Lots of localization setup, added controller BBCode stuff also.
697
addons/controller_icons/ControllerIcons.gd
Normal file
@@ -0,0 +1,697 @@
|
||||
@tool
|
||||
extends Node
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||||
|
||||
signal input_type_changed(input_type: InputType, controller: int)
|
||||
|
||||
enum InputType {
|
||||
KEYBOARD_MOUSE, ## The input is from the keyboard and/or mouse.
|
||||
CONTROLLER ## The input is from a controller.
|
||||
}
|
||||
|
||||
enum PathType {
|
||||
INPUT_ACTION, ## The path is an input action.
|
||||
JOYPAD_PATH, ## The path is a generic joypad path.
|
||||
SPECIFIC_PATH ## The path is a specific path.
|
||||
}
|
||||
|
||||
var _cached_icons := {}
|
||||
var _custom_input_actions := {}
|
||||
|
||||
var _cached_callables_lock := Mutex.new()
|
||||
var _cached_callables : Array[Callable] = []
|
||||
|
||||
var _last_input_type : InputType
|
||||
var _last_controller : int
|
||||
var _settings : ControllerSettings
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||||
var _base_extension := "png"
|
||||
|
||||
# Custom mouse velocity calculation, because Godot
|
||||
# doesn't implement it on some OSes apparently
|
||||
const _MOUSE_VELOCITY_DELTA := 0.1
|
||||
var _t : float
|
||||
var _mouse_velocity : int
|
||||
|
||||
var Mapper = preload("res://addons/controller_icons/Mapper.gd").new()
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||||
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||||
# Default actions will be the builtin editor actions when
|
||||
# the script is at editor ("tool") level. To pickup more
|
||||
# actions available, these have to be queried manually
|
||||
var _builtin_keys := [
|
||||
"input/ui_accept", "input/ui_cancel", "input/ui_copy",
|
||||
"input/ui_cut", "input/ui_down", "input/ui_end",
|
||||
"input/ui_filedialog_refresh", "input/ui_filedialog_show_hidden",
|
||||
"input/ui_filedialog_up_one_level", "input/ui_focus_next",
|
||||
"input/ui_focus_prev", "input/ui_graph_delete",
|
||||
"input/ui_graph_duplicate", "input/ui_home",
|
||||
"input/ui_left", "input/ui_menu", "input/ui_page_down",
|
||||
"input/ui_page_up", "input/ui_paste", "input/ui_redo",
|
||||
"input/ui_right", "input/ui_select", "input/ui_swap_input_direction",
|
||||
"input/ui_text_add_selection_for_next_occurrence",
|
||||
"input/ui_text_backspace", "input/ui_text_backspace_all_to_left",
|
||||
"input/ui_text_backspace_all_to_left.macos",
|
||||
"input/ui_text_backspace_word", "input/ui_text_backspace_word.macos",
|
||||
"input/ui_text_caret_add_above", "input/ui_text_caret_add_above.macos",
|
||||
"input/ui_text_caret_add_below", "input/ui_text_caret_add_below.macos",
|
||||
"input/ui_text_caret_document_end", "input/ui_text_caret_document_end.macos",
|
||||
"input/ui_text_caret_document_start", "input/ui_text_caret_document_start.macos",
|
||||
"input/ui_text_caret_down", "input/ui_text_caret_left",
|
||||
"input/ui_text_caret_line_end", "input/ui_text_caret_line_end.macos",
|
||||
"input/ui_text_caret_line_start", "input/ui_text_caret_line_start.macos",
|
||||
"input/ui_text_caret_page_down", "input/ui_text_caret_page_up",
|
||||
"input/ui_text_caret_right", "input/ui_text_caret_up",
|
||||
"input/ui_text_caret_word_left", "input/ui_text_caret_word_left.macos",
|
||||
"input/ui_text_caret_word_right", "input/ui_text_caret_word_right.macos",
|
||||
"input/ui_text_clear_carets_and_selection", "input/ui_text_completion_accept",
|
||||
"input/ui_text_completion_query", "input/ui_text_completion_replace",
|
||||
"input/ui_text_dedent", "input/ui_text_delete",
|
||||
"input/ui_text_delete_all_to_right", "input/ui_text_delete_all_to_right.macos",
|
||||
"input/ui_text_delete_word", "input/ui_text_delete_word.macos",
|
||||
"input/ui_text_indent", "input/ui_text_newline", "input/ui_text_newline_above",
|
||||
"input/ui_text_newline_blank", "input/ui_text_scroll_down",
|
||||
"input/ui_text_scroll_down.macos", "input/ui_text_scroll_up",
|
||||
"input/ui_text_scroll_up.macos", "input/ui_text_select_all",
|
||||
"input/ui_text_select_word_under_caret", "input/ui_text_select_word_under_caret.macos",
|
||||
"input/ui_text_submit", "input/ui_text_toggle_insert_mode", "input/ui_undo",
|
||||
"input/ui_up",
|
||||
]
|
||||
|
||||
func _set_last_input_type(__last_input_type, __last_controller):
|
||||
_last_input_type = __last_input_type
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_last_controller = __last_controller
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emit_signal("input_type_changed", _last_input_type, _last_controller)
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func _enter_tree():
|
||||
process_mode = Node.PROCESS_MODE_ALWAYS
|
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if Engine.is_editor_hint():
|
||||
_parse_input_actions()
|
||||
|
||||
func _exit_tree():
|
||||
Mapper.queue_free()
|
||||
|
||||
func _parse_input_actions():
|
||||
_custom_input_actions.clear()
|
||||
|
||||
for key in _builtin_keys:
|
||||
var data : Dictionary = ProjectSettings.get_setting(key)
|
||||
if not data.is_empty() and data.has("events") and data["events"] is Array:
|
||||
_add_custom_input_action((key as String).trim_prefix("input/"), data)
|
||||
|
||||
# A script running at editor ("tool") level only has
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||||
# the default mappings. The way to get around this is
|
||||
# manually parsing the project file and adding the
|
||||
# new input actions to lookup.
|
||||
var proj_file := ConfigFile.new()
|
||||
if proj_file.load("res://project.godot"):
|
||||
printerr("Failed to open \"project.godot\"! Custom input actions will not work on editor view!")
