Files
dusk/tools/mapcompile/entityParser.py

15 lines
453 B
Python

from constants import TILE_WIDTH_HEIGHT, ENTITY_TYPE_MAP
from helper import floatToFixed248
def parseEntity(obj, chunkData):
if 'type' in obj and obj['type'] not in ENTITY_TYPE_MAP:
return None
obj['localX'] = obj['x'] - (chunkData['topLeftTileX'] * TILE_WIDTH_HEIGHT)
obj['localY'] = obj['y'] - (chunkData['topLeftTileY'] * TILE_WIDTH_HEIGHT)
obj['dir'] = 'ENTITY_DIR_SOUTH'
obj['type'] = 'ENTITY_TYPE_NPC'
print(obj)
return obj