Compare commits
9 Commits
70056cf4ca
...
vita
| Author | SHA1 | Date | |
|---|---|---|---|
| 5919881568 | |||
| cbb68a399d | |||
| 0e794f28b1 | |||
| 87d2d9123e | |||
| 6823a4ddb5 | |||
| 20a7c70081 | |||
| 9caa33b3bb | |||
| 2d7e61460a | |||
| a4b7fb3f44 |
176
.github/workflows/build.yml
vendored
176
.github/workflows/build.yml
vendored
@@ -1,5 +1,4 @@
|
|||||||
name: Build Dusk
|
name: Build Dusk
|
||||||
|
|
||||||
on:
|
on:
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||||||
push:
|
push:
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||||||
branches:
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branches:
|
||||||
@@ -7,94 +6,52 @@ on:
|
|||||||
pull_request:
|
pull_request:
|
||||||
branches:
|
branches:
|
||||||
- main
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- main
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||||||
|
|
||||||
jobs:
|
jobs:
|
||||||
# run-tests:
|
run-tests:
|
||||||
# runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
# steps:
|
steps:
|
||||||
# - name: Checkout repository
|
- name: Checkout repository
|
||||||
# uses: actions/checkout@v6
|
uses: actions/checkout@v6
|
||||||
# - name: Set up Docker
|
- name: Set up Docker
|
||||||
# uses: docker/setup-docker-action@v5
|
uses: docker/setup-docker-action@v5
|
||||||
# - name: Run tests in Docker
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- name: Run tests in Docker
|
||||||
# run: ./scripts/test-linux-docker.sh
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run: ./scripts/test-linux-docker.sh
|
||||||
|
|
||||||
# build-linux:
|
build-linux:
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||||||
# runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
# steps:
|
steps:
|
||||||
# - name: Checkout repository
|
- name: Checkout repository
|
||||||
# uses: actions/checkout@v6
|
uses: actions/checkout@v6
|
||||||
# - name: Set up Docker
|
- name: Set up Docker
|
||||||
# uses: docker/setup-docker-action@v5
|
uses: docker/setup-docker-action@v5
|
||||||
# - name: Build Linux
|
- name: Build Linux
|
||||||
# run: ./scripts/build-linux-docker.sh
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run: ./scripts/build-linux-docker.sh
|
||||||
# - name: Upload Linux binary
|
- name: Upload Linux binary
|
||||||
# uses: actions/upload-artifact@v6
|
uses: actions/upload-artifact@v6
|
||||||
# with:
|
with:
|
||||||
# name: dusk-linux
|
name: dusk-linux
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||||||
# path: build-linux/Dusk
|
path: build-linux/Dusk
|
||||||
# if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
# build-psp:
|
build-psp:
|
||||||
# runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
# steps:
|
steps:
|
||||||
# - name: Checkout repository
|
- name: Checkout repository
|
||||||
# uses: actions/checkout@v6
|
uses: actions/checkout@v6
|
||||||
# - name: Set up Docker
|
- name: Set up Docker
|
||||||
# uses: docker/setup-docker-action@v5
|
uses: docker/setup-docker-action@v5
|
||||||
# - name: Build psp
|
- name: Build psp
|
||||||
# run: ./scripts/build-psp-docker.sh
|
run: ./scripts/build-psp-docker.sh
|
||||||
# - name: Move EBOOT.PBP to Dusk subfolder
|
- name: Move EBOOT.PBP to Dusk subfolder
|
||||||
# run: |
|
run: |
|
||||||
# mkdir -p ./git-artifcats/Dusk/PSP/GAME/Dusk
|
mkdir -p ./git-artifcats/Dusk/PSP/GAME/Dusk
|
||||||
# cp build-psp/EBOOT.PBP ./git-artifcats/Dusk/PSP/GAME/Dusk/EBOOT.PBP
|
cp build-psp/EBOOT.PBP ./git-artifcats/Dusk/PSP/GAME/Dusk/EBOOT.PBP
|
||||||
# - name: Upload psp binary
|
- name: Upload psp binary
|
||||||
# uses: actions/upload-artifact@v6
|
uses: actions/upload-artifact@v6
|
||||||
# with:
|
with:
