Files
dusk/tools/tilecompile/tilecompile.py

109 lines
3.3 KiB
Python

import sys, os
import argparse
from datetime import datetime
import xml.etree.ElementTree as ET
# Check if the script is run with the correct arguments
parser = argparse.ArgumentParser(description="Generate chunk header files")
parser.add_argument('--output', required=True, help='Dir to output headers')
parser.add_argument('--input', required=True, help='Input XML file from tiled')
args = parser.parse_args()
# Ensure outdir exists
outputDir = args.output
os.makedirs(outputDir, exist_ok=True)
# Create world directory if it does not exist
worldDir = os.path.join(outputDir, "world")
os.makedirs(worldDir, exist_ok=True)
# Some vars used during printing
now = datetime.now().strftime("%Y-%m-%d %H:%M:%S")
# Read the input JSON file
inputFile = args.input
if not os.path.isfile(inputFile):
print(f"Error: Input file '{inputFile}' does not exist.")
sys.exit(1)
with open(inputFile, 'r') as f:
data = f.read()
# Parse the XML data
try:
root = ET.fromstring(data)
except ET.ParseError as e:
print(f"Error parsing XML: {e}")
sys.exit(1)
if root.tag != 'tileset':
print("Error: Input file is not a valid Tiled XML file.")
sys.exit(1)
if 'tilewidth' not in root.attrib or 'tileheight' not in root.attrib:
print("Error: Missing tilewidth or tileheight attributes in the tileset.")
sys.exit(1)
if 'tilecount' not in root.attrib or 'columns' not in root.attrib:
print("Error: Missing tilecount or columns attributes in the tileset.")
sys.exit(1)
tileWidth = int(root.get('tilewidth', 0))
tileHeight = int(root.get('tileheight', 0))
tileCount = int(root.get('tilecount', 0)) + 1 # +1 because maps are 1 indexed
columns = int(root.get('columns', 0))
tilesById = {}
for tile in root.findall('tile'):
if 'id' not in tile.attrib:
print("Error: Tile element missing 'id' attribute.")
continue
tileId = int(tile.get('id', -1)) + 1 # +1 because maps are 1 indexed
if tileId < 0 or tileId >= tileCount:
print(f"Error: Invalid tile ID {tileId} in tile element.")
continue
tilesById[tileId] = tile
# Create the header file
headerFile = os.path.join(worldDir, "tiledata.h")
with open(headerFile, 'w') as f:
f.write(f"// Generated on {now}\n")
f.write(f"#include \"world/tile.h\"\n\n")
f.write(f"#define TILE_WIDTH {tileWidth}\n")
f.write(f"#define TILE_HEIGHT {tileHeight}\n")
f.write(f"#define TILE_WIDTH_HEIGHT {tileWidth}\n")
f.write(f"#define TILE_COUNT {tileCount}\n")
f.write("static const tilemetadata_t TILE_META_DATA[TILE_COUNT] = {\n")
for tileId in range(tileCount):
tile = tilesById.get(tileId, None)
if tile is None:
f.write(f" {{ 0 }},\n")
continue
properties = tile.find('properties')
if properties is None:
f.write(f" {{ 0 }},\n")
continue
def findProp(name, expectedType=''):
for prop in properties.findall('property'):
if prop.get('name') == name:
if len(expectedType) > 0:
if 'type' in prop.attrib and prop.get('type') != expectedType:
continue
if 'propertytype' in prop.attrib and prop.get('propertytype') != expectedType:
continue
return prop.get('value', '')
return None
f.write(f" {{\n")
propSolid = findProp('solidType', 'tileSolidType')
if propSolid is not None:
f.write(f" .solidType = {propSolid},\n")
f.write(f" }},\n")
f.write("};\n\n")