Lots of localization setup, added controller BBCode stuff also.
							
								
								
									
										697
									
								
								addons/controller_icons/ControllerIcons.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,697 @@
 | 
			
		||||
@tool
 | 
			
		||||
extends Node
 | 
			
		||||
 | 
			
		||||
signal input_type_changed(input_type: InputType, controller: int)
 | 
			
		||||
 | 
			
		||||
enum InputType {
 | 
			
		||||
	KEYBOARD_MOUSE, ## The input is from the keyboard and/or mouse.
 | 
			
		||||
	CONTROLLER ## The input is from a controller.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
enum PathType {
 | 
			
		||||
	INPUT_ACTION, ## The path is an input action.
 | 
			
		||||
	JOYPAD_PATH, ## The path is a generic joypad path.
 | 
			
		||||
	SPECIFIC_PATH ## The path is a specific path.
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
var _cached_icons := {}
 | 
			
		||||
var _custom_input_actions := {}
 | 
			
		||||
 | 
			
		||||
var _cached_callables_lock := Mutex.new()
 | 
			
		||||
var _cached_callables : Array[Callable] = []
 | 
			
		||||
 | 
			
		||||
var _last_input_type : InputType
 | 
			
		||||
var _last_controller : int
 | 
			
		||||
var _settings : ControllerSettings
 | 
			
		||||
var _base_extension := "png"
 | 
			
		||||
 | 
			
		||||
# Custom mouse velocity calculation, because Godot
 | 
			
		||||
# doesn't implement it on some OSes apparently
 | 
			
		||||
const _MOUSE_VELOCITY_DELTA := 0.1
 | 
			
		||||
var _t : float
 | 
			
		||||
var _mouse_velocity : int
 | 
			
		||||
 | 
			
		||||
var Mapper = preload("res://addons/controller_icons/Mapper.gd").new()
 | 
			
		||||
 | 
			
		||||
# Default actions will be the builtin editor actions when
 | 
			
		||||
# the script is at editor ("tool") level. To pickup more
 | 
			
		||||
# actions available, these have to be queried manually
 | 
			
		||||
var _builtin_keys := [
 | 
			
		||||
	"input/ui_accept", "input/ui_cancel", "input/ui_copy",
 | 
			
		||||
	"input/ui_cut", "input/ui_down", "input/ui_end",
 | 
			
		||||
	"input/ui_filedialog_refresh", "input/ui_filedialog_show_hidden",
 | 
			
		||||
	"input/ui_filedialog_up_one_level", "input/ui_focus_next",
 | 
			
		||||
	"input/ui_focus_prev", "input/ui_graph_delete",
 | 
			
		||||
	"input/ui_graph_duplicate", "input/ui_home",
 | 
			
		||||
	"input/ui_left", "input/ui_menu", "input/ui_page_down",
 | 
			
		||||
	"input/ui_page_up", "input/ui_paste", "input/ui_redo",
 | 
			
		||||
	"input/ui_right", "input/ui_select", "input/ui_swap_input_direction",
 | 
			
		||||
	"input/ui_text_add_selection_for_next_occurrence",
 | 
			
		||||
	"input/ui_text_backspace", "input/ui_text_backspace_all_to_left",
 | 
			
		||||
	"input/ui_text_backspace_all_to_left.macos",
 | 
			
		||||
	"input/ui_text_backspace_word", "input/ui_text_backspace_word.macos",
 | 
			
		||||
	"input/ui_text_caret_add_above", "input/ui_text_caret_add_above.macos",
 | 
			
		||||
	"input/ui_text_caret_add_below", "input/ui_text_caret_add_below.macos",
 | 
			
		||||
	"input/ui_text_caret_document_end", "input/ui_text_caret_document_end.macos",
 | 
			
		||||
	"input/ui_text_caret_document_start", "input/ui_text_caret_document_start.macos",
 | 
			
		||||
	"input/ui_text_caret_down", "input/ui_text_caret_left",
 | 
			
		||||
	"input/ui_text_caret_line_end", "input/ui_text_caret_line_end.macos",
 | 
			
		||||
	"input/ui_text_caret_line_start", "input/ui_text_caret_line_start.macos",
 | 
			
		||||
	"input/ui_text_caret_page_down", "input/ui_text_caret_page_up",
 | 
			
		||||
	"input/ui_text_caret_right", "input/ui_text_caret_up",
 | 
			
		||||
	"input/ui_text_caret_word_left", "input/ui_text_caret_word_left.macos",
 | 
			
		||||
	"input/ui_text_caret_word_right", "input/ui_text_caret_word_right.macos",
 | 
			
		||||
	"input/ui_text_clear_carets_and_selection", "input/ui_text_completion_accept",
 | 
			
		||||
	"input/ui_text_completion_query", "input/ui_text_completion_replace",
 | 
			
		||||
	"input/ui_text_dedent", "input/ui_text_delete",
 | 
			
		||||
	"input/ui_text_delete_all_to_right", "input/ui_text_delete_all_to_right.macos",
 | 
			
		||||
	"input/ui_text_delete_word", "input/ui_text_delete_word.macos",
 | 
			
		||||
	"input/ui_text_indent", "input/ui_text_newline", "input/ui_text_newline_above",
 | 
			
		||||
	"input/ui_text_newline_blank", "input/ui_text_scroll_down",
 | 
			
		||||
	"input/ui_text_scroll_down.macos", "input/ui_text_scroll_up",
 | 
			
		||||
	"input/ui_text_scroll_up.macos", "input/ui_text_select_all",
 | 
			
		||||
	"input/ui_text_select_word_under_caret", "input/ui_text_select_word_under_caret.macos",
 | 
			
		||||
	"input/ui_text_submit", "input/ui_text_toggle_insert_mode", "input/ui_undo",
 | 
			
		||||
	"input/ui_up",
 | 
			
		||||
]
 | 
			
		||||
 | 
			
		||||
func _set_last_input_type(__last_input_type, __last_controller):
 | 
			
		||||
	_last_input_type = __last_input_type
 | 
			
		||||
	_last_controller = __last_controller
 | 
			
		||||
	emit_signal("input_type_changed", _last_input_type, _last_controller)
 | 
			
		||||
 | 
			
		||||
func _enter_tree():
 | 
			
		||||
	process_mode = Node.PROCESS_MODE_ALWAYS
 | 
			
		||||
	if Engine.is_editor_hint():
 | 
			
		||||
		_parse_input_actions()
 | 
			
		||||
 | 
			
		||||
func _exit_tree():
 | 
			
		||||
	Mapper.queue_free()
 | 
			
		||||
 | 
			
		||||
func _parse_input_actions():
 | 
			
		||||
	_custom_input_actions.clear()
 | 
			
		||||
 | 
			
		||||
	for key in _builtin_keys:
 | 
			
		||||
		var data : Dictionary = ProjectSettings.get_setting(key)
 | 
			
		||||
		if not data.is_empty() and data.has("events") and data["events"] is Array:
 | 
			