|
||||
return
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||||
if proj_file.has_section("input"):
|
||||
for input_action in proj_file.get_section_keys("input"):
|
||||
var data : Dictionary = proj_file.get_value("input", input_action)
|
||||
_add_custom_input_action(input_action, data)
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func _ready():
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Input.joy_connection_changed.connect(_on_joy_connection_changed)
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_settings = load("res://addons/controller_icons/settings.tres")
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if not _settings:
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_settings = ControllerSettings.new()
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if _settings.custom_mapper:
|
||||
Mapper = _settings.custom_mapper.new()
|
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if _settings.custom_file_extension and not _settings.custom_file_extension.is_empty():
|
||||
_base_extension = _settings.custom_file_extension
|
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# Wait a frame to give a chance for the app to initialize
|
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await get_tree().process_frame
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# Set input type to what's likely being used currently
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if Input.get_connected_joypads().is_empty():
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||||
_set_last_input_type(InputType.KEYBOARD_MOUSE, -1)
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||||
else:
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||||
_set_last_input_type(InputType.CONTROLLER, Input.get_connected_joypads().front())
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||||
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||||
func _on_joy_connection_changed(device, connected):
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||||
if connected:
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||||
_set_last_input_type(InputType.CONTROLLER, device)
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else:
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if Input.get_connected_joypads().is_empty():
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_set_last_input_type(InputType.KEYBOARD_MOUSE, -1)
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else:
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_set_last_input_type(InputType.CONTROLLER, Input.get_connected_joypads().front())
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func _input(event: InputEvent):
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||||
var input_type = _last_input_type
|
||||
var controller = _last_controller
|
||||
match event.get_class():
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||||
"InputEventKey", "InputEventMouseButton":
|
||||
input_type = InputType.KEYBOARD_MOUSE
|
||||
"InputEventMouseMotion":
|
||||
if _settings.allow_mouse_remap and _test_mouse_velocity(event.relative):
|
||||
input_type = InputType.KEYBOARD_MOUSE
|
||||
"InputEventJoypadButton":
|
||||
input_type = InputType.CONTROLLER
|
||||
controller = event.device
|
||||
"InputEventJoypadMotion":
|
||||
if abs(event.axis_value) > _settings.joypad_deadzone:
|
||||
input_type = InputType.CONTROLLER
|
||||
controller = event.device
|
||||
if input_type != _last_input_type or controller != _last_controller:
|
||||
_set_last_input_type(input_type, controller)
|
||||
|
||||
func _test_mouse_velocity(relative_vec: Vector2):
|
||||
if _t > _MOUSE_VELOCITY_DELTA:
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||||
_t = 0
|
||||
_mouse_velocity = 0
|
||||
|
||||
# We do a component sum instead of a length, to save on a
|
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# sqrt operation, and because length_squared is negatively
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# affected by low value vectors (<10).
|
||||
# It is also good enough for this system, so reliability
|
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# is sacrificed in favor of speed.
|
||||
_mouse_velocity += abs(relative_vec.x) + abs(relative_vec.y)
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||||
return _mouse_velocity / _MOUSE_VELOCITY_DELTA > _settings.mouse_min_movement
|
||||
|
||||
func _process(delta: float) -> void:
|
||||
_t += delta
|
||||
|
||||
if not _cached_callables.is_empty() and _cached_callables_lock.try_lock():
|
||||
# UPGRADE: In Godot 4.2, for-loop variables can be
|
||||
# statically typed:
|
||||
# for f: Callable in _cached_callables:
|
||||
for f in _cached_callables:
|
||||
if f.is_valid(): f.call()
|
||||
_cached_callables.clear()
|
||||
_cached_callables_lock.unlock()
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||||
