Map changinbg
This commit is contained in:
@@ -11,7 +11,7 @@ config_version=5
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[application]
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config/name="Dawn Godot"
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run/main_scene="uid://b16ysbx7ah03u"
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run/main_scene="uid://ckkewlcugc8ro"
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config/features=PackedStringArray("4.4", "GL Compatibility")
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config/icon="res://icon.svg"
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@@ -23,6 +23,7 @@ TRANSITION="*res://scenes/singletons/Transition.tscn"
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UI="*res://scenes/singletons/UI.tscn"
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QUEST="*res://scenes/singletons/Quest.tscn"
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OVERWORLD="*res://scripts/singletons/Overworld.gd"
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LOAD="*res://scenes/singletons/Load.tscn"
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[debug]
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50
scenes/SceneTwo.tscn
Normal file
50
scenes/SceneTwo.tscn
Normal file
@@ -0,0 +1,50 @@
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[gd_scene load_steps=7 format=3 uid="uid://bglgah2w61h7i"]
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[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/tundra/MapTundra.tscn" id="1_x2yj4"]
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[ext_resource type="PackedScene" uid="uid://2ch34sio36nv" path="res://scenes/entities/Player.tscn" id="2_fv78m"]
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[ext_resource type="PackedScene" uid="uid://bng2mc7fu5aik" path="res://scenes/entities/NPC.tscn" id="3_1v405"]
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[ext_resource type="Script" uid="uid://csb0i132lcu0w" path="res://scripts/entities/MapCamera.gd" id="4_3et3s"]
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[sub_resource type="Curve3D" id="Curve3D_x2yj4"]
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_data = {
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"points": PackedVector3Array(-0.372482, -0.405171, 4.34187, 0.372482, 0.405171, -4.34187, 7.21406, 2.10688, 14.3008, 0, 0, 0, 0, 0, 0, 11.1143, 2.77149, 3.55938, -0.195236, 1.413, 11.5708, 0.195236, -1.413, -11.5708, 20.1087, 3.31252, -17.463),
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"tilts": PackedFloat32Array(0, 0, 0)
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}
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point_count = 3
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[sub_resource type="Curve3D" id="Curve3D_fv78m"]
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_data = {
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"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 1.73319, 1.18547, 19.4148, -2.482, -1.23808, 5.14152, 2.482, 1.23808, -5.14152, 2.2062, 1.21935, 8.22687, -2.83202, -0.75344, 5.0391, 2.83202, 0.75344, -5.0391, 2.55912, 0.960021, -4.39348, 0, 0, 0, 0, 0, 0, 10.6352, 0.696404, -20.7808),
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"tilts": PackedFloat32Array(0, 0, 0, 0)
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}
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point_count = 4
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[node name="SceneTwo" type="Node3D"]
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[node name="MapTundra" parent="." instance=ExtResource("1_x2yj4")]
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[node name="Player" parent="." instance=ExtResource("2_fv78m")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.18123, 1.54702, 6.35532)
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[node name="NPC" parent="." instance=ExtResource("3_1v405")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.233215, 0.903163, 4.44944)
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[node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("targetFollow", "pathFollow", "pathMap")]
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transform = Transform3D(-0.21122, -0.118492, 0.97023, 0, 0.992625, 0.121227, -0.977439, 0.0256054, -0.209662, 10.7276, 2.7398, 4.2924)
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fov = 57.5
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script = ExtResource("4_3et3s")
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targetFollow = NodePath("../Player")
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pathFollow = NodePath("../PathCamera/PathFollow3D")
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pathMap = NodePath("../PathWorld")
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metadata/_custom_type_script = "uid://csb0i132lcu0w"
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[node name="PathCamera" type="Path3D" parent="."]
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curve = SubResource("Curve3D_x2yj4")
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[node name="PathFollow3D" type="PathFollow3D" parent="PathCamera"]
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transform = Transform3D(0.88952, 0.00502652, -0.45662, -0.0260722, 0.998736, -0.0397962, 0.455898, 0.0473089, 0.888652, 10.7276, 2.7398, 4.2924)
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progress = 10.6821
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loop = false
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[node name="PathWorld" type="Path3D" parent="."]
