Compare commits
22 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 643a8077dd | |||
| 4205899f5a | |||
| 7dd3940770 | |||
| 00d94e3015 | |||
| 7bacb3ee2b | |||
| 8e49be5ac4 | |||
| 3b94598d2c | |||
| bddc9af3b6 | |||
| 2451d73a7c | |||
| 1dd2efa182 | |||
| acea610773 | |||
| 8f2f1fd496 | |||
| 39c775872a | |||
| bdb3cbd109 | |||
| ff84ce2b04 | |||
| 225f405592 | |||
| 715ecffa18 | |||
| e51cdc8992 | |||
| 133685ea37 | |||
| 6aff98d555 | |||
| acdc524284 | |||
| 1ee5ec7b43 |
@@ -53,6 +53,22 @@ jobs:
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path: ./git-artifcats/Dusk
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if-no-files-found: error
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build-vita:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v6
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- name: Set up Docker
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uses: docker/setup-docker-action@v5
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- name: Build Vita
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run: ./scripts/build-vita-docker.sh
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- name: Upload Vita binary
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uses: actions/upload-artifact@v6
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with:
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name: dusk-vita
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path: build-vita/Dusk.vpk
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if-no-files-found: error
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build-knulli:
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runs-on: ubuntu-latest
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steps:
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@@ -1,14 +0,0 @@
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module('entity')
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module('entityposition')
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module('entitymaterial')
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module('glm')
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module('color')
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-- Position
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local posComp = entityAddComponent(ENTITY_ID, COMPONENT_TYPE_POSITION)
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entityPositionSetPosition(ENTITY_ID, posComp, vec3(1, 2, 3))
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-- Material
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local matComp = entityAddComponent(ENTITY_ID, COMPONENT_TYPE_MATERIAL)
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local material = entityMaterialGetShaderMaterial(ENTITY_ID, matComp)
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material.unlit.color = colorBlue()
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+2
-2
@@ -9,8 +9,8 @@ if PSP then
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inputBind("down", INPUT_ACTION_DOWN)
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inputBind("left", INPUT_ACTION_LEFT)
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inputBind("right", INPUT_ACTION_RIGHT)
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inputBind("circle", INPUT_ACTION_CANCEL)
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inputBind("cross", INPUT_ACTION_ACCEPT)
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inputBind("accept", INPUT_ACTION_ACCEPT)
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inputBind("cancel", INPUT_ACTION_CANCEL)
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inputBind("select", INPUT_ACTION_RAGEQUIT)
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inputBind("lstick_up", INPUT_ACTION_UP)
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inputBind("lstick_down", INPUT_ACTION_DOWN)
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@@ -2,4 +2,9 @@ include(cmake/targets/dolphin.cmake)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_GAMECUBE
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)
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)
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# Link libraries
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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# bba
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)
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@@ -1,6 +1,7 @@
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# Find link platform-specific libraries
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find_package(SDL2 REQUIRED)
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find_package(OpenGL REQUIRED)
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# find_package(CURL REQUIRED)
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# Setup endianess at compile time to optimize.
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include(TestBigEndian)
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@@ -16,12 +17,13 @@ else()
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endif()
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# Link required libraries.
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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SDL2
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pthread
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OpenGL::GL
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GL
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m
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# CURL::libcurl
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)
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# Define platform-specific macros.
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@@ -38,4 +40,6 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_INPUT_POINTER
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DUSK_INPUT_GAMEPAD
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DUSK_TIME_DYNAMIC
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DUSK_NETWORK_IPV6
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THREAD_PTHREAD=1
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)
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@@ -24,6 +24,11 @@ target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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pspvfpu
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pspvram
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psphprm
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pspnet
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pspnet_inet
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pspnet_apctl
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psphttp
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pspssl
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)
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target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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@@ -39,6 +44,7 @@ target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_OPENGL_LEGACY
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DUSK_DISPLAY_WIDTH=480
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DUSK_DISPLAY_HEIGHT=272
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THREAD_PTHREAD=1
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)
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# Postbuild, create .pbp file for PSP.
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@@ -0,0 +1,110 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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if(NOT DEFINED ENV{VITASDK})
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message(FATAL_ERROR "VITASDK environment variable is not set.")
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endif()
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include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
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set(VITA_APP_NAME "Dusk")
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set(VITA_TITLEID "DUSK00001")
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set(VITA_VERSION "01.00")
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find_package(SDL2 REQUIRED)
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# Custom flags for cglm
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set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
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set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
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find_package(cglm REQUIRED)
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# Compile lua
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include(FetchContent)
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FetchContent_Declare(
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liblua
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URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
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)
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FetchContent_MakeAvailable(liblua)
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set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
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set(LUA_C_FILES
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lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
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ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
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loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
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lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
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)
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list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
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add_library(liblua STATIC ${LUA_C_FILES})
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target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
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target_compile_definitions(liblua PRIVATE LUA_USE_C89)
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add_library(lua::lua ALIAS liblua)
|
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set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
|
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|
||||
# Link libraries
|
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target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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${SDL2_LIBRARIES}
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liblua
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cglm
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SDL2
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||||
SDL2main
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zip
|
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bz2
|
||||
z
|
||||
zstd
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||||
crypto
|
||||
lzma
|
||||
m
|
||||
pthread
|
||||
stdc++
|
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vitaGL
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mathneon
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vitashark
|
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kubridge_stub
|
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SceAppMgr_stub
|
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SceAudio_stub
|
||||
SceCtrl_stub
|
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SceCommonDialog_stub
|
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SceDisplay_stub
|
||||
SceKernelDmacMgr_stub
|
||||
SceGxm_stub
|
||||
SceShaccCg_stub
|
||||
SceSysmodule_stub
|
||||
ScePower_stub
|
||||
SceTouch_stub
|
||||
SceVshBridge_stub
|
||||
SceIofilemgr_stub
|
||||
SceShaccCgExt
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libtaihen_stub.a
|
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|
||||
|
||||
# SceKernel_stub
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SceAppUtil_stub
|
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SceHid_stub
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||||
SceRtc_stub
|
||||
)
|
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|
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target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
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${SDL2_INCLUDE_DIRS}
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)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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DUSK_SDL2
|
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DUSK_OPENGL
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DUSK_VITA
|
||||
DUSK_INPUT_GAMEPAD
|
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DUSK_PLATFORM_ENDIAN_LITTLE
|
||||
DUSK_OPENGL_LEGACY
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DUSK_DISPLAY_WIDTH=960
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||||
DUSK_DISPLAY_HEIGHT=544
|
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)
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# Post-build: create SELF from the ELF binary (UNSAFE = homebrew, no signing)
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vita_create_self(${DUSK_BINARY_TARGET_NAME}.self ${DUSK_BINARY_TARGET_NAME} UNSAFE)
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# Post-build: package SELF + assets into a .vpk installable on the Vita
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vita_create_vpk(${DUSK_BINARY_TARGET_NAME}.vpk ${VITA_TITLEID} ${DUSK_BINARY_TARGET_NAME}.self
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VERSION ${VITA_VERSION}
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NAME ${VITA_APP_NAME}
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FILE ${DUSK_ASSETS_ZIP} dusk.dsk
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)
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@@ -0,0 +1,13 @@
|
||||
FROM vitasdk/vitasdk:latest
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WORKDIR /workdir
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||||
|
||||
# Install vitaGL and its dependencies (vitashark, SceShaccCg) via vdpm
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||||
RUN which vdpm
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|
||||
# Install Python (needed for Dusk code generation tools)
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RUN apk add --no-cache \
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python3 \
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||||
py3-pip \
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||||
py3-dotenv
|
||||
|
||||
VOLUME ["/workdir"]
|
||||
Executable
+3
@@ -0,0 +1,3 @@
|
||||
#!/bin/bash
|
||||
docker build -t dusk-vita -f docker/vita/Dockerfile .
|
||||
docker run --rm -v $(pwd):/workdir dusk-vita /bin/bash -c "./scripts/build-vita.sh"
|
||||
Executable
+13
@@ -0,0 +1,13 @@
|
||||
#!/bin/bash
|
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if [ -z "$VITASDK" ]; then
|
||||
echo "VITASDK environment variable is not set. Please set it to the path of your VitaSDK installation."
|
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exit 1
|
||||
fi
|
||||
|
||||
mkdir -p build-vita
|
||||
cd build-vita
|
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cmake \
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||||
-DCMAKE_TOOLCHAIN_FILE=$VITASDK/share/vita.toolchain.cmake \
|
||||
-DDUSK_TARGET_SYSTEM=vita \
|
||||
..
|
||||
make -j$(nproc)
|
||||
+6
-1
@@ -16,7 +16,12 @@ elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
|
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add_subdirectory(dusksdl2)
|
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add_subdirectory(duskgl)
|
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|
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elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "vita")
|
||||
add_subdirectory(duskvita)
|
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add_subdirectory(dusksdl2)
|
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add_subdirectory(duskgl)
|
||||
|
||||
elseif(DUSK_TARGET_SYSTEM STREQUAL "wii" OR DUSK_TARGET_SYSTEM STREQUAL "gamecube")
|
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add_subdirectory(duskdolphin)
|
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|
||||
endif()
|
||||
@@ -72,10 +72,9 @@ add_subdirectory(locale)
|
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add_subdirectory(physics)
|
||||
add_subdirectory(scene)
|
||||
add_subdirectory(script)
|
||||
add_subdirectory(system)
|
||||
add_subdirectory(time)
|
||||
add_subdirectory(ui)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(util)
|
||||
|
||||
# if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "psp")
|
||||
# add_subdirectory(thread)
|
||||
# endif()
|
||||
add_subdirectory(thread)
|
||||
@@ -64,7 +64,7 @@ errorret_t displayInit(void) {
|
||||
|
||||
glm_perspective(
|
||||
glm_rad(45.0f),
|
||||
(float_t)SCREEN.width / (float_t)SCREEN.height,
|
||||
SCREEN.aspect,
|
||||
0.1f,
|
||||
100.0f,
|
||||
proj
|
||||
@@ -101,9 +101,6 @@ errorret_t displayUpdate(void) {
|
||||
|
||||
errorChain(sceneRender());
|
||||
|
||||
// Render UI
|
||||
// uiRender();
|
||||
|
||||
// Finish up
|
||||
screenUnbind();
|
||||
screenRender();
|
||||
|
||||
@@ -40,6 +40,17 @@ uint32_t frameBufferGetHeight(const framebuffer_t *framebuffer) {
|
||||
return frameBufferPlatformGetHeight(framebuffer);
|
||||
}
|
||||
|
||||
float_t frameBufferGetAspect(const framebuffer_t *framebuffer) {
|
||||
#ifdef frameBufferPlatformGetAspect
|
||||
return frameBufferPlatformGetAspect(framebuffer);
|
||||
#endif
|
||||
|
||||
uint32_t width = frameBufferGetWidth(framebuffer);
|
||||
uint32_t height = frameBufferGetHeight(framebuffer);
|
||||
if(height == 0) return 1.0f; // Avoid divide by zero, just return 1:1 aspect.
|
||||
return (float_t)width / (float_t)height;
|
||||
}
|
||||
|
||||
void frameBufferClear(const uint8_t flags, const color_t color) {
|
||||
frameBufferPlatformClear(flags, color);
|
||||
}
|
||||
|
||||
@@ -58,6 +58,16 @@ uint32_t frameBufferGetWidth(const framebuffer_t *framebuffer);
|
||||
*/
|
||||
uint32_t frameBufferGetHeight(const framebuffer_t *framebuffer);
|
||||
|
||||
/**
|
||||
* Returns the aspect ratio of the framebuffer. This is ALMOST always just
|
||||
* the width / height, however some platforms may choose to override this if
|
||||
* they have stretched styled back buffers, e.g. 640x480 stretched.
|
||||
*
|
||||
* @param framebuffer The framebuffer to get the aspect ratio of.
|
||||
* @return The aspect ratio of the framebuffer.
|
||||
*/
|
||||
float_t frameBufferGetAspect(const framebuffer_t *framebuffer);
|
||||
|
||||
/**
|
||||
* Binds the framebuffer for rendering, or the backbuffer if the framebuffer
|
||||
* provided is NULL.
|
||||
|
||||
@@ -52,7 +52,7 @@ errorret_t screenBind() {
|
||||
// Screen mode backbuffer uses the full display size
|
||||
SCREEN.width = frameBufferGetWidth(FRAMEBUFFER_BOUND);
|
||||
SCREEN.height = frameBufferGetHeight(FRAMEBUFFER_BOUND);
|
||||
SCREEN.aspect = (float_t)SCREEN.width / (float_t)SCREEN.height;
|
||||
SCREEN.aspect = frameBufferGetAspect(FRAMEBUFFER_BOUND);
|
||||
|
||||
// No needd for a framebuffer.
|
||||
#ifdef DUSK_DISPLAY_SIZE_DYNAMIC
|
||||
@@ -100,8 +100,7 @@ errorret_t screenBind() {
|
||||
int32_t fbWidth, fbHeight;
|
||||
fbWidth = frameBufferGetWidth(FRAMEBUFFER_BOUND);
|
||||
fbHeight = frameBufferGetHeight(FRAMEBUFFER_BOUND);
|
||||
|
||||
float_t currentAspect = (float_t)fbWidth / (float_t)fbHeight;
|
||||
float_t currentAspect = frameBufferGetAspect(FRAMEBUFFER_BOUND);
|
||||
if(currentAspect == SCREEN.aspectRatio.ratio) {
|
||||
// No need to use framebuffer.
|
||||
SCREEN.width = fbWidth;
|
||||
@@ -129,13 +128,14 @@ errorret_t screenBind() {
|
||||
if(SCREEN.framebufferReady) {
|
||||
// Is current framebuffer the correct size?
|
||||
int32_t curFbWidth, curFbHeight;
|
||||
float_t curFbAspect = frameBufferGetAspect(&SCREEN.framebuffer);
|
||||
curFbWidth = frameBufferGetWidth(&SCREEN.framebuffer);
|
||||
curFbHeight = frameBufferGetHeight(&SCREEN.framebuffer);
|
||||
if(curFbWidth == newFbWidth && curFbHeight == newFbHeight) {
|
||||
// Correct size, nothing to do.
|
||||
SCREEN.width = newFbWidth;
|
||||
SCREEN.height = newFbHeight;
|
||||
SCREEN.aspect = (float_t)SCREEN.width / (float_t)SCREEN.height;
|
||||
SCREEN.aspect = curFbAspect;
|
||||
errorChain(frameBufferBind(&SCREEN.framebuffer));
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -70,9 +70,7 @@ errorret_t textDraw(
|
||||
const float_t x,
|
||||
const float_t y,
|
||||
const char_t *text,
|
||||
#if MESH_ENABLE_COLOR
|
||||
const color_t color,
|
||||
#endif
|
||||
const color_t color,
|
||||
const tileset_t *tileset,
|
||||
texture_t *texture
|
||||
) {
|
||||
@@ -83,6 +81,11 @@ errorret_t textDraw(
|
||||
|
||||
errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_TEXTURE, texture));
|
||||
|
||||
#if MESH_ENABLE_COLOR
|
||||
#else
|
||||
errorChain(shaderSetColor(&SHADER_UNLIT, SHADER_UNLIT_COLOR, color));
|
||||
#endif
|
||||
|
||||
// errorChain(spriteBatchPush(
|
||||
// // texture,
|
||||
// posX, posY,
|
||||
|
||||
@@ -66,9 +66,7 @@ errorret_t textDraw(
|
||||
const float_t x,
|
||||
const float_t y,
|
||||
const char_t *text,
|
||||
#if MESH_ENABLE_COLOR
|
||||
const color_t color,
|
||||
#endif
|
||||
const color_t color,
|
||||
const tileset_t *tileset,
|
||||
texture_t *texture
|
||||
);
|
||||
|
||||
+134
-18
@@ -20,14 +20,104 @@
|
||||
#include "entity/component/physics/entityphysics.h"
|
||||
#include "game/game.h"
|
||||
#include "physics/physicsmanager.h"
|
||||
#include "network/network.h"
|
||||
#include "network/networkinfo.h"
|
||||
#include "network/networksocketclient.h"
|
||||
#include "system/system.h"
|
||||
|
||||
#include "display/mesh/cube.h"
|
||||
#include "display/mesh/plane.h"
|
||||
|
||||
engine_t ENGINE;
|
||||
entityid_t phBoxEnt;
|
||||
componentid_t phBoxPhys;
|
||||
networksocketclient_t sockClient;
|
||||
|
||||
float_t onlineSwapTime = FLT_MAX;
|
||||
|
||||
void goOnline();
|
||||
void goOffline();
|
||||
|
||||
void onSocketConnected(void *user) {
|
||||
sceneLog("Socket connected.\n");
|
||||
}
|
||||
|
||||
void onSocketError(errorret_t error, void *user) {
|
||||
sceneLog("Socket error: %s\n", error.state->message);
|
||||
errorCatch(errorPrint(error));
|
||||
}
|
||||
|
||||
void onSocketDisconnected(void *user) {
|
||||
sceneLog("Socket disconnected.\n");
|
||||
}
|
||||
|
||||
void onNetworkConnected(void *user) {
|
||||
onlineSwapTime = TIME.time + 1.5f;
|
||||
|
||||
networkinfo_t info = networkGetInfo();
|
||||
if(info.type == NETWORK_TYPE_IPV4) {
|
||||
sceneLog(
|
||||
"Connected to network with IPv4 address: " NETWORK_INFO_FORMAT_IPV4 "\n",
|
||||
info.ipv4.ip[0], info.ipv4.ip[1], info.ipv4.ip[2], info.ipv4.ip[3]
|
||||
);
|
||||
#ifdef DUSK_NETWORK_IPV6
|
||||
} else if(info.type == NETWORK_TYPE_IPV6) {
|
||||
sceneLog(
|
||||
"Connected to network with IPv6 address: " NETWORK_INFO_FORMAT_IPV6 "\n",
|
||||
info.ipv6.ip[0], info.ipv6.ip[1], info.ipv6.ip[2], info.ipv6.ip[3],
|
||||
info.ipv6.ip[4], info.ipv6.ip[5], info.ipv6.ip[6], info.ipv6.ip[7],
|
||||
info.ipv6.ip[8], info.ipv6.ip[9], info.ipv6.ip[10], info.ipv6.ip[11],
|
||||
info.ipv6.ip[12], info.ipv6.ip[13], info.ipv6.ip[14], info.ipv6.ip[15]
|
||||
);
|
||||
#endif
|
||||
}
|
||||
|
||||
sceneLog("Network connected, opening socket: %.2f1.\n", onlineSwapTime);
|
||||
networkSocketClientInit(
|
||||
&sockClient,
|
||||
"google.com",
|
||||
443,
|
||||
NULL,
|
||||
onSocketConnected,
|
||||
onSocketError,
|
||||
onSocketDisconnected
|
||||
);
|
||||
onlineSwapTime = FLT_MAX;
|
||||
|
||||
// sceneLog("Network connected, I will disconnect at: %.2f1.\n", onlineSwapTime);
|
||||
}
|
||||
|
||||
void onNetworkFailed(errorret_t error, void *user) {
|
||||
onlineSwapTime = TIME.time + 3.0f;
|
||||
sceneLog("Failed to connect to network, will try again at %.2f1.\n", onlineSwapTime);
|
||||
}
|
||||
|
||||
void onNetworkDisconnected(errorret_t error, void *user) {
|
||||
onlineSwapTime = TIME.time + 3.0f;
|
||||
sceneLog("Network disconnected, will go online at %.2f1.\n", onlineSwapTime);
|
||||
errorCatch(errorPrint(error));
|
||||
}
|
||||
|
||||
void onNetworkDisconnectFinished(void *user) {
|
||||
onlineSwapTime = TIME.time + 3.0f;
|
||||
sceneLog("Finished disconnecting from network, will go online at %.2f1.\n", onlineSwapTime);
|
||||
}
|
||||
|
||||
void goOnline() {
|
||||
sceneLog("Going online...\n");
|
||||
networkRequestConnection(
|
||||
onNetworkConnected,
|
||||
onNetworkFailed,
|
||||
onNetworkDisconnected,
|
||||
NULL
|
||||
);
|
||||
}
|
||||
|
||||
void goOffline() {
|
||||
sceneLog("Going offline...\n");
|
||||
networkRequestDisconnection(onNetworkDisconnectFinished, NULL);
|
||||
}
|
||||
|
||||
/* Kept module-level only because engineUpdate needs them for the reset. */
|
||||
static entityid_t phBoxEnt;
|
||||
static componentid_t phBoxPhys;
|
||||
|
||||
errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
memoryZero(&ENGINE, sizeof(engine_t));
|
||||
@@ -36,6 +126,7 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
ENGINE.argv = argv;
|
||||
|
||||
// Init systems. Order is important.