func _add_custom_input_action(input_action: String, data: Dictionary):
|
||||
_custom_input_actions[input_action] = data["events"]
|
||||
|
||||
func refresh():
|
||||
# All it takes is to signal icons to refresh paths
|
||||
emit_signal("input_type_changed", _last_input_type, _last_controller)
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||||
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func get_joypad_type(controller: int = _last_controller) -> ControllerSettings.Devices:
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||||
return Mapper._get_joypad_type(controller, _settings.joypad_fallback)
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||||
|
||||
func parse_path(path: String, input_type = _last_input_type, last_controller = _last_controller) -> Texture:
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if typeof(input_type) == TYPE_NIL:
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||||
return null
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||||
var root_paths := _expand_path(path, input_type, last_controller)
|
||||
for root_path in root_paths:
|
||||
if _load_icon(root_path):
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||||
continue
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||||
return _cached_icons[root_path]
|
||||
return null
|
||||
|
||||
func parse_event_modifiers(event: InputEvent) -> Array[Texture]:
|
||||
if not event or not event is InputEventWithModifiers:
|
||||
return []
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||||
|
||||
var icons : Array[Texture] = []
|
||||
var modifiers : Array[String] = []
|
||||
if event.command_or_control_autoremap:
|
||||
match OS.get_name():
|
||||
"macOS":
|
||||
modifiers.push_back("key/command")
|
||||
_:
|
||||
modifiers.push_back("key/ctrl")
|
||||
if event.ctrl_pressed and not event.command_or_control_autoremap:
|
||||
modifiers.push_back("key/ctrl")
|
||||
if event.shift_pressed:
|
||||
modifiers.push_back("key/shift")
|
||||
if event.alt_pressed:
|
||||
modifiers.push_back("key/alt")
|
||||
if event.meta_pressed and not event.command_or_control_autoremap:
|
||||
match OS.get_name():
|
||||
"macOS":
|
||||
modifiers.push_back("key/command")
|
||||
_:
|
||||
modifiers.push_back("key/win")
|
||||
|
||||
for modifier in modifiers:
|
||||
for icon_path in _expand_path(modifier, InputType.KEYBOARD_MOUSE, -1):
|
||||
if _load_icon(icon_path) == OK:
|
||||
icons.push_back(_cached_icons[icon_path])
|
||||
|
||||
return icons
|
||||
|
||||
func parse_path_to_tts(path: String, input_type: int = _last_input_type, controller: int = _last_controller) -> String:
|
||||
if input_type == null:
|
||||
return ""
|
||||
var tts = _convert_path_to_asset_file(path, input_type, controller)
|
||||
return _convert_asset_file_to_tts(tts.get_basename().get_file())
|
||||
|
||||
func parse_event(event: InputEvent) -> Texture:
|
||||
var path = _convert_event_to_path(event)
|
||||
if path.is_empty():
|
||||
return null
|
||||
|
||||
var base_paths := [
|
||||
_settings.custom_asset_dir + "/",
|
||||
"res://addons/controller_icons/assets/"
|
||||
]
|
||||
for base_path in base_paths:
|
||||
if base_path.is_empty():
|
||||
continue
|
||||
base_path += path + "." + _base_extension
|
||||
if _load_icon(base_path):
|
||||
continue
|
||||
return _cached_icons[base_path]
|
||||
return null
|
||||
|
||||
func get_path_type(path: String) -> PathType:
|
||||
if _custom_input_actions.has(path) or InputMap.has_action(path):
|
||||
return PathType.INPUT_ACTION
|
||||
elif path.get_slice("/", 0) == "joypad":
|
||||
return PathType.JOYPAD_PATH
|
||||
else:
|
||||
return PathType.SPECIFIC_PATH
|
||||
|
||||
func get_matching_event(path: String, input_type: InputType = _last_input_type, controller: int = _last_controller) -> InputEvent:
|
||||
var events : Array
|
||||
if _custom_input_actions.has(path):
|
||||
events = _custom_input_actions[path]
|
||||
else:
|
||||
events = InputMap.action_get_events(path)
|
||||
|
||||
var fallback = null
|
||||
for event in events:
|
||||
if not is_instance_valid(event): continue
|
||||
|
||||
match event.get_class():
|
||||
"InputEventKey", "InputEventMouse", "InputEventMouseMotion", "InputEventMouseButton":
|
||||
if input_type == InputType.KEYBOARD_MOUSE:
|
||||
return event
|
||||
"InputEventJoypadButton", "InputEventJoypadMotion":
|
||||
if input_type == InputType.CONTROLLER:
|
||||
# Use the first device specific mapping if there is one.
|
||||
if event.device == controller:
|
||||
return event
|
||||
# Otherwise use the first "all devices" mapping.
|
||||
elif fallback == null and event.device < 0:
|
||||
fallback = event
|
||||
|
||||
return fallback
|
||||
|
||||
func _expand_path(path: String, input_type: int, controller: int) -> Array:
|
||||
var paths := []
|
||||
var base_paths := [
|
||||
_settings.custom_asset_dir + "/",