		||||
			_add_custom_input_action((key as String).trim_prefix("input/"), data)
 | 
			
		||||
 | 
			
		||||
	# A script running at editor ("tool") level only has
 | 
			
		||||
	# the default mappings. The way to get around this is
 | 
			
		||||
	# manually parsing the project file and adding the
 | 
			
		||||
	# new input actions to lookup.
 | 
			
		||||
	var proj_file := ConfigFile.new()
 | 
			
		||||
	if proj_file.load("res://project.godot"):
 | 
			
		||||
		printerr("Failed to open \"project.godot\"! Custom input actions will not work on editor view!")
 | 
			
		||||
		return
 | 
			
		||||
	if proj_file.has_section("input"):
 | 
			
		||||
		for input_action in proj_file.get_section_keys("input"):
 | 
			
		||||
			var data : Dictionary = proj_file.get_value("input", input_action)
 | 
			
		||||
			_add_custom_input_action(input_action, data)
 | 
			
		||||
 | 
			
		||||
func _ready():
 | 
			
		||||
	Input.joy_connection_changed.connect(_on_joy_connection_changed)
 | 
			
		||||
	_settings = load("res://addons/controller_icons/settings.tres")
 | 
			
		||||
	if not _settings:
 | 
			
		||||
		_settings = ControllerSettings.new()
 | 
			
		||||
	if _settings.custom_mapper:
 | 
			
		||||
		Mapper = _settings.custom_mapper.new()
 | 
			
		||||
	if _settings.custom_file_extension and not _settings.custom_file_extension.is_empty():
 | 
			
		||||
		_base_extension = _settings.custom_file_extension
 | 
			
		||||
	# Wait a frame to give a chance for the app to initialize
 | 
			
		||||
	await get_tree().process_frame
 | 
			
		||||
	# Set input type to what's likely being used currently
 | 
			
		||||
	if Input.get_connected_joypads().is_empty():
 | 
			
		||||
		_set_last_input_type(InputType.KEYBOARD_MOUSE, -1)
 | 
			
		||||
	else:
 | 
			
		||||
		_set_last_input_type(InputType.CONTROLLER, Input.get_connected_joypads().front())
 | 
			
		||||
 | 
			
		||||
func _on_joy_connection_changed(device, connected):
 | 
			
		||||
	if connected:
 | 
			
		||||
		_set_last_input_type(InputType.CONTROLLER, device)
 | 
			
		||||
	else:
 | 
			
		||||
		if Input.get_connected_joypads().is_empty():
 | 
			
		||||
			_set_last_input_type(InputType.KEYBOARD_MOUSE, -1)
 | 
			
		||||
		else:
 | 
			
		||||
			_set_last_input_type(InputType.CONTROLLER, Input.get_connected_joypads().front())
 | 
			
		||||
 | 
			
		||||
func _input(event: InputEvent):
 | 
			
		||||
	var input_type = _last_input_type
 | 
			
		||||
	var controller = _last_controller
 | 
			
		||||
	match event.get_class():
 | 
			
		||||
		"InputEventKey", "InputEventMouseButton":
 | 
			
		||||
			input_type = InputType.KEYBOARD_MOUSE
 | 
			
		||||
		"InputEventMouseMotion":
 | 
			
		||||
			if _settings.allow_mouse_remap and _test_mouse_velocity(event.relative):
 | 
			
		||||
				input_type = InputType.KEYBOARD_MOUSE
 | 
			
		||||
		"InputEventJoypadButton":
 | 
			
		||||
			input_type = InputType.CONTROLLER
 | 
			
		||||
			controller = event.device
 | 
			
		||||
		"InputEventJoypadMotion":
 | 
			
		||||
			if abs(event.axis_value) > _settings.joypad_deadzone:
 | 
			
		||||
				input_type = InputType.CONTROLLER
 | 
			
		||||
				controller = event.device
 | 
			
		||||
	if input_type != _last_input_type or controller != _last_controller:
 | 
			
		||||
		_set_last_input_type(input_type, controller)
 | 
			
		||||
 | 
			
		||||
func _test_mouse_velocity(relative_vec: Vector2):
 | 
			
		||||
	if _t > _MOUSE_VELOCITY_DELTA:
 | 
			
		||||
		_t = 0
 | 
			
		||||
		_mouse_velocity = 0
 | 
			
		||||
 | 
			
		||||
	# We do a component sum instead of a length, to save on a
 | 
			
		||||
	# sqrt operation, and because length_squared is negatively
 | 
			
		||||
	# affected by low value vectors (<10).
 | 
			
		||||
	# It is also good enough for this system, so reliability
 | 
			
		||||
	# is sacrificed in favor of speed.
 | 
			
		||||
	_mouse_velocity += abs(relative_vec.x) + abs(relative_vec.y)
 | 
			
		||||
	return _mouse_velocity / _MOUSE_VELOCITY_DELTA > _settings.mouse_min_movement
 | 
			
		||||
 | 
			
		||||
func _process(delta: float) -> void:
 | 
			
		||||
	_t += delta
 | 
			
		||||
 | 
			
		||||
	if not _cached_callables.is_empty() and _cached_callables_lock.try_lock():
 | 
			
		||||
		# UPGRADE: In Godot 4.2, for-loop variables can be
 | 
			
		||||
		# statically typed:
 | 
			
		||||
		# for f: Callable in _cached_callables:
 | 
			
		||||
		for f in _cached_callables:
 | 
			
		||||
			if f.is_valid(): f.call()
 | 
			
		||||
		_cached_callables.clear()
 | 
			
		||||
		_cached_callables_lock.unlock()
 | 
			
		||||
 | 
			
		||||
func _add_custom_input_action(input_action: String, data: Dictionary):
 | 
			
		||||
	_custom_input_actions[input_action] = data["events"]
 | 
			
		||||
 | 
			
		||||
func refresh():
 | 
			
		||||
	# All it takes is to signal icons to refresh paths
 | 
			
		||||
	emit_signal("input_type_changed", _last_input_type, _last_controller)
 | 
			
		||||
 | 
			
		||||
func get_joypad_type(controller: int = _last_controller) -> ControllerSettings.Devices:
 | 
			
		||||
	return Mapper._get_joypad_type(controller, _settings.joypad_fallback)
 | 
			
		||||
 | 
			
		||||
func parse_path(path: String, input_type = _last_input_type, last_controller = _last_controller) -> Texture:
 | 
			