|
||||
errorChain(systemInit());
|
||||
timeInit();
|
||||
errorChain(inputInit());
|
||||
errorChain(assetInit());
|
||||
@@ -46,9 +137,13 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
errorChain(sceneInit());
|
||||
entityManagerInit();
|
||||
physicsManagerInit();
|
||||
// errorChain(networkInit());
|
||||
errorChain(gameInit());
|
||||
|
||||
/* ---- Camera ---- */
|
||||
onlineSwapTime = TIME.time + 1.0f;
|
||||
sceneLog("Init done, going to queue online at %.2f1.\n", onlineSwapTime);
|
||||
|
||||
// Camera
|
||||
entityid_t cam = entityManagerAdd();
|
||||
componentid_t camPos = entityAddComponent(cam, COMPONENT_TYPE_POSITION);
|
||||
float_t distance = 6.0f;
|
||||
@@ -59,13 +154,13 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
(vec3){ distance, distance, distance }
|
||||
);
|
||||
componentid_t camCam = entityAddComponent(cam, COMPONENT_TYPE_CAMERA);
|
||||
entityCameraSetZFar(cam, camCam, distance * 6.0f);
|
||||
entityCameraSetZFar(cam, camCam, 100.0f);
|
||||
|
||||
/* ---- Static floor (visual + physics) ---- */
|
||||
entityid_t floorEnt = entityManagerAdd();
|
||||
componentid_t floorPos = entityAddComponent(floorEnt, COMPONENT_TYPE_POSITION);
|
||||
// Floor
|
||||
entityid_t floorEnt = entityManagerAdd();
|
||||
componentid_t floorPos = entityAddComponent(floorEnt, COMPONENT_TYPE_POSITION);
|
||||
componentid_t floorMesh = entityAddComponent(floorEnt, COMPONENT_TYPE_MESH);
|
||||
componentid_t floorMat = entityAddComponent(floorEnt, COMPONENT_TYPE_MATERIAL);
|
||||
componentid_t floorMat = entityAddComponent(floorEnt, COMPONENT_TYPE_MATERIAL);
|
||||
componentid_t floorPhys = entityAddComponent(floorEnt, COMPONENT_TYPE_PHYSICS);
|
||||
|
||||
entityPositionSetPosition(floorEnt, floorPos, (vec3){ -5.0f, 0.0f, -5.0f });
|
||||
@@ -74,22 +169,24 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
entityMaterialGetShaderMaterial(floorEnt, floorMat)->unlit.color = COLOR_GREEN;
|
||||
|
||||
entityphysics_t *floorPhysData = entityPhysicsGet(floorEnt, floorPhys);
|
||||
floorPhysData->type = PHYSICS_BODY_STATIC;
|
||||
floorPhysData->shape.type = PHYSICS_SHAPE_PLANE;
|
||||
floorPhysData->type = PHYSICS_BODY_STATIC;
|
||||
floorPhysData->shape.type = PHYSICS_SHAPE_PLANE;
|
||||
floorPhysData->shape.data.plane.normal[0] = 0.0f;
|
||||
floorPhysData->shape.data.plane.normal[1] = 1.0f;
|
||||
floorPhysData->shape.data.plane.normal[2] = 0.0f;
|
||||
floorPhysData->shape.data.plane.distance = 0.0f;
|
||||
floorPhysData->shape.data.plane.distance = 0.0f;
|
||||
|
||||
// Test Box
|
||||
// Box
|
||||
phBoxEnt = entityManagerAdd();
|
||||
componentid_t boxPos = entityAddComponent(phBoxEnt, COMPONENT_TYPE_POSITION);
|
||||
componentid_t boxMesh = entityAddComponent(phBoxEnt, COMPONENT_TYPE_MESH);
|
||||
// componentid_t boxMat = entityAddComponent(phBoxEnt, COMPONENT_TYPE_MATERIAL);
|
||||
entityMeshSetMesh(phBoxEnt, boxMesh, &CUBE_MESH_SIMPLE);
|
||||
// entityMaterialGetShaderMaterial(phBoxEnt, boxMat)->unlit.color = COLOR_RED;
|
||||
componentid_t boxScript = entityAddComponent(phBoxEnt, COMPONENT_TYPE_SCRIPT);
|
||||
errorChain(entityScriptExecAsset(phBoxEnt, boxScript, "entity/test.lua"));
|
||||
componentid_t boxMat = entityAddComponent(phBoxEnt, COMPONENT_TYPE_MATERIAL);
|
||||
phBoxPhys = entityAddComponent(phBoxEnt, COMPONENT_TYPE_PHYSICS);
|
||||
|
||||
entityMeshSetMesh(phBoxEnt, boxMesh, &CUBE_MESH_SIMPLE);
|
||||
entityMaterialGetShaderMaterial(phBoxEnt, boxMat)->unlit.color = COLOR_RED;
|
||||
entityPositionSetPosition(phBoxEnt, boxPos, (vec3){ 0.0f, 4.0f, 0.0f });
|
||||
|
||||
/* Run the init script. */
|
||||
scriptcontext_t ctx;
|
||||
errorChain(scriptContextInit(&ctx));
|
||||
@@ -100,12 +197,21 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
|
||||
}
|
||||
|
||||
errorret_t engineUpdate(void) {
|
||||
// errorChain(networkUpdate());
|
||||
|
||||
timeUpdate();
|
||||
inputUpdate();
|
||||
|
||||
uiUpdate();
|
||||
errorChain(sceneUpdate());
|
||||
|
||||
/* Reset the box to its start position on demand. */
|
||||
if(inputIsDown(INPUT_ACTION_ACCEPT)) {
|
||||
componentid_t posComp = entityGetComponent(phBoxEnt, COMPONENT_TYPE_POSITION);
|
||||
entityPositionSetPosition(phBoxEnt, posComp, (vec3){ 0.0f, 4.0f, 0.0f });
|
||||
entityPhysicsSetVelocity(phBoxEnt, phBoxPhys, (vec3){ 0.0f, 0.0f, 0.0f });
|
||||
}
|
||||
|
||||
/* Step physics: positions are updated directly on POSITION components. */
|
||||
physicsManagerUpdate();
|
||||
|
||||
@@ -114,6 +220,15 @@ errorret_t engineUpdate(void) {
|
||||
|
||||
if(inputPressed(INPUT_ACTION_RAGEQUIT)) ENGINE.running = false;
|
||||
|
||||
if(TIME.time >= onlineSwapTime) {
|
||||
onlineSwapTime = FLT_MAX;
|
||||
if(NETWORK.state == NETWORK_STATE_CONNECTED) {
|
||||
goOffline();
|
||||
} else {
|
||||
goOnline();
|
||||
}
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -122,6 +237,7 @@ void engineExit(void) {
|
||||
}
|
||||
|
||||
errorret_t engineDispose(void) {
|
||||
// errorChain(networkDispose());
|
||||
sceneDispose();
|
||||
errorChain(gameDispose());
|
||||
entityManagerDispose();
|
||||
|
||||
@@ -4,5 +4,4 @@
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
add_subdirectory(display)
|
||||
add_subdirectory(physics)
|
||||
add_subdirectory(script)
|
||||
add_subdirectory(physics)
|
||||
@@ -55,65 +55,6 @@ void entityCameraSetZFar(
|
||||
cam->farClip = zFar;
|
||||
}
|
||||
|
||||
entitycameraprojectiontype_t entityCameraGetProjType(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp
|
||||
) {
|
||||
entitycamera_t *cam = (entitycamera_t *)componentGetData(
|
||||
ent, comp, COMPONENT_TYPE_CAMERA
|
||||
);
|
||||
return cam->projType;
|
||||
}
|
||||
|
||||
void entityCameraSetProjType(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const entitycameraprojectiontype_t type
|
||||
) {
|
||||
entitycamera_t *cam = (entitycamera_t *)componentGetData(
|
||||
ent, comp, COMPONENT_TYPE_CAMERA
|
||||
);
|
||||
cam->projType = type;
|
||||
}
|
||||
|
||||
float_t entityCameraGetFov(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp
|
||||
) {
|
||||
entitycamera_t *cam = (entitycamera_t *)componentGetData(
|
||||
ent, comp, COMPONENT_TYPE_CAMERA
|
||||
);
|
||||
return cam->perspective.fov;
|
||||
}
|
||||
|
||||
void entityCameraSetFov(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const float_t fov
|
||||
) {
|
||||
entitycamera_t *cam = (entitycamera_t *)componentGetData(
|
||||
ent, comp, COMPONENT_TYPE_CAMERA
|
||||
);
|
||||
cam->perspective.fov = fov;
|
||||
}
|
||||
|
||||
void entityCameraSetOrthographic(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const float_t left,
|
||||
const float_t right,
|
||||
const float_t top,
|
||||
const float_t bottom
|
||||
) {
|
||||
entitycamera_t *cam = (entitycamera_t *)componentGetData(
|
||||
ent, comp, COMPONENT_TYPE_CAMERA
|
||||
);
|
||||
cam->orthographic.left = left;
|
||||
cam->orthographic.right = right;
|
||||
cam->orthographic.top = top;
|
||||
cam->orthographic.bottom = bottom;
|
||||
}
|
||||
|
||||
void entityCameraGetProjection(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
|
||||
@@ -96,73 +96,4 @@ void entityCameraSetZFar(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const float_t zFar
|
||||
);
|
||||
|
||||
/**
|
||||
* Gets the projection type of a camera.
|
||||
*
|
||||
* @param ent The entity ID.
|
||||
* @param comp The component ID.
|
||||
* @return The projection type.
|
||||
*/
|
||||
entitycameraprojectiontype_t entityCameraGetProjType(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp
|
||||
);
|
||||
|
||||
/**
|
||||
* Sets the projection type of a camera.
|
||||
*
|
||||
* @param ent The entity ID.
|
||||
* @param comp The component ID.
|
||||
* @param type The projection type.
|
||||
*/
|
||||
void entityCameraSetProjType(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const entitycameraprojectiontype_t type
|
||||
);
|
||||
|
||||
/**
|
||||
* Gets the field of view (in radians) of a perspective camera.
|
||||
*
|
||||
* @param ent The entity ID.
|
||||
* @param comp The component ID.
|
||||
* @return The field of view in radians.
|
||||
*/
|
||||
float_t entityCameraGetFov(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp
|
||||
);
|
||||
|
||||
/**
|
||||
* Sets the field of view (in radians) of a perspective camera.
|
||||
*
|
||||
* @param ent The entity ID.
|
||||
* @param comp The component ID.
|
||||
* @param fov The field of view in radians.
|
||||
*/
|
||||
void entityCameraSetFov(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const float_t fov
|
||||
);
|
||||
|
||||
/**
|
||||
* Sets the orthographic projection bounds of a camera.
|
||||
*
|
||||
* @param ent The entity ID.
|
||||
* @param comp The component ID.
|
||||
* @param left Left bound.
|
||||
* @param right Right bound.
|
||||
* @param top Top bound.
|
||||
* @param bottom Bottom bound.
|
||||
*/
|
||||
void entityCameraSetOrthographic(
|
||||
const entityid_t ent,
|
||||
const componentid_t comp,
|
||||
const float_t left,
|
||||
const float_t right,
|
||||
const float_t top,
|
||||
const float_t bottom
|
||||
);
|
||||
@@ -100,44 +100,6 @@ bool_t entityPhysicsIsOnGround(
|
||||
return phys->onGround;
|
||||
}
|
||||
|
||||
physicsbodytype_t entityPhysicsGetBodyType(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
) {
|
||||
entityphysics_t *phys = entityPhysicsGet(entityId, componentId);
|
||||
assertNotNull(phys, "Failed to get physics component data");
|
||||
return phys->type;
|
||||
}
|
||||
|
||||
void entityPhysicsSetBodyType(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const physicsbodytype_t type
|
||||
) {
|
||||
entityphysics_t *phys = entityPhysicsGet(entityId, componentId);
|
||||
assertNotNull(phys, "Failed to get physics component data");
|
||||
phys->type = type;
|
||||
}
|
||||
|
||||
float_t entityPhysicsGetGravityScale(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
) {
|
||||
entityphysics_t *phys = entityPhysicsGet(entityId, componentId);
|
||||
assertNotNull(phys, "Failed to get physics component data");
|
||||
return phys->gravityScale;
|
||||
}
|
||||
|
||||
void entityPhysicsSetGravityScale(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const float_t scale
|
||||
) {
|
||||
entityphysics_t *phys = entityPhysicsGet(entityId, componentId);
|
||||
assertNotNull(phys, "Failed to get physics component data");
|
||||
phys->gravityScale = scale;
|
||||
}
|
||||
|
||||
void entityPhysicsDispose(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
|
||||
@@ -122,56 +122,6 @@ bool_t entityPhysicsIsOnGround(
|
||||
const componentid_t componentId
|
||||
);
|
||||
|
||||
/**
|
||||
* Gets the body type of the entity's physics body.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @return The body type (static, dynamic, kinematic).
|
||||
*/
|
||||
physicsbodytype_t entityPhysicsGetBodyType(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
);
|
||||
|
||||
/**
|
||||
* Sets the body type of the entity's physics body.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @param type The new body type.
|
||||
*/
|
||||
void entityPhysicsSetBodyType(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const physicsbodytype_t type
|
||||
);
|
||||
|
||||
/**
|
||||
* Gets the gravity scale of the entity's physics body.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @return The gravity scale factor.
|
||||
*/
|
||||
float_t entityPhysicsGetGravityScale(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
);
|
||||
|
||||
/**
|
||||
* Sets the gravity scale of the entity's physics body.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @param scale The new gravity scale factor.
|
||||
*/
|
||||
void entityPhysicsSetGravityScale(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const float_t scale
|
||||
);
|
||||
|
||||
/**
|
||||
* Releases the body slot back to PHYSICS_WORLD. Called automatically when
|
||||
* the component is disposed via the component system.
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "entityscript.h"
|
||||
#include "entity/component.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void entityScriptInit(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
) {
|
||||
entityscript_t *script = (entityscript_t*)componentGetData(
|
||||
entityId, componentId, COMPONENT_TYPE_SCRIPT
|
||||
);
|
||||
scriptContextInit(&script->scriptContext);
|
||||
|
||||
// Define script globals.
|
||||
char_t strScript[64];
|
||||
snprintf(strScript, sizeof(strScript), "ENTITY_ID = %d\n", entityId);
|
||||
errorret_t ret = scriptContextExec(&script->scriptContext, strScript);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
assertUnreachable("Failed to set up script globals");
|
||||
}
|
||||
}
|
||||
|
||||
errorret_t entityScriptExec(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const char_t *script
|
||||
) {
|
||||
entityscript_t *entityScript = (entityscript_t*)componentGetData(
|
||||
entityId, componentId, COMPONENT_TYPE_SCRIPT
|
||||
);
|
||||
return scriptContextExec(&entityScript->scriptContext, script);
|
||||
}
|
||||
|
||||
errorret_t entityScriptExecAsset(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const char_t *assetName
|
||||
) {
|
||||
entityscript_t *entityScript = (entityscript_t*)componentGetData(
|
||||
entityId, componentId, COMPONENT_TYPE_SCRIPT
|
||||
);
|
||||
return scriptContextExecFile(&entityScript->scriptContext, assetName);
|
||||
}
|
||||
|
||||
void entityScriptDispose(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
) {
|
||||
entityscript_t *script = (entityscript_t*)componentGetData(
|
||||
entityId, componentId, COMPONENT_TYPE_SCRIPT
|
||||
);
|
||||
scriptContextDispose(&script->scriptContext);
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "entity/entitybase.h"
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
typedef struct {
|
||||
scriptcontext_t scriptContext;
|
||||
} entityscript_t;
|
||||
|
||||
/**
|
||||
* Initializes the script entity component.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
*/
|
||||
void entityScriptInit(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
);
|
||||
|
||||
/**
|
||||
* Executes a script on the entity's script component.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @param script The script to execute.
|
||||
* @return The error return value.
|
||||
*/
|
||||
errorret_t entityScriptExec(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const char_t *script
|
||||
);
|
||||
|
||||
/**
|
||||
* Executes a script from an asset on the entity's script component.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
* @param assetName The name of the script asset to execute.
|
||||
* @return The error return value.
|
||||
*/
|
||||
errorret_t entityScriptExecAsset(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId,
|
||||
const char_t *assetName
|
||||
);
|
||||
|
||||
/**
|
||||
* Disposes of the script entity component.
|
||||
*
|
||||
* @param entityId The entity ID.
|
||||
* @param componentId The component ID.