|
||||
"res://addons/controller_icons/assets/"
|
||||
]
|
||||
for base_path in base_paths:
|
||||
if base_path.is_empty():
|
||||
continue
|
||||
base_path += _convert_path_to_asset_file(path, input_type, controller)
|
||||
|
||||
paths.push_back(base_path + "." + _base_extension)
|
||||
return paths
|
||||
|
||||
func _convert_path_to_asset_file(path: String, input_type: int, controller: int) -> String:
|
||||
match get_path_type(path):
|
||||
PathType.INPUT_ACTION:
|
||||
var event := get_matching_event(path, input_type, controller)
|
||||
if event:
|
||||
return _convert_event_to_path(event)
|
||||
return path
|
||||
PathType.JOYPAD_PATH:
|
||||
return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
|
||||
PathType.SPECIFIC_PATH, _:
|
||||
return path
|
||||
|
||||
func _convert_asset_file_to_tts(path: String) -> String:
|
||||
match path:
|
||||
"shift_alt":
|
||||
return "shift"
|
||||
"esc":
|
||||
return "escape"
|
||||
"backspace_alt":
|
||||
return "backspace"
|
||||
"enter_alt":
|
||||
return "enter"
|
||||
"enter_tall":
|
||||
return "keypad enter"
|
||||
"arrow_left":
|
||||
return "left arrow"
|
||||
"arrow_right":
|
||||
return "right arrow"
|
||||
"del":
|
||||
return "delete"
|
||||
"arrow_up":
|
||||
return "up arrow"
|
||||
"arrow_down":
|
||||
return "down arrow"
|
||||
"shift_alt":
|
||||
return "shift"
|
||||
"ctrl":
|
||||
return "control"
|
||||
"kp_add":
|
||||
return "keypad plus"
|
||||
"mark_left":
|
||||
return "left mark"
|
||||
"mark_right":
|
||||
return "right mark"
|
||||
"bracket_left":
|
||||
return "left bracket"
|
||||
"bracket_right":
|
||||
return "right bracket"
|
||||
"tilda":
|
||||
return "tilde"
|
||||
"lb":
|
||||
return "left bumper"
|
||||
"rb":
|
||||
return "right bumper"
|
||||
"lt":
|
||||
return "left trigger"
|
||||
"rt":
|
||||
return "right trigger"
|
||||
"l_stick_click":
|
||||
return "left stick click"
|
||||
"r_stick_click":
|
||||
return "right stick click"
|
||||
"l_stick":
|
||||
return "left stick"
|
||||
"r_stick":
|
||||
return "right stick"
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_event_to_path(event: InputEvent):
|
||||
if event is InputEventKey:
|
||||
# If this is a physical key, convert to localized scancode
|
||||
if event.keycode == 0:
|
||||
return _convert_key_to_path(DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode))
|
||||
return _convert_key_to_path(event.keycode)
|
||||
elif event is InputEventMouseButton:
|
||||
return _convert_mouse_button_to_path(event.button_index)
|
||||
elif event is InputEventJoypadButton:
|
||||
return _convert_joypad_button_to_path(event.button_index, event.device)
|
||||
elif event is InputEventJoypadMotion:
|
||||
return _convert_joypad_motion_to_path(event.axis, event.device)
|
||||
|
||||
func _convert_key_to_path(scancode: int):
|
||||
match scancode:
|
||||
KEY_ESCAPE:
|
||||
return "key/esc"
|
||||
KEY_TAB:
|
||||
return "key/tab"
|
||||
KEY_BACKSPACE:
|
||||
return "key/backspace_alt"
|
||||
KEY_ENTER:
|
||||
return "key/enter_alt"
|
||||
KEY_KP_ENTER:
|
||||
return "key/enter_tall"
|
||||
KEY_INSERT:
|
||||
return "key/insert"
|
||||
KEY_DELETE:
|
||||
return "key/del"
|
||||
KEY_PRINT:
|
||||
return "key/print_screen"
|
||||
KEY_HOME:
|
||||
return "key/home"
|
||||
KEY_END:
|
||||
return "key/end"
|
||||
KEY_LEFT:
|
||||
return "key/arrow_left"
|
||||
KEY_UP:
|
||||
return "key/arrow_up"
|
||||
KEY_RIGHT:
|
||||
return "key/arrow_right"
|
||||
KEY_DOWN:
|
||||
return "key/arrow_down"
|
||||
KEY_PAGEUP:
|
||||
return "key/page_up"
|
||||
KEY_PAGEDOWN:
|
||||
return "key/page_down"
|
||||
KEY_SHIFT:
|
||||
return "key/shift_alt"
|
||||
KEY_CTRL:
|
||||
return "key/ctrl"
|
||||
KEY_META:
|
||||
match OS.get_name():
|
||||
"macOS":
|
||||
return "key/command"
|
||||
_:
|
||||
return "key/meta"
|
||||
KEY_ALT:
|
||||
return "key/alt"
|
||||
KEY_CAPSLOCK:
|
||||
return "key/caps_lock"
|
||||
KEY_NUMLOCK:
|
||||
return "key/num_lock"
|
||||
KEY_F1:
|
||||
return "key/f1"
|
||||
KEY_F2:
|
||||
return "key/f2"
|
||||
KEY_F3:
|
||||
return "key/f3"
|
||||
KEY_F4:
|
||||
return "key/f4"
|
||||
KEY_F5:
|
||||
return "key/f5"
|
||||
KEY_F6:
|
||||
return "key/f6"
|
||||
KEY_F7:
|
||||
return "key/f7"
|
||||
KEY_F8:
|
||||
return "key/f8"
|
||||
KEY_F9:
|
||||
return "key/f9"
|
||||
KEY_F10:
|
||||
return "key/f10"
|
||||
KEY_F11:
|
||||
return "key/f11"
|
||||
KEY_F12:
|
||||
return "key/f12"
|
||||
KEY_KP_MULTIPLY, KEY_ASTERISK:
|
||||
return "key/asterisk"
|
||||
KEY_KP_SUBTRACT, KEY_MINUS:
|
||||
return "key/minus"
|
||||
KEY_KP_ADD:
|
||||
return "key/plus_tall"
|
||||
KEY_KP_0:
|
||||
return "key/0"
|
||||
KEY_KP_1:
|
||||
return "key/1"
|
||||
KEY_KP_2:
|
||||
return "key/2"
|
||||
KEY_KP_3:
|
||||
return "key/3"
|
||||
KEY_KP_4:
|
||||
return "key/4"
|
||||
KEY_KP_5:
|
||||
return "key/5"
|
||||
KEY_KP_6:
|
||||
return "key/6"
