Files
dusk/cmake/targets/linux.cmake
Dominic Masters 5ac21db997
Some checks failed
Build Dusk / run-tests (pull_request) Failing after 24s
Build Dusk / build-linux (pull_request) Failing after 18s
Build Dusk / build-psp (pull_request) Failing after 18s
Build Dusk / build-gamecube (pull_request) Failing after 15s
Build Dusk / build-wii (pull_request) Failing after 16s
Shaders adapted for Legacy GL
2026-03-22 10:44:28 -05:00

41 lines
928 B
CMake

# Find link platform-specific libraries
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
# Setup endianess at compile time to optimize.
include(TestBigEndian)
test_big_endian(IS_BIG_ENDIAN)
if(IS_BIG_ENDIAN)
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
DUSK_PLATFORM_ENDIAN_BIG
)
else()
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
DUSK_PLATFORM_ENDIAN_LITTLE
)
endif()
# Link required libraries.
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
SDL2
pthread
OpenGL::GL
GL
m
)
# Define platform-specific macros.
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
DUSK_SDL2
DUSK_OPENGL
DUSK_LINUX
DUSK_OPENGL_LEGACY
DUSK_DISPLAY_SIZE_DYNAMIC
DUSK_DISPLAY_WIDTH_DEFAULT=640
DUSK_DISPLAY_HEIGHT_DEFAULT=480
DUSK_DISPLAY_SCREEN_HEIGHT=240
DUSK_INPUT_KEYBOARD
DUSK_INPUT_POINTER
DUSK_INPUT_GAMEPAD
DUSK_TIME_DYNAMIC
)