		||||
	if typeof(input_type) == TYPE_NIL:
 | 
			
		||||
		return null
 | 
			
		||||
	var root_paths := _expand_path(path, input_type, last_controller)
 | 
			
		||||
	for root_path in root_paths:
 | 
			
		||||
		if _load_icon(root_path):
 | 
			
		||||
			continue
 | 
			
		||||
		return _cached_icons[root_path]
 | 
			
		||||
	return null
 | 
			
		||||
 | 
			
		||||
func parse_event_modifiers(event: InputEvent) -> Array[Texture]:
 | 
			
		||||
	if not event or not event is InputEventWithModifiers:
 | 
			
		||||
		return []
 | 
			
		||||
 | 
			
		||||
	var icons : Array[Texture] = []
 | 
			
		||||
	var modifiers : Array[String] = []
 | 
			
		||||
	if event.command_or_control_autoremap:
 | 
			
		||||
		match OS.get_name():
 | 
			
		||||
			"macOS":
 | 
			
		||||
				modifiers.push_back("key/command")
 | 
			
		||||
			_:
 | 
			
		||||
				modifiers.push_back("key/ctrl")
 | 
			
		||||
	if event.ctrl_pressed and not event.command_or_control_autoremap:
 | 
			
		||||
		modifiers.push_back("key/ctrl")
 | 
			
		||||
	if event.shift_pressed:
 | 
			
		||||
		modifiers.push_back("key/shift")
 | 
			
		||||
	if event.alt_pressed:
 | 
			
		||||
		modifiers.push_back("key/alt")
 | 
			
		||||
	if event.meta_pressed and not event.command_or_control_autoremap:
 | 
			
		||||
		match OS.get_name():
 | 
			
		||||
			"macOS":
 | 
			
		||||
				modifiers.push_back("key/command")
 | 
			
		||||
			_:
 | 
			
		||||
				modifiers.push_back("key/win")
 | 
			
		||||
 | 
			
		||||
	for modifier in modifiers:
 | 
			
		||||
		for icon_path in _expand_path(modifier, InputType.KEYBOARD_MOUSE, -1):
 | 
			
		||||
			if _load_icon(icon_path) == OK:
 | 
			
		||||
				icons.push_back(_cached_icons[icon_path])
 | 
			
		||||
 | 
			
		||||
	return icons
 | 
			
		||||
 | 
			
		||||
func parse_path_to_tts(path: String, input_type: int = _last_input_type, controller: int = _last_controller) -> String:
 | 
			
		||||
	if input_type == null:
 | 
			
		||||
		return ""
 | 
			
		||||
	var tts = _convert_path_to_asset_file(path, input_type, controller)
 | 
			
		||||
	return _convert_asset_file_to_tts(tts.get_basename().get_file())
 | 
			
		||||
 | 
			
		||||
func parse_event(event: InputEvent) -> Texture:
 | 
			
		||||
	var path = _convert_event_to_path(event)
 | 
			
		||||
	if path.is_empty():
 | 
			
		||||
		return null
 | 
			
		||||
 | 
			
		||||
	var base_paths := [
 | 
			
		||||
		_settings.custom_asset_dir + "/",
 | 
			
		||||
		"res://addons/controller_icons/assets/"
 | 
			
		||||
	]
 | 
			
		||||
	for base_path in base_paths:
 | 
			
		||||
		if base_path.is_empty():
 | 
			
		||||
			continue
 | 
			
		||||
		base_path += path + "." + _base_extension
 | 
			
		||||
		if _load_icon(base_path):
 | 
			
		||||
			continue
 | 
			
		||||
		return _cached_icons[base_path]
 | 
			
		||||
	return null
 | 
			
		||||
 | 
			
		||||
func get_path_type(path: String) -> PathType:
 | 
			
		||||
	if _custom_input_actions.has(path) or InputMap.has_action(path):
 | 
			
		||||
		return PathType.INPUT_ACTION
 | 
			
		||||
	elif path.get_slice("/", 0) == "joypad":
 | 
			
		||||
		return PathType.JOYPAD_PATH
 | 
			
		||||
	else:
 | 
			
		||||
		return PathType.SPECIFIC_PATH
 | 
			
		||||
 | 
			
		||||
func get_matching_event(path: String, input_type: InputType = _last_input_type, controller: int = _last_controller) -> InputEvent:
 | 
			
		||||
	var events : Array
 | 
			
		||||
	if _custom_input_actions.has(path):
 | 
			
		||||
		events = _custom_input_actions[path]
 | 
			
		||||
	else:
 | 
			
		||||
		events = InputMap.action_get_events(path)
 | 
			
		||||
 | 
			
		||||
	var fallback = null
 | 
			
		||||
	for event in events:
 | 
			
		||||
		if not is_instance_valid(event): continue
 | 
			
		||||
 | 
			
		||||
		match event.get_class():
 | 
			
		||||
			"InputEventKey", "InputEventMouse", "InputEventMouseMotion", "InputEventMouseButton":
 | 
			
		||||
				if input_type == InputType.KEYBOARD_MOUSE:
 | 
			
		||||
					return event
 | 
			
		||||
			"InputEventJoypadButton", "InputEventJoypadMotion":
 | 
			
		||||
				if input_type == InputType.CONTROLLER:
 | 
			
		||||
					# Use the first device specific mapping if there is one.
 | 
			
		||||
					if event.device == controller:
 | 
			
		||||
						return event
 | 
			
		||||
					# Otherwise use the first "all devices" mapping.
 | 
			
		||||
					elif fallback == null and event.device < 0:
 | 
			
		||||
						fallback = event
 | 
			
		||||
 | 
			
		||||
	return fallback
 | 
			
		||||
 | 
			
		||||
func _expand_path(path: String, input_type: int, controller: int) -> Array:
 | 
			
		||||
	var paths := []
 | 
			
		||||
	var base_paths := [
 | 
			
		||||
		_settings.custom_asset_dir + "/",
 | 
			
		||||
		"res://addons/controller_icons/assets/"
 | 
			
		||||
	]
 | 
			
		||||
	for base_path in base_paths:
 | 
			
		||||
		if base_path.is_empty():
 | 
			
		||||
			continue
 | 
			
		||||
		base_path += _convert_path_to_asset_file(path, input_type, controller)
 | 
			
		||||
 | 
			
		||||
		paths.push_back(base_path + "." + _base_extension)
 | 
			
		||||
	return paths
 | 
			
		||||
 | 
			
		||||
func _convert_path_to_asset_file(path: String, input_type: int, controller: int) -> String:
 | 
			
		||||
	match get_path_type(path):
 | 
			
		||||
		PathType.INPUT_ACTION:
 | 
			
		||||
			var event := get_matching_event(path, input_type, controller)
 | 
			
		||||
			if event:
 | 
			
		||||
				return _convert_event_to_path(event)
 | 
			
		||||
			return path
 | 
			
		||||
		PathType.JOYPAD_PATH:
 | 
			
		||||
			return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
 | 
			
		||||
		PathType.SPECIFIC_PATH, _:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_asset_file_to_tts(path: String) -> String:
 | 
			