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curve = SubResource("Curve3D_fv78m")
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@@ -1,13 +1,13 @@
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[gd_scene load_steps=12 format=3 uid="uid://b16ysbx7ah03u"]
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[gd_scene load_steps=14 format=3 uid="uid://b16ysbx7ah03u"]
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[ext_resource type="PackedScene" uid="uid://d3rtd0ln7l2gr" path="res://scenes/maps/tundra/MapTundra.tscn" id="1_2gju5"]
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[ext_resource type="Script" uid="uid://3uibvxplc48" path="res://scripts/map/Map.gd" id="1_xpysu"]
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[ext_resource type="PackedScene" uid="uid://2ch34sio36nv" path="res://scenes/entities/Player.tscn" id="2_rlkm5"]
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[ext_resource type="Script" uid="uid://csb0i132lcu0w" path="res://scripts/entities/MapCamera.gd" id="3_n77mx"]
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[ext_resource type="PackedScene" uid="uid://bng2mc7fu5aik" path="res://scenes/entities/NPC.tscn" id="4_nb1wl"]
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[ext_resource type="Script" uid="uid://chxpes3546yoj" path="res://scripts/cutscene/Cutscene.gd" id="5_m5dm6"]
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[ext_resource type="Script" uid="uid://8updtj1mctra" path="res://scripts/cutscene/item/CutsceneText.gd" id="6_fws1a"]
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[ext_resource type="PackedScene" uid="uid://cr6h3g15bf6ts" path="res://scenes/MapChangeInteract.tscn" id="8_epq12"]
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[ext_resource type="PackedScene" uid="uid://bglgah2w61h7i" path="res://scenes/SceneTwo.tscn" id="9_u6bnu"]
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[sub_resource type="Curve3D" id="Curve3D_n77mx"]
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_data = {
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@@ -23,11 +23,16 @@ _data = {
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}
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point_count = 4
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[sub_resource type="BoxShape3D" id="BoxShape3D_u6bnu"]
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size = Vector3(5.41431, 3.90259, 3.33496)
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[sub_resource type="BoxShape3D" id="BoxShape3D_epq12"]
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size = Vector3(2.02835, 3.23706, 2.64648)
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size = Vector3(10.521, 3.90259, 3.33496)
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[sub_resource type="BoxShape3D" id="BoxShape3D_yhikq"]
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size = Vector3(5.41431, 3.90259, 2.43964)
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[node name="TestScene" type="Node3D"]
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script = ExtResource("1_xpysu")
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[node name="MapTundra" parent="." instance=ExtResource("1_2gju5")]
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@@ -40,7 +45,7 @@ interactType = 1
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interactTexts = Array[String](["test"])
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[node name="Camera3D" type="Camera3D" parent="." node_paths=PackedStringArray("targetFollow", "pathFollow", "pathMap")]
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transform = Transform3D(-0.21122, -0.118491, 0.97023, 0, 0.992625, 0.121227, -0.977438, 0.0256055, -0.209663, 10.7276, 2.7398, 4.29238)
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transform = Transform3D(-0.21122, -0.118492, 0.97023, 0, 0.992625, 0.121227, -0.977439, 0.0256054, -0.209662, 10.7276, 2.7398, 4.2924)
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fov = 57.5
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script = ExtResource("3_n77mx")
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targetFollow = NodePath("../Player")
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@@ -52,7 +57,7 @@ metadata/_custom_type_script = "uid://csb0i132lcu0w"
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curve = SubResource("Curve3D_n77mx")
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[node name="PathFollow3D" type="PathFollow3D" parent="PathCamera"]
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transform = Transform3D(0.88952, 0.0050268, -0.456619, -0.0260721, 0.998736, -0.0397954, 0.455898, 0.0473081, 0.888652, 10.7276, 2.7398, 4.29238)
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transform = Transform3D(0.88952, 0.00502652, -0.45662, -0.0260722, 0.998736, -0.0397962, 0.455898, 0.0473089, 0.888652, 10.7276, 2.7398, 4.2924)
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progress = 10.6821
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loop = false
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@@ -76,8 +81,25 @@ metadata/_custom_type_script = "uid://8updtj1mctra"
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[node name="MapChangeInteract" parent="." instance=ExtResource("8_epq12")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.63736, 0, 0.933406)
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mapResource = ExtResource("9_u6bnu")
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[node name="ChildOutsideScene" type="CollisionShape3D" parent="MapChangeInteract"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.589279, 1.69859, 0.859571)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.96407, 1.69859, 0.859571)
