Moving files pre-refactor

This commit is contained in:
2025-08-03 21:10:58 -05:00
parent 29ebb68215
commit e0dd14c460
527 changed files with 3337 additions and 3093 deletions

26
models/scenery/Fence.tscn Normal file
View File

@@ -0,0 +1,26 @@
[gd_scene load_steps=4 format=3 uid="uid://dq7dvaeigsrv"]
[ext_resource type="ArrayMesh" uid="uid://c7s611tn1iyld" path="res://models/scenery/village/Wood_Post_Large.obj" id="1_sc4mr"]
[ext_resource type="ArrayMesh" uid="uid://eob6n6xrovjf" path="res://models/scenery/village/Canopy_Beam_Short.obj" id="2_tvpm7"]
[sub_resource type="BoxShape3D" id="BoxShape3D_tvpm7"]
size = Vector3(1.62585, 0.990295, 0.271423)
[node name="Fence" type="Node3D"]
[node name="WoodPostLarge" type="MeshInstance3D" parent="."]
mesh = ExtResource("1_sc4mr")
[node name="CanopyBeamShort" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -0.515152, -0.0950826, 0.0513837)
mesh = ExtResource("2_tvpm7")
[node name="CanopyBeamShort2" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -0.515152, -0.484688, 0.0513837)
mesh = ExtResource("2_tvpm7")
[node name="StaticBody3D" type="StaticBody3D" parent="."]
[node name="CollisionShape3D" type="CollisionShape3D" parent="StaticBody3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.193298, 0.190521, 0.574465)
shape = SubResource("BoxShape3D_tvpm7")