|
||||
*/
|
||||
void entityScriptDispose(
|
||||
const entityid_t entityId,
|
||||
const componentid_t componentId
|
||||
);
|
||||
@@ -10,11 +10,9 @@
|
||||
#include "entity/component/display/entitymesh.h"
|
||||
#include "entity/component/display/entitymaterial.h"
|
||||
#include "entity/component/physics/entityphysics.h"
|
||||
#include "entity/component/script/entityscript.h"
|
||||
|
||||
X(POSITION, entityposition_t, position, entityPositionInit, NULL)
|
||||
X(CAMERA, entitycamera_t, camera, entityCameraInit, NULL)
|
||||
X(MESH, entitymesh_t, mesh, entityMeshInit, NULL)
|
||||
X(MATERIAL, entitymaterial_t, material, entityMaterialInit, NULL)
|
||||
X(PHYSICS, entityphysics_t, physics, entityPhysicsInit, entityPhysicsDispose)
|
||||
X(SCRIPT, entityscript_t, script, entityScriptInit, entityScriptDispose)
|
||||
X(PHYSICS, entityphysics_t, physics, entityPhysicsInit, entityPhysicsDispose)
|
||||
@@ -8,8 +8,8 @@
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
#define ENTITY_COUNT_MAX 64
|
||||
#define ENTITY_COMPONENT_COUNT_MAX 16
|
||||
#define ENTITY_COUNT_MAX 6
|
||||
#define ENTITY_COMPONENT_COUNT_MAX 6
|
||||
|
||||
typedef uint8_t entityid_t;
|
||||
typedef uint8_t componentid_t;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "entitymanager.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "scene/scene.h"
|
||||
|
||||
entitymanager_t ENTITY_MANAGER;
|
||||
|
||||
@@ -18,8 +19,8 @@ void entityManagerInit(void) {
|
||||
sizeof(entityid_t) * COMPONENT_TYPE_COUNT * ENTITY_COUNT_MAX
|
||||
);
|
||||
|
||||
printf(
|
||||
"Entity Manager size is currently: %zu bytes (%.2f KB)\n",
|
||||
sceneLog(
|
||||
"Entity Manager size: %zu bytes (%.2f KB)\n",
|
||||
sizeof(entitymanager_t),
|
||||
sizeof(entitymanager_t) / 1024.0f
|
||||
);
|
||||
|
||||
@@ -0,0 +1,11 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
network.c
|
||||
networkinfo.c
|
||||
networksocketclient.c
|
||||
)
|
||||
@@ -0,0 +1,116 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "network.h"
|
||||
#include "util/memory.h"
|
||||
#include "assert/assert.h"
|
||||
#include "log/log.h"
|
||||
|
||||
network_t NETWORK;
|
||||
|
||||
errorret_t networkInit() {
|
||||
memoryZero(&NETWORK, sizeof(network_t));
|
||||
|
||||
NETWORK.errorState.code = ERROR_OK;
|
||||
NETWORK.onDisconnect = NULL;
|
||||
|
||||
return networkPlatformInit();
|
||||
}
|
||||
|
||||
errorret_t networkUpdate() {
|
||||
errorChain(networkPlatformUpdate());
|
||||
|
||||
if(NETWORK.state == NETWORK_STATE_CONNECTED && !networkIsConnected()) {
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
|
||||
if(NETWORK.onDisconnect) {
|
||||
errorret_t ret;
|
||||
if(NETWORK.errorState.code == ERROR_OK) {
|
||||
ret = errorThrowImpl(
|
||||
&NETWORK.errorState,
|
||||
ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Network connection lost"
|
||||
);
|
||||
} else {
|
||||
ret.code = NETWORK.errorState.code;
|
||||
ret.state = &NETWORK.errorState;
|
||||
}
|
||||
NETWORK.onDisconnect(ret, NETWORK.disconnectUser);
|
||||
}
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
bool_t networkIsConnected() {
|
||||
return networkPlatformIsConnected();
|
||||
}
|
||||
|
||||
void networkRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
) {
|
||||
assertNotNull(onConnected, "onConnected callback must not be null");
|
||||
assertNotNull(onFailed, "onFailed callback must not be null");
|
||||
assertNotNull(onDisconnect, "onDisconnect callback must not be null");
|
||||
|
||||
NETWORK.state = NETWORK_STATE_CONNECTING;
|
||||
NETWORK.onDisconnect = onDisconnect;
|
||||
NETWORK.disconnectUser = user;
|
||||
|
||||
#ifndef networkPlatformRequestConnection
|
||||
// This is a platform cannot be requested to go online, this would basically
|
||||
// be for platforms like Linux or Windows where the OS is responsible for
|
||||
// maintaining the network connection.
|
||||
|
||||
if(networkIsConnected()) {
|
||||
NETWORK.state = NETWORK_STATE_CONNECTED;
|
||||
onConnected(user);
|
||||
} else {
|
||||
errorret_t ret = errorThrowImpl(
|
||||
&NETWORK.errorState,
|
||||
ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"No network connection available"
|
||||
);
|
||||
onFailed(ret, user);
|
||||
}
|
||||
#else
|
||||
networkPlatformRequestConnection(onConnected, onFailed, onDisconnect, user);
|
||||
#endif
|
||||
}
|
||||
|
||||
void networkRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
) {
|
||||
assertNotNull(onComplete, "onComplete callback must not be null");
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTING;
|
||||
|
||||
#ifndef networkPlatformRequestDisconnection
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
onComplete(user);
|
||||
#else
|
||||
networkPlatformRequestDisconnection(onComplete, user);
|
||||
#endif
|
||||
}
|
||||
|
||||
void networkDisconnectedDuringDispose(void *u) {
|
||||
logDebug("Network disconnected during dispose\n");
|
||||
}
|
||||
|
||||
errorret_t networkDispose() {
|
||||
if(NETWORK.state == NETWORK_STATE_CONNECTED) {
|
||||
networkRequestDisconnection(networkDisconnectedDuringDispose, NULL);
|
||||
}
|
||||
|
||||
errorChain(networkPlatformDispose());
|
||||
errorOk();
|
||||
}
|
||||
@@ -0,0 +1,126 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "network/networkplatform.h"
|
||||
#ifndef networkPlatformInit
|
||||
#error "networkPlatformInit must be defined"
|
||||
#endif
|
||||
#ifndef networkPlatformUpdate
|
||||
#error "networkPlatformUpdate must be defined"
|
||||
#endif
|
||||
#ifndef networkPlatformDispose
|
||||
#error "networkPlatformDispose must be defined"
|
||||
#endif
|
||||
#ifndef networkPlatformIsConnected
|
||||
#error "networkPlatformIsConnected must be defined"
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
NETWORK_STATE_DISCONNECTED,
|
||||
NETWORK_STATE_CONNECTING,
|
||||
NETWORK_STATE_CONNECTED,
|
||||
NETWORK_STATE_DISCONNECTING,
|
||||
} networkstate_t;
|
||||
|
||||
typedef struct {
|
||||
networkplatform_t platform;
|
||||
errorstate_t errorState;
|
||||
networkstate_t state;
|
||||
|
||||
void (*onDisconnect)(errorret_t error, void *user);
|
||||
void *disconnectUser;
|
||||
} network_t;
|
||||
|
||||
extern network_t NETWORK;
|
||||
|
||||
/**
|
||||
* Initializes the network system. This will NOT connect to the network.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t networkInit();
|
||||
|
||||
/**
|
||||
* Updates the network manager, dispatching any completed async request
|
||||
* callbacks on the main thread.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t networkUpdate();
|
||||
|
||||
/**
|
||||
* Disposes of the network manager. This will NOT disconnect from the network.
|
||||
*
|
||||
* @return An error code indicating success or failure.
|
||||
*/
|
||||
errorret_t networkDispose();
|
||||
|
||||
/**
|
||||
* Returns true if the system is connected to AN network, this doesn't mean that
|
||||
* requests will succeed, doesn't mean there's internet, just that we could
|
||||
* possibly make network requests. If this is false, this usually means
|
||||
* something like;
|
||||
* - A network cable is not connnected
|
||||
* - No Wi-Fi Connection has been established
|
||||
* - No IP Address has been assigned
|
||||
*
|
||||
* That kinda stuff.
|
||||
*
|
||||
* In future I will probably have REASONS for why it's not connected, for
|
||||
* example;
|
||||
* - On PSP you need to "request" network access
|
||||
* - On GameCube, network settings need to be defined, including DHCP, etc.
|
||||
* - On Windows, this may require additional permissions
|
||||
*
|
||||
* @return True if some network connection is detected.
|
||||
*/
|
||||
bool_t networkIsConnected();
|
||||
|
||||
/**
|
||||
* See networkIsConnected for a bit more info, but this is for some
|
||||
* platforms (mainly PSP) to request the system to start doing networking.
|
||||
*
|
||||
* You should only call this once and assume that it is "pending" until either
|
||||
* onComplete or onFailed is invoked. If you call this twice it is undefined
|
||||
* behavior.
|
||||
*
|
||||
* onDisconnect must be provided, and is called whenever the network is lost
|
||||
* after a successful connection. This will NOT be called if disconnect is
|
||||
* manually triggered, but WILL if an error occurs, or a network stack bug, etc.
|
||||
*
|
||||
* @param onConnected Callback to invoke when the network is connected.
|
||||
* @param onFailed Callback to invoke if the network connection fails.
|
||||
* @param onDisconnect Called after a successful connection, when disconnected.
|
||||
* @param user User data to pass to the callbacks.
|
||||
*/
|
||||
void networkRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
);
|
||||
|
||||
/**
|
||||
* Requests the system to disconnect from the network. This is basically just
|
||||
* for PSP, but I guess it could be used on other platforms in future if they
|
||||
* have some kind of "network connection mode" that needs to be exited.
|
||||
*
|
||||
* You should only call this once and assume that it is "pending" until
|
||||
* onComplete is invoked. If you call this twice it is undefined behavior.
|
||||
*
|
||||
* If it fails, you still get onComplete called, but may fail if you try to
|
||||
* reconnect later unfortunately.
|
||||
*
|
||||
* @param onComplete Callback to invoke when the network is disconnected.
|
||||
* @param user User data to pass to the callback.
|
||||
*/
|
||||
void networkRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
);
|
||||
@@ -0,0 +1,25 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
typedef struct {
|
||||
const char_t *key;
|
||||
const char_t *value;
|
||||
} networkhttpheader_t;
|
||||
|
||||
typedef struct {
|
||||
|
||||
} networkhttprequest_t;
|
||||
|
||||
void networkHTTP(
|
||||
const char_t *url,
|
||||
const char_t *method,
|
||||
void *user,
|
||||
void (*onComplete)(void *user),
|
||||
void (*onError)(errorret_t error, void *user)
|
||||
);
|
||||
@@ -0,0 +1,24 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "network.h"
|
||||
#include "networkinfo.h"
|
||||
#include "network/networkplatform.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
#ifndef networkPlatformGetInfo
|
||||
#error "networkPlatformGetInfo must be defined"
|
||||
#endif
|
||||
|
||||
networkinfo_t networkGetInfo() {
|
||||
assertTrue(
|
||||
NETWORK.state == NETWORK_STATE_CONNECTED,
|
||||
"networkGetInfo called when not connected"
|
||||
);
|
||||
|
||||
return networkPlatformGetInfo();
|
||||
}
|
||||
@@ -0,0 +1,57 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "dusk.h"
|
||||
|
||||
#define NETWORK_INFO_IPV4_DNS_COUNT_MAX 2
|
||||
#define NETWORK_INFO_IPV4_OCTET_COUNT 4
|
||||
#define NETWORK_INFO_IPV6_OCTET_COUNT 16
|
||||
#define NETWORK_INFO_IPV6_DNS_COUNT_MAX 2
|
||||
#define NETWORK_INFO_FORMAT_IPV4 "%u.%u.%u.%u"
|
||||
#define NETWORK_INFO_FORMAT_IPV6 \
|
||||
"%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x:%02x%02x"
|
||||
|
||||
typedef enum {
|
||||
NETWORK_TYPE_IPV4,
|
||||
#ifdef DUSK_NETWORK_IPV6
|
||||
NETWORK_TYPE_IPV6,
|
||||
#endif
|
||||
} networktype_t;
|
||||
|
||||
typedef struct {
|
||||
uint8_t ip[NETWORK_INFO_IPV4_OCTET_COUNT];
|
||||
// uint8_t subnet[NETWORK_INFO_IPV4_OCTET_COUNT];
|
||||
// uint8_t gateway[NETWORK_INFO_IPV4_OCTET_COUNT];
|
||||
// uint8_t dns[NETWORK_INFO_IPV4_OCTET_COUNT][NETWORK_INFO_IPV4_DNS_COUNT_MAX];
|
||||
} networkinfoipv4_t;
|
||||
|
||||
#ifdef DUSK_NETWORK_IPV6
|
||||
typedef struct {
|
||||
uint8_t ip[NETWORK_INFO_IPV6_OCTET_COUNT];
|
||||
// uint8_t subnet[NETWORK_INFO_IPV6_OCTET_COUNT];
|
||||
// uint8_t gateway[NETWORK_INFO_IPV6_OCTET_COUNT];
|
||||
// uint8_t dns[NETWORK_INFO_IPV6_OCTET_COUNT][NETWORK_INFO_IPV6_DNS_COUNT_MAX];
|
||||
} networkinfoipv6_t;
|
||||
#endif
|
||||
|
||||
typedef struct {
|
||||
networktype_t type;
|
||||
union {
|
||||
networkinfoipv4_t ipv4;
|
||||
#ifdef DUSK_NETWORK_IPV6
|
||||
networkinfoipv6_t ipv6;
|
||||
#endif
|
||||
};
|
||||
} networkinfo_t;
|
||||
|
||||
/**
|
||||
* Returns the network information for the currently active network connection.
|
||||
*
|
||||
* @return Network information for the currently active network connection.
|
||||
*/
|
||||
networkinfo_t networkGetInfo();
|
||||
@@ -0,0 +1,44 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "networksocketclient.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
void networkSocketClientInit(
|
||||
networksocketclient_t *client,
|
||||
const char_t *host,
|
||||
uint16_t port,
|
||||
void *user,
|
||||
void (*onConnect)(void *user),
|
||||
void (*onError)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(void *user)
|
||||
) {
|
||||
assertNotNull(client, "Client cannot be NULL");
|
||||
assertStrLenMin(host, 1, "Host cannot be empty");
|
||||
assertNotNull(onConnect, "onConnect callback cannot be NULL");
|
||||
assertNotNull(onError, "onError callback cannot be NULL");
|
||||
assertNotNull(onDisconnect, "onDisconnect callback cannot be NULL");
|
||||
|
||||
memoryZero(client, sizeof(networksocketclient_t));
|
||||
client->user = user;
|
||||
client->onConnect = onConnect;
|
||||
client->onError = onError;
|
||||
client->onDisconnect = onDisconnect;
|
||||
client->state = NETWORK_SOCKET_CLIENT_STATE_CONNECTING;
|
||||
|
||||
// Pass to platform for implementation.
|
||||
networkSocketClientPlatformInit(
|
||||
client,
|
||||
host,
|
||||
port,
|
||||
user,
|
||||
onConnect,
|
||||
onError,
|
||||
onDisconnect
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "network/networksocketclientplatform.h"
|
||||
|
||||
#ifndef networkSocketClientPlatformInit
|
||||
#error "Define networkSocketClientPlatformInit"
|
||||
#endif
|
||||
|
||||
typedef enum {
|
||||
NETWORK_SOCKET_CLIENT_STATE_DISCONNECTED,
|
||||
NETWORK_SOCKET_CLIENT_STATE_CONNECTING,
|
||||
} networksocketclientstate_t;
|
||||
|
||||
typedef struct networksocketclient_s {
|
||||
void *user;
|
||||
void (*onConnect)(void *user);
|
||||
void (*onError)(errorret_t error, void *user);
|
||||
void (*onDisconnect)(void *user);
|
||||
networksocketclientstate_t state;
|
||||
networksocketclientplatform_t platform;
|
||||
errorstate_t errorState;
|
||||
} networksocketclient_t;
|
||||
|
||||
/**
|
||||
* Initializes a network socket client connection.
|
||||
*
|
||||
* @param client The client struct to initialize.
|
||||
* @param host The hostname or IP address to connect to.
|
||||
* @param port The port number to connect to.
|
||||
* @param user User data to pass to callbacks.
|
||||
* @param onConnect Callback for when the connection is established.
|
||||
* @param onError Callback for when an error occurs.
|
||||
* @param onDisconnect Callback for when the connection is disconnected.
|
||||
*/
|
||||
void networkSocketClientInit(
|
||||
networksocketclient_t *client,
|
||||
const char_t *host,
|
||||
uint16_t port,
|
||||
void *user,
|
||||
void (*onConnect)(void *user),
|
||||
void (*onError)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(void *user)
|
||||
);
|
||||
@@ -12,12 +12,59 @@
|
||||
#include "entity/entitymanager.h"
|
||||
#include "display/shader/shaderunlit.h"
|
||||
#include "display/mesh/cube.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
#include "display/text/text.h"
|
||||
#include "display/screen/screen.h"
|
||||
|
||||
scene_t SCENE;
|
||||
|
||||
char_t SCENE_LOG[SCENE_LOG_SIZE];
|
||||
|
||||
void sceneLog(const char *fmt, ...) {
|
||||
char temp[512];
|
||||
|
||||
// 1. Format input like printf
|
||||
va_list args;
|
||||
va_start(args, fmt);
|
||||
vsnprintf(temp, sizeof(temp), fmt, args);
|
||||
va_end(args);
|
||||
|
||||
printf("%s", temp);
|
||||
|
||||
// 2. Split into lines
|
||||
char *lines[64];
|
||||
int line_count = 0;
|
||||
|
||||
char *ptr = temp;
|
||||
while (*ptr && line_count < 64) {
|
||||
lines[line_count++] = ptr;
|
||||
|
||||
char *nl = strchr(ptr, '\n');
|
||||
if (!nl) break;
|
||||
|
||||
*nl = '\0';
|
||||
ptr = nl + 1;
|
||||
}
|
||||
|
||||
// 3. Prepend lines in reverse order (so final order is correct)
|
||||
for (int i = 0; i < line_count; i++) {
|
||||
char new_log[SCENE_LOG_SIZE];
|
||||
|
||||
snprintf(new_log, sizeof(new_log), "%s\n%s", lines[i], SCENE_LOG);
|
||||
|
||||
// Copy back safely
|
||||
strncpy(SCENE_LOG, new_log, SCENE_LOG_SIZE - 1);
|
||||
SCENE_LOG[SCENE_LOG_SIZE - 1] = '\0';
|
||||
}
|
||||
}
|
||||
|
||||
errorret_t sceneInit(void) {
|
||||
memoryZero(&SCENE, sizeof(scene_t));
|
||||
|
||||
memoryZero(SCENE_LOG, sizeof(SCENE_LOG));
|
||||
sceneLog("Init\n");
|
||||
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -52,6 +99,7 @@ errorret_t sceneRender(void) {
|
||||
mat4 view, proj, model;
|
||||
errorChain(shaderBind(&SHADER_UNLIT));
|
||||
|
||||
// For each camera.
