f63653c307bc7894364bb66d05b8f7088fcfff30
Options and Quit now route through main_menu.jsonc markers the same way New Game does, with a new QUIT_GAME cutscene item type ending the process directly once quit is confirmed via MODAL_OPTIONS_MARKERS (whose "message" field is now optional, defaulting to "" like "title"). Fixes two crashes surfaced along the way: - uiModalLocalize asserted on an empty locale key instead of treating it as "nothing to show" - hit as soon as a modal omitted a title or message. - assetLocaleGetString's new empty-message-ID guard broke the PO format's own header-read convention (messageId "") used internally by assetLocaleLoaderAsync, crashing on every boot. Extracted the shared lookup into assetLocaleGetStringLookup and added a dedicated assetLocaleGetHeader for that internal read, leaving assetLocaleGetString's validation untouched for every real caller. Also replaced every raw assetLocaleGetString/WithVA call across the UI with the locale/localemanager.h helpers (adding localeManagerGetString for the plain, non-formatting case), so app code no longer bypasses them. Co-Authored-By: Claude Sonnet 5 <[email protected]>
Dusk
RPG Game Project, small and able to run on a PSP.
Building
Each build target has different requirements. You can take a look at the git workflow to see how the builds are done for each target. In addition, for accessing the editor and building the game on your host system, install the following packages, depending on your system;
Fedora;
sudo dnf install git make gcc cmake python python-polib python3-pillow python3-dotenv python3-numpy python-qt5 python3-pyopengl SDL2-devel zlib-devel libzip-devel bzip2-devel openssl-devel lzma-sdk-devel xz xz-devel lua-devel libmad-devel
libmad-devel (used for MP3 decoding) is GPL-licensed and ships in the
RPM Fusion free repository rather than Fedora's
base repos - make sure RPM Fusion is enabled first.
Ubuntu;
sudo apt-get install git build-essential gcc python python-polib python3-pillow python3-dotenv python3-numpy python3-pyqt5 python3-opengl libmad0-dev
Arch Linux;
sudo pacman -S git base-devel gcc python python-polib python-pillow python-dotenv python-numpy python-pyqt5 python-opengl libmad
Languages
C
89.7%
JavaScript
3.5%
CMake
3.1%
Python
2.1%
HTML
0.8%
Other
0.7%