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shape = SubResource("BoxShape3D_u6bnu")
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debug_color = Color(0.537255, 0.698039, 0, 1)
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[node name="MapChangeInteract2" parent="." instance=ExtResource("8_epq12")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.10542, 9.53674e-07, 24.2305)
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[node name="ChildOutsideScene2" type="CollisionShape3D" parent="MapChangeInteract2"]
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transform = Transform3D(0.991814, 0.000859021, -0.127689, -0.00103728, 0.999999, -0.0013296, 0.127687, 0.00145116, 0.991813, 4.8648, 2.03135, 0.51722)
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shape = SubResource("BoxShape3D_epq12")
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debug_color = Color(0.537255, 0.698039, 0, 1)
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[node name="MapChangeInteract3" parent="." instance=ExtResource("8_epq12")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.63736, 0, 0.933406)
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[node name="ChildOutsideScene" type="CollisionShape3D" parent="MapChangeInteract3"]
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transform = Transform3D(0.840207, 0, -0.542266, 0, 1, 0, 0.542266, 0, 0.840207, 2.76805, 1.69859, -15.1128)
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shape = SubResource("BoxShape3D_yhikq")
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debug_color = Color(0.537255, 0.698039, 0, 1)
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@@ -24,7 +24,7 @@ sky = SubResource("Sky_nb1wl")
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ambient_light_source = 3
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[sub_resource type="BoxShape3D" id="BoxShape3D_qv7ds"]
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size = Vector3(16.9149, 10.2326, 1)
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size = Vector3(16.9149, 10.2326, 4.02686)
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[node name="MapTundra" type="Node3D"]
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@@ -52,6 +52,12 @@ environment = SubResource("Environment_5tafb")
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[node name="Fence" parent="." instance=ExtResource("3_qv7ds")]
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transform = Transform3D(0.200043, 0, 1.71894, 0, 1.73054, 0, -1.71894, 0, 0.200043, -5.16816, 0.497752, 9.45936)
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[node name="Fence15" parent="." instance=ExtResource("3_qv7ds")]
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transform = Transform3D(0.200043, 0, 1.71894, 0, 1.73054, 0, -1.71894, 0, 0.200043, -4.72367, 0.497752, -7.08098)
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[node name="Fence16" parent="." instance=ExtResource("3_qv7ds")]
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transform = Transform3D(0.200043, 0, 1.71894, 0, 1.73054, 0, -1.71894, 0, 0.200043, -4.96908, 0.482898, -4.402)
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[node name="Fence2" parent="." instance=ExtResource("3_qv7ds")]
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transform = Transform3D(-0.106491, 0, 1.72726, 0, 1.73054, 0, -1.72726, 0, -0.106491, -5.16587, 0.497752, 12.43)
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@@ -94,5 +100,5 @@ transform = Transform3D(0.164813, 0, 1.72267, 0, 1.73054, 0, -1.72267, 0, 0.1648
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[node name="StaticBody3D" type="StaticBody3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.68842, 4.77113, 26.9999)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.68842, 4.77113, 25.4865)
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shape = SubResource("BoxShape3D_qv7ds")
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6
scenes/singletons/Load.tscn
Normal file
6
scenes/singletons/Load.tscn
Normal file
@@ -0,0 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://c8shl8u156rfi"]
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[ext_resource type="Script" uid="uid://dfpml5awf5i35" path="res://scripts/singletons/Load.gd" id="1_a3iwn"]
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[node name="Load" type="Node"]
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script = ExtResource("1_a3iwn")
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@@ -1,11 +1,18 @@
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class_name MapChangeInteract extends Node3D
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@export var mapResource:PackedScene
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@export var destinationPointNodeName:String
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var interactableArea:InteractableArea
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var shapeChild:CollisionShape3D
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func _enter_tree() -> void:
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interactableArea = $InteractableArea
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if !mapResource:
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push_error("MapChangeInteract must have a mapResource set.")
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return
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# Needs to be exactly one child.
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if get_child_count() != 2:
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push_error("MapChangeInteract must have exactly one child InteractableArea node.")