|
||||
for(entityid_t camIndex = 0; camIndex < camCount; camIndex++) {
|
||||
entityid_t camEnt = camEnts[camIndex];
|
||||
componentid_t camComp = camComps[camIndex];
|
||||
@@ -110,6 +158,37 @@ errorret_t sceneRender(void) {
|
||||
}
|
||||
}
|
||||
|
||||
// Here is where UI will go
|
||||
glm_ortho(
|
||||
0.0f, SCREEN.width,
|
||||
SCREEN.height, 0.0f,
|
||||
0.1f, 100.0f,
|
||||
proj
|
||||
);
|
||||
glm_lookat(
|
||||
(vec3){ 0.0f, 0.0f, 1.0f },
|
||||
(vec3){ 0.0f, 0.0f, 0.0f },
|
||||
(vec3){ 0.0f, 1.0f, 0.0f },
|
||||
view
|
||||
);
|
||||
glm_mat4_identity(model);
|
||||
|
||||
errorChain(shaderBind(&SHADER_UNLIT));
|
||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_PROJECTION, proj));
|
||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_VIEW, view));
|
||||
errorChain(shaderSetMatrix(&SHADER_UNLIT, SHADER_UNLIT_MODEL, model));
|
||||
// errorChain(shaderSetTexture(&SHADER_UNLIT, SHADER_UNLIT_0TEXTURE, &DEFAULT_FONT_TEXTURE));
|
||||
// errorChain(shaderSetColor(&SHADER_UNLIT, SHADER_UNLIT_COLOR, COLOR_WHITE));
|
||||
errorChain(textDraw(
|
||||
32, 32,
|
||||
// "Hello World",
|
||||
SCENE_LOG,
|
||||
COLOR_WHITE,
|
||||
&DEFAULT_FONT_TILESET,
|
||||
&DEFAULT_FONT_TEXTURE
|
||||
));
|
||||
errorChain(spriteBatchFlush());
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
|
||||
@@ -14,6 +14,10 @@ typedef struct {
|
||||
|
||||
extern scene_t SCENE;
|
||||
|
||||
#define SCENE_LOG_SIZE 1024
|
||||
extern char_t SCENE_LOG[SCENE_LOG_SIZE];
|
||||
void sceneLog(const char *fmt, ...);
|
||||
|
||||
/**
|
||||
* Initialize the scene subsystem.
|
||||
*
|
||||
|
||||
@@ -11,5 +11,4 @@ add_subdirectory(locale)
|
||||
add_subdirectory(system)
|
||||
add_subdirectory(scene)
|
||||
add_subdirectory(time)
|
||||
add_subdirectory(ui)
|
||||
add_subdirectory(entity)
|
||||
add_subdirectory(ui)
|
||||
@@ -52,9 +52,7 @@ int moduleTextDraw(lua_State *L) {
|
||||
x,
|
||||
y,
|
||||
text,
|
||||
#if MESH_ENABLE_COLOR
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
#endif
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
&DEFAULT_FONT_TILESET,
|
||||
&DEFAULT_FONT_TEXTURE
|
||||
);
|
||||
|
||||
@@ -1,108 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentity.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entitymanager.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component.h"
|
||||
|
||||
void moduleEntity(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
|
||||
// Component type constants
|
||||
lua_pushnumber(l, COMPONENT_TYPE_POSITION);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_POSITION");
|
||||
|
||||
lua_pushnumber(l, COMPONENT_TYPE_CAMERA);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_CAMERA");
|
||||
|
||||
lua_pushnumber(l, COMPONENT_TYPE_MESH);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_MESH");
|
||||
|
||||
lua_pushnumber(l, COMPONENT_TYPE_MATERIAL);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_MATERIAL");
|
||||
|
||||
lua_pushnumber(l, COMPONENT_TYPE_PHYSICS);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_PHYSICS");
|
||||
|
||||
lua_pushnumber(l, COMPONENT_TYPE_SCRIPT);
|
||||
lua_setglobal(l, "COMPONENT_TYPE_SCRIPT");
|
||||
|
||||
// Entity functions
|
||||
lua_register(l, "entityCreate", moduleEntityCreate);
|
||||
lua_register(l, "entityAddComponent", moduleEntityAddComponent);
|
||||
lua_register(l, "entityGetComponent", moduleEntityGetComponent);
|
||||
lua_register(l, "entityDispose", moduleEntityDispose);
|
||||
}
|
||||
|
||||
int moduleEntityCreate(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t id = entityManagerAdd();
|
||||
entityInit(id);
|
||||
lua_pushnumber(L, id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityAddComponent(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityAddComponent: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityAddComponent: componentType must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t entityId = (entityid_t)lua_tonumber(L, 1);
|
||||
componenttype_t type = (componenttype_t)lua_tonumber(L, 2);
|
||||
componentid_t compId = entityAddComponent(entityId, type);
|
||||
lua_pushnumber(L, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityGetComponent(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityGetComponent: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityGetComponent: componentType must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t entityId = (entityid_t)lua_tonumber(L, 1);
|
||||
componenttype_t type = (componenttype_t)lua_tonumber(L, 2);
|
||||
componentid_t compId = entityGetComponent(entityId, type);
|
||||
|
||||
if(compId == 0xFF) {
|
||||
lua_pushnil(L);
|
||||
} else {
|
||||
lua_pushnumber(L, compId);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityDispose(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityDispose: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t entityId = (entityid_t)lua_tonumber(L, 1);
|
||||
entityDispose(entityId);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entity module within the given script context.
|
||||
* Provides: entityCreate, entityAddComponent, entityGetComponent, entityDispose
|
||||
* and all COMPONENT_TYPE_* constants.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntity(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: reserves and initializes a new entity.
|
||||
* Returns: entityId (integer)
|
||||
*/
|
||||
int moduleEntityCreate(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: adds a component of the given type to an entity.
|
||||
* Args: entityId (integer), componentType (integer)
|
||||
* Returns: componentId (integer)
|
||||
*/
|
||||
int moduleEntityAddComponent(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: gets the component ID for the given type on an entity.
|
||||
* Args: entityId (integer), componentType (integer)
|
||||
* Returns: componentId (integer), or nil if the entity lacks the component
|
||||
*/
|
||||
int moduleEntityGetComponent(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: disposes of the entity with the given ID.
|
||||
* Args: entityId (integer)
|
||||
*/
|
||||
int moduleEntityDispose(lua_State *L);
|
||||
@@ -1,228 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitycamera.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/component/display/entitycamera.h"
|
||||
|
||||
void moduleEntityCamera(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
|
||||
// Projection type constants
|
||||
lua_pushnumber(l, ENTITY_CAMERA_PROJECTION_TYPE_PERSPECTIVE);
|
||||
lua_setglobal(l, "ENTITY_CAMERA_PROJECTION_PERSPECTIVE");
|
||||
|
||||
lua_pushnumber(l, ENTITY_CAMERA_PROJECTION_TYPE_PERSPECTIVE_FLIPPED);
|
||||
lua_setglobal(l, "ENTITY_CAMERA_PROJECTION_PERSPECTIVE_FLIPPED");
|
||||
|
||||
lua_pushnumber(l, ENTITY_CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC);
|
||||
lua_setglobal(l, "ENTITY_CAMERA_PROJECTION_ORTHOGRAPHIC");
|
||||
|
||||
// Camera functions
|
||||
lua_register(l, "entityCameraGetZNear", moduleEntityCameraGetZNear);
|
||||
lua_register(l, "entityCameraSetZNear", moduleEntityCameraSetZNear);
|
||||
lua_register(l, "entityCameraGetZFar", moduleEntityCameraGetZFar);
|
||||
lua_register(l, "entityCameraSetZFar", moduleEntityCameraSetZFar);
|
||||
lua_register(l, "entityCameraGetProjType", moduleEntityCameraGetProjType);
|
||||
lua_register(l, "entityCameraSetProjType", moduleEntityCameraSetProjType);
|
||||
lua_register(l, "entityCameraGetFov", moduleEntityCameraGetFov);
|
||||
lua_register(l, "entityCameraSetFov", moduleEntityCameraSetFov);
|
||||
lua_register(l, "entityCameraSetOrthographic", moduleEntityCameraSetOrthographic);
|
||||
}
|
||||
|
||||
int moduleEntityCameraGetZNear(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraGetZNear: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraGetZNear: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityCameraGetZNear(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityCameraSetZNear(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraSetZNear: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraSetZNear: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityCameraSetZNear: zNear must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
float_t zNear = (float_t)lua_tonumber(L, 3);
|
||||
entityCameraSetZNear(eid, cid, zNear);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityCameraGetZFar(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraGetZFar: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraGetZFar: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityCameraGetZFar(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityCameraSetZFar(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraSetZFar: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraSetZFar: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityCameraSetZFar: zFar must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
float_t zFar = (float_t)lua_tonumber(L, 3);
|
||||
entityCameraSetZFar(eid, cid, zFar);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityCameraGetProjType(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraGetProjType: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraGetProjType: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityCameraGetProjType(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityCameraSetProjType(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraSetProjType: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraSetProjType: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityCameraSetProjType: projType must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
entitycameraprojectiontype_t type = (entitycameraprojectiontype_t)lua_tonumber(L, 3);
|
||||
entityCameraSetProjType(eid, cid, type);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityCameraGetFov(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraGetFov: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraGetFov: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityCameraGetFov(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityCameraSetFov(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraSetFov: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraSetFov: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityCameraSetFov: fov must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
float_t fov = (float_t)lua_tonumber(L, 3);
|
||||
entityCameraSetFov(eid, cid, fov);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityCameraSetOrthographic(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityCameraSetOrthographic: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityCameraSetOrthographic: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3) || !lua_isnumber(L, 4) ||
|
||||
!lua_isnumber(L, 5) || !lua_isnumber(L, 6)) {
|
||||
luaL_error(L, "entityCameraSetOrthographic: left/right/top/bottom must be numbers");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
float_t left = (float_t)lua_tonumber(L, 3);
|
||||
float_t right = (float_t)lua_tonumber(L, 4);
|
||||
float_t top = (float_t)lua_tonumber(L, 5);
|
||||
float_t bottom = (float_t)lua_tonumber(L, 6);
|
||||
entityCameraSetOrthographic(eid, cid, left, right, top, bottom);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,62 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entitycamera module within the given script context.
|
||||
* Provides get/set functions for znear, zfar, and projection type constants.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityCamera(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraGetZNear(entityId, componentId) -> number
|
||||
*/
|
||||
int moduleEntityCameraGetZNear(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraSetZNear(entityId, componentId, number)
|
||||
*/
|
||||
int moduleEntityCameraSetZNear(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraGetZFar(entityId, componentId) -> number
|
||||
*/
|
||||
int moduleEntityCameraGetZFar(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraSetZFar(entityId, componentId, number)
|
||||
*/
|
||||
int moduleEntityCameraSetZFar(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraGetProjType(entityId, componentId) -> number
|
||||
*/
|
||||
int moduleEntityCameraGetProjType(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraSetProjType(entityId, componentId, number)
|
||||
*/
|
||||
int moduleEntityCameraSetProjType(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraGetFov(entityId, componentId) -> number (radians)
|
||||
*/
|
||||
int moduleEntityCameraGetFov(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraSetFov(entityId, componentId, number)
|
||||
*/
|
||||
int moduleEntityCameraSetFov(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityCameraSetOrthographic(entityId, componentId, left, right, top, bottom)
|
||||
*/
|
||||
int moduleEntityCameraSetOrthographic(lua_State *L);
|
||||
@@ -1,209 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitymaterial.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/component/display/entitymaterial.h"
|
||||
#include "display/shader/shaderunlit.h"
|
||||
#include "util/string.h"
|
||||
|
||||
void moduleEntityMaterial(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
|
||||
// shadermaterial_mt: wraps shadermaterial_t* pointer
|
||||
if(luaL_newmetatable(l, "shadermaterial_mt")) {
|
||||
lua_pushcfunction(l, moduleEntityMaterialShaderMaterialIndex);
|
||||
lua_setfield(l, -2, "__index");
|
||||
}
|
||||
lua_pop(l, 1);
|
||||
|
||||
// shaderunlitmaterial_mt: wraps shaderunlitmaterial_t* pointer
|
||||
if(luaL_newmetatable(l, "shaderunlitmaterial_mt")) {
|
||||
lua_pushcfunction(l, moduleEntityMaterialUnlitIndex);
|
||||
lua_setfield(l, -2, "__index");
|
||||
lua_pushcfunction(l, moduleEntityMaterialUnlitNewIndex);
|
||||
lua_setfield(l, -2, "__newindex");
|
||||
}
|
||||
lua_pop(l, 1);
|
||||
|
||||
lua_register(l, "entityMaterialGetShader", moduleEntityMaterialGetShader);
|
||||
lua_register(l, "entityMaterialSetShader", moduleEntityMaterialSetShader);
|
||||
lua_register(l, "entityMaterialGetShaderMaterial", moduleEntityMaterialGetShaderMaterial);
|
||||
}
|
||||
|
||||
int moduleEntityMaterialGetShader(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Entity ID must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Component ID must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
shader_t *shader = entityMaterialGetShader(eid, cid);
|
||||
|
||||
if(shader == NULL) {
|
||||
lua_pushnil(L);
|
||||
} else {
|
||||
lua_pushlightuserdata(L, shader);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityMaterialSetShader(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Entity ID must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Component ID must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
shader_t *shader = NULL;
|
||||
if(!lua_isnil(L, 3)) {
|
||||
if(!lua_isuserdata(L, 3)) {
|
||||
luaL_error(L, "Shader must be a userdata or nil");
|
||||
return 0;
|
||||
}
|
||||
shader = (shader_t *)lua_touserdata(L, 3);
|
||||
}
|
||||
|
||||
entityMaterialSetShader(eid, cid, shader);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityMaterialGetShaderMaterial(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityMaterialGetShaderMaterial: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityMaterialGetShaderMaterial: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
shadermaterial_t *mat = entityMaterialGetShaderMaterial(eid, cid);
|
||||
|
||||
if(mat == NULL) {
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
shadermaterial_t **pmat = (shadermaterial_t **)lua_newuserdata(
|
||||
L, sizeof(shadermaterial_t *)
|
||||
);
|
||||
*pmat = mat;
|
||||
luaL_getmetatable(L, "shadermaterial_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityMaterialShaderMaterialIndex(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
shadermaterial_t *mat = *(shadermaterial_t **)luaL_checkudata(
|
||||
L, 1, "shadermaterial_mt"
|
||||
);
|
||||
assertNotNull(mat, "Shader material pointer cannot be NULL");
|
||||
|
||||
const char_t *key = lua_tostring(L, 2);
|
||||
if(key != NULL && stringCompare(key, "unlit") == 0) {
|
||||
shaderunlitmaterial_t **punlit = (shaderunlitmaterial_t **)lua_newuserdata(
|
||||
L, sizeof(shaderunlitmaterial_t *)
|
||||
);
|
||||
*punlit = &(mat->unlit);
|
||||
luaL_getmetatable(L, "shaderunlitmaterial_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityMaterialUnlitIndex(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
shaderunlitmaterial_t *unlit = *(shaderunlitmaterial_t **)luaL_checkudata(
|
||||
L, 1, "shaderunlitmaterial_mt"
|
||||
);
|
||||
assertNotNull(unlit, "Unlit material pointer cannot be NULL");
|
||||
|
||||
const char_t *key = lua_tostring(L, 2);
|
||||
if(key == NULL) {
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(stringCompare(key, "color") == 0) {
|
||||
color_t *color = (color_t *)lua_newuserdata(L, sizeof(color_t));
|
||||
*color = unlit->color;
|
||||
luaL_getmetatable(L, "color_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
if(stringCompare(key, "texture") == 0) {
|
||||
if(unlit->texture == NULL) {
|
||||
lua_pushnil(L);
|
||||
} else {
|
||||
lua_pushlightuserdata(L, unlit->texture);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityMaterialUnlitNewIndex(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
shaderunlitmaterial_t *unlit = *(shaderunlitmaterial_t **)luaL_checkudata(
|
||||
L, 1, "shaderunlitmaterial_mt"
|
||||
);
|
||||
assertNotNull(unlit, "Unlit material pointer cannot be NULL");
|
||||
|
||||
const char_t *key = lua_tostring(L, 2);
|
||||
if(key == NULL) return 0;
|
||||
|
||||
if(stringCompare(key, "color") == 0) {
|
||||
color_t *color = (color_t *)luaL_checkudata(L, 3, "color_mt");
|
||||
unlit->color = *color;
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(stringCompare(key, "texture") == 0) {
|
||||
if(lua_isnil(L, 3)) {
|
||||
unlit->texture = NULL;
|
||||
} else if(lua_isuserdata(L, 3)) {
|
||||
unlit->texture = (texture_t *)lua_touserdata(L, 3);
|
||||
} else {
|
||||
luaL_error(L, "shaderunlitmaterial texture must be a userdata or nil");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,52 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entitymaterial module within the given script context.
|
||||
* Provides get/set functions for the shader pointer (lightuserdata).
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityMaterial(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: entityMaterialGetShader(entityId, componentId) -> lightuserdata or nil
|
||||
*/
|
||||
int moduleEntityMaterialGetShader(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityMaterialSetShader(entityId, componentId, shader_lightuserdata|nil)
|
||||
*/
|
||||
int moduleEntityMaterialSetShader(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityMaterialGetShaderMaterial(entityId, componentId)
|
||||
* Returns a shadermaterial userdata (shadermaterial_mt) holding a pointer
|
||||
* into the entity's material component, or nil on failure.
|
||||
*/
|
||||
int moduleEntityMaterialGetShaderMaterial(lua_State *L);
|
||||
|
||||
/**
|
||||
* __index metamethod for shadermaterial_mt userdata.
|
||||
* Supports field: "unlit" -> shaderunlitmaterial_mt userdata.
|
||||
*/
|
||||
int moduleEntityMaterialShaderMaterialIndex(lua_State *L);
|
||||
|
||||
/**
|
||||
* __index metamethod for shaderunlitmaterial_mt userdata.
|
||||
* Supports fields: "color" -> color_mt copy, "texture" -> lightuserdata or nil.
|
||||
*/
|
||||
int moduleEntityMaterialUnlitIndex(lua_State *L);
|
||||
|
||||
/**
|
||||
* __newindex metamethod for shaderunlitmaterial_mt userdata.
|
||||
* Supports fields: "color" <- color_mt, "texture" <- lightuserdata or nil.
|
||||
*/
|
||||
int moduleEntityMaterialUnlitNewIndex(lua_State *L);
|
||||
@@ -1,70 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitymesh.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/component/display/entitymesh.h"
|
||||
|
||||
void moduleEntityMesh(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
lua_register(l, "entityMeshGetMesh", moduleEntityMeshGetMesh);
|
||||
lua_register(l, "entityMeshSetMesh", moduleEntityMeshSetMesh);
|
||||
}
|
||||
|
||||
int moduleEntityMeshGetMesh(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityMeshGetMesh: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityMeshGetMesh: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
mesh_t *mesh = entityMeshGetMesh(eid, cid);
|
||||
|
||||
if(mesh == NULL) {
|
||||
lua_pushnil(L);
|
||||
} else {
|
||||
lua_pushlightuserdata(L, mesh);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityMeshSetMesh(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityMeshSetMesh: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityMeshSetMesh: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
mesh_t *mesh = NULL;
|
||||
if(!lua_isnil(L, 3)) {
|
||||
if(!lua_isuserdata(L, 3)) {
|
||||
luaL_error(L, "entityMeshSetMesh: mesh must be a userdata or nil");
|
||||
return 0;
|
||||
}
|
||||
mesh = (mesh_t *)lua_touserdata(L, 3);
|
||||
}
|
||||
|
||||
entityMeshSetMesh(eid, cid, mesh);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entitymesh module within the given script context.
|
||||
* Provides get/set functions for the mesh pointer (lightuserdata).