|
||||
KEY_KP_7:
|
||||
return "key/7"
|
||||
KEY_KP_8:
|
||||
return "key/8"
|
||||
KEY_KP_9:
|
||||
return "key/9"
|
||||
KEY_UNKNOWN:
|
||||
return ""
|
||||
KEY_SPACE:
|
||||
return "key/space"
|
||||
KEY_QUOTEDBL:
|
||||
return "key/quote"
|
||||
KEY_PLUS:
|
||||
return "key/plus"
|
||||
KEY_0:
|
||||
return "key/0"
|
||||
KEY_1:
|
||||
return "key/1"
|
||||
KEY_2:
|
||||
return "key/2"
|
||||
KEY_3:
|
||||
return "key/3"
|
||||
KEY_4:
|
||||
return "key/4"
|
||||
KEY_5:
|
||||
return "key/5"
|
||||
KEY_6:
|
||||
return "key/6"
|
||||
KEY_7:
|
||||
return "key/7"
|
||||
KEY_8:
|
||||
return "key/8"
|
||||
KEY_9:
|
||||
return "key/9"
|
||||
KEY_SEMICOLON:
|
||||
return "key/semicolon"
|
||||
KEY_LESS:
|
||||
return "key/mark_left"
|
||||
KEY_GREATER:
|
||||
return "key/mark_right"
|
||||
KEY_QUESTION:
|
||||
return "key/question"
|
||||
KEY_A:
|
||||
return "key/a"
|
||||
KEY_B:
|
||||
return "key/b"
|
||||
KEY_C:
|
||||
return "key/c"
|
||||
KEY_D:
|
||||
return "key/d"
|
||||
KEY_E:
|
||||
return "key/e"
|
||||
KEY_F:
|
||||
return "key/f"
|
||||
KEY_G:
|
||||
return "key/g"
|
||||
KEY_H:
|
||||
return "key/h"
|
||||
KEY_I:
|
||||
return "key/i"
|
||||
KEY_J:
|
||||
return "key/j"
|
||||
KEY_K:
|
||||
return "key/k"
|
||||
KEY_L:
|
||||
return "key/l"
|
||||
KEY_M:
|
||||
return "key/m"
|
||||
KEY_N:
|
||||
return "key/n"
|
||||
KEY_O:
|
||||
return "key/o"
|
||||
KEY_P:
|
||||
return "key/p"
|
||||
KEY_Q:
|
||||
return "key/q"
|
||||
KEY_R:
|
||||
return "key/r"
|
||||
KEY_S:
|
||||
return "key/s"
|
||||
KEY_T:
|
||||
return "key/t"
|
||||
KEY_U:
|
||||
return "key/u"
|
||||
KEY_V:
|
||||
return "key/v"
|
||||
KEY_W:
|
||||
return "key/w"
|
||||
KEY_X:
|
||||
return "key/x"
|
||||
KEY_Y:
|
||||
return "key/y"
|
||||
KEY_Z:
|
||||
return "key/z"
|
||||
KEY_BRACKETLEFT:
|
||||
return "key/bracket_left"
|
||||
KEY_BACKSLASH:
|
||||
return "key/slash"
|
||||
KEY_SLASH:
|
||||
return "key/forward_slash"
|
||||
KEY_BRACKETRIGHT:
|
||||
return "key/bracket_right"
|
||||
KEY_ASCIITILDE:
|
||||
return "key/tilda"
|
||||
KEY_QUOTELEFT:
|
||||
return "key/backtick"
|
||||
KEY_APOSTROPHE:
|
||||
return "key/apostrophe"
|
||||
KEY_COMMA:
|
||||
return "key/comma"
|
||||
KEY_EQUAL:
|
||||
return "key/equals"
|
||||
KEY_PERIOD, KEY_KP_PERIOD:
|
||||
return "key/period"
|
||||
_:
|
||||
return ""
|
||||
|
||||
func _convert_mouse_button_to_path(button_index: int):
|
||||
match button_index:
|
||||
MOUSE_BUTTON_LEFT:
|
||||
return "mouse/left"
|
||||
MOUSE_BUTTON_RIGHT:
|
||||
return "mouse/right"
|
||||
MOUSE_BUTTON_MIDDLE:
|
||||
return "mouse/middle"
|
||||
MOUSE_BUTTON_WHEEL_UP:
|
||||
return "mouse/wheel_up"
|
||||
MOUSE_BUTTON_WHEEL_DOWN:
|
||||
return "mouse/wheel_down"
|
||||
MOUSE_BUTTON_XBUTTON1:
|
||||
return "mouse/side_down"
|
||||
MOUSE_BUTTON_XBUTTON2:
|
||||
return "mouse/side_up"
|
||||
_:
|
||||
return "mouse/sample"
|
||||
|
||||
func _convert_joypad_button_to_path(button_index: int, controller: int):
|
||||
var path
|
||||
match button_index:
|
||||
JOY_BUTTON_A:
|
||||
path = "joypad/a"
|
||||
JOY_BUTTON_B:
|
||||
path = "joypad/b"
|
||||
JOY_BUTTON_X:
|
||||
path = "joypad/x"
|
||||
JOY_BUTTON_Y:
|
||||
path = "joypad/y"
|
||||
JOY_BUTTON_LEFT_SHOULDER:
|
||||
path = "joypad/lb"
|
||||
JOY_BUTTON_RIGHT_SHOULDER:
|
||||
path = "joypad/rb"
|
||||
JOY_BUTTON_LEFT_STICK:
|
||||
path = "joypad/l_stick_click"
|
||||
JOY_BUTTON_RIGHT_STICK:
|
||||
path = "joypad/r_stick_click"
|
||||
JOY_BUTTON_BACK:
|
||||
path = "joypad/select"
|
||||
JOY_BUTTON_START:
|
||||
path = "joypad/start"
|
||||
JOY_BUTTON_DPAD_UP:
|
||||
path = "joypad/dpad_up"
|
||||
JOY_BUTTON_DPAD_DOWN:
|
||||
path = "joypad/dpad_down"
|
||||
JOY_BUTTON_DPAD_LEFT:
|
||||
path = "joypad/dpad_left"
|
||||
JOY_BUTTON_DPAD_RIGHT:
|
||||
path = "joypad/dpad_right"
|
||||
JOY_BUTTON_GUIDE:
|
||||
path = "joypad/home"
|
||||
JOY_BUTTON_MISC1:
|
||||
path = "joypad/share"
|
||||
_:
|
||||
return ""
|
||||
return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
|
||||
|
||||
func _convert_joypad_motion_to_path(axis: int, controller: int):
|
||||
var path : String
|
||||
match axis:
|
||||
JOY_AXIS_LEFT_X, JOY_AXIS_LEFT_Y:
|
||||
path = "joypad/l_stick"
|
||||
JOY_AXIS_RIGHT_X, JOY_AXIS_RIGHT_Y:
|
||||
path = "joypad/r_stick"
|
||||
JOY_AXIS_TRIGGER_LEFT:
|
||||
path = "joypad/lt"
|
||||
JOY_AXIS_TRIGGER_RIGHT:
|
||||
path = "joypad/rt"
|
||||
_:
|
||||
return ""
|
||||
return Mapper._convert_joypad_path(path, controller, _settings.joypad_fallback)
|
||||
|
||||
func _load_icon(path: String) -> int:
|
||||
if _cached_icons.has(path): return OK
|
||||
var tex = null
|
||||
if path.begins_with("res://"):
|
||||
if ResourceLoader.exists(path):
|
||||
tex = load(path)
|
||||
if not tex:
|
||||
return ERR_FILE_CORRUPT
|
||||
else:
|
||||
return ERR_FILE_NOT_FOUND
|
||||
else:
|
||||
if not FileAccess.file_exists(path):