		||||
	match path:
 | 
			
		||||
		"shift_alt":
 | 
			
		||||
			return "shift"
 | 
			
		||||
		"esc":
 | 
			
		||||
			return "escape"
 | 
			
		||||
		"backspace_alt":
 | 
			
		||||
			return "backspace"
 | 
			
		||||
		"enter_alt":
 | 
			
		||||
			return "enter"
 | 
			
		||||
		"enter_tall":
 | 
			
		||||
			return "keypad enter"
 | 
			
		||||
		"arrow_left":
 | 
			
		||||
			return "left arrow"
 | 
			
		||||
		"arrow_right":
 | 
			
		||||
			return "right arrow"
 | 
			
		||||
		"del":
 | 
			
		||||
			return "delete"
 | 
			
		||||
		"arrow_up":
 | 
			
		||||
			return "up arrow"
 | 
			
		||||
		"arrow_down":
 | 
			
		||||
			return "down arrow"
 | 
			
		||||
		"shift_alt":
 | 
			
		||||
			return "shift"
 | 
			
		||||
		"ctrl":
 | 
			
		||||
			return "control"
 | 
			
		||||
		"kp_add":
 | 
			
		||||
			return "keypad plus"
 | 
			
		||||
		"mark_left":
 | 
			
		||||
			return "left mark"
 | 
			
		||||
		"mark_right":
 | 
			
		||||
			return "right mark"
 | 
			
		||||
		"bracket_left":
 | 
			
		||||
			return "left bracket"
 | 
			
		||||
		"bracket_right":
 | 
			
		||||
			return "right bracket"
 | 
			
		||||
		"tilda":
 | 
			
		||||
			return "tilde"
 | 
			
		||||
		"lb":
 | 
			
		||||
			return "left bumper"
 | 
			
		||||
		"rb":
 | 
			
		||||
			return "right bumper"
 | 
			
		||||
		"lt":
 | 
			
		||||
			return "left trigger"
 | 
			
		||||
		"rt":
 | 
			
		||||
			return "right trigger"
 | 
			
		||||
		"l_stick_click":
 | 
			
		||||
			return "left stick click"
 | 
			
		||||
		"r_stick_click":
 | 
			
		||||
			return "right stick click"
 | 
			
		||||
		"l_stick":
 | 
			
		||||
			return "left stick"
 | 
			
		||||
		"r_stick":
 | 
			
		||||
			return "right stick"
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_event_to_path(event: InputEvent):
 | 
			
		||||
	if event is InputEventKey:
 | 
			
		||||
		# If this is a physical key, convert to localized scancode
 | 
			
		||||
		if event.keycode == 0:
 | 
			
		||||
			return _convert_key_to_path(DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode))
 | 
			
		||||
		return _convert_key_to_path(event.keycode)
 | 
			
		||||
	elif event is InputEventMouseButton:
 | 
			
		||||
		return _convert_mouse_button_to_path(event.button_index)
 | 
			
		||||
	elif event is InputEventJoypadButton:
 | 
			
		||||
		return _convert_joypad_button_to_path(event.button_index, event.device)
 | 
			
