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jerryscript/docs/13.DEBUGGER-TRANSPORT.md
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Gergo Csizi 718a439db1 Fix some style issues in debugger documentation (#5181)
There was some style issues in debugger documentation.
This patch fixes these issues.

JerryScript-DCO-1.0-Signed-off-by: Gergo Csizi gergocs@inf.u-szeged.hu
2024-12-12 20:44:36 +01:00

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Markdown

# JerryScript debugger transport interface
The transport interface support allows dynamic selection of transportation
layers which can encode/decode or send/receive messages transmitted between
the debugger client and server.
# Types
## jerry_debugger_transport_receive_context_t
**Summary**
This context represents the current status of processing received data.
The final state is returned by
[jerry_debugger_transport_receive](#jerry_debugger_transport_receive)
and must be passed to
[jerry_debugger_transport_receive_completed](#jerry_debugger_transport_receive_completed)
after the message is processed.
**Prototype**
```c
typedef struct
{
uint8_t *buffer_p; /**< buffer for storing the received data */
size_t received_length; /**< number of currently received bytes */
uint8_t *message_p; /**< start of the received message */
size_t message_length; /**< length of the received message */
size_t message_total_length; /**< total length for datagram protocols,
* 0 for stream protocols */
} jerry_debugger_transport_receive_context_t;
```
## jerry_debugger_transport_header_t
**Summary**
Shared header for each transport interface. It mostly contains callback functions
used by the JerryScript debugger server.
**Prototype**
```c
typedef struct jerry_debugger_transport_layer_t
{
/* The following fields must be filled before calling jerry_debugger_transport_add(). */
jerry_debugger_transport_close_t close; /**< close connection callback */
jerry_debugger_transport_send_t send; /**< send data callback */
jerry_debugger_transport_receive_t receive; /**< receive data callback */
/* The following fields are filled by jerry_debugger_transport_add(). */
struct jerry_debugger_transport_layer_t *next_p; /**< next transport layer */
} jerry_debugger_transport_header_t;
```
## jerry_debugger_transport_close_t
**Summary**
Called when the connection is closed. Must release all resources (including the
memory area for the transport interface) allocated for the transport interface.
**Prototype**
```c
typedef void (*jerry_debugger_transport_close_t) (struct jerry_debugger_transport_interface_t *header_p);
```
## jerry_debugger_transport_send_t
**Summary**
Called when a message needs to be sent. Must either transmit the message or call
the `header_p->next_p->send()` method.
**Prototype**
```c
typedef bool (*jerry_debugger_transport_send_t) (struct jerry_debugger_transport_interface_t *header_p,
uint8_t *message_p,
size_t message_length);
```
## jerry_debugger_transport_receive_t
**Summary**
Called during message processing. If messages are available it must return with
the next message.
**Prototype**
```c
typedef bool (*jerry_debugger_transport_receive_t) (struct jerry_debugger_transport_interface_t *header_p,
jerry_debugger_transport_receive_context_t *context_p);
```
# Transport interface API functions
## jerry_debugger_transport_add
**Summary**
Add a new interface to the transportation interface chain. The interface
will be the first item of the interface chain.
**Prototype**
```c
void jerry_debugger_transport_add (jerry_debugger_transport_header_t *header_p,
size_t send_message_header_size,
size_t max_send_message_size,
size_t receive_message_header_size,
size_t max_receive_message_size);
```
- `header_p`: header of a transportation interface.
- `send_message_header_size`: size of the outgoing message header, can be 0.
- `max_send_message_size`: maximum outgoing message size supported by the interface.
- `receive_message_header_size`: size of the incoming message header, can be 0.
- `max_receive_message_size`: maximum incoming message size supported by the interface.
## jerry_debugger_transport_start
**Summary**
Starts the communication to the debugger client. Must be called after the
connection is successfully established.
**Prototype**
```c
void jerry_debugger_transport_start (void);
```
## jerry_debugger_transport_is_connected
**Summary**
Tells whether a debugger client is connected to the debugger server.
**Prototype**
```c
bool jerry_debugger_transport_is_connected (void);
```
- return value: `true`, if a client is connected, `false` otherwise.
## jerry_debugger_transport_close
**Summary**
Disconnect from the current debugger client. It does nothing if a client is
not connected.
**Prototype**
```c
void jerry_debugger_transport_close (void);
```
## jerry_debugger_transport_send
**Summary**
Send message to the client.
**Prototype**
```c
bool jerry_debugger_transport_send (const uint8_t *message_p, size_t message_length);
```
- `message_p`: message to be sent.
- `message_length`: message length in bytes.
- return value: `true`, if a client is still connected, `false` otherwise.
## jerry_debugger_transport_receive
**Summary**
Receive message from the client.
**Prototype**
```c
bool jerry_debugger_transport_receive (jerry_debugger_transport_receive_context_t *context_p);
```
- `context_p`: an unused [jerry_debugger_transport_receive_context_t](#jerry_debugger_transport_receive_context_t).
- return value: `true`, if a client is still connected, `false` otherwise.
## jerry_debugger_transport_receive_completed
**Summary**
Must be called after [jerry_debugger_transport_receive](#jerry_debugger_transport_receive)
returns with a valid message. Must not be called otherwise.
**Prototype**
```c
void jerry_debugger_transport_receive_completed (jerry_debugger_transport_receive_context_t *context_p);
```
- `context_p`: a [jerry_debugger_transport_receive_context_t](#jerry_debugger_transport_receive_context_t)
passed to [jerry_debugger_transport_receive](#jerry_debugger_transport_receive).
## jerry_debugger_transport_sleep
**Summary**
Can be used to wait for incoming messages. Currently the delay is 100ms.
**Prototype**
```c
void jerry_debugger_transport_sleep (void);
```