YourWishes 7357b4a5df Localize remaining hardcoded UI strings and persist language preference
Replaces the last hardcoded English strings (initial-scene modals, game
menu save status messages) with locale-loaded text, adds a shared
LOCALE_LIST so the settings dropdown and locale manager stay in sync,
and persists the chosen language into savemeta_t across all platforms.
Also fixes two message buffers that were too small for their longest
translations.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-04 21:39:24 -05:00
2026-07-02 19:20:17 -05:00
2026-07-11 11:02:09 -05:00
2026-05-07 17:38:41 -05:00
2026-07-01 21:07:24 -05:00
2026-07-09 23:25:26 -05:00
2026-06-02 11:01:54 -05:00
2026-06-25 19:56:14 -05:00

Dusk

RPG Game Project, small and able to run on a PSP.

Building

Each build target has different requirements. You can take a look at the git workflow to see how the builds are done for each target. In addition, for accessing the editor and building the game on your host system, install the following packages, depending on your system;

Fedora;

sudo dnf install git make gcc cmake python python-polib python3-pillow python3-dotenv python3-numpy python-qt5 python3-pyopengl SDL2-devel zlib-devel libzip-devel bzip2-devel openssl-devel lzma-sdk-devel xz xz-devel lua-devel

Ubuntu;

sudo apt-get install git build-essential gcc python python-polib python3-pillow python3-dotenv python3-numpy python3-pyqt5 python3-opengl

Arch Linux;

sudo pacman -S git base-devel gcc python python-polib python-pillow python-dotenv python-numpy python-pyqt5 python-opengl
S
Description
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Readme 8.4 MiB
Languages
C 85.1%
JavaScript 5.4%
CMake 3.9%
Python 3.2%
HTML 1.2%
Other 1.2%