		||||
	elif event is InputEventJoypadMotion:
 | 
			
		||||
		return _convert_joypad_motion_to_path(event.axis, event.device)
 | 
			
		||||
 | 
			
		||||
func _convert_key_to_path(scancode: int):
 | 
			
		||||
	match scancode:
 | 
			
		||||
		KEY_ESCAPE:
 | 
			
		||||
			return "key/esc"
 | 
			
		||||
		KEY_TAB:
 | 
			
		||||
			return "key/tab"
 | 
			
		||||
		KEY_BACKSPACE:
 | 
			
		||||
			return "key/backspace_alt"
 | 
			
		||||
		KEY_ENTER:
 | 
			
		||||
			return "key/enter_alt"
 | 
			
		||||
		KEY_KP_ENTER:
 | 
			
		||||
			return "key/enter_tall"
 | 
			
		||||
		KEY_INSERT:
 | 
			
		||||
			return "key/insert"
 | 
			
		||||
		KEY_DELETE:
 | 
			
		||||
			return "key/del"
 | 
			
		||||
		KEY_PRINT:
 | 
			
		||||
			return "key/print_screen"
 | 
			
		||||
		KEY_HOME:
 | 
			
		||||
			return "key/home"
 | 
			
		||||
		KEY_END:
 | 
			
		||||
			return "key/end"
 | 
			
		||||
		KEY_LEFT:
 | 
			
		||||
			return "key/arrow_left"
 | 
			
		||||
		KEY_UP:
 | 
			
		||||
			return "key/arrow_up"
 | 
			
		||||
		KEY_RIGHT:
 | 
			
		||||
			return "key/arrow_right"
 | 
			
		||||
		KEY_DOWN:
 | 
			
		||||
			return "key/arrow_down"
 | 
			
		||||
		KEY_PAGEUP:
 | 
			
		||||
			return "key/page_up"
 | 
			
		||||
		KEY_PAGEDOWN:
 | 
			
		||||
			return "key/page_down"
 | 
			
		||||
		KEY_SHIFT:
 | 
			
		||||
			return "key/shift_alt"
 | 
			
		||||
		KEY_CTRL:
 | 
			
		||||
			return "key/ctrl"
 | 
			
		||||
		KEY_META:
 | 
			
		||||
			match OS.get_name():
 | 
			
		||||
				"macOS":
 | 
			
		||||
					return "key/command"
 | 
			
		||||
				_:
 | 
			
		||||
					return "key/meta"
 | 
			
		||||
		KEY_ALT:
 | 
			
		||||
			return "key/alt"
 | 
			
		||||
		KEY_CAPSLOCK:
 | 
			
		||||
			return "key/caps_lock"
 | 
			
		||||
		KEY_NUMLOCK:
 | 
			
		||||
			return "key/num_lock"
 | 
			
		||||
		KEY_F1:
 | 
			
		||||
			return "key/f1"
 | 
			
		||||
		KEY_F2:
 | 
			
		||||
			return "key/f2"
 | 
			
		||||
		KEY_F3:
 | 
			
		||||
			return "key/f3"
 | 
			
		||||
		KEY_F4:
 | 
			
		||||
			return "key/f4"
 | 
			
		||||
		KEY_F5:
 | 
			
		||||
			return "key/f5"
 | 
			
		||||
		KEY_F6:
 | 
			
		||||
			return "key/f6"
 | 
			
		||||
		KEY_F7:
 | 
			
		||||
			return "key/f7"
 | 
			
		||||
		KEY_F8:
 | 
			
		||||
			return "key/f8"
 | 
			
		||||
		KEY_F9:
 | 
			
		||||
			return "key/f9"
 | 
			
		||||
		KEY_F10:
 | 
			
		||||
			return "key/f10"
 | 
			
		||||
		KEY_F11:
 | 
			
		||||
			return "key/f11"
 | 
			
		||||
		KEY_F12:
 | 
			
		||||
			return "key/f12"
 | 
			
		||||
		KEY_KP_MULTIPLY, KEY_ASTERISK:
 | 
			
		||||
			return "key/asterisk"
 | 
			
		||||
		KEY_KP_SUBTRACT, KEY_MINUS:
 | 
			
		||||
			return "key/minus"
 | 
			
		||||
		KEY_KP_ADD:
 | 
			
		||||
			return "key/plus_tall"
 | 
			
		||||
		KEY_KP_0:
 | 
			
		||||
			return "key/0"
 | 
			
		||||
		KEY_KP_1:
 | 
			
		||||
			return "key/1"
 | 
			
		||||
		KEY_KP_2:
 | 
			
		||||
			return "key/2"
 | 
			
		||||
		KEY_KP_3:
 | 
			
		||||
			return "key/3"
 | 
			
		||||
		KEY_KP_4:
 | 
			
		||||
			return "key/4"
 | 
			
		||||
		KEY_KP_5:
 | 
			
		||||
			return "key/5"
 | 
			
		||||
		KEY_KP_6:
 | 
			
		||||
			return "key/6"
 | 
			
		||||
		KEY_KP_7:
 | 
			
		||||
			return "key/7"
 | 
			
		||||
		KEY_KP_8:
 | 
			
		||||
			return "key/8"
 | 
			
		||||
		KEY_KP_9:
 | 
			
		||||
			return "key/9"
 | 
			
		||||
		KEY_UNKNOWN:
 | 
			
		||||
			return ""
 | 
			
		||||
		KEY_SPACE:
 | 
			
		||||
			return "key/space"
 | 
			
		||||
		KEY_QUOTEDBL:
 | 
			
		||||
			return "key/quote"
 | 
			
		||||
		KEY_PLUS:
 | 
			
		||||
			return "key/plus"
 | 
			
		||||
		KEY_0:
 | 
			
		||||
			return "key/0"
 | 
			
		||||
		KEY_1:
 | 
			
		||||
			return "key/1"
 | 
			
		||||
		KEY_2:
 | 
			
		||||
			return "key/2"
 | 
			
		||||
		KEY_3:
 | 
			
		||||
			return "key/3"
 | 
			
		||||
		KEY_4:
 | 
			
		||||
			return "key/4"
 | 
			
		||||
		KEY_5:
 | 
			
		||||
			return "key/5"
 | 
			
		||||
		KEY_6:
 | 
			
		||||
			return "key/6"
 | 
			
		||||
		KEY_7:
 | 
			
		||||
			return "key/7"
 | 
			
		||||
		KEY_8:
 | 
			
		||||
			return "key/8"
 | 
			
		||||
		KEY_9:
 | 
			
		||||
			return "key/9"
 | 
			
		||||
		KEY_SEMICOLON:
 | 
			
		||||
			return "key/semicolon"
 | 
			
		||||
		KEY_LESS:
 | 
			
		||||
			return "key/mark_left"
 | 
			
		||||
		KEY_GREATER:
 | 
			
		||||
			return "key/mark_right"
 | 
			
		||||
		KEY_QUESTION:
 | 
			
		||||
			return "key/question"
 | 
			
		||||
		KEY_A:
 | 
			
		||||
			return "key/a"
 | 
			
		||||
		KEY_B:
 | 
			
		||||
			return "key/b"
 | 
			
		||||
		KEY_C:
 | 
			
		||||
			return "key/c"
 | 
			
		||||
		KEY_D:
 | 
			
		||||
			return "key/d"
 | 
			
		||||
		KEY_E:
 | 
			
		||||
			return "key/e"
 | 
			
		||||
		KEY_F:
 | 
			
		||||
			return "key/f"
 | 
			
		||||
		KEY_G:
 | 
			
		||||
			return "key/g"
 | 
			
		||||
		KEY_H:
 | 
			
		||||
			return "key/h"
 | 
			
		||||
		KEY_I:
 | 
			
		||||
			return "key/i"
 | 
			
		||||
		KEY_J:
 | 
			
		||||
			return "key/j"
 | 
			
		||||
		KEY_K:
 | 
			
		||||
			return "key/k"
 | 
			
		||||
		KEY_L:
 | 
			
		||||
			return "key/l"
 | 
			
		||||
		KEY_M:
 | 
			
		||||
			return "key/m"
 | 
			
		||||
		KEY_N:
 | 
			
		||||
			return "key/n"
 | 
			
		||||
		KEY_O:
 | 
			
		||||
			return "key/o"
 | 
			
		||||
		KEY_P:
 | 
			
		||||
			return "key/p"
 | 
			
		||||
		KEY_Q:
 | 
			
		||||
			return "key/q"
 | 
			
		||||
		KEY_R:
 | 
			
		||||
			return "key/r"
 | 
			
		||||
		KEY_S:
 | 
			
		||||
			return "key/s"
 | 
			
		||||
		KEY_T:
 | 
			
		||||
			return "key/t"
 | 
			
		||||
		KEY_U:
 | 
			
		||||
			return "key/u"
 | 
			
		||||
		KEY_V:
 | 
			
		||||
			return "key/v"
 | 
			
		||||
		KEY_W:
 | 
			
		||||
			return "key/w"
 | 
			
		||||
		KEY_X:
 | 
			
		||||
			return "key/x"
 | 
			
		||||
		KEY_Y:
 | 
			
		||||
			return "key/y"
 | 
			
		||||
		KEY_Z:
 | 
			
		||||
			return "key/z"
 | 
			
		||||
		KEY_BRACKETLEFT:
 | 
			
		||||
			return "key/bracket_left"
 | 
			
		||||
		KEY_BACKSLASH:
 | 
			
		||||
			return "key/slash"
 | 
			
		||||
		KEY_SLASH:
 | 
			
		||||
			return "key/forward_slash"
 | 
			
		||||
		KEY_BRACKETRIGHT:
 | 
			
		||||
			return "key/bracket_right"
 | 
			
		||||
		KEY_ASCIITILDE:
 | 
			
		||||
			return "key/tilda"
 | 
			
		||||
		KEY_QUOTELEFT:
 | 
			
		||||
			return "key/backtick"
 | 
			
		||||
		KEY_APOSTROPHE:
 | 
			
		||||
			return "key/apostrophe"
 | 
			
		||||
		KEY_COMMA:
 | 
			
		||||
			return "key/comma"
 | 
			
		||||
		KEY_EQUAL:
 | 
			
		||||
			return "key/equals"
 | 
			
		||||
		KEY_PERIOD, KEY_KP_PERIOD:
 | 
			
		||||
			return "key/period"
 | 
			
		||||
		_:
 | 
			
		||||
			return ""
 | 
			
		||||
 | 
			
		||||
func _convert_mouse_button_to_path(button_index: int):
 | 
			
		||||
	match button_index:
 | 
			
		||||
		MOUSE_BUTTON_LEFT:
 | 
			
		||||
			return "mouse/left"
 | 
			
		||||
		MOUSE_BUTTON_RIGHT:
 | 
			
		||||
			return "mouse/right"
 | 
			
		||||
		MOUSE_BUTTON_MIDDLE:
 | 
			
		||||
			return "mouse/middle"
 | 
			
		||||
		MOUSE_BUTTON_WHEEL_UP:
 | 
			
		||||
			return "mouse/wheel_up"
 | 
			
		||||
		MOUSE_BUTTON_WHEEL_DOWN:
 | 
			
		||||
			return "mouse/wheel_down"
 | 
			
		||||
		MOUSE_BUTTON_XBUTTON1:
 | 
			
		||||
			return "mouse/side_down"
 | 
			
		||||
		MOUSE_BUTTON_XBUTTON2:
 | 
			
		||||
			return "mouse/side_up"
 | 
			
		||||
		_:
 | 
			
		||||
			return "mouse/sample"
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_button_to_path(button_index: int, controller: int):
 | 
			
