Files
dusk/assets/scene/initial.lua
Dominic Masters 053778a502
Some checks failed
Build Dusk / run-tests (push) Failing after 1m23s
Build Dusk / build-linux (push) Failing after 1m47s
Build Dusk / build-psp (push) Failing after 1m41s
Refactored and simplified lua stuff a lot.
2026-02-01 21:28:21 -06:00

29 lines
412 B
Lua

module('spritebatch')
-- module('time')
module('camera')
-- module('glm')
module('color')
camera = cameraCreate(CAMERA_PROJECTION_TYPE_PERSPECTIVE)
function sceneDispose()
-- print('Disposing initial scene')
end
function sceneUpdate()
end
function sceneRender()
cameraPushMatrix(camera)
spriteBatchPush(
nil,
0, 0,
1, 2,
colorBlue()
)
spriteBatchFlush()
cameraPopMatrix()
end