Delete src/dusk/rpg, src/dusk/ui, the animation/keyframe modules, the scene subfolders, the chunk asset loader and ./editor, and strip the dependent save slot, scene type, engine and test code so the main binary and tests build again. Add scene/node.c/.h skeleton and move build scripts into scripts/<platform>/. Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
6 lines
201 B
Bash
Executable File
6 lines
201 B
Bash
Executable File
#!/bin/bash
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set -e
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rm -rf build-tests
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cmake -S . -B build-tests -DDUSK_BUILD_TESTS=ON -DDUSK_TARGET_SYSTEM=linux
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cmake --build build-tests -- -j$(nproc)
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ctest --output-on-failure --test-dir build-tests |