		||||
	var path
 | 
			
		||||
	match button_index:
 | 
			
		||||
		JOY_BUTTON_A:
 | 
			
		||||
			path = "joypad/a"
 | 
			
		||||
		JOY_BUTTON_B:
 | 
			
		||||
			path = "joypad/b"
 | 
			
		||||
		JOY_BUTTON_X:
 | 
			
		||||
			path = "joypad/x"
 | 
			
		||||
		JOY_BUTTON_Y:
 | 
			
		||||
			path = "joypad/y"
 | 
			
		||||
		JOY_BUTTON_LEFT_SHOULDER:
 | 
			
		||||
			path = "joypad/lb"
 | 
			
		||||
		JOY_BUTTON_RIGHT_SHOULDER:
 | 
			
		||||
			path = "joypad/rb"
 | 
			
		||||
		JOY_BUTTON_LEFT_STICK:
 | 
			
		||||
			path = "joypad/l_stick_click"
 | 
			
		||||
		JOY_BUTTON_RIGHT_STICK:
 | 
			
		||||
			path = "joypad/r_stick_click"
 | 
			
		||||
		JOY_BUTTON_BACK:
 | 
			
		||||
			path = "joypad/select"
 | 
			
		||||
		JOY_BUTTON_START:
 | 
			
		||||
			path = "joypad/start"
 | 
			
		||||
		JOY_BUTTON_DPAD_UP:
 | 
			
		||||
			path = "joypad/dpad_up"
 | 
			
		||||
		JOY_BUTTON_DPAD_DOWN:
 | 
			
		||||
			path = "joypad/dpad_down"
 | 
			
		||||
		JOY_BUTTON_DPAD_LEFT:
 | 
			
		||||
			path = "joypad/dpad_left"
 | 
			
		||||
		JOY_BUTTON_DPAD_RIGHT:
 | 
			
		||||
			path = "joypad/dpad_right"
 | 
			
		||||
		JOY_BUTTON_GUIDE:
 | 
			
		||||
			path = "joypad/home"
 | 
			
		||||
		JOY_BUTTON_MISC1:
 | 
			
		||||
			path = "joypad/share"
 | 
			
		||||
		_:
 | 
			
		||||
			return ""
 | 
			
		||||
	return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_motion_to_path(axis: int, controller: int):
 | 
			
		||||
	var path : String
 | 
			
		||||
	match axis:
 | 
			
		||||
		JOY_AXIS_LEFT_X, JOY_AXIS_LEFT_Y:
 | 
			
		||||
			path = "joypad/l_stick"
 | 
			
		||||
		JOY_AXIS_RIGHT_X, JOY_AXIS_RIGHT_Y:
 | 
			
		||||
			path = "joypad/r_stick"
 | 
			
		||||
		JOY_AXIS_TRIGGER_LEFT:
 | 
			
		||||
			path = "joypad/lt"
 | 
			
		||||
		JOY_AXIS_TRIGGER_RIGHT:
 | 
			
		||||
			path = "joypad/rt"
 | 
			
		||||
		_:
 | 
			
		||||
			return ""
 | 
			
		||||
	return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
 | 
			
		||||
 | 
			
		||||
func _load_icon(path: String) -> int:
 | 
			
		||||
	if _cached_icons.has(path): return OK
 | 
			
		||||
	var tex = null
 | 
			
		||||
	if path.begins_with("res://"):
 | 
			
		||||
		if ResourceLoader.exists(path):
 | 
			
		||||
			tex = load(path)
 | 
			
		||||
			if not tex:
 | 
			
		||||
				return ERR_FILE_CORRUPT
 | 
			
		||||
		else:
 | 
			
		||||
			return ERR_FILE_NOT_FOUND
 | 
			
		||||
	else:
 | 
			
		||||
		if not FileAccess.file_exists(path):
 | 
			
		||||
			return ERR_FILE_NOT_FOUND
 | 
			
		||||
		var img := Image.new()
 | 
			
		||||
		var err = img.load(path)
 | 
			
		||||
		if err != OK:
 | 
			
		||||
			return err
 | 
			
		||||
		tex = ImageTexture.new()
 | 
			
		||||
		tex.create_from_image(img)
 | 
			
		||||
	_cached_icons[path] = tex
 | 
			
		||||
	return OK
 | 
			
		||||
 | 
			
		||||
func _defer_texture_load(f: Callable) -> void:
 | 
			
		||||
	_cached_callables_lock.lock()
 | 
			
		||||
	_cached_callables.push_back(f)
 | 
			
		||||
	_cached_callables_lock.unlock()
 | 
			
		||||
							
								
								
									
										1
									
								
								addons/controller_icons/ControllerIcons.gd.uid
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
uid://cxxl7e1hu587n
 | 
			
		||||
							
								
								
									
										299
									
								
								addons/controller_icons/Mapper.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,299 @@
 | 
			
		||||
extends Node
 | 
			
		||||
class_name ControllerMapper
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_path(path: String, device: int, fallback: ControllerSettings.Devices) -> String:
 | 
			