|
||||
return ERR_FILE_NOT_FOUND
|
||||
var img := Image.new()
|
||||
var err = img.load(path)
|
||||
if err != OK:
|
||||
return err
|
||||
tex = ImageTexture.new()
|
||||
tex.create_from_image(img)
|
||||
_cached_icons[path] = tex
|
||||
return OK
|
||||
|
||||
func _defer_texture_load(f: Callable) -> void:
|
||||
_cached_callables_lock.lock()
|
||||
_cached_callables.push_back(f)
|
||||
_cached_callables_lock.unlock()
|
1
addons/controller_icons/ControllerIcons.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://cxxl7e1hu587n
|
299
addons/controller_icons/Mapper.gd
Normal file
@@ -0,0 +1,299 @@
|
||||
extends Node
|
||||
class_name ControllerMapper
|
||||
|
||||
func _convert_joypad_path(path: String, device: int, fallback: ControllerSettings.Devices) -> String:
|
||||
match _get_joypad_type(device, fallback):
|
||||
ControllerSettings.Devices.LUNA:
|
||||
return _convert_joypad_to_luna(path)
|
||||
ControllerSettings.Devices.PS3:
|
||||
return _convert_joypad_to_ps3(path)
|
||||
ControllerSettings.Devices.PS4:
|
||||
return _convert_joypad_to_ps4(path)
|
||||
ControllerSettings.Devices.PS5:
|
||||
return _convert_joypad_to_ps5(path)
|
||||
ControllerSettings.Devices.STADIA:
|
||||
return _convert_joypad_to_stadia(path)
|
||||
ControllerSettings.Devices.STEAM:
|
||||
return _convert_joypad_to_steam(path)
|
||||
ControllerSettings.Devices.SWITCH:
|
||||
return _convert_joypad_to_switch(path)
|
||||
ControllerSettings.Devices.JOYCON:
|
||||
return _convert_joypad_to_joycon(path)
|
||||
ControllerSettings.Devices.XBOX360:
|
||||
return _convert_joypad_to_xbox360(path)
|
||||
ControllerSettings.Devices.XBOXONE:
|
||||
return _convert_joypad_to_xboxone(path)
|
||||
ControllerSettings.Devices.XBOXSERIES:
|
||||
return _convert_joypad_to_xboxseries(path)
|
||||
ControllerSettings.Devices.STEAM_DECK:
|
||||
return _convert_joypad_to_steamdeck(path)
|
||||
ControllerSettings.Devices.OUYA:
|
||||
return _convert_joypad_to_ouya(path)
|
||||
_:
|
||||
return ""
|
||||
|
||||
func _get_joypad_type(device, fallback):
|
||||
var available = Input.get_connected_joypads()
|
||||
if available.is_empty():
|
||||
return fallback
|
||||
# If the requested joypad is not on the connected joypad list, try using the last known connected joypad
|
||||
if not device in available:
|
||||
device = ControllerIcons._last_controller
|
||||
# If that fails too, then use whatever joypad we have connected right now
|
||||
if not device in available:
|
||||
device = available.front()
|
||||
|
||||
var controller_name = Input.get_joy_name(device)
|
||||
if "Luna Controller" in controller_name:
|
||||
return ControllerSettings.Devices.LUNA
|
||||
elif "PS3 Controller" in controller_name:
|
||||
return ControllerSettings.Devices.PS3
|
||||
elif "PS4 Controller" in controller_name or \
|
||||
"DUALSHOCK 4" in controller_name:
|
||||
return ControllerSettings.Devices.PS4
|
||||
elif "PS5 Controller" in controller_name or \
|
||||
"DualSense" in controller_name:
|
||||
return ControllerSettings.Devices.PS5
|
||||
elif "Stadia Controller" in controller_name:
|
||||
return ControllerSettings.Devices.STADIA
|
||||
elif "Steam Controller" in controller_name:
|
||||
return ControllerSettings.Devices.STEAM
|
||||
elif "Switch Controller" in controller_name or \
|
||||
"Switch Pro Controller" in controller_name:
|
||||
return ControllerSettings.Devices.SWITCH
|
||||
elif "Joy-Con" in controller_name:
|
||||
return ControllerSettings.Devices.JOYCON
|
||||
elif "Xbox 360 Controller" in controller_name:
|
||||
return ControllerSettings.Devices.XBOX360
|
||||
elif "Xbox One" in controller_name or \
|
||||
"X-Box One" in controller_name or \
|
||||
"Xbox Wireless Controller" in controller_name:
|
||||
return ControllerSettings.Devices.XBOXONE
|
||||
elif "Xbox Series" in controller_name:
|
||||
return ControllerSettings.Devices.XBOXSERIES
|
||||
elif "Steam Deck" in controller_name or \
|
||||
"Steam Virtual Gamepad" in controller_name:
|
||||
return ControllerSettings.Devices.STEAM_DECK
|
||||
elif "OUYA Controller" in controller_name:
|
||||
return ControllerSettings.Devices.OUYA
|
||||
else:
|
||||
return fallback
|
||||
|
||||
func _convert_joypad_to_luna(path: String):
|
||||
path = path.replace("joypad", "luna")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"select":
|
||||
return path.replace("/select", "/circle")
|
||||
"start":
|
||||
return path.replace("/start", "/menu")
|
||||
"share":
|
||||
return path.replace("/share", "/microphone")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_playstation(path: String):
|
||||
match path.substr(path.find("/") + 1):
|
||||
"a":
|
||||
return path.replace("/a", "/cross")
|
||||
"b":
|
||||
return path.replace("/b", "/circle")
|
||||
"x":
|
||||
return path.replace("/x", "/square")
|
||||
"y":
|
||||
return path.replace("/y", "/triangle")
|
||||