|
||||||
# name: dusk-psp
|
name: dusk-psp
|
||||||
# path: ./git-artifcats/Dusk
|
path: ./git-artifcats/Dusk
|
||||||
# if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
# build-gamecube:
|
|
||||||
# runs-on: ubuntu-latest
|
|
||||||
# steps:
|
|
||||||
# - name: Checkout repository
|
|
||||||
# uses: actions/checkout@v6
|
|
||||||
# - name: Set up Docker
|
|
||||||
# uses: docker/setup-docker-action@v5
|
|
||||||
# - name: Build GameCube
|
|
||||||
# run: ./scripts/build-gamecube-docker.sh
|
|
||||||
# - name: Copy output files.
|
|
||||||
# run: |
|
|
||||||
# mkdir -p ./git-artifcats/Dusk
|
|
||||||
# cp build-gamecube/Dusk.dol ./git-artifcats/Dusk/Dusk.dol
|
|
||||||
# cp build-gamecube/dusk.dsk ./git-artifcats/Dusk/dusk.dsk
|
|
||||||
# - name: Upload GameCube binary
|
|
||||||
# uses: actions/upload-artifact@v6
|
|
||||||
# with:
|
|
||||||
# name: dusk-gamecube
|
|
||||||
# path: ./git-artifcats/Dusk
|
|
||||||
|
|
||||||
# build-wii:
|
|
||||||
# runs-on: ubuntu-latest
|
|
||||||
# steps:
|
|
||||||
# - name: Checkout repository
|
|
||||||
# uses: actions/checkout@v6
|
|
||||||
# - name: Set up Docker
|
|
||||||
# uses: docker/setup-docker-action@v5
|
|
||||||
# - name: Build Wii
|
|
||||||
# run: ./scripts/build-wii-docker.sh
|
|
||||||
# - name: Copy output files.
|
|
||||||
# run: |
|
|
||||||
# mkdir -p ./git-artifcats/Dusk/apps/Dusk
|
|
||||||
# cp build-wii/Dusk.dol ./git-artifcats/Dusk/apps/Dusk/Dusk.dol
|
|
||||||
# cp build-wii/dusk.dsk ./git-artifcats/Dusk/apps/Dusk/dusk.dsk
|
|
||||||
# cp docker/dolphin/meta.xml ./git-artifcats/Dusk/apps/Dusk/meta.xml
|
|
||||||
# - name: Upload Wii binary
|
|
||||||
# uses: actions/upload-artifact@v6
|
|
||||||
# with:
|
|
||||||
# name: dusk-wii
|
|
||||||
# path: ./git-artifcats/Dusk
|
|
||||||
|
|
||||||
build-knulli:
|
build-knulli:
|
||||||
runs-on: ubuntu-latest
|
runs-on: ubuntu-latest
|
||||||
@@ -105,13 +62,56 @@ jobs:
|
|||||||
uses: docker/setup-docker-action@v5
|
uses: docker/setup-docker-action@v5
|
||||||
- name: Build knulli
|
- name: Build knulli
|
||||||
run: ./scripts/build-knulli-docker.sh
|
run: ./scripts/build-knulli-docker.sh
|
||||||
- name: Upload knulli binary
|
|
||||||
uses: actions/upload-artifact@v6
|
|
||||||
- name: Move output to Dusk subfolder
|
- name: Move output to Dusk subfolder
|
||||||
run: |
|
run: |
|
||||||
mkdir -p ./git-artifcats/Dusk
|
mkdir -p ./git-artifcats/Dusk
|
||||||
cp -r build-knulli/dusk ./git-artifcats/Dusk
|
cp -r build-knulli/dusk ./git-artifcats/Dusk
|
||||||
|
- name: Upload knulli binary
|
||||||
|
uses: actions/upload-artifact@v6
|
||||||
with:
|
with:
|
||||||
name: dusk-knulli
|
name: dusk-knulli
|
||||||
path: ./git-artifcats/Dusk
|
path: ./git-artifcats/Dusk
|
||||||
if-no-files-found: error
|
if-no-files-found: error
|
||||||
|
|
||||||
|
build-gamecube:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
- name: Set up Docker
|
||||||
|
uses: docker/setup-docker-action@v5
|
||||||
|
- name: Build GameCube
|
||||||
|
run: ./scripts/build-gamecube-docker.sh
|
||||||
|
- name: Copy output files.
|
||||||
|
run: |
|
||||||
|
mkdir -p ./git-artifcats/Dusk
|
||||||
|
cp build-gamecube/Dusk.dol ./git-artifcats/Dusk/Dusk.dol
|
||||||
|
cp build-gamecube/dusk.dsk ./git-artifcats/Dusk/dusk.dsk
|
||||||
|
- name: Upload GameCube binary
|
||||||
|
uses: actions/upload-artifact@v6
|
||||||
|
with:
|
||||||
|
name: dusk-gamecube
|
||||||
|
path: ./git-artifcats/Dusk
|
||||||
|
if-no-files-found: error
|
||||||
|
|
||||||
|
build-wii:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
steps:
|
||||||
|
- name: Checkout repository
|
||||||
|
uses: actions/checkout@v6
|
||||||
|
- name: Set up Docker
|
||||||
|
uses: docker/setup-docker-action@v5
|
||||||
|
- name: Build Wii
|
||||||
|
run: ./scripts/build-wii-docker.sh
|
||||||
|
- name: Copy output files.