		||||
	match _get_joypad_type(device, fallback):
 | 
			
		||||
		ControllerSettings.Devices.LUNA:
 | 
			
		||||
			return _convert_joypad_to_luna(path)
 | 
			
		||||
		ControllerSettings.Devices.PS3:
 | 
			
		||||
			return _convert_joypad_to_ps3(path)
 | 
			
		||||
		ControllerSettings.Devices.PS4:
 | 
			
		||||
			return _convert_joypad_to_ps4(path)
 | 
			
		||||
		ControllerSettings.Devices.PS5:
 | 
			
		||||
			return _convert_joypad_to_ps5(path)
 | 
			
		||||
		ControllerSettings.Devices.STADIA:
 | 
			
		||||
			return _convert_joypad_to_stadia(path)
 | 
			
		||||
		ControllerSettings.Devices.STEAM:
 | 
			
		||||
			return _convert_joypad_to_steam(path)
 | 
			
		||||
		ControllerSettings.Devices.SWITCH:
 | 
			
		||||
			return _convert_joypad_to_switch(path)
 | 
			
		||||
		ControllerSettings.Devices.JOYCON:
 | 
			
		||||
			return _convert_joypad_to_joycon(path)
 | 
			
		||||
		ControllerSettings.Devices.XBOX360:
 | 
			
		||||
			return _convert_joypad_to_xbox360(path)
 | 
			
		||||
		ControllerSettings.Devices.XBOXONE:
 | 
			
		||||
			return _convert_joypad_to_xboxone(path)
 | 
			
		||||
		ControllerSettings.Devices.XBOXSERIES:
 | 
			
		||||
			return _convert_joypad_to_xboxseries(path)
 | 
			
		||||
		ControllerSettings.Devices.STEAM_DECK:
 | 
			
		||||
			return _convert_joypad_to_steamdeck(path)
 | 
			
		||||
		ControllerSettings.Devices.OUYA:
 | 
			
		||||
			return _convert_joypad_to_ouya(path)
 | 
			
		||||
		_:
 | 
			
		||||
			return ""
 | 
			
		||||
 | 
			
		||||
func _get_joypad_type(device, fallback):
 | 
			
		||||
	var available = Input.get_connected_joypads()
 | 
			
		||||
	if available.is_empty():
 | 
			
		||||
		return fallback
 | 
			
		||||
	# If the requested joypad is not on the connected joypad list, try using the last known connected joypad
 | 
			
		||||
	if not device in available:
 | 
			
		||||
		device = ControllerIcons._last_controller
 | 
			
		||||
	# If that fails too, then use whatever joypad we have connected right now
 | 
			
		||||
	if not device in available:
 | 
			
		||||
		device = available.front()
 | 
			
		||||
 | 
			
		||||
	var controller_name = Input.get_joy_name(device)
 | 
			
		||||
	if "Luna Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.LUNA
 | 
			
		||||
	elif "PS3 Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.PS3
 | 
			
		||||
	elif "PS4 Controller" in controller_name or \
 | 
			
		||||
		"DUALSHOCK 4" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.PS4
 | 
			
		||||
	elif "PS5 Controller" in controller_name or \
 | 
			
		||||
		"DualSense" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.PS5
 | 
			
		||||
	elif "Stadia Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.STADIA
 | 
			
		||||
	elif "Steam Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.STEAM
 | 
			
		||||
	elif "Switch Controller" in controller_name or \
 | 
			
		||||
		"Switch Pro Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.SWITCH
 | 
			
		||||
	elif "Joy-Con" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.JOYCON
 | 
			
		||||
	elif "Xbox 360 Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.XBOX360
 | 
			
		||||
	elif "Xbox One" in controller_name or \
 | 
			
		||||
		"X-Box One" in controller_name or \
 | 
			
		||||
		"Xbox Wireless Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.XBOXONE
 | 
			
		||||
	elif "Xbox Series" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.XBOXSERIES
 | 
			
		||||
	elif "Steam Deck" in controller_name or \
 | 
			
		||||
		"Steam Virtual Gamepad" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.STEAM_DECK
 | 
			
		||||
	elif "OUYA Controller" in controller_name:
 | 
			
		||||
		return ControllerSettings.Devices.OUYA
 | 
			
		||||
	else:
 | 
			
		||||
		return fallback
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_luna(path: String):
 | 
			
		||||
	path = path.replace("joypad", "luna")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/circle")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/menu")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/microphone")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_playstation(path: String):
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"a":
 | 
			
		||||
			return path.replace("/a", "/cross")
 | 
			
		||||
		"b":
 | 
			
		||||
			return path.replace("/b", "/circle")
 | 
			
		||||
		"x":
 | 
			
		||||
			return path.replace("/x", "/square")
 | 
			
		||||
		"y":
 | 
			
		||||
			return path.replace("/y", "/triangle")
 | 
			
		||||
		"lb":
 | 
			
		||||
			return path.replace("/lb", "/l1")
 | 
			
		||||
		"rb":
 | 
			
		||||
			return path.replace("/rb", "/r1")
 | 
			
		||||
		"lt":
 | 
			
		||||
			return path.replace("/lt", "/l2")
 | 
			
		||||
		"rt":
 | 
			
		||||
			return path.replace("/rt", "/r2")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_ps3(path: String):
 | 
			
		||||
	return _convert_joypad_to_playstation(path.replace("joypad", "ps3"))
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_ps4(path: String):
 | 
			
		||||
	path = _convert_joypad_to_playstation(path.replace("joypad", "ps4"))
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/share")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/options")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_ps5(path: String):
 | 
			
		||||
	path = _convert_joypad_to_playstation(path.replace("joypad", "ps5"))
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/share")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/options")
 | 
			
		||||
		"home":
 | 
			
		||||
			return path.replace("/home", "/assistant")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/microphone")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_stadia(path: String):
 | 
			
		||||
	path = path.replace("joypad", "stadia")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"lb":
 | 
			
		||||
			return path.replace("/lb", "/l1")
 | 
			
		||||
		"rb":
 | 
			
		||||
			return path.replace("/rb", "/r1")
 | 
			
		||||
		"lt":
 | 
			
		||||
			return path.replace("/lt", "/l2")
 | 
			
		||||
		"rt":
 | 
			
		||||
			return path.replace("/rt", "/r2")
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/dots")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/menu")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/select")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_steam(path: String):
 | 
			
		||||
	path = path.replace("joypad", "steam")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"r_stick_click":
 | 
			
		||||
			return path.replace("/r_stick_click", "/right_track_center")
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/back")
 | 
			
		||||
		"home":
 | 
			
		||||
			return path.replace("/home", "/system")
 | 
			
		||||
		"dpad":
 | 
			
		||||
			return path.replace("/dpad", "/left_track")
 | 
			
		||||
		"dpad_up":
 | 
			
		||||
			return path.replace("/dpad_up", "/left_track_up")
 | 
			
		||||
		"dpad_down":
 | 
			
		||||
			return path.replace("/dpad_down", "/left_track_down")
 | 
			
		||||
		"dpad_left":
 | 
			
		||||
			return path.replace("/dpad_left", "/left_track_left")
 | 
			
		||||
		"dpad_right":
 | 
			
		||||
			return path.replace("/dpad_right", "/left_track_right")
 | 
			
		||||
		"l_stick":
 | 
			
		||||
			return path.replace("/l_stick", "/stick")
 | 
			
		||||
		"r_stick":
 | 
			
		||||
			return path.replace("/r_stick", "/right_track")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_switch(path: String):
 | 
			
		||||
	path = path.replace("joypad", "switch")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"a":
 | 
			
		||||
			return path.replace("/a", "/b")
 | 
			
		||||
		"b":
 | 
			
		||||
			return path.replace("/b", "/a")
 | 
			
		||||
		"x":
 | 
			
		||||
			return path.replace("/x", "/y")
 | 
			
		||||
		"y":
 | 
			
		||||
			return path.replace("/y", "/x")
 | 
			
		||||
		"lb":
 | 
			
		||||
			return path.replace("/lb", "/l")
 | 
			
		||||
		"rb":
 | 
			
		||||
			return path.replace("/rb", "/r")
 | 
			
		||||
		"lt":
 | 
			
		||||
			return path.replace("/lt", "/zl")
 | 
			
		||||
		"rt":
 | 
			
		||||
			return path.replace("/rt", "/zr")
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/minus")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/plus")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/square")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_joycon(path: String):
 | 
			