"lb":
|
||||
return path.replace("/lb", "/l1")
|
||||
"rb":
|
||||
return path.replace("/rb", "/r1")
|
||||
"lt":
|
||||
return path.replace("/lt", "/l2")
|
||||
"rt":
|
||||
return path.replace("/rt", "/r2")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_ps3(path: String):
|
||||
return _convert_joypad_to_playstation(path.replace("joypad", "ps3"))
|
||||
|
||||
func _convert_joypad_to_ps4(path: String):
|
||||
path = _convert_joypad_to_playstation(path.replace("joypad", "ps4"))
|
||||
match path.substr(path.find("/") + 1):
|
||||
"select":
|
||||
return path.replace("/select", "/share")
|
||||
"start":
|
||||
return path.replace("/start", "/options")
|
||||
"share":
|
||||
return path.replace("/share", "/")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_ps5(path: String):
|
||||
path = _convert_joypad_to_playstation(path.replace("joypad", "ps5"))
|
||||
match path.substr(path.find("/") + 1):
|
||||
"select":
|
||||
return path.replace("/select", "/share")
|
||||
"start":
|
||||
return path.replace("/start", "/options")
|
||||
"home":
|
||||
return path.replace("/home", "/assistant")
|
||||
"share":
|
||||
return path.replace("/share", "/microphone")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_stadia(path: String):
|
||||
path = path.replace("joypad", "stadia")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"lb":
|
||||
return path.replace("/lb", "/l1")
|
||||
"rb":
|
||||
return path.replace("/rb", "/r1")
|
||||
"lt":
|
||||
return path.replace("/lt", "/l2")
|
||||
"rt":
|
||||
return path.replace("/rt", "/r2")
|
||||
"select":
|
||||
return path.replace("/select", "/dots")
|
||||
"start":
|
||||
return path.replace("/start", "/menu")
|
||||
"share":
|
||||
return path.replace("/share", "/select")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_steam(path: String):
|
||||
path = path.replace("joypad", "steam")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"r_stick_click":
|
||||
return path.replace("/r_stick_click", "/right_track_center")
|
||||
"select":
|
||||
return path.replace("/select", "/back")
|
||||
"home":
|
||||
return path.replace("/home", "/system")
|
||||
"dpad":
|
||||
return path.replace("/dpad", "/left_track")
|
||||
"dpad_up":
|
||||
return path.replace("/dpad_up", "/left_track_up")
|
||||
"dpad_down":
|
||||
return path.replace("/dpad_down", "/left_track_down")
|
||||
"dpad_left":
|
||||
return path.replace("/dpad_left", "/left_track_left")
|
||||
"dpad_right":
|
||||
return path.replace("/dpad_right", "/left_track_right")
|
||||
"l_stick":
|
||||
return path.replace("/l_stick", "/stick")
|
||||
"r_stick":
|
||||
return path.replace("/r_stick", "/right_track")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_switch(path: String):
|
||||
path = path.replace("joypad", "switch")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"a":
|
||||
return path.replace("/a", "/b")
|
||||
"b":
|
||||
return path.replace("/b", "/a")
|
||||
"x":
|
||||
return path.replace("/x", "/y")
|
||||
"y":
|
||||
return path.replace("/y", "/x")
|
||||
"lb":
|
||||
return path.replace("/lb", "/l")
|
||||
"rb":
|
||||
return path.replace("/rb", "/r")
|
||||
"lt":
|
||||
return path.replace("/lt", "/zl")
|
||||
"rt":
|
||||
return path.replace("/rt", "/zr")
|
||||
"select":
|
||||
return path.replace("/select", "/minus")
|
||||
"start":
|
||||
return path.replace("/start", "/plus")
|
||||
"share":
|
||||
return path.replace("/share", "/square")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_joycon(path: String):
|
||||
path = _convert_joypad_to_switch(path)
|
||||
match path.substr(path.find("/") + 1):
|
||||
"dpad_up":
|
||||
return path.replace("/dpad_up", "/up")
|
||||
"dpad_down":
|
||||
return path.replace("/dpad_down", "/down")
|
||||
"dpad_left":
|
||||
return path.replace("/dpad_left", "/left")
|
||||
"dpad_right":
|
||||
return path.replace("/dpad_right", "/right")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_xbox360(path: String):
|
||||
path = path.replace("joypad", "xbox360")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"select":
|
||||
return path.replace("/select", "/back")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_xbox_modern(path: String):
|
||||
match path.substr(path.find("/") + 1):
|
||||
"select":
|
||||
return path.replace("/select", "/view")
|
||||
"start":
|
||||
return path.replace("/start", "/menu")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_xboxone(path: String):
|
||||
return _convert_joypad_to_xbox_modern(path.replace("joypad", "xboxone"))
|
||||
|
||||
func _convert_joypad_to_xboxseries(path: String):
|
||||
return _convert_joypad_to_xbox_modern(path.replace("joypad", "xboxseries"))
|
||||
|
||||
func _convert_joypad_to_steamdeck(path: String):
|
||||
path = path.replace("joypad", "steamdeck")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"lb":
|
||||
