7357b4a5df
Replaces the last hardcoded English strings (initial-scene modals, game menu save status messages) with locale-loaded text, adds a shared LOCALE_LIST so the settings dropdown and locale manager stay in sync, and persists the chosen language into savemeta_t across all platforms. Also fixes two message buffers that were too small for their longest translations. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
127 lines
3.5 KiB
Plaintext
127 lines
3.5 KiB
Plaintext
msgid ""
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msgstr ""
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"Project-Id-Version: ExampleApp 1.0\n"
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"Language: ja\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Plural-Forms: nplurals=1; plural=(0);\n"
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#: ui/menu.c:10
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msgid "ui.title"
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msgstr ""
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"歓迎"
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#: src/dusk/ui/frame/settings/uisettings.c
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msgid "ui.settings.tabs.general"
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msgstr "一般"
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#: src/dusk/ui/frame/settings/uisettings.c
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msgid "ui.settings.tabs.input"
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msgstr "入力"
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#: src/dusk/ui/frame/settings/uisettings.c
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msgid "ui.settings.tabs.display"
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msgstr "表示"
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#: src/dusk/ui/frame/settings/uisettings.c
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msgid "ui.settings.tabs.audio"
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msgstr "オーディオ"
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msgid "ui.settings.input.deadzone"
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msgstr "デッドゾーン"
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#: src/dusk/ui/frame/settings/uisettingsgeneral.c
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msgid "ui.settings.general.language"
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msgstr "言語"
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#: src/dusk/ui/frame/settings/uisettingsgeneral.c
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msgid "ui.settings.general.language_detail"
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msgstr "アプリケーションを再起動すると適用されます。"
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#: src/dusk/ui/frame/settings/uisettings.c
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msgid "ui.settings.apply"
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msgstr "適用"
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#: src/dusk/ui/frame/uiconfirm.c
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msgid "ui.confirm.discard_changes"
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msgstr "未保存の変更を破棄しますか?"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.characters"
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msgstr "キャラクター"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.items"
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msgstr "アイテム"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.settings"
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msgstr "設定"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save"
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msgstr "セーブ"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_success"
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msgstr "セーブしました。"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_cancelled"
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msgstr "セーブをキャンセルしました。"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_unavailable"
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msgstr "セーブできません - セーブデバイスが見つかりません。"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_temporary"
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msgstr "このセッションは一時的です - セーブデバイスが見つからなかったため、セーブは無効になっています。"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_create_confirm"
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msgstr "セーブデータが見つかりません。新しいセーブを作成しますか?"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_failed_format"
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msgstr "セーブに失敗しました: %s"
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#: src/dusk/ui/frame/game/uigamemenu.c
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msgid "ui.game_menu.save_check_failed_format"
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msgstr "セーブできません: %s"
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#: src/dusk/ui/frame/initial/uiinitialnocard.c
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msgid "ui.initial.no_card.message"
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msgstr "セーブデバイスが見つかりません。続行できますが、\n進行状況は保存されません。"
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#: src/dusk/ui/frame/initial/uiinitialnocard.c
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msgid "ui.initial.no_card.retry"
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msgstr "再試行"
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#: src/dusk/ui/frame/initial/uiinitialnocard.c
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msgid "ui.initial.no_card.continue"
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msgstr "続行する"
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#: src/dusk/ui/frame/initial/uiinitialcreatesave.c
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msgid "ui.initial.create_save.message"
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msgstr "セーブデータが見つかりません。新しいセーブを作成しますか?"
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#: src/dusk/ui/frame/initial/uiinitialcreatesave.c
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msgid "ui.initial.create_save.yes"
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msgstr "はい"
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#: src/dusk/ui/frame/initial/uiinitialcreatesave.c
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msgid "ui.initial.create_save.no"
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msgstr "いいえ"
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#: src/dusk/rpg/item/item.json
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msgid "item.potion.name"
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msgstr "ポーション"
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#: src/dusk/rpg/item/item.json
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msgid "item.potato.name"
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msgstr "ジャガイモ"
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#: src/dusk/rpg/item/item.json
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msgid "item.apple.name"
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msgstr "リンゴ"
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