878e3438c8ad40e77368abcb79ab0640624257d7
REGULAR_BATTLE previously never completed on its own, hanging any cutscene that reached it - START_BATTLE already waits out the whole encounter and returns to the overworld before this item ever runs, so it's now a completes-immediately hook point for future regular-battle- specific follow-up. Also updates test_saveslot.c for the mapName/partyMembers schema additions: the round-trip test now writes a valid map name for its in-use slot, "missingFieldsUseDefaults" is replaced with a test for the blank-slot short-circuit it was actually hitting, and a new regression test locks in that an in-use slot with no map name is treated as corrupt. Co-Authored-By: Claude Sonnet 5 <[email protected]>
Dusk
RPG Game Project, small and able to run on a PSP.
Building
Each build target has different requirements. You can take a look at the git workflow to see how the builds are done for each target. In addition, for accessing the editor and building the game on your host system, install the following packages, depending on your system;
Fedora;
sudo dnf install git make gcc cmake python python-polib python3-pillow python3-dotenv python3-numpy python-qt5 python3-pyopengl SDL2-devel zlib-devel libzip-devel bzip2-devel openssl-devel lzma-sdk-devel xz xz-devel lua-devel libmad-devel
libmad-devel (used for MP3 decoding) is GPL-licensed and ships in the
RPM Fusion free repository rather than Fedora's
base repos - make sure RPM Fusion is enabled first.
Ubuntu;
sudo apt-get install git build-essential gcc python python-polib python3-pillow python3-dotenv python3-numpy python3-pyqt5 python3-opengl libmad0-dev
Arch Linux;
sudo pacman -S git base-devel gcc python python-polib python-pillow python-dotenv python-numpy python-pyqt5 python-opengl libmad
Languages
C
89.7%
JavaScript
3.5%
CMake
3.1%
Python
2.1%
HTML
0.8%
Other
0.7%