|
||||||
|
run: |
|
||||||
|
mkdir -p ./git-artifcats/Dusk/apps/Dusk
|
||||||
|
cp build-wii/Dusk.dol ./git-artifcats/Dusk/apps/Dusk/Dusk.dol
|
||||||
|
cp build-wii/dusk.dsk ./git-artifcats/Dusk/apps/Dusk/dusk.dsk
|
||||||
|
cp docker/dolphin/meta.xml ./git-artifcats/Dusk/apps/Dusk/meta.xml
|
||||||
|
- name: Upload Wii binary
|
||||||
|
uses: actions/upload-artifact@v6
|
||||||
|
with:
|
||||||
|
name: dusk-wii
|
||||||
|
path: ./git-artifcats/Dusk
|
||||||
|
if-no-files-found: error
|
||||||
17
cmake/modules/CompileLibZip.cmake
Normal file
17
cmake/modules/CompileLibZip.cmake
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
include(FetchContent)
|
||||||
|
|
||||||
|
set(ENABLE_ZSTD OFF CACHE BOOL "" FORCE)
|
||||||
|
set(BUILD_TOOLS OFF CACHE BOOL "" FORCE)
|
||||||
|
set(BUILD_REGRESS OFF CACHE BOOL "" FORCE)
|
||||||
|
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||||
|
set(BUILD_DOC OFF CACHE BOOL "" FORCE)
|
||||||
|
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||||
|
set(LIBZIP_DO_INSTALL OFF CACHE BOOL "" FORCE)
|
||||||
|
|
||||||
|
FetchContent_Declare(
|
||||||
|
libzip
|
||||||
|
GIT_REPOSITORY https://github.com/nih-at/libzip.git
|
||||||
|
GIT_TAG v1.11.4
|
||||||
|
)
|
||||||
|
|
||||||
|
FetchContent_MakeAvailable(libzip)
|
||||||
20
cmake/modules/CompileLua.cmake
Normal file
20
cmake/modules/CompileLua.cmake
Normal file
@@ -0,0 +1,20 @@
|
|||||||
|
# Compile lua
|
||||||
|
include(FetchContent)
|
||||||
|
FetchContent_Declare(
|
||||||
|
liblua
|
||||||
|
URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
|
||||||
|
)
|
||||||
|
FetchContent_MakeAvailable(liblua)
|
||||||
|
set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
|
||||||
|
set(LUA_C_FILES
|
||||||
|
lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
|
||||||
|
ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
|
||||||
|
loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
|
||||||
|
lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
|
||||||
|
)
|
||||||
|
list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
|
||||||
|
add_library(liblua STATIC ${LUA_C_FILES})
|
||||||
|
target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
|
||||||
|
target_compile_definitions(liblua PRIVATE LUA_USE_C89)
|
||||||
|
add_library(lua::lua ALIAS liblua)
|
||||||
|
set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
|
||||||
@@ -1,17 +1,43 @@
|
|||||||
|
|
||||||
|
# Allow user to manually specify libzip paths
|
||||||
|
# LIBZIP_ROOT: root directory for libzip (optional)
|
||||||
|
# LIBZIP_INCLUDE_DIR: path to zip.h (optional)
|
||||||
|
# LIBZIP_LIBRARY: path to libzip library (optional)
|
||||||
|
|
||||||
find_package(ZLIB REQUIRED)
|
find_package(ZLIB REQUIRED)
|
||||||
|
|
||||||
find_path(LIBZIP_INCLUDE_DIR NAMES zip.h)
|
if(NOT LIBZIP_INCLUDE_DIR AND LIBZIP_ROOT)
|
||||||
|
find_path(LIBZIP_INCLUDE_DIR NAMES zip.h HINTS "${LIBZIP_ROOT}/include")
|
||||||
|
endif()
|
||||||
|
if(NOT LIBZIP_INCLUDE_DIR)
