475c865e3341fbcde763af1ccdb92dd1cc6d1547
uimodal.c/.h now live in ui/widget alongside the other widgets rather than ui/frame. The main menu now has a real scene (scene/mainmenu) whose init just calls the new uiMainMenuOpen(), replacing the SCENE.current-polling uiMainMenuUpdate with an explicit open call like uiGameMenuOpen/uiBackpackOpen. Also renames the ui.main_menu.* locale keys to main_menu.* and groups them under a Main Menu Scene heading in en_US.po, alongside the existing Initial Scene keys. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Dusk
RPG Game Project, small and able to run on a PSP.
Building
Each build target has different requirements. You can take a look at the git workflow to see how the builds are done for each target. In addition, for accessing the editor and building the game on your host system, install the following packages, depending on your system;
Fedora;
sudo dnf install git make gcc cmake python python-polib python3-pillow python3-dotenv python3-numpy python-qt5 python3-pyopengl SDL2-devel zlib-devel libzip-devel bzip2-devel openssl-devel lzma-sdk-devel xz xz-devel lua-devel
Ubuntu;
sudo apt-get install git build-essential gcc python python-polib python3-pillow python3-dotenv python3-numpy python3-pyqt5 python3-opengl
Arch Linux;
sudo pacman -S git base-devel gcc python python-polib python-pillow python-dotenv python-numpy python-pyqt5 python-opengl
Description
Languages
C
86.1%
JavaScript
4.6%
CMake
3.6%
Python
3.6%
HTML
1%
Other
1%