Files
dusk/assets/battle/moves.jsonc
T
YourWishesandClaude Sonnet 5 3ce892f846 Move items.jsonc under items/, add starter battle/moves.jsonc
Groups item data under assets/items/ to match the cutscenes/ folder
convention, updating itemInit()'s asset path accordingly. Also adds
assets/battle/moves.jsonc as a starting point for move data - there's
no JSON loader consuming it yet (battleability_t is still just a bare
enum), so its field shape is a placeholder rather than a contract.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
2026-09-14 12:00:46 -05:00

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JSON

{
// Keyed by move id. "ability" matches a BATTLE_ABILITY_* enum name
// (see src/dusk/rpg/battle/battleability.h) - there's no JSON loader
// consuming this file yet, so field names/shape here are a starting
// point, not a contract.
"moves": {
"fire": {
"ability": "FIRE",
"power": 12,
"mpCost": 4,
"target": "SINGLE_ENEMY"
}
}
}