Files
dusk/assets/cutscenes
YourWishesandClaude Sonnet 5 f63653c307 Wire main menu Options/Quit through the cutscene, fix locale crashes
Options and Quit now route through main_menu.jsonc markers the same
way New Game does, with a new QUIT_GAME cutscene item type ending the
process directly once quit is confirmed via MODAL_OPTIONS_MARKERS
(whose "message" field is now optional, defaulting to "" like "title").

Fixes two crashes surfaced along the way:
- uiModalLocalize asserted on an empty locale key instead of treating
  it as "nothing to show" - hit as soon as a modal omitted a title or
  message.
- assetLocaleGetString's new empty-message-ID guard broke the PO
  format's own header-read convention (messageId "") used internally
  by assetLocaleLoaderAsync, crashing on every boot. Extracted the
  shared lookup into assetLocaleGetStringLookup and added a dedicated
  assetLocaleGetHeader for that internal read, leaving
  assetLocaleGetString's validation untouched for every real caller.

Also replaced every raw assetLocaleGetString/WithVA call across the UI
with the locale/localemanager.h helpers (adding localeManagerGetString
for the plain, non-formatting case), so app code no longer bypasses
them.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-06 11:47:34 -05:00
..