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityMesh(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: entityMeshGetMesh(entityId, componentId) -> lightuserdata or nil
|
||||
*/
|
||||
int moduleEntityMeshGetMesh(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityMeshSetMesh(entityId, componentId, mesh_lightuserdata|nil)
|
||||
*/
|
||||
int moduleEntityMeshSetMesh(lua_State *L);
|
||||
@@ -1,383 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityphysics.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "entity/component/physics/entityphysics.h"
|
||||
|
||||
void moduleEntityPhysics(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
|
||||
// Body type constants
|
||||
lua_pushnumber(l, PHYSICS_BODY_STATIC);
|
||||
lua_setglobal(l, "PHYSICS_BODY_STATIC");
|
||||
|
||||
lua_pushnumber(l, PHYSICS_BODY_DYNAMIC);
|
||||
lua_setglobal(l, "PHYSICS_BODY_DYNAMIC");
|
||||
|
||||
lua_pushnumber(l, PHYSICS_BODY_KINEMATIC);
|
||||
lua_setglobal(l, "PHYSICS_BODY_KINEMATIC");
|
||||
|
||||
// Shape type constants
|
||||
lua_pushnumber(l, PHYSICS_SHAPE_CUBE);
|
||||
lua_setglobal(l, "PHYSICS_SHAPE_CUBE");
|
||||
|
||||
lua_pushnumber(l, PHYSICS_SHAPE_SPHERE);
|
||||
lua_setglobal(l, "PHYSICS_SHAPE_SPHERE");
|
||||
|
||||
lua_pushnumber(l, PHYSICS_SHAPE_CAPSULE);
|
||||
lua_setglobal(l, "PHYSICS_SHAPE_CAPSULE");
|
||||
|
||||
lua_pushnumber(l, PHYSICS_SHAPE_PLANE);
|
||||
lua_setglobal(l, "PHYSICS_SHAPE_PLANE");
|
||||
|
||||
// Physics shape metatable
|
||||
if(luaL_newmetatable(l, "physicsshape_mt")) {
|
||||
lua_pushcfunction(l, moduleEntityPhysicsShapeToString);
|
||||
lua_setfield(l, -2, "__tostring");
|
||||
}
|
||||
lua_pop(l, 1);
|
||||
|
||||
// Shape constructors
|
||||
lua_register(l, "physicsShapeCube", modulePhysicsShapeCube);
|
||||
lua_register(l, "physicsShapeSphere", modulePhysicsShapeSphere);
|
||||
lua_register(l, "physicsShapeCapsule", modulePhysicsShapeCapsule);
|
||||
lua_register(l, "physicsShapePlane", modulePhysicsShapePlane);
|
||||
|
||||
// Entity physics functions
|
||||
lua_register(l, "entityPhysicsGetVelocity", moduleEntityPhysicsGetVelocity);
|
||||
lua_register(l, "entityPhysicsSetVelocity", moduleEntityPhysicsSetVelocity);
|
||||
lua_register(l, "entityPhysicsApplyImpulse", moduleEntityPhysicsApplyImpulse);
|
||||
lua_register(l, "entityPhysicsIsOnGround", moduleEntityPhysicsIsOnGround);
|
||||
lua_register(l, "entityPhysicsGetShape", moduleEntityPhysicsGetShape);
|
||||
lua_register(l, "entityPhysicsSetShape", moduleEntityPhysicsSetShape);
|
||||
lua_register(l, "entityPhysicsGetBodyType", moduleEntityPhysicsGetBodyType);
|
||||
lua_register(l, "entityPhysicsSetBodyType", moduleEntityPhysicsSetBodyType);
|
||||
lua_register(l, "entityPhysicsGetGravityScale", moduleEntityPhysicsGetGravityScale);
|
||||
lua_register(l, "entityPhysicsSetGravityScale", moduleEntityPhysicsSetGravityScale);
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsShapeToString(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)luaL_checkudata(L, 1, "physicsshape_mt");
|
||||
assertNotNull(shape, "Physics shape pointer cannot be NULL");
|
||||
|
||||
const char_t *typeName = "unknown";
|
||||
switch(shape->type) {
|
||||
case PHYSICS_SHAPE_CUBE: typeName = "cube"; break;
|
||||
case PHYSICS_SHAPE_SPHERE: typeName = "sphere"; break;
|
||||
case PHYSICS_SHAPE_CAPSULE: typeName = "capsule"; break;
|
||||
case PHYSICS_SHAPE_PLANE: typeName = "plane"; break;
|
||||
}
|
||||
lua_pushfstring(L, "physicsshape(%s)", typeName);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsGetVelocity(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsGetVelocity: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsGetVelocity: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
vec3 *v = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
memoryZero(v, sizeof(vec3));
|
||||
entityPhysicsGetVelocity(eid, cid, *v);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsSetVelocity(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsSetVelocity: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsSetVelocity: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
entityPhysicsSetVelocity(eid, cid, *v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsApplyImpulse(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsApplyImpulse: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsApplyImpulse: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
entityPhysicsApplyImpulse(eid, cid, *v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsIsOnGround(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsIsOnGround: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsIsOnGround: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushboolean(L, entityPhysicsIsOnGround(eid, cid) ? 1 : 0);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsSetShape(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsSetShape: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsSetShape: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
physicsshape_t *shape = (physicsshape_t *)luaL_checkudata(L, 3, "physicsshape_mt");
|
||||
entityPhysicsSetShape(eid, cid, *shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsGetShape(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsGetShape: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsGetShape: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)lua_newuserdata(L, sizeof(physicsshape_t));
|
||||
*shape = entityPhysicsGetShape(eid, cid);
|
||||
luaL_getmetatable(L, "physicsshape_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsGetBodyType(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsGetBodyType: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsGetBodyType: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityPhysicsGetBodyType(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsSetBodyType(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsSetBodyType: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsSetBodyType: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityPhysicsSetBodyType: bodyType must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
physicsbodytype_t type = (physicsbodytype_t)lua_tonumber(L, 3);
|
||||
entityPhysicsSetBodyType(eid, cid, type);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsGetGravityScale(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsGetGravityScale: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsGetGravityScale: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
lua_pushnumber(L, entityPhysicsGetGravityScale(eid, cid));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPhysicsSetGravityScale(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPhysicsSetGravityScale: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPhysicsSetGravityScale: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "entityPhysicsSetGravityScale: scale must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
float_t scale = (float_t)lua_tonumber(L, 3);
|
||||
entityPhysicsSetGravityScale(eid, cid, scale);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int modulePhysicsShapeCube(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
float_t hx = lua_isnumber(L, 1) ? (float_t)lua_tonumber(L, 1) : 0.5f;
|
||||
float_t hy = lua_isnumber(L, 2) ? (float_t)lua_tonumber(L, 2) : 0.5f;
|
||||
float_t hz = lua_isnumber(L, 3) ? (float_t)lua_tonumber(L, 3) : 0.5f;
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)lua_newuserdata(L, sizeof(physicsshape_t));
|
||||
memoryZero(shape, sizeof(physicsshape_t));
|
||||
shape->type = PHYSICS_SHAPE_CUBE;
|
||||
shape->data.cube.halfExtents[0] = hx;
|
||||
shape->data.cube.halfExtents[1] = hy;
|
||||
shape->data.cube.halfExtents[2] = hz;
|
||||
luaL_getmetatable(L, "physicsshape_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int modulePhysicsShapeSphere(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "physicsShapeSphere: radius must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
float_t radius = (float_t)lua_tonumber(L, 1);
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)lua_newuserdata(L, sizeof(physicsshape_t));
|
||||
memoryZero(shape, sizeof(physicsshape_t));
|
||||
shape->type = PHYSICS_SHAPE_SPHERE;
|
||||
shape->data.sphere.radius = radius;
|
||||
luaL_getmetatable(L, "physicsshape_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int modulePhysicsShapeCapsule(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "physicsShapeCapsule: radius must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "physicsShapeCapsule: halfHeight must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
float_t radius = (float_t)lua_tonumber(L, 1);
|
||||
float_t halfHeight = (float_t)lua_tonumber(L, 2);
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)lua_newuserdata(L, sizeof(physicsshape_t));
|
||||
memoryZero(shape, sizeof(physicsshape_t));
|
||||
shape->type = PHYSICS_SHAPE_CAPSULE;
|
||||
shape->data.capsule.radius = radius;
|
||||
shape->data.capsule.halfHeight = halfHeight;
|
||||
luaL_getmetatable(L, "physicsshape_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int modulePhysicsShapePlane(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "physicsShapePlane: normalX must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "physicsShapePlane: normalY must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "physicsShapePlane: normalZ must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 4)) {
|
||||
luaL_error(L, "physicsShapePlane: distance must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
float_t nx = (float_t)lua_tonumber(L, 1);
|
||||
float_t ny = (float_t)lua_tonumber(L, 2);
|
||||
float_t nz = (float_t)lua_tonumber(L, 3);
|
||||
float_t distance = (float_t)lua_tonumber(L, 4);
|
||||
|
||||
physicsshape_t *shape = (physicsshape_t *)lua_newuserdata(L, sizeof(physicsshape_t));
|
||||
memoryZero(shape, sizeof(physicsshape_t));
|
||||
shape->type = PHYSICS_SHAPE_PLANE;
|
||||
shape->data.plane.normal[0] = nx;
|
||||
shape->data.plane.normal[1] = ny;
|
||||
shape->data.plane.normal[2] = nz;
|
||||
shape->data.plane.distance = distance;
|
||||
luaL_getmetatable(L, "physicsshape_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,64 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entityphysics module within the given script context.
|
||||
* Provides velocity, impulse, onGround, and shape functions, plus body type
|
||||
* and shape type constants. Shape constructors: physicsShapeCube,
|
||||
* physicsShapeSphere, physicsShapeCapsule, physicsShapePlane.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityPhysics(scriptcontext_t *ctx);
|
||||
|
||||
/** Lua binding: entityPhysicsGetVelocity(entityId, componentId) -> vec3 */
|
||||
int moduleEntityPhysicsGetVelocity(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsSetVelocity(entityId, componentId, vec3) */
|
||||
int moduleEntityPhysicsSetVelocity(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsApplyImpulse(entityId, componentId, vec3) */
|
||||
int moduleEntityPhysicsApplyImpulse(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsIsOnGround(entityId, componentId) -> boolean */
|
||||
int moduleEntityPhysicsIsOnGround(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsSetShape(entityId, componentId, physicsshape) */
|
||||
int moduleEntityPhysicsSetShape(lua_State *L);
|
||||
|
||||
/** Lua binding: physicsShapeCube(halfX, halfY, halfZ) -> physicsshape */
|
||||
int modulePhysicsShapeCube(lua_State *L);
|
||||
|
||||
/** Lua binding: physicsShapeSphere(radius) -> physicsshape */
|
||||
int modulePhysicsShapeSphere(lua_State *L);
|
||||
|
||||
/** Lua binding: physicsShapeCapsule(radius, halfHeight) -> physicsshape */
|
||||
int modulePhysicsShapeCapsule(lua_State *L);
|
||||
|
||||
/** Lua binding: physicsShapePlane(normalX, normalY, normalZ, distance) -> physicsshape */
|
||||
int modulePhysicsShapePlane(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsGetShape(entityId, componentId) -> physicsshape */
|
||||
int moduleEntityPhysicsGetShape(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsGetBodyType(entityId, componentId) -> number */
|
||||
int moduleEntityPhysicsGetBodyType(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsSetBodyType(entityId, componentId, number) */
|
||||
int moduleEntityPhysicsSetBodyType(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsGetGravityScale(entityId, componentId) -> number */
|
||||
int moduleEntityPhysicsGetGravityScale(lua_State *L);
|
||||
|
||||
/** Lua binding: entityPhysicsSetGravityScale(entityId, componentId, number) */
|
||||
int moduleEntityPhysicsSetGravityScale(lua_State *L);
|
||||
|
||||
/** Metatable __tostring for physicsshape userdata */
|
||||
int moduleEntityPhysicsShapeToString(lua_State *L);
|
||||
@@ -1,172 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityposition.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
#include "entity/component/display/entityposition.h"
|
||||
|
||||
void moduleEntityPosition(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
|
||||
lua_register(l, "entityPositionGetPosition", moduleEntityPositionGetPosition);
|
||||
lua_register(l, "entityPositionSetPosition", moduleEntityPositionSetPosition);
|
||||
lua_register(l, "entityPositionGetRotation", moduleEntityPositionGetRotation);
|
||||
lua_register(l, "entityPositionSetRotation", moduleEntityPositionSetRotation);
|
||||
lua_register(l, "entityPositionGetScale", moduleEntityPositionGetScale);
|
||||
lua_register(l, "entityPositionSetScale", moduleEntityPositionSetScale);
|
||||
lua_register(l, "entityPositionLookAt", moduleEntityPositionLookAt);
|
||||
}
|
||||
|
||||
int moduleEntityPositionGetPosition(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionGetPosition: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionGetPosition: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
vec3 *v = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
memoryZero(v, sizeof(vec3));
|
||||
entityPositionGetPosition(eid, cid, *v);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPositionSetPosition(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionSetPosition: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionSetPosition: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
entityPositionSetPosition(eid, cid, *v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPositionGetRotation(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionGetRotation: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionGetRotation: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
vec3 *v = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
memoryZero(v, sizeof(vec3));
|
||||
entityPositionGetRotation(eid, cid, *v);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPositionSetRotation(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionSetRotation: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionSetRotation: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
entityPositionSetRotation(eid, cid, *v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPositionGetScale(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionGetScale: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionGetScale: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
|
||||
vec3 *v = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
memoryZero(v, sizeof(vec3));
|
||||
entityPositionGetScale(eid, cid, *v);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityPositionSetScale(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionSetScale: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionSetScale: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
entityPositionSetScale(eid, cid, *v);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityPositionLookAt(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityPositionLookAt: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityPositionLookAt: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
vec3 *target = (vec3 *)luaL_checkudata(L, 3, "vec3_mt");
|
||||
vec3 *up = (vec3 *)luaL_checkudata(L, 4, "vec3_mt");
|
||||
vec3 *eye = (vec3 *)luaL_checkudata(L, 5, "vec3_mt");
|
||||
entityPositionLookAt(eid, cid, *target, *up, *eye);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,53 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entityposition module within the given script context.
|
||||
* Provides get/set functions for position, rotation, scale, and lookAt.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityPosition(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionGetPosition(entityId, componentId) -> vec3
|
||||
*/
|
||||
int moduleEntityPositionGetPosition(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionSetPosition(entityId, componentId, vec3)
|
||||
*/
|
||||
int moduleEntityPositionSetPosition(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionGetRotation(entityId, componentId) -> vec3 (radians)
|
||||
*/
|
||||
int moduleEntityPositionGetRotation(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionSetRotation(entityId, componentId, vec3) (radians)
|
||||
*/
|
||||
int moduleEntityPositionSetRotation(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionGetScale(entityId, componentId) -> vec3
|
||||
*/
|
||||
int moduleEntityPositionGetScale(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionSetScale(entityId, componentId, vec3)
|
||||
*/
|
||||
int moduleEntityPositionSetScale(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityPositionLookAt(entityId, componentId, target, up, eye)
|
||||
* All vec3 arguments.
|
||||
*/
|
||||
int moduleEntityPositionLookAt(lua_State *L);
|
||||
@@ -1,77 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityscript.h"
|
||||
#include "assert/assert.h"
|
||||
#include "error/error.h"
|
||||
#include "entity/component/script/entityscript.h"
|
||||
|
||||
void moduleEntityScript(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
lua_register(l, "entityScriptExec", moduleEntityScriptExec);
|
||||
lua_register(l, "entityScriptExecAsset", moduleEntityScriptExecAsset);
|
||||
}
|
||||
|
||||
int moduleEntityScriptExec(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityScriptExec: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityScriptExec: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isstring(L, 3)) {
|
||||
luaL_error(L, "entityScriptExec: script must be a string");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
const char_t *script = lua_tostring(L, 3);
|
||||
|
||||
errorret_t ret = entityScriptExec(eid, cid, script);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "entityScriptExec failed");
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityScriptExecAsset(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityScriptExecAsset: entityId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "entityScriptExecAsset: componentId must be a number");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isstring(L, 3)) {
|
||||
luaL_error(L, "entityScriptExecAsset: assetName must be a string");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t eid = (entityid_t)lua_tonumber(L, 1);
|
||||
componentid_t cid = (componentid_t)lua_tonumber(L, 2);
|
||||
const char_t *assetName = lua_tostring(L, 3);
|
||||
|
||||
errorret_t ret = entityScriptExecAsset(eid, cid, assetName);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "entityScriptExecAsset failed");
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Registers the entityscript module within the given script context.
|
||||
* Provides functions to execute Lua code on another entity's script component.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntityScript(scriptcontext_t *ctx);
|
||||
|
||||
/**
|
||||
* Lua binding: entityScriptExec(entityId, componentId, scriptString)
|
||||
* Executes an inline Lua string on the target entity's script component.
|
||||
*/
|
||||
int moduleEntityScriptExec(lua_State *L);
|
||||
|
||||
/**
|
||||
* Lua binding: entityScriptExecAsset(entityId, componentId, assetName)
|
||||
* Executes a Lua script file from assets on the target entity's script component.