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@@ -31,13 +38,13 @@ func _exit_tree() -> void:
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interactableArea.remove_child(shapeChild)
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add_child(shapeChild)
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func onInteract(ent:Player) -> void:
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print("MapChangeInteract: onInteract called")
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func onInteract(_ent:Player) -> void:
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OVERWORLD.mapChange(mapResource, destinationPointNodeName)
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func onInteractable(ent:Player) -> void:
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func onInteractable(_ent:Player) -> void:
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print("Able to leave map")
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pass
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func onNotInteractable(ent:Player) -> void:
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func onNotInteractable(_ent:Player) -> void:
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print("Not able to leave map")
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pass
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@@ -6,5 +6,22 @@ func _enter_tree() -> void:
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func _exit_tree() -> void:
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OVERWORLD.mapChanged.disconnect(onMapChanged)
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func onMapChanged() -> void:
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pass
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func onMapChanged(newMap:PackedScene, playerDestinationNodeName:String) -> void:
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print("New map time.")
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var map = $Map
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for childScene in map.get_children():
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map.remove_child(childScene)
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var newMapInstance = newMap.instantiate()
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map.add_child(newMapInstance)
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# Find Player.
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var player = newMapInstance.get_node("Player")
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var destNode = newMapInstance.get_node(playerDestinationNodeName)
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if player && player is Player && destNode:
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player.global_position = destNode.global_position
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player.global_rotation.y = destNode.global_rotation.y
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elif playerDestinationNodeName:
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push_error("Player, or destination node not found in new map.")
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pass
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@@ -1,7 +0,0 @@
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class_name Map extends Node
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enum MapKey {
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TEST_MAP
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}
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@export var mapKey:MapKey
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@@ -1 +0,0 @@
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uid://3uibvxplc48
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32
scripts/singletons/Load.gd
Normal file
32
scripts/singletons/Load.gd
Normal file
@@ -0,0 +1,32 @@
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class_name LoadSingleton extends Node
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signal loadStart(scenePath:String, loadId:int)
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signal loadEnd(scenePath:String, loadId:int, resource:Resource)
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||||
signal loadError(scenePath:String, loadId:int, error:String)
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||||
signal loadProgress(scenePath:String, loadId:int, progress:float)
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var watchingIds:Array[int] = []
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func _process(delta: float) -> void:
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||||
var wIds = watchingIds.duplicate()
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||||
for watchId in wIds:
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||||
var status = ResourceLoader.load_threaded_get_status(watchId)
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||||
if status == ResourceLoader.ThreadLoadStatus.THREAD_LOAD_LOADED:
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||||
watchingIds.erase(watchId)
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var resource = ResourceLoader.load_threaded_get(watchId)
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||||
loadEnd.emit(watchId, resource)
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elif status == ResourceLoader.ThreadLoadStatus.THREAD_LOAD_FAILED:
