a0294aae987a369aa3738b99eb90a56e00b48a3e
scriptLoadHandler used fopen/fread directly, but every .ds a script include()s is packed into dusk.dsk (compiled to .dsb) like every other asset now, not a loose file next to the binary - raw filesystem reads never found them outside a dev checkout. It now goes through assetFileInit/Open/Read/Close like the rest of the engine's asset loaders, failing the load the same way (returning SCRIPT_LOAD_FAILED) for a missing entry or one bigger than capacity. test_duskscript's fixtures moved to their own assets/ subfolder and pack into a small test.dsk with the same tools.asset.pack used for the real dusk.dsk, and the test opens that archive straight into ASSET.zip (skipping the full assetInit()/assetInitPlatform(), which expects a launched engine) so the tests exercise the real compile -> pack -> asset -> runtime pipeline instead of a filesystem shortcut around it. Co-Authored-By: Claude Sonnet 5 <[email protected]>
Dusk
RPG Game Project, small and able to run on a PSP.
Building
Each build target has different requirements. You can take a look at the git workflow to see how the builds are done for each target. In addition, for accessing the editor and building the game on your host system, install the following packages, depending on your system;
Fedora;
sudo dnf install git make gcc cmake python python-polib python3-pillow python3-dotenv python3-numpy python-qt5 python3-pyopengl SDL2-devel zlib-devel libzip-devel bzip2-devel openssl-devel lzma-sdk-devel xz xz-devel lua-devel libmad-devel
libmad-devel (used for MP3 decoding) is GPL-licensed and ships in the
RPM Fusion free repository rather than Fedora's
base repos - make sure RPM Fusion is enabled first.
Ubuntu;
sudo apt-get install git build-essential gcc python python-polib python3-pillow python3-dotenv python3-numpy python3-pyqt5 python3-opengl libmad0-dev
Arch Linux;
sudo pacman -S git base-devel gcc python python-polib python-pillow python-dotenv python-numpy python-pyqt5 python-opengl libmad
Languages
C
89.7%
JavaScript
3.5%
CMake
3.1%
Python
2.1%
HTML
0.8%
Other
0.7%