|
||||
*/
|
||||
int moduleEntityScriptExecAsset(lua_State *L);
|
||||
@@ -22,13 +22,6 @@
|
||||
#include "script/module/display/modulescreen.h"
|
||||
#include "script/module/display/moduletexture.h"
|
||||
#include "script/module/display/moduletileset.h"
|
||||
#include "script/module/entity/moduleentity.h"
|
||||
#include "script/module/entity/moduleentityposition.h"
|
||||
#include "script/module/entity/moduleentitycamera.h"
|
||||
#include "script/module/entity/moduleentitymesh.h"
|
||||
#include "script/module/entity/moduleentitymaterial.h"
|
||||
#include "script/module/entity/moduleentityphysics.h"
|
||||
#include "script/module/entity/moduleentityscript.h"
|
||||
#include "script/scriptgame.h"
|
||||
#include "util/string.h"
|
||||
|
||||
@@ -49,13 +42,6 @@ const scriptmodule_t SCRIPT_MODULE_LIST[] = {
|
||||
{ .name = "texture", .callback = moduleTexture },
|
||||
{ .name = "tileset", .callback = moduleTileset },
|
||||
{ .name = "shader", .callback = moduleShader },
|
||||
{ .name = "entity", .callback = moduleEntity },
|
||||
{ .name = "entityposition", .callback = moduleEntityPosition },
|
||||
{ .name = "entitycamera", .callback = moduleEntityCamera },
|
||||
{ .name = "entitymesh", .callback = moduleEntityMesh },
|
||||
{ .name = "entitymaterial", .callback = moduleEntityMaterial },
|
||||
{ .name = "entityphysics", .callback = moduleEntityPhysics },
|
||||
{ .name = "entityscript", .callback = moduleEntityScript },
|
||||
|
||||
#ifdef SCRIPT_GAME_LIST
|
||||
SCRIPT_GAME_LIST
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
system.c
|
||||
)
|
||||
@@ -0,0 +1,25 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "system.h"
|
||||
#include "system/systemplatform.h"
|
||||
|
||||
#ifndef systemGetActiveDialogTypePlatform
|
||||
#error "systemGetActiveDialogTypePlatform is not defined"
|
||||
#endif
|
||||
|
||||
#ifndef systemInitPlatform
|
||||
#error "systemInitPlatform is not defined"
|
||||
#endif
|
||||
|
||||
errorret_t systemInit() {
|
||||
return systemInitPlatform();
|
||||
}
|
||||
|
||||
systemdialogtype_t systemGetActiveDialogType() {
|
||||
return systemGetActiveDialogTypePlatform();
|
||||
}
|
||||
@@ -0,0 +1,38 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
|
||||
typedef enum {
|
||||
SYSTEM_DIALOG_TYPE_NONE,
|
||||
SYSTEM_DIALOG_TYPE_RENDER_BLOCKING,
|
||||
SYSTEM_DIALOG_TYPE_TICK_BLOCKING
|
||||
} systemdialogtype_t;
|
||||
|
||||
/**
|
||||
* Initializes the system module. This is called really early in the init
|
||||
* process of the engine.
|
||||
*
|
||||
* @return Error code indicating success or failure.
|
||||
*/
|
||||
errorret_t systemInit(void);
|
||||
|
||||
/**
|
||||
* Basically this is only used on a few system types, it is to ask the plaform,
|
||||
* e.g. PSP "What dialog is currently open?" and then the engine will change the
|
||||
* behavior of the main loop to accomodate.
|
||||
*
|
||||
* For example, PSP can show dialogs for things like, save files, wifi, system
|
||||
* information, etc. When these are open, the engine really can't do much and
|
||||
* the system needs to finish processing.
|
||||
*
|
||||
* For most systems this will go unused.
|
||||
*
|
||||
* @return Dialog type currently open.
|
||||
*/
|
||||
systemdialogtype_t systemGetActiveDialogType();
|
||||
@@ -18,4 +18,6 @@ target_sources(${DUSK_BINARY_TARGET_NAME}
|
||||
add_subdirectory(asset)
|
||||
add_subdirectory(log)
|
||||
add_subdirectory(display)
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(system)
|
||||
@@ -76,7 +76,7 @@ errorret_t displayInitDolphin(void) {
|
||||
);
|
||||
|
||||
// Setup cull modes
|
||||
GX_SetCullMode(GX_CULL_BACK);
|
||||
GX_SetCullMode(GX_CULL_NONE);
|
||||
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
||||
GX_SetZMode(GX_TRUE, GX_ALWAYS, GX_FALSE);
|
||||
GX_SetDispCopyGamma(GX_GM_1_0);
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "display/framebuffer/framebuffer.h"
|
||||
#include "display/display.h"
|
||||
#include "assert/assert.h"
|
||||
#include "system/systemdolphin.h"
|
||||
|
||||
errorret_t frameBufferInitBackBufferDolphin(void) {
|
||||
errorOk();
|
||||
@@ -15,16 +16,29 @@ errorret_t frameBufferInitBackBufferDolphin(void) {
|
||||
|
||||
uint32_t frameBufferGetWidthDolphin(const framebufferdolphin_t *framebuffer) {
|
||||
assertNotNull(framebuffer, "Cannot get width of NULL framebuffer.");
|
||||
|
||||
return DISPLAY.screenMode->fbWidth;
|
||||
}
|
||||
|
||||
uint32_t frameBufferGetHeightDolphin(const framebufferdolphin_t *framebuffer) {
|
||||
assertNotNull(framebuffer, "Cannot get height of NULL framebuffer.");
|
||||
|
||||
return DISPLAY.screenMode->efbHeight;
|
||||
}
|
||||
|
||||
float_t frameBufferGetAspectDolphin(const framebufferdolphin_t *framebuffer) {
|
||||
assertNotNull(framebuffer, "Cannot get aspect of NULL framebuffer.");
|
||||
switch(systemGetAspectRatioDolphin()) {
|
||||
case CONF_ASPECT_16_9:
|
||||
return 16.0f / 9.0f;
|
||||
case CONF_ASPECT_4_3:
|
||||
return 4.0f / 3.0f;
|
||||
default:
|
||||
return (
|
||||
(float_t)DISPLAY.screenMode->fbWidth /
|
||||
(float_t)DISPLAY.screenMode->efbHeight
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
errorret_t frameBufferBindDolphin(framebufferdolphin_t *framebuffer) {
|
||||
assertNotNull(framebuffer, "Cannot bind NULL framebuffer.");
|
||||
assertTrue(
|
||||
|
||||
@@ -38,6 +38,15 @@ uint32_t frameBufferGetWidthDolphin(const framebufferdolphin_t *framebuffer);
|
||||
*/
|
||||
uint32_t frameBufferGetHeightDolphin(const framebufferdolphin_t *framebuffer);
|
||||
|
||||
/**
|
||||
* Gets the aspect ratio of the framebuffer. (Dolphin implementation). Taking
|
||||
* the Wii aspect setting into consideration.
|
||||
*
|
||||
* @param framebuffer The framebuffer to get the aspect ratio of.
|
||||
* @return The aspect ratio of the framebuffer.
|
||||
*/
|
||||
float_t frameBufferGetAspectDolphin(const framebufferdolphin_t *framebuffer);
|
||||
|
||||
/**
|
||||
* Binds the framebuffer for rendering. (Dolphin implementation).
|
||||
*
|
||||
|
||||
@@ -13,5 +13,6 @@ typedef framebufferdolphin_t framebufferplatform_t;
|
||||
#define frameBufferPlatformInitBackBuffer frameBufferInitBackBufferDolphin
|
||||
#define frameBufferPlatformGetWidth frameBufferGetWidthDolphin
|
||||
#define frameBufferPlatformGetHeight frameBufferGetHeightDolphin
|
||||
#define frameBufferPlatformGetAspect frameBufferGetAspectDolphin
|
||||
#define frameBufferPlatformBind frameBufferBindDolphin
|
||||
#define frameBufferPlatformClear frameBufferClearDolphin
|
||||
#define frameBufferPlatformClear frameBufferClearDolphin
|
||||
|
||||
@@ -52,6 +52,7 @@ errorret_t meshDrawDolphin(
|
||||
assertTrue(offsetof(meshvertex_t, pos) == 8, "pos offset wrong");
|
||||
#endif
|
||||
|
||||
// Flush vertex data to GPU. This is required before drawing with GX.
|
||||
DCFlushRange(
|
||||
(void*)&mesh->vertices[vertexOffset],
|
||||
sizeof(meshvertex_t) * vertexCount
|
||||
|
||||
@@ -43,10 +43,10 @@ errorret_t shaderBindDolphin(shaderdolphin_t *shader) {
|
||||
|
||||
|
||||
GX_LoadProjectionMtx(
|
||||
shader->matrixProjection,
|
||||
shader->dolphinProj,
|
||||
shader->isProjectionPerspective ? GX_PERSPECTIVE : GX_ORTHOGRAPHIC
|
||||
);
|
||||
GX_LoadPosMtxImm(shader->matrixModelView, GX_PNMTX0);
|
||||
GX_LoadPosMtxImm(shader->dolphinModelView, GX_PNMTX0);
|
||||
|
||||
errorOk();
|
||||
}
|
||||
@@ -193,13 +193,13 @@ errorret_t shaderUpdateMVPDolphin() {
|
||||
|
||||
// Need to update projection?
|
||||
if((SHADER_BOUND->dirtyMatrix & SHADER_DOLPHIN_DIRTY_PROJ) != 0) {
|
||||
shaderMat4ToMtx44(SHADER_BOUND->proj, SHADER_BOUND->matrixProjection);
|
||||
shaderMat4ToMtx44(SHADER_BOUND->proj, SHADER_BOUND->dolphinProj);
|
||||
|
||||
// Fix projection Z mapping between GLM and GX.
|
||||
float A = SHADER_BOUND->matrixProjection[2][2];
|
||||
float B = SHADER_BOUND->matrixProjection[2][3];
|
||||
SHADER_BOUND->matrixProjection[2][2] = 0.5f * (A + 1.0f);
|
||||
SHADER_BOUND->matrixProjection[2][3] = 0.5f * B;
|
||||
float A = SHADER_BOUND->dolphinProj[2][2];
|
||||
float B = SHADER_BOUND->dolphinProj[2][3];
|
||||
SHADER_BOUND->dolphinProj[2][2] = 0.5f * (A + 1.0f);
|
||||
SHADER_BOUND->dolphinProj[2][3] = 0.5f * B;
|
||||
|
||||
// Is this perspective or ortho originally? Dolphin cares for some reason.
|
||||
const float_t epsilon = 0.0001f;
|
||||
@@ -209,7 +209,7 @@ errorret_t shaderUpdateMVPDolphin() {
|
||||
);
|
||||
|
||||
GX_LoadProjectionMtx(
|
||||
SHADER_BOUND->matrixProjection,
|
||||
SHADER_BOUND->dolphinProj,
|
||||
SHADER_BOUND->isProjectionPerspective ? GX_PERSPECTIVE : GX_ORTHOGRAPHIC
|
||||
);
|
||||
}
|
||||
@@ -217,23 +217,18 @@ errorret_t shaderUpdateMVPDolphin() {
|
||||
// Need to update view or model?
|
||||
bool_t mvDirt = false;
|
||||
if((SHADER_BOUND->dirtyMatrix & SHADER_DOLPHIN_DIRTY_VIEW) != 0) {
|
||||
shaderMat4ToMtx(SHADER_BOUND->view, SHADER_BOUND->matrixView);
|
||||
mvDirt = true;
|
||||
}
|
||||
|
||||
if((SHADER_BOUND->dirtyMatrix & SHADER_DOLPHIN_DIRTY_MODEL) != 0) {
|
||||
shaderMat4ToMtx(SHADER_BOUND->model, SHADER_BOUND->matrixModel);
|
||||
mvDirt = true;
|
||||
}
|
||||
|
||||
// Set Model/View Matrix
|
||||
if(mvDirt) {
|
||||
guMtxConcat(
|
||||
SHADER_BOUND->matrixView,
|
||||
SHADER_BOUND->matrixModel,
|
||||
SHADER_BOUND->matrixModelView
|
||||
);
|
||||
GX_LoadPosMtxImm(SHADER_BOUND->matrixModelView, GX_PNMTX0);
|
||||
glm_mat4_mul(SHADER_BOUND->view, SHADER_BOUND->model, SHADER_BOUND->modelView);
|
||||
shaderMat4ToMtx(SHADER_BOUND->modelView, SHADER_BOUND->dolphinModelView);
|
||||
GX_LoadPosMtxImm(SHADER_BOUND->dolphinModelView, GX_PNMTX0);
|
||||
}
|
||||
|
||||
SHADER_BOUND->dirtyMatrix = 0;
|
||||
@@ -255,6 +250,8 @@ void shaderMat4ToMtx(const mat4 inGlmMatrix, Mtx outGXMatrix) {
|
||||
assertNotNull(inGlmMatrix, "Input matrix cannot be null");
|
||||
assertNotNull(outGXMatrix, "Output matrix cannot be null");
|
||||
|
||||
guMtxIdentity(outGXMatrix);
|
||||
|
||||
for(int row = 0; row < 3; ++row) {
|
||||
for(int col = 0; col < 4; ++col) {
|
||||
outGXMatrix[row][col] = inGlmMatrix[col][row];
|
||||
|
||||
@@ -24,13 +24,12 @@ typedef struct shaderdolphin_s {
|
||||
mat4 view;
|
||||
mat4 proj;
|
||||
mat4 model;
|
||||
mat4 modelView;
|
||||
|
||||
Mtx dolphinProj;
|
||||
Mtx dolphinModelView;
|
||||
|
||||
bool_t isProjectionPerspective;
|
||||
Mtx44 matrixProjection;
|
||||
Mtx matrixView;
|
||||
Mtx matrixModel;
|
||||
Mtx matrixModelView;
|
||||
|
||||
uint_fast8_t dirtyMatrix;
|
||||
} shaderdolphin_t;
|
||||
|
||||
|
||||
@@ -8,4 +8,12 @@
|
||||
#pragma once
|
||||
#include <ogcsys.h>
|
||||
#include <gccore.h>
|
||||
#include <malloc.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#ifdef DUSK_GAMECUBE
|
||||
#define CONF_ASPECT_4_3 0
|
||||
#define CONF_ASPECT_16_9 1
|
||||
#define CONF_GetAspectRatio() CONF_ASPECT_4_3
|
||||
|
||||
#define CONF_GetLanguage() SYS_GetLanguage()
|
||||
#endif
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
networkdolphin.c
|
||||
)
|
||||
@@ -0,0 +1,118 @@
|
||||
// /**
|
||||
// * Copyright (c) 2026 Dominic Masters
|
||||
// *
|
||||
// * This software is released under the MIT License.
|
||||
// * https://opensource.org/licenses/MIT
|
||||
// */
|
||||
|
||||
#include "network/network.h"
|
||||
#include "util/memory.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t networkDolphinInit() {
|
||||
// s32 ret = net_init();
|
||||
// if(ret < 0) errorThrow("Failed to init network stack: %d", ret);
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t networkDolphinUpdate() {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t networkDolphinDispose() {
|
||||
// #ifdef DUSK_WII
|
||||
// net_deinit();
|
||||
// #endif
|
||||
errorOk();
|
||||
}
|
||||
|
||||
bool_t networkDolphinIsConnected() {
|
||||
return NETWORK.state == NETWORK_STATE_CONNECTED;
|
||||
}
|
||||
|
||||
void networkDolphinRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
) {
|
||||
assertTrue(
|
||||
NETWORK.state == NETWORK_STATE_CONNECTING,
|
||||
"Network host should be in a connecting state."
|
||||
);
|
||||
|
||||
NETWORK.platform.onConnected = onConnected;
|
||||
NETWORK.platform.onFailed = onFailed;
|
||||
NETWORK.platform.onConnectedUser = user;
|
||||
|
||||
memoryZero(NETWORK.platform.ip, sizeof(NETWORK.platform.ip));
|
||||
memoryZero(NETWORK.platform.netmask, sizeof(NETWORK.platform.netmask));
|
||||
memoryZero(NETWORK.platform.gateway, sizeof(NETWORK.platform.gateway));
|
||||
|
||||
// Negotiate DHCP using the Wi-Fi settings saved in Wii System Menu.
|
||||
// This call blocks until the interface is configured or times out.
|
||||
#ifdef DUSK_WII
|
||||
s32 ret = if_config(
|
||||
NETWORK.platform.ip,
|
||||
NETWORK.platform.netmask,
|
||||
NETWORK.platform.gateway,
|
||||
true,
|
||||
20
|
||||
);
|
||||
#else
|
||||
s32 ret = -1;
|
||||
#endif
|
||||
|
||||
if(ret >= 0) {
|
||||
NETWORK.state = NETWORK_STATE_CONNECTED;
|
||||
assertNotNull(
|
||||
NETWORK.platform.onConnected,
|
||||
"Network platform onConnected callback should be set."
|
||||
);
|
||||
NETWORK.platform.onConnected(NETWORK.platform.onConnectedUser);
|
||||
} else {
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
assertNotNull(
|
||||
NETWORK.platform.onFailed,
|
||||
"Network platform onFailed callback should be set."
|
||||
);
|
||||
errorret_t error = errorThrowImpl(
|
||||
&NETWORK.errorState,
|
||||
ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Failed to connect to network"
|
||||
);
|
||||
NETWORK.platform.onFailed(error, NETWORK.platform.onConnectedUser);
|
||||
}
|
||||
}
|
||||
|
||||
void networkDolphinRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
) {
|
||||
assertTrue(
|
||||
NETWORK.state == NETWORK_STATE_DISCONNECTING,
|
||||
"Network host should be in a disconnecting state."
|
||||
);
|
||||
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
onComplete(user);
|
||||
}
|
||||
|
||||
networkinfo_t networkDolphinGetInfo() {
|
||||
networkinfo_t info;
|
||||
memoryZero(&info, sizeof(networkinfo_t));
|
||||
|
||||
info.type = NETWORK_TYPE_IPV4;
|
||||
int ret = sscanf(
|
||||
NETWORK.platform.ip,
|
||||
"%hhu.%hhu.%hhu.%hhu",
|
||||
&info.ipv4.ip[0],
|
||||
&info.ipv4.ip[1],
|
||||
&info.ipv4.ip[2],
|
||||
&info.ipv4.ip[3]
|
||||
);
|
||||
assertTrue(ret == 4, "Failed to parse IP address");
|
||||
|
||||
return info;
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "network/networkinfo.h"
|
||||
#include <network.h>
|
||||
|
||||
#define NETWORK_DOLPHIN_IP_MAX 16
|
||||
|
||||
typedef struct {
|
||||
char_t ip[NETWORK_DOLPHIN_IP_MAX];
|
||||
char_t netmask[NETWORK_DOLPHIN_IP_MAX];
|
||||
char_t gateway[NETWORK_DOLPHIN_IP_MAX];
|
||||
|
||||
void *onConnectedUser;
|
||||
void (*onConnected)(void *user);
|
||||
void (*onFailed)(errorret_t error, void *user);
|
||||
} networkdolphin_t;
|
||||
|
||||
/**
|
||||
* Initializes the Wii network stack via IOS. Does not connect; use
|
||||
* networkDolphinRequestConnection for that.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkDolphinInit();
|
||||
|
||||
/**
|
||||
* Called each frame. No-op on Wii since connection is synchronous.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkDolphinUpdate();
|
||||
|
||||
/**
|
||||
* Disposes the Wii network stack.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkDolphinDispose();
|
||||
|
||||
/**
|
||||
* Returns true if the Wii is connected to a network.
|
||||
*
|
||||
* @return True if connected.
|
||||
*/
|
||||
bool_t networkDolphinIsConnected();
|
||||
|
||||
/**
|
||||
* Requests the Wii to connect to the network using the Wi-Fi settings saved
|
||||
* in the Wii System Menu. Blocks until connected or failed.
|
||||
*
|
||||
* @param onConnected Callback on successful connection.
|
||||
* @param onFailed Callback if connection fails.