return path.replace("/lb", "/l1")
|
||||
"rb":
|
||||
return path.replace("/rb", "/r1")
|
||||
"lt":
|
||||
return path.replace("/lt", "/l2")
|
||||
"rt":
|
||||
return path.replace("/rt", "/r2")
|
||||
"select":
|
||||
return path.replace("/select", "/square")
|
||||
"start":
|
||||
return path.replace("/start", "/menu")
|
||||
"home":
|
||||
return path.replace("/home", "/steam")
|
||||
"share":
|
||||
return path.replace("/share", "/dots")
|
||||
_:
|
||||
return path
|
||||
|
||||
func _convert_joypad_to_ouya(path: String):
|
||||
path = path.replace("joypad", "ouya")
|
||||
match path.substr(path.find("/") + 1):
|
||||
"a":
|
||||
return path.replace("/a", "/o")
|
||||
"x":
|
||||
return path.replace("/x", "/u")
|
||||
"b":
|
||||
return path.replace("/b", "/a")
|
||||
"lb":
|
||||
return path.replace("/lb", "/l1")
|
||||
"rb":
|
||||
return path.replace("/rb", "/r1")
|
||||
"lt":
|
||||
return path.replace("/lt", "/l2")
|
||||
"rt":
|
||||
return path.replace("/rt", "/r2")
|
||||
"start":
|
||||
return path.replace("/start", "/menu")
|
||||
"share":
|
||||
return path.replace("/share", "/microphone")
|
||||
_:
|
||||
return path
|
1
addons/controller_icons/Mapper.gd.uid
Normal file
@@ -0,0 +1 @@
|
||||
uid://dtgqdoflwmo0b
|
55
addons/controller_icons/Settings.gd
Normal file
@@ -0,0 +1,55 @@
|
||||
@tool
|
||||
extends Resource
|
||||
class_name ControllerSettings
|
||||
|
||||
enum Devices {
|
||||
LUNA,
|
||||
OUYA,
|
||||
PS3,
|
||||
PS4,
|
||||
PS5,
|
||||
STADIA,
|
||||
STEAM,
|
||||
SWITCH,
|
||||
JOYCON,
|
||||
XBOX360,
|
||||
XBOXONE,
|
||||
XBOXSERIES,
|
||||
STEAM_DECK
|
||||
}
|
||||
|
||||
## General addon settings
|
||||
@export_subgroup("General")
|
||||
|
||||
## Controller type to fallback to if automatic
|
||||
## controller detection fails
|
||||
@export var joypad_fallback : Devices = Devices.XBOX360
|
||||
|
||||
## Controller deadzone for triggering an icon remap when input
|
||||
## is analogic (movement sticks or triggers)
|
||||
@export_range(0.0, 1.0) var joypad_deadzone : float = 0.5
|
||||
|
||||
## Allow mouse movement to trigger an icon remap
|
||||
@export var allow_mouse_remap : bool = true
|
||||
|
||||
## Minimum mouse "instantaneous" movement for
|
||||
## triggering an icon remap
|
||||
@export_range(0, 10000) var mouse_min_movement : int = 200
|
||||
|
||||
## Settings related to advanced custom assets usage and remapping
|
||||
@export_subgroup("Custom assets")
|
||||
|
||||
## Custom asset lookup folder for custom icons
|
||||
@export_dir var custom_asset_dir : String = ""
|
||||
|
||||
## Custom generic joystick mapper script
|
||||
@export var custom_mapper : Script
|
||||
|
||||
## Custom icon file extension
|
||||
@export var custom_file_extension : String = ""
|
||||
|
||||
## Custom settings related to any text rendering required on prompts
|
||||
@export_subgroup("Text Rendering")
|
||||
|
||||
## Custom LabelSettings. If unset, uses engine default settings.
|
||||
@export var custom_label_settings : LabelSettings
|
1
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||||
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||||
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||||
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||||
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Normal file
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Normal file
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Normal file
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Normal file
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Normal file
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||||
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||||
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||||
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|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
addons/controller_icons/assets/key/f4.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
34
addons/controller_icons/assets/key/f4.png.import
Normal file
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
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||||
type="CompressedTexture2D"
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uid="uid://buv6pfavbw8ev"
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||||
path="res://.godot/imported/f4.png-59ce134d8791cdbcd742e6d39d376ba1.ctex"
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metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://addons/controller_icons/assets/key/f4.png"
|
||||
dest_files=["res://.godot/imported/f4.png-59ce134d8791cdbcd742e6d39d376ba1.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
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||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
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||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|