		||||
	path = _convert_joypad_to_switch(path)
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"dpad_up":
 | 
			
		||||
			return path.replace("/dpad_up", "/up")
 | 
			
		||||
		"dpad_down":
 | 
			
		||||
			return path.replace("/dpad_down", "/down")
 | 
			
		||||
		"dpad_left":
 | 
			
		||||
			return path.replace("/dpad_left", "/left")
 | 
			
		||||
		"dpad_right":
 | 
			
		||||
			return path.replace("/dpad_right", "/right")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_xbox360(path: String):
 | 
			
		||||
	path = path.replace("joypad", "xbox360")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/back")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_xbox_modern(path: String):
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/view")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/menu")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_xboxone(path: String):
 | 
			
		||||
	return _convert_joypad_to_xbox_modern(path.replace("joypad", "xboxone"))
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_xboxseries(path: String):
 | 
			
		||||
	return _convert_joypad_to_xbox_modern(path.replace("joypad", "xboxseries"))
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_steamdeck(path: String):
 | 
			
		||||
	path = path.replace("joypad", "steamdeck")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"lb":
 | 
			
		||||
			return path.replace("/lb", "/l1")
 | 
			
		||||
		"rb":
 | 
			
		||||
			return path.replace("/rb", "/r1")
 | 
			
		||||
		"lt":
 | 
			
		||||
			return path.replace("/lt", "/l2")
 | 
			
		||||
		"rt":
 | 
			
		||||
			return path.replace("/rt", "/r2")
 | 
			
		||||
		"select":
 | 
			
		||||
			return path.replace("/select", "/square")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/menu")
 | 
			
		||||
		"home":
 | 
			
		||||
			return path.replace("/home", "/steam")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/dots")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
 | 
			
		||||
func _convert_joypad_to_ouya(path: String):
 | 
			
		||||
	path = path.replace("joypad", "ouya")
 | 
			
		||||
	match path.substr(path.find("/") + 1):
 | 
			
		||||
		"a":
 | 
			
		||||
			return path.replace("/a", "/o")
 | 
			
		||||
		"x":
 | 
			
		||||
			return path.replace("/x", "/u")
 | 
			
		||||
		"b":
 | 
			
		||||
			return path.replace("/b", "/a")
 | 
			
		||||
		"lb":
 | 
			
		||||
			return path.replace("/lb", "/l1")
 | 
			
		||||
		"rb":
 | 
			
		||||
			return path.replace("/rb", "/r1")
 | 
			
		||||
		"lt":
 | 
			
		||||
			return path.replace("/lt", "/l2")
 | 
			
		||||
		"rt":
 | 
			
		||||
			return path.replace("/rt", "/r2")
 | 
			
		||||
		"start":
 | 
			
		||||
			return path.replace("/start", "/menu")
 | 
			
		||||
		"share":
 | 
			
		||||
			return path.replace("/share", "/microphone")
 | 
			
		||||
		_:
 | 
			
		||||
			return path
 | 
			
		||||
							
								
								
									
										1
									
								
								addons/controller_icons/Mapper.gd.uid
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
		||||
uid://dtgqdoflwmo0b
 | 
			
		||||
							
								
								
									
										55
									
								
								addons/controller_icons/Settings.gd
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,55 @@
 | 
			
		||||
@tool
 | 
			
		||||
extends Resource
 | 
			
		||||
class_name ControllerSettings
 | 
			
		||||
 | 
			
		||||
enum Devices {
 | 
			
		||||
	LUNA,
 | 
			
		||||
	OUYA,
 | 
			
		||||
	PS3,
 | 
			
		||||
	PS4,
 | 
			
		||||
	PS5,
 | 
			
		||||
	STADIA,
 | 
			
		||||
	STEAM,
 | 
			
		||||
	SWITCH,
 | 
			
		||||
	JOYCON,
 | 
			
		||||
	XBOX360,
 | 
			
		||||
	XBOXONE,
 | 
			
		||||
	XBOXSERIES,
 | 
			
		||||
	STEAM_DECK
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
## General addon settings
 | 
			
		||||
@export_subgroup("General")
 | 
			
		||||
 | 
			
		||||
## Controller type to fallback to if automatic
 | 
			
		||||
## controller detection fails
 | 
			
		||||
@export var joypad_fallback : Devices = Devices.XBOX360
 | 
			
		||||
 | 
			
		||||
## Controller deadzone for triggering an icon remap when input
 | 
			
		||||
## is analogic (movement sticks or triggers)
 | 
			
		||||
@export_range(0.0, 1.0) var joypad_deadzone : float = 0.5
 | 
			
		||||
 | 
			
		||||
## Allow mouse movement to trigger an icon remap
 | 
			
		||||
@export var allow_mouse_remap : bool = true
 | 
			
		||||
 | 
			
		||||
## Minimum mouse "instantaneous" movement for
 | 
			
		||||
## triggering an icon remap
 | 
			
		||||
@export_range(0, 10000) var mouse_min_movement : int = 200
 | 
			
		||||
 | 
			
		||||
## Settings related to advanced custom assets usage and remapping
 | 
			
		||||
@export_subgroup("Custom assets")
 | 
			
		||||
 | 
			
		||||
## Custom asset lookup folder for custom icons
 | 
			
		||||
@export_dir var custom_asset_dir : String = ""
 | 
			
		||||
 | 
			
		||||
## Custom generic joystick mapper script
 | 
			
		||||
@export var custom_mapper : Script
 | 
			
		||||
 | 
			
		||||
## Custom icon file extension
 | 
			
		||||
@export var custom_file_extension : String = ""
 | 
			
		||||
 | 
			
		||||
## Custom settings related to any text rendering required on prompts
 | 
			
		||||
@export_subgroup("Text Rendering")
 | 
			
		||||
 | 
			
		||||
## Custom LabelSettings. If unset, uses engine default settings.
 | 
			
		||||
@export var custom_label_settings : LabelSettings
 | 
			
		||||
							
								
								
									
										1
									
								
								addons/controller_icons/Settings.gd.uid
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1 @@
 | 
			
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roughness/mode=0
 | 
			
		||||
roughness/src_normal=""
 | 
			
		||||
process/fix_alpha_border=true
 | 
			
		||||
process/premult_alpha=false
 | 
			
		||||
process/normal_map_invert_y=false
 | 
			
		||||
process/hdr_as_srgb=false
 | 
			
		||||
process/hdr_clamp_exposure=false
 | 
			
		||||
process/size_limit=0
 | 
			
		||||
detect_3d/compress_to=1
 | 
			
		||||