|
||||
* @param onDisconnect Callback when connection is later lost.
|
||||
* @param user User data passed to all callbacks.
|
||||
*/
|
||||
void networkDolphinRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
);
|
||||
|
||||
/**
|
||||
* Requests the Wii to disconnect from the network.
|
||||
*
|
||||
* @param onComplete Callback when disconnection is complete.
|
||||
* @param user User data passed to the callback.
|
||||
*/
|
||||
void networkDolphinRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
);
|
||||
|
||||
/**
|
||||
* Returns the current network IP information.
|
||||
*
|
||||
* @return Network info for the active connection.
|
||||
*/
|
||||
networkinfo_t networkDolphinGetInfo();
|
||||
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "networkdolphin.h"
|
||||
|
||||
#define networkPlatformInit networkDolphinInit
|
||||
#define networkPlatformUpdate networkDolphinUpdate
|
||||
#define networkPlatformDispose networkDolphinDispose
|
||||
#define networkPlatformIsConnected networkDolphinIsConnected
|
||||
#define networkPlatformRequestConnection networkDolphinRequestConnection
|
||||
#define networkPlatformRequestDisconnection networkDolphinRequestDisconnection
|
||||
#define networkPlatformGetInfo networkDolphinGetInfo
|
||||
|
||||
typedef networkdolphin_t networkplatform_t;
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
systemdolphin.c
|
||||
)
|
||||
@@ -0,0 +1,27 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "systemdolphin.h"
|
||||
#include "input/input.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t systemInitDolphin(void) {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
systemdialogtype_t systemGetActiveDialogTypeDolphin(void) {
|
||||
return SYSTEM_DIALOG_TYPE_NONE;
|
||||
}
|
||||
|
||||
int32_t systemGetAspectRatioDolphin(void) {
|
||||
return CONF_GetAspectRatio();
|
||||
}
|
||||
|
||||
int32_t systemGetLanguageDolphin(void) {
|
||||
return CONF_GetLanguage();
|
||||
}
|
||||
@@ -0,0 +1,51 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/system.h"
|
||||
|
||||
/**
|
||||
* Initializes the Dolphin system module.
|
||||
*
|
||||
* @return Error code indicating success or failure.
|
||||
*/
|
||||
errorret_t systemInitDolphin(void);
|
||||
|
||||
/**
|
||||
* Returns which Dolphin system dialog is currently open (if any).
|
||||
*
|
||||
* @return Currently open system dialog type.
|
||||
*/
|
||||
systemdialogtype_t systemGetActiveDialogTypeDolphin(void);
|
||||
|
||||
/**
|
||||
* Returns either CONF_ASPECT_4_3 or CONF_ASPECT_16_9 depending on the aspect
|
||||
* ratio of the system. I do believe that Gamecube will only ever return 4:3.
|
||||
*
|
||||
* Refer to;
|
||||
* https://github.com/devkitPro/libogc/blob/20d90e944b83c8991538e88b00b1e5f309428e85/gc/ogc/conf.h#L190
|
||||
*
|
||||
* @return Aspect ratio of the system.
|
||||
*/
|
||||
int32_t systemGetAspectRatioDolphin(void);
|
||||
|
||||
/**
|
||||
* Returns the language the system is set to. This is used for things like
|
||||
* locale management, to try to match the system language if possible.
|
||||
*
|
||||
* Refer to;
|
||||
* https://github.com/devkitPro/libogc/blob/20d90e944b83c8991538e88b00b1e5f309428e85/gc/ogc/conf.h#L190
|
||||
*
|
||||
* On gamecube, refer to;
|
||||
* https://libogc.devkitpro.org/system_8h.html
|
||||
*
|
||||
* @return System language.
|
||||
*/
|
||||
int32_t systemGetLanguageDolphin(void);
|
||||
|
||||
// There's actually a tonne more things Wii can return, this is it for now
|
||||
// though.
|
||||
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/systemdolphin.h"
|
||||
|
||||
#define systemInitPlatform systemInitDolphin
|
||||
#define systemGetActiveDialogTypePlatform systemGetActiveDialogTypeDolphin
|
||||
+8
-3
@@ -19,7 +19,12 @@
|
||||
#define GL_COLOR_ATTACHMENT0_EXT GL_COLOR_ATTACHMENT0
|
||||
#define glClearDepth(depth) glClearDepthf(depth)
|
||||
#else
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
// For some platforms (Vita) we do not include GL extensions.
|
||||
#ifndef GL_GLEXT_PROTOTYPES
|
||||
#define GL_GLEXT_PROTOTYPES
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
#else
|
||||
#include <GL/gl.h>
|
||||
#endif
|
||||
#endif
|
||||
@@ -12,4 +12,6 @@ target_include_directories(${DUSK_LIBRARY_TARGET_NAME}
|
||||
# Subdirs
|
||||
add_subdirectory(asset)
|
||||
add_subdirectory(log)
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(system)
|
||||
@@ -0,0 +1,10 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
networklinux.c
|
||||
networksocketclientlinux.c
|
||||
)
|
||||
@@ -0,0 +1,120 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "networklinux.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t networkLinuxInit() {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t networkLinuxUpdate() {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
bool_t networkLinuxIsConnected() {
|
||||
// Call the OS network stack to check for connectivity.
|
||||
struct ifaddrs *ifaddr, *ifa;
|
||||
if(getifaddrs(&ifaddr) == -1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if any non loopback interfaces have running flag set.
|
||||
bool_t connected = false;
|
||||
for(ifa = ifaddr; ifa != NULL; ifa = ifa->ifa_next) {
|
||||
if (!ifa->ifa_name || !ifa->ifa_flags) continue;
|
||||
|
||||
// Skip loopback (localhost)
|
||||
if(ifa->ifa_flags & IFF_LOOPBACK) continue;
|
||||
|
||||
// Is interface up and running?
|
||||
if(!(ifa->ifa_flags & IFF_UP)) continue;
|
||||
if(!(ifa->ifa_flags & IFF_RUNNING)) continue;
|
||||
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
|
||||
// Free the linked list of interfaces
|
||||
freeifaddrs(ifaddr);
|
||||
|
||||
return connected;
|
||||
}
|
||||
|
||||
errorret_t networkLinuxDispose() {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
networkinfo_t networkLinuxGetInfo() {
|
||||
networkinfo_t info;
|
||||
memset(&info, 0, sizeof(networkinfo_t));
|
||||
|
||||
bool_t found = false;
|
||||
|
||||
struct ifaddrs *ifaddr, *ifa;
|
||||
if(getifaddrs(&ifaddr) == -1) {
|
||||
assertUnreachable("getifaddrs failed");
|
||||
}
|
||||
|
||||
// Find the first non-loopback interface with an IP address
|
||||
for(ifa = ifaddr; ifa != NULL; ifa = ifa->ifa_next) {
|
||||
if (!ifa->ifa_name || !ifa->ifa_flags) continue;
|
||||
|
||||
// Skip loopback (localhost)
|
||||
if(ifa->ifa_flags & IFF_LOOPBACK) continue;
|
||||
|
||||
// Is interface up and running?
|
||||
if(!(ifa->ifa_flags & IFF_UP)) continue;
|
||||
if(!(ifa->ifa_flags & IFF_RUNNING)) continue;
|
||||
if(ifa->ifa_addr == NULL) continue;
|
||||
|
||||
// Check for IPv4 address
|
||||
if(ifa->ifa_addr->sa_family == AF_INET) {
|
||||
info.type = NETWORK_TYPE_IPV4;
|
||||
|
||||
struct sockaddr_in *sa = (struct sockaddr_in *)ifa->ifa_addr;
|
||||
memoryCopy(
|
||||
info.ipv4.ip,
|
||||
&sa->sin_addr,
|
||||
NETWORK_INFO_IPV4_OCTET_COUNT
|
||||
);
|
||||
|
||||
found = true;
|
||||
|
||||
// sa = (struct sockaddr_in *)ifa->ifa_netmask;
|
||||
// memoryCopy(
|
||||
// info.ipv4.subnet,
|
||||
// &sa->sin_addr,
|
||||
// NETWORK_INFO_IPV4_OCTET_COUNT
|
||||
// );
|
||||
break;
|
||||
}
|
||||
|
||||
// Check for IPv6 address
|
||||
#ifdef DUSK_NETWORK_IPV6
|
||||
if(ifa->ifa_addr->sa_family == AF_INET6) {
|
||||
info.type = NETWORK_TYPE_IPV6;
|
||||
|
||||
struct sockaddr_in6 *sa = (struct sockaddr_in6 *)ifa->ifa_addr;
|
||||
memoryCopy(
|
||||
info.ipv6.ip,
|
||||
&sa->sin6_addr,
|
||||
NETWORK_INFO_IPV6_OCTET_COUNT
|
||||
);
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
freeifaddrs(ifaddr);
|
||||
|
||||
assertTrue(found, "No active network interface found?");
|
||||
return info;
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "network/networkinfo.h"
|
||||
#include <ifaddrs.h>
|
||||
#include <net/if.h>
|
||||
#include <netinet/in.h>
|
||||
|
||||
typedef struct {
|
||||
void *nothing;
|
||||
} networklinux_t;
|
||||
|
||||
/**
|
||||
* Initializes the network manager. Must be called before any other network
|
||||
* functions.
|
||||
*
|
||||
* @return Any error that occurs.
|
||||
*/
|
||||
errorret_t networkLinuxInit();
|
||||
|
||||
/**
|
||||
* Updates the network manager, called once per frame to handle completed
|
||||
* HTTP requests.
|
||||
*
|
||||
* @return Any error that occurs.
|
||||
*/
|
||||
errorret_t networkLinuxUpdate();
|
||||
|
||||
/**
|
||||
* Returns true — Linux uses the OS network stack which is always available.
|
||||
*
|
||||
* @return true
|
||||
*/
|
||||
bool_t networkLinuxIsConnected();
|
||||
|
||||
/**
|
||||
* Disposes the network manager.
|
||||
*
|
||||
* @return Any error that occurs.
|
||||
*/
|
||||
errorret_t networkLinuxDispose();
|
||||
|
||||
/**
|
||||
* Gets the network information for the currently active network connection.
|
||||
*
|
||||
* @return Network information for the currently active network connection.
|
||||
*/
|
||||
networkinfo_t networkLinuxGetInfo();
|
||||
@@ -0,0 +1,17 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "networklinux.h"
|
||||
|
||||
#define networkPlatformInit networkLinuxInit
|
||||
#define networkPlatformUpdate networkLinuxUpdate
|
||||
#define networkPlatformDispose networkLinuxDispose
|
||||
#define networkPlatformIsConnected networkLinuxIsConnected
|
||||
#define networkPlatformGetInfo networkLinuxGetInfo
|
||||
|
||||
typedef networklinux_t networkplatform_t;
|
||||
@@ -0,0 +1,99 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "network/networksocketclient.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/memory.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <netdb.h>
|
||||
|
||||
void networkSocketClientLinuxInit(
|
||||
networksocketclient_t *client,
|
||||
const char_t *host,
|
||||
uint16_t port,
|
||||
void *user,
|
||||
void (*onConnect)(void *user),
|
||||
void (*onError)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(void *user)
|
||||
) {
|
||||
assertTrue(client->user == user, "Net client init mismatch?");
|
||||
assertTrue(client->onConnect == onConnect, "Net client init mismatch?");
|
||||
assertTrue(client->onError == onError, "Net client init mismatch?");
|
||||
assertTrue(client->onDisconnect == onDisconnect, "Net client init mismatch?");
|
||||
|
||||
// Create the thread.
|
||||
threadInit(&client->platform.thread, networkSocketClientLinuxThread);
|
||||
client->platform.thread.data = client;
|
||||
|
||||
threadStart(&client->platform.thread);
|
||||
}
|
||||
|
||||
void networkSocketClientLinuxThread(thread_t *thread) {
|
||||
assertNotNull(thread, "Thread cannot be NULL.");
|
||||
assertNotNull(thread->data, "Thread data cannot be NULL.");
|
||||
|
||||
networksocketclient_t *client = (networksocketclient_t *)thread->data;
|
||||
|
||||
// Setup socket FD
|
||||
client->platform.sockfd = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if(client->platform.sockfd < 0) {
|
||||
errorret_t ret = errorThrowImpl(
|
||||
&client->errorState, ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Failed to create socket."
|
||||
);
|
||||
client->onError(ret, client->user);
|
||||
return;
|
||||
}
|
||||
|
||||
// Configure server address.
|
||||
char_t *host = "google.com";
|
||||
int port = 443;
|
||||
|
||||
struct sockaddr_in serverAddr;
|
||||
serverAddr.sin_family = AF_INET;
|
||||
serverAddr.sin_port = htons(port);
|
||||
struct hostent *server = gethostbyname(host);
|
||||
if(server == NULL) {
|
||||
errorret_t ret = errorThrowImpl(
|
||||
&client->errorState, ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Failed to resolve host."
|
||||
);
|
||||
client->onError(ret, client->user);
|
||||
return;
|
||||
}
|
||||
|
||||
memoryCopy(&serverAddr.sin_addr.s_addr, server->h_addr, server->h_length);
|
||||
|
||||
// Connect to server.
|
||||
if(connect(
|
||||
client->platform.sockfd,
|
||||
(struct sockaddr *)&serverAddr,
|
||||
sizeof(serverAddr)
|
||||
) < 0) {
|
||||
errorret_t ret = errorThrowImpl(
|
||||
&client->errorState, ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Failed to connect to server."
|
||||
);
|
||||
client->onError(ret, client->user);
|
||||
return;
|
||||
}
|
||||
|
||||
// At this point we are connected.
|
||||
client->onConnect(client->user);
|
||||
|
||||
// Hangup for now.
|
||||
close(client->platform.sockfd);
|
||||
client->onDisconnect(client->user);
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "thread/thread.h"
|
||||
|
||||
typedef struct {
|
||||
int sockfd;
|
||||
thread_t thread;
|
||||
} networksocketclientlinux_t;
|
||||
|
||||
typedef struct networksocketclient_s networksocketclient_t;
|
||||
|
||||
/**
|
||||
* Refer to networkSocketClientInit for documentation.
|
||||
*/
|
||||
void networkSocketClientLinuxInit(
|
||||
networksocketclient_t *client,
|
||||
const char_t *host,
|
||||
uint16_t port,
|
||||
void *user,
|
||||
void (*onConnect)(void *user),
|
||||
void (*onError)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(void *user)
|
||||
);
|
||||
|
||||
/**
|
||||
* Async thread for handling the socket connection.
|
||||
*
|
||||
* @param thread Thread structure passed.
|
||||
*/
|
||||
void networkSocketClientLinuxThread(thread_t *thread);
|
||||
@@ -0,0 +1,13 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "networksocketclientlinux.h"
|
||||
|
||||
#define networkSocketClientPlatformInit networkSocketClientLinuxInit
|
||||
|
||||
typedef networksocketclientlinux_t networksocketclientplatform_t;
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
systemlinux.c
|
||||
)
|
||||
@@ -0,0 +1,16 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "systemlinux.h"
|
||||
|
||||
errorret_t systemInitLinux() {
|
||||
errorOk();
|
||||
}
|
||||
|
||||
systemdialogtype_t systemGetActiveDialogTypeLinux() {
|
||||
return SYSTEM_DIALOG_TYPE_NONE;
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/system.h"
|
||||
|
||||
/**
|
||||
* Initializes the Linux system module.
|
||||
*/
|
||||
errorret_t systemInitLinux(void);
|
||||
|
||||
/**
|
||||
* Currently just returns SYSTEM_DIALOG_TYPE_NONE.
|
||||
*
|
||||
* @return Currently open system dialog type.
|
||||
*/
|
||||
systemdialogtype_t systemGetActiveDialogTypeLinux();
|
||||
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/systemlinux.h"
|
||||
|
||||
#define systemInitPlatform systemInitLinux
|
||||
#define systemGetActiveDialogTypePlatform systemGetActiveDialogTypeLinux
|
||||
@@ -17,4 +17,6 @@ target_sources(${DUSK_BINARY_TARGET_NAME}
|
||||
# Subdirs
|
||||
add_subdirectory(asset)
|
||||
add_subdirectory(input)
|
||||
add_subdirectory(log)
|
||||
add_subdirectory(log)
|
||||
add_subdirectory(network)
|
||||
add_subdirectory(system)
|
||||
@@ -7,6 +7,9 @@
|
||||
|
||||
#include "input/input.h"
|
||||
|
||||
// #define INPUT_PSP_GAMEPAD_BUTTON_ACCEPT INPUT_SDL2_GAMEPAD_BUTTON_CUSTOM
|
||||
// #define INPUT_PSP_GAMEPAD_BUTTON_CANCEL INPUT_SDL2_GAMEPAD_BUTTON_CUSTOM
|
||||
|
||||
inputbuttondata_t INPUT_BUTTON_DATA[] = {
|
||||
{ .name = "triangle", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_Y } },
|
||||
{ .name = "cross", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_A } },
|
||||
@@ -21,6 +24,10 @@ inputbuttondata_t INPUT_BUTTON_DATA[] = {
|
||||
{ .name = "l", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_LEFTSHOULDER } },
|
||||
{ .name = "r", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER } },
|
||||
|
||||
// Refer to systempsp.c for some extra info.
|
||||
{ .name = "accept", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_A } },
|
||||
{ .name = "cancel", { .type = INPUT_BUTTON_TYPE_GAMEPAD, .gpButton = SDL_CONTROLLER_BUTTON_B } },
|
||||
|
||||
{ .name = "lstick_down", { .type = INPUT_BUTTON_TYPE_GAMEPAD_AXIS, .gpAxis = { .axis = SDL_CONTROLLER_AXIS_LEFTY, .positive = true } } },
|
||||
{ .name = "lstick_up", { .type = INPUT_BUTTON_TYPE_GAMEPAD_AXIS, .gpAxis = { .axis = SDL_CONTROLLER_AXIS_LEFTY, .positive = false } } },
|
||||
{ .name = "lstick_right", { .type = INPUT_BUTTON_TYPE_GAMEPAD_AXIS, .gpAxis = { .axis = SDL_CONTROLLER_AXIS_LEFTX, .positive = true } } },
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
networkpsp.c
|
||||
)
|
||||
@@ -0,0 +1,19 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "networkpsp.h"
|
||||
|
||||
#define networkPlatformInit networkPSPInit
|
||||
#define networkPlatformUpdate networkPSPUpdate
|
||||
#define networkPlatformDispose networkPSPDispose
|
||||
#define networkPlatformIsConnected networkPSPIsConnected
|
||||
#define networkPlatformRequestConnection networkPSPRequestConnection
|
||||
#define networkPlatformRequestDisconnection networkPSPRequestDisconnection
|
||||
#define networkPlatformGetInfo networkPSPGetInfo
|
||||
|
||||
typedef networkpsp_t networkplatform_t;
|
||||
@@ -0,0 +1,259 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "network/network.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/displaysdl2.h"
|
||||
|
||||
errorret_t networkPSPInit() {
|
||||
// Requests the PSP to load the network modules.
|
||||
int ret;
|
||||
|
||||
ret = sceUtilityLoadNetModule(PSP_NET_MODULE_COMMON);
|
||||
if(ret < 0) errorThrow("Failed to init NET COMMON: 0x%08X", ret);
|
||||
|
||||
ret = sceUtilityLoadNetModule(PSP_NET_MODULE_INET);
|
||||
if(ret < 0) errorThrow("Failed to init NET INET: 0x%08X", ret);
|
||||
|
||||
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEURI);
|
||||
// if(ret < 0) errorThrow("Failed to init NET PARSEURI: 0x%08X", ret);
|
||||
|
||||
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_PARSEHTTP);
|
||||
// if(ret < 0) errorThrow("Failed to init NET PARSEHTTP: 0x%08X", ret);
|
||||
|
||||
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_SSL);
|
||||
// if(ret < 0) errorThrow("Failed to init NET SSL: 0x%08X", ret);
|
||||
|
||||
// ret = sceUtilityLoadNetModule(PSP_NET_MODULE_HTTP);
|
||||
// if(ret < 0) errorThrow("Failed to init NET HTTP: 0x%08X", ret);
|
||||
|
||||
// ret = sceSslInit(0x28000);
|
||||
// if(ret < 0) errorThrow("sceSslInit failed: 0x%08X", ret);
|
||||
|
||||
// ret = sceHttpInit(0x25800);
|
||||
// if(ret < 0) errorThrow("sceHttpInit failed: 0x%08X", ret);
|
||||
|
||||
// ret = sceHttpsInit(0, 0, 0, 0);
|
||||
// if(ret < 0) errorThrow("sceHttpsInit failed: 0x%08X", ret);
|
||||
|
||||
// ret = sceHttpsLoadDefaultCert(0, 0);
|
||||
// if(ret < 0) errorThrow("sceHttpsLoadDefaultCert failed: 0x%08X", ret);
|
||||
|
||||
// ret = sceHttpLoadSystemCookie();
|
||||
// if(ret < 0) errorThrow("sceHttpLoadSystemCookie failed: 0x%08X", ret);
|
||||
|
||||
// All good.
