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dusk/archive/old_display_system/display/mesh/capsule.h
T
2026-06-18 20:25:54 -05:00

53 lines
1.6 KiB
C

/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "display/mesh/mesh.h"
#include "display/color.h"
#define CAPSULE_CAP_RINGS 4
#define CAPSULE_SECTORS 16
#define CAPSULE_VERTEX_COUNT ((2 * CAPSULE_CAP_RINGS + 1) * CAPSULE_SECTORS * 6)
#define CAPSULE_PRIMITIVE_TYPE MESH_PRIMITIVE_TYPE_TRIANGLES
extern mesh_t CAPSULE_MESH_SIMPLE;
extern meshvertex_t CAPSULE_MESH_SIMPLE_VERTICES[CAPSULE_VERTEX_COUNT];
/**
* Initializes the simple unit capsule mesh centered at (0,0,0) with radius 0.5
* and a cylindrical half-height of 0.5 (total height 2.0).
*
* @return Error for initialization of the capsule mesh.
*/
errorret_t capsuleInit();
/**
* Buffers a capsule (cylinder + two hemisphere caps) into the provided vertex
* array. The capsule's long axis is Y. Total vertex count is
* (2*capRings + 1) * sectors * 6.
*
* @param vertices Vertex array to write into.
* @param center Center position of the capsule.
* @param radius Radius of the cylinder and hemisphere caps.
* @param halfHeight Half the height of the cylindrical section only (caps
* extend an additional radius above/below).
* @param capRings Number of latitude rings per hemisphere cap.
* @param sectors Number of longitude segments around the circumference.
* @param color Color applied to all vertices.
*/
void capsuleBuffer(
meshvertex_t *vertices,
const vec3 center,
const float_t radius,
const float_t halfHeight,
const int32_t capRings,
const int32_t sectors
#if MESH_ENABLE_COLOR
, const color_t color
#endif
);