|
||||
watchingIds.erase(watchId)
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||||
loadError.emit(watchId, "Error loading resource.")
|
||||
elif status == ResourceLoader.ThreadLoadStatus.THREAD_LOAD_INVALID_RESOURCE:
|
||||
watchingIds.erase(watchId)
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||||
loadError.emit(watchId, "Invalid Resource.")
|
||||
elif status == ResourceLoader.ThreadLoadStatus.THREAD_LOAD_IN_PROGRESS:
|
||||
loadProgress.emit(watchId, 0.0)
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||||
pass
|
||||
|
||||
func load(scenePath:String) -> int:
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||||
var loadId = ResourceLoader.load_threaded_request(scenePath)
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||||
watchingIds.append(loadId)
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||||
loadStart.emit(scenePath, loadId)
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return loadId
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1
scripts/singletons/Load.gd.uid
Normal file
1
scripts/singletons/Load.gd.uid
Normal file
@@ -0,0 +1 @@
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||||
uid://dfpml5awf5i35
|
@@ -1,19 +1,35 @@
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||||
class_name OverworldSingleton extends Node
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||||
|
||||
signal mapChanged
|
||||
signal mapChanged(newMap:PackedScene, playerDestinationNodeName:String)
|
||||
|
||||
var newMap:PackedScene
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||||
var playerDestinationNodeName:String
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||||
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||||
func _init() -> void:
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pass
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|
||||
func _exit_tree() -> void:
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TRANSITION.fadeOutEnd.disconnect(onFadeOutEnd)
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TRANSITION.fadeInEnd.disconnect(onFadeInEnd)
|
||||
|
||||
func mapChange(map:Map.MapKey) -> void:
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func mapChange(map:PackedScene, playerDestinationNodeName:String) -> void:
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||||
TRANSITION.fade(TransitionSingleton.FadeType.FADE_OUT)
|
||||
TRANSITION.fadeOutEnd.connect(onFadeOutEnd)
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print("OverworldSingleton: mapChange called with map:", map)
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newMap = map
|
||||
self.playerDestinationNodeName = playerDestinationNodeName
|
||||
|
||||
func onFadeOutEnd() -> void:
|
||||
TRANSITION.fadtOutEnd.disconnect(onFadeOutEnd)
|
||||
TRANSITION.fadeOutEnd.disconnect(onFadeOutEnd)
|
||||
TRANSITION.fade(TransitionSingleton.FadeType.FADE_IN)
|
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mapChanged.emit()
|
||||
TRANSITION.fadeInEnd.connect(onFadeInEnd)
|
||||
mapChanged.emit(newMap, playerDestinationNodeName)
|
||||
|
||||
|
||||
func onFadeInEnd() -> void:
|
||||
TRANSITION.fadeInEnd.disconnect(onFadeInEnd)
|
||||
newMap = null
|
||||
|
||||
|
||||
func isMapChanging() -> bool:
|
||||
# If the newMap is set, then we are in the process of changing maps.
|
||||
return newMap != null
|
||||
|
@@ -8,7 +8,6 @@ func cutscenePause() -> void:
|
||||
func cutsceneResume() -> void:
|
||||
cutscenePaused = false
|
||||
|
||||
|
||||
func isMovementPaused() -> bool:
|
||||
if cutscenePaused:
|
||||
return true
|
||||
@@ -18,10 +17,12 @@ func isMovementPaused() -> bool:
|
||||
|
||||
if UI.PAUSE.isOpen():
|
||||
return true
|
||||
|
||||
if OVERWORLD.isMapChanging():
|
||||
return true
|
||||
|
||||
return false
|
||||
|
||||
|
||||
func menuPause() -> void:
|
||||
if UI.PAUSE.isOpen():
|
||||
UI.PAUSE.close()
|
||||
|
@@ -15,6 +15,7 @@ signal fadeUpdate(t:float)
|
||||
var fadeType:FadeType = FadeType.NONE
|
||||
var fadeDuration:float = 0.4
|
||||
var fadeTime:float = 0.0
|
||||
var inFade = false
|
||||
|
||||
func _enter_tree() -> void:
|
||||
$Overlay.visible = false
|
||||
@@ -40,17 +41,15 @@ func _process(delta: float) -> void:
|
||||
if t >= 1.0:
|
||||
fadeUpdate.emit(1.0)
|
||||
var cFade = fadeType
|
||||
print("Transition: Fade complete")
|
||||
fadeType = FadeType.NONE
|
||||
$Overlay.color.a = destAlpha
|
||||
inFade = false
|
||||
|
||||
if cFade == FadeType.FADE_OUT:
|
||||
$Overlay.visible = true
|
||||
fadeOutEnd.emit()
|
||||
elif cFade == FadeType.FADE_IN:
|
||||
$Overlay.visible = false
|
||||
fadeInEnd.emit()
|
||||
|
||||
$Overlay.color.a = destAlpha
|
||||
return
|
||||
|
||||
# TODO: Use curves
|
||||
@@ -63,17 +62,20 @@ func fade(
|
||||
duration:float = 0.4,
|
||||
color:Color = Color(0, 0, 0, 1),
|
||||
):
|
||||
$Overlay.visible = false
|
||||
if inFade:
|
||||
push_error("Transition: Cannot start a new fade while another is in progress.")
|
||||
return
|
||||
|
||||
$Overlay.visible = true
|
||||
$Overlay.color = color
|
||||
fadeDuration = duration
|
||||
fadeTime = 0
|
||||
fadeType = fade
|
||||
inFade = true
|
||||
|
||||
if fade == FadeType.FADE_IN:
|
||||
fadeInStart.emit()
|
||||
$Overlay.color.a = 0
|
||||
elif fade == FadeType.FADE_OUT:
|
||||
fadeOutStart.emit()
|
||||
$Overlay.color.a = 1
|
||||
|
||||
$Overlay.visible = true
|
||||
$Overlay.color.a = 1
|
Reference in New Issue
Block a user