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t networkPSPUpdate() {
|
||||
int ret;
|
||||
if(NETWORK.state == NETWORK_STATE_CONNECTING) {
|
||||
switch(sceUtilityNetconfGetStatus()) {
|
||||
case PSP_UTILITY_DIALOG_INIT:
|
||||
break;
|
||||
|
||||
case PSP_UTILITY_DIALOG_NONE:
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
errorThrow("PSP Netconf dialog disappeared without result");
|
||||
break;
|
||||
|
||||
case PSP_UTILITY_DIALOG_VISIBLE:
|
||||
// 1 is mandatory?
|
||||
ret = sceUtilityNetconfUpdate(1);
|
||||
if(ret != 0) {
|
||||
errorThrow("sceUtilityNetconfUpdate failed: 0x%08X", ret);
|
||||
}
|
||||
break;
|
||||
|
||||
case PSP_UTILITY_DIALOG_QUIT:
|
||||
ret = sceUtilityNetconfShutdownStart();
|
||||
if(ret != 0) {
|
||||
errorThrow("sceUtilityNetconfShutdownStart failed: 0x%08X", ret);
|
||||
}
|
||||
break;
|
||||
|
||||
case PSP_UTILITY_DIALOG_FINISHED:
|
||||
// Did we connect?
|
||||
int apState = 0;
|
||||
sceNetApctlGetState(&apState);
|
||||
|
||||
if(apState == PSP_NET_APCTL_STATE_GOT_IP) {
|
||||
NETWORK.state = NETWORK_STATE_CONNECTED;
|
||||
assertNotNull(
|
||||
NETWORK.platform.onConnected,
|
||||
"Network platform onConnected callback should be set."
|
||||
);
|
||||
NETWORK.platform.onConnected(NETWORK.platform.onConnectedUser);
|
||||
} else {
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
|
||||
assertNotNull(
|
||||
NETWORK.platform.onFailed,
|
||||
"Network platform onFailed callback should be set."
|
||||
);
|
||||
|
||||
// Kill the PSP network stack.
|
||||
errorret_t err = networkPSPTerm();
|
||||
if(err.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(err));
|
||||
}
|
||||
|
||||
errorret_t error = errorThrowImpl(
|
||||
&NETWORK.errorState,
|
||||
ERROR_NOT_OK,
|
||||
__FILE__, __func__, __LINE__,
|
||||
"Failed to connect to network"
|
||||
);
|
||||
NETWORK.platform.onFailed(error, NETWORK.platform.onConnectedUser);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
errorThrow("Unknown PSP Netconf dialog status: %d", sceUtilityNetconfGetStatus());
|
||||
}
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t networkPSPDispose() {
|
||||
sceUtilityNetconfGetStatus();
|
||||
errorCatch(errorPrint(networkPSPTerm()));
|
||||
|
||||
sceUtilityUnloadNetModule(PSP_NET_MODULE_HTTP);
|
||||
sceUtilityUnloadNetModule(PSP_NET_MODULE_INET);
|
||||
sceUtilityUnloadNetModule(PSP_NET_MODULE_COMMON);
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
bool_t networkPSPIsConnected() {
|
||||
return NETWORK.state == NETWORK_STATE_CONNECTED;
|
||||
}
|
||||
|
||||
void networkPSPRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
) {
|
||||
assertTrue(
|
||||
NETWORK.state == NETWORK_STATE_CONNECTING,
|
||||
"Network host should be in a connecting state."
|
||||
);
|
||||
|
||||
NETWORK.platform.onConnected = onConnected;
|
||||
NETWORK.platform.onFailed = onFailed;
|
||||
NETWORK.platform.onConnectedUser = user;
|
||||
|
||||
int ret;
|
||||
|
||||
// Init the PSP network stack.
|
||||
ret = sceNetInit(0x20000, 0x20, 4096, 0x20, 4096);
|
||||
assertTrue(ret >= 0, "Failed to init net: 0x%08X");
|
||||
|
||||
ret = sceNetInetInit();
|
||||
assertTrue(ret >= 0, "Failed to init net inet: 0x%08X");
|
||||
|
||||
ret = sceNetResolverInit();
|
||||
assertTrue(ret >= 0, "Failed to init net resolver: 0x%08X");
|
||||
|
||||
ret = sceNetApctlInit(0x1800, 0x30);
|
||||
assertTrue(ret >= 0, "Failed to init net apctl: 0x%08X");
|
||||
|
||||
|
||||
// This is all related to getting the PSP online, refer to;
|
||||
// https://github.com/joel16/CMFileManager-PSP/blob/00dab16c64cd48bf6452fc274a3b898d77c39a8d/app/source/net.cpp#L97
|
||||
// since I follow this implementation closely.
|
||||
memoryZero(&NETWORK.platform.dialogData, sizeof(NETWORK.platform.dialogData));
|
||||
memoryZero(&NETWORK.platform.dialogAdhoc, sizeof(NETWORK.platform.dialogAdhoc));
|
||||
|
||||
NETWORK.platform.dialogData.base.size = sizeof(pspUtilityNetconfData);
|
||||
NETWORK.platform.dialogData.base.language = systemPSPGetLanguage();
|
||||
NETWORK.platform.dialogData.base.buttonSwap = systemPSPGetCrossButtonSetting();
|
||||
NETWORK.platform.dialogData.base.graphicsThread = 17;
|
||||
NETWORK.platform.dialogData.base.accessThread = 19;
|
||||
NETWORK.platform.dialogData.base.fontThread = 18;
|
||||
NETWORK.platform.dialogData.base.soundThread = 16;
|
||||
NETWORK.platform.dialogData.action = PSP_NETCONF_ACTION_CONNECTAP;
|
||||
NETWORK.platform.dialogData.adhocparam = (
|
||||
&NETWORK.platform.dialogAdhoc
|
||||
);
|
||||
|
||||
ret = sceUtilityNetconfInitStart(&NETWORK.platform.dialogData);
|
||||
assertTrue(ret >= 0, "Failed to init netconf");
|
||||
}
|
||||
|
||||
void networkPSPRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
) {
|
||||
assertTrue(
|
||||
NETWORK.state == NETWORK_STATE_DISCONNECTING,
|
||||
"Network host should be in a disconnecting state."
|
||||
);
|
||||
|
||||
errorret_t err = networkPSPTerm();
|
||||
if(err.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(err));
|
||||
}
|
||||
|
||||
NETWORK.state = NETWORK_STATE_DISCONNECTED;
|
||||
onComplete(user);
|
||||
}
|
||||
|
||||
errorret_t networkPSPTerm() {
|
||||
int ret;
|
||||
ret = sceNetApctlTerm();
|
||||
if(ret < 0) {
|
||||
errorThrow("Failed to terminate netctl: 0x%08X", ret);
|
||||
}
|
||||
|
||||
ret = sceNetResolverTerm();
|
||||
if(ret < 0) {
|
||||
errorThrow("Failed to terminate net resolver: 0x%08X", ret);
|
||||
}
|
||||
|
||||
ret = sceNetInetTerm();
|
||||
if(ret < 0) {
|
||||
errorThrow("Failed to terminate net inet: 0x%08X", ret);
|
||||
}
|
||||
|
||||
ret = sceNetTerm();
|
||||
if(ret < 0) {
|
||||
errorThrow("Failed to terminate net: 0x%08X", ret);
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
networkinfo_t networkPSPGetInfo() {
|
||||
networkinfo_t netInfo;
|
||||
memoryZero(&netInfo, sizeof(networkinfo_t));
|
||||
|
||||
// Get the IP address of the current connection.
|
||||
union SceNetApctlInfo info;
|
||||
int ret = sceNetApctlGetInfo(PSP_NET_APCTL_INFO_IP, &info);
|
||||
assertTrue(ret >= 0, "Failed to get IP address");
|
||||
|
||||
// Parse the IP address string into octets.
|
||||
netInfo.type = NETWORK_TYPE_IPV4;
|
||||
ret = sscanf(
|
||||
info.ip,
|
||||
"%hhu.%hhu.%hhu.%hhu",
|
||||
&netInfo.ipv4.ip[0],
|
||||
&netInfo.ipv4.ip[1],
|
||||
&netInfo.ipv4.ip[2],
|
||||
&netInfo.ipv4.ip[3]
|
||||
);
|
||||
assertTrue(ret == 4, "Failed to parse IP address");
|
||||
|
||||
return netInfo;
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "error/error.h"
|
||||
#include "network/networkinfo.h"
|
||||
#include "system/systempsp.h"
|
||||
#include <psphttp.h>
|
||||
#include <pspnet.h>
|
||||
#include <pspnet_inet.h>
|
||||
#include <pspnet_apctl.h>
|
||||
#include <pspssl.h>
|
||||
#include <pspnet_resolver.h>
|
||||
#include <psphttp.h>
|
||||
|
||||
// #define NETWORK_HTTP_PENDING_MAX 4
|
||||
// #define NETWORK_HTTP_URL_MAX 512
|
||||
// #define NETWORK_HTTP_BODY_MAX 2048
|
||||
// #define NETWORK_HTTP_RESPONSE_MAX 16384
|
||||
// #define NETWORK_HTTP_HEADER_MAX 8
|
||||
// #define NETWORK_HTTP_HEADER_KEY_MAX 64
|
||||
// #define NETWORK_HTTP_HEADER_VAL_MAX 256
|
||||
// #define NETWORK_ERROR_MESSAGE_MAX 256
|
||||
// #define NETWORK_PSP_AGENT "DuskEngine/1.0"
|
||||
|
||||
typedef struct {
|
||||
pspUtilityNetconfData dialogData;
|
||||
struct pspUtilityNetconfAdhoc dialogAdhoc;
|
||||
|
||||
// Used during establishing connection
|
||||
void *onConnectedUser;
|
||||
void (*onConnected)(void *user);
|
||||
void (*onFailed)(errorret_t error, void *user);
|
||||
} networkpsp_t;
|
||||
|
||||
/**
|
||||
* Initializes the PSP Network manager. This will NOT do network connecting,
|
||||
* only prep it for being able to connect in future.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkPSPInit();
|
||||
|
||||
/**
|
||||
* Called each frame for handling PSP requests, basically this is where all
|
||||
* communication between the HTTP thread and the main thread happens.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkPSPUpdate();
|
||||
|
||||
/**
|
||||
* Disposes the PSP Network manager, this will clean all resources and, if the
|
||||
* network is connected, it will disconnect it safely.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkPSPDispose();
|
||||
|
||||
/**
|
||||
* Checks if the PSP network is connected.
|
||||
*
|
||||
* @return True if the PSP is connected to a network, false otherwise.
|
||||
*/
|
||||
bool_t networkPSPIsConnected();
|
||||
|
||||
/**
|
||||
* Requests the PSP to connect to a network (Shows the Wi-Fi connected).
|
||||
*
|
||||
* @param onConnected Callback connected successfully.
|
||||
* @param onFailed Callback if the connection failed.
|
||||
* @param onDisconnect Callback when connection is lost.
|
||||
* @param user User data to pass to the callbacks.
|
||||
*/
|
||||
void networkPSPRequestConnection(
|
||||
void (*onConnected)(void *user),
|
||||
void (*onFailed)(errorret_t error, void *user),
|
||||
void (*onDisconnect)(errorret_t error, void *user),
|
||||
void *user
|
||||
);
|
||||
|
||||
/**
|
||||
* Requests the PSP to disconnect from the network (Shows the Wi-Fi disconnecting).
|
||||
*
|
||||
* @param onComplete Callback when disconnection is complete.
|
||||
* @param user User data to pass to the callback.
|
||||
*/
|
||||
void networkPSPRequestDisconnection(
|
||||
void (*onComplete)(void *user),
|
||||
void *user
|
||||
);
|
||||
|
||||
/**
|
||||
* Disposes the PSP sce net libraries, doesn't unload the modules and won't
|
||||
* term the dialog if it's active.
|
||||
*
|
||||
* @return Error state (if any).
|
||||
*/
|
||||
errorret_t networkPSPTerm();
|
||||
|
||||
/**
|
||||
* Gets the network information for the currently active network connection.
|
||||
*
|
||||
* @return Network information for the currently active network connection.
|
||||
*/
|
||||
networkinfo_t networkPSPGetInfo();
|
||||
@@ -0,0 +1,9 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
systempsp.c
|
||||
)
|
||||
@@ -0,0 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/systempsp.h"
|
||||
|
||||
#define systemInitPlatform systemInitPSP
|
||||
#define systemGetActiveDialogTypePlatform systemGetActiveDialogTypePSP
|
||||
@@ -0,0 +1,64 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "systempsp.h"
|
||||
#include "input/input.h"
|
||||
#include "util/string.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
errorret_t systemInitPSP() {
|
||||
// Bind ACCEPT and CANCEL binds.
|
||||
inputbuttondata_t *buttonCross, *buttonCircle, *buttonAccept, *buttonCancel;
|
||||
|
||||
inputbuttondata_t *i = INPUT_BUTTON_DATA;
|
||||
while(i->name) {
|
||||
if(stringCompare(i->name, "cross") == 0) {
|
||||
buttonCross = i;
|
||||
} else if(stringCompare(i->name, "circle") == 0) {
|
||||
buttonCircle = i;
|
||||
} else if(stringCompare(i->name, "accept") == 0) {
|
||||
buttonAccept = i;
|
||||
} else if(stringCompare(i->name, "cancel") == 0) {
|
||||
buttonCancel = i;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
assertNotNull(buttonCross, "Cross button not found!");
|
||||
assertNotNull(buttonCircle, "Circle button not found!");
|
||||
assertNotNull(buttonAccept, "Accept button not found!");
|
||||
assertNotNull(buttonCancel, "Cancel button not found!");
|
||||
|
||||
if(systemPSPGetCrossButtonSetting() == PSP_UTILITY_ACCEPT_CROSS) {
|
||||
buttonAccept->button.gpButton = buttonCross->button.gpButton;
|
||||
buttonCancel->button.gpButton = buttonCircle->button.gpButton;
|
||||
} else {
|
||||
buttonAccept->button.gpButton = buttonCircle->button.gpButton;
|
||||
buttonCancel->button.gpButton = buttonCross->button.gpButton;
|
||||
}
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
systemdialogtype_t systemGetActiveDialogTypePSP() {
|
||||
return SYSTEM_DIALOG_TYPE_NONE;
|
||||
}
|
||||
|
||||
int systemPSPGetLanguage() {
|
||||
int ret;
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_LANGUAGE, &ret);
|
||||
return ret;
|
||||
}
|
||||
|
||||
int systemPSPGetCrossButtonSetting() {
|
||||
int ret;
|
||||
// See: https://pspdev.github.io/pspsdk/psputility__sysparam_8h.html#ab588fd5a14adc025f065e09325ffe729
|
||||
sceUtilityGetSystemParamInt(PSP_SYSTEMPARAM_ID_INT_UNKNOWN, &ret);
|
||||
return (
|
||||
ret == 1 ? PSP_UTILITY_ACCEPT_CROSS : PSP_UTILITY_ACCEPT_CIRCLE
|
||||
);
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "system/system.h"
|
||||
#include <psputility.h>
|
||||
|
||||
/**
|
||||
* Initializes the PSP system module.
|
||||
*
|
||||
* @return Error code indicating success or failure.
|
||||
*/
|
||||
errorret_t systemInitPSP(void);
|
||||
|
||||
/**
|
||||
* Returns which PSP system dialog is currently open (if any).
|
||||
*
|
||||
* @return Currently open system dialog type.
|
||||
*/
|
||||
systemdialogtype_t systemGetActiveDialogTypePSP();
|
||||
|
||||
/**
|
||||
* Returns the PSP_SYSTEMPARAM language for the current system.
|
||||
*
|
||||
* @return PSP_SYSTEMPARAM language value.
|
||||
*/
|
||||
int systemPSPGetLanguage();
|
||||
|
||||
/**
|
||||
* Returns the user's setting for the PSP "Cross Button" configuration, which
|
||||
* determines whether the "Cross" or "Circle" button is used for "Accept"
|
||||
* actions in system dialogs.
|
||||
*
|
||||
* @return PSP_UTILITY_ACCEPT_CROSS or PSP_UTILITY_ACCEPT_CIRCLE.
|
||||
*/
|
||||
int systemPSPGetCrossButtonSetting();
|
||||
@@ -73,6 +73,11 @@ float_t inputButtonGetValueSDL2(const inputbutton_t button) {
|
||||
|
||||
#ifdef DUSK_INPUT_GAMEPAD
|
||||
case INPUT_BUTTON_TYPE_GAMEPAD: {
|
||||
assertTrue(
|
||||
button.gpButton < SDL_CONTROLLER_BUTTON_MAX,
|
||||
"Gamepad button out of range"
|
||||
);
|
||||
|
||||
if(SDL_GameControllerGetButton(
|
||||
INPUT.platform.controller, button.gpButton
|
||||
)) {
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user