|
||||||
|
find_path(LIBZIP_INCLUDE_DIR NAMES zip.h)
|
||||||
|
endif()
|
||||||
mark_as_advanced(LIBZIP_INCLUDE_DIR)
|
mark_as_advanced(LIBZIP_INCLUDE_DIR)
|
||||||
|
|
||||||
find_library(LIBZIP_LIBRARY NAMES zip)
|
if(NOT LIBZIP_LIBRARY AND LIBZIP_ROOT)
|
||||||
|
find_library(LIBZIP_LIBRARY NAMES zip HINTS "${LIBZIP_ROOT}/lib")
|
||||||
|
endif()
|
||||||
|
if(NOT LIBZIP_LIBRARY)
|
||||||
|
find_library(LIBZIP_LIBRARY NAMES zip)
|
||||||
|
endif()
|
||||||
mark_as_advanced(LIBZIP_LIBRARY)
|
mark_as_advanced(LIBZIP_LIBRARY)
|
||||||
|
|
||||||
get_filename_component(_libzip_libdir ${LIBZIP_LIBRARY} DIRECTORY)
|
if(LIBZIP_LIBRARY)
|
||||||
find_file(_libzip_pkgcfg libzip.pc
|
get_filename_component(_libzip_libdir ${LIBZIP_LIBRARY} DIRECTORY)
|
||||||
|
endif()
|
||||||
|
if(NOT _libzip_pkgcfg AND LIBZIP_ROOT)
|
||||||
|
find_file(_libzip_pkgcfg libzip.pc
|
||||||
|
HINTS "${LIBZIP_ROOT}/lib/pkgconfig" "${LIBZIP_ROOT}/libdata/pkgconfig"
|
||||||
|
NO_DEFAULT_PATH
|
||||||
|
)
|
||||||
|
endif()
|
||||||
|
if(NOT _libzip_pkgcfg AND LIBZIP_LIBRARY)
|
||||||
|
find_file(_libzip_pkgcfg libzip.pc
|
||||||
HINTS ${_libzip_libdir} ${LIBZIP_INCLUDE_DIR}/..
|
HINTS ${_libzip_libdir} ${LIBZIP_INCLUDE_DIR}/..
|
||||||
PATH_SUFFIXES pkgconfig lib/pkgconfig libdata/pkgconfig
|
PATH_SUFFIXES pkgconfig lib/pkgconfig libdata/pkgconfig
|
||||||
NO_DEFAULT_PATH
|
NO_DEFAULT_PATH
|
||||||
)
|
)
|
||||||
|
endif()
|
||||||
|
|
||||||
include(FindPackageHandleStandardArgs)
|
include(FindPackageHandleStandardArgs)
|
||||||
find_package_handle_standard_args(
|
find_package_handle_standard_args(
|
||||||
|
|||||||
@@ -21,26 +21,7 @@ set(CGLM_SHARED OFF CACHE BOOL "Build cglm shared" FORCE)
|
|||||||
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
|
set(CGLM_STATIC ON CACHE BOOL "Build cglm static" FORCE)
|
||||||
find_package(cglm REQUIRED)
|
find_package(cglm REQUIRED)
|
||||||
|
|
||||||
# Compile lua
|
include(cmake/modules/CompileLua.cmake)
|
||||||
include(FetchContent)
|
|
||||||
FetchContent_Declare(
|
|
||||||
liblua
|
|
||||||
URL https://www.lua.org/ftp/lua-5.5.0.tar.gz
|
|
||||||
)
|
|
||||||
FetchContent_MakeAvailable(liblua)
|
|
||||||
set(LUA_SRC_DIR "${liblua_SOURCE_DIR}/src")
|
|
||||||
set(LUA_C_FILES
|
|
||||||
lapi.c lauxlib.c lbaselib.c lcode.c lcorolib.c lctype.c ldblib.c ldebug.c
|
|
||||||
ldo.c ldump.c lfunc.c lgc.c linit.c liolib.c llex.c lmathlib.c lmem.c
|
|
||||||
loadlib.c lobject.c lopcodes.c loslib.c lparser.c lstate.c lstring.c
|
|
||||||
lstrlib.c ltable.c ltablib.c ltm.c lundump.c lutf8lib.c lvm.c lzio.c
|
|
||||||
)
|
|
||||||
list(TRANSFORM LUA_C_FILES PREPEND "${LUA_SRC_DIR}/")
|
|
||||||
add_library(liblua STATIC ${LUA_C_FILES})
|
|
||||||
target_include_directories(liblua PUBLIC "${LUA_SRC_DIR}")
|
|
||||||
target_compile_definitions(liblua PRIVATE LUA_USE_C89)
|
|
||||||
add_library(lua::lua ALIAS liblua)
|
|
||||||
set(Lua_FOUND TRUE CACHE BOOL "Lua found" FORCE)
|
|
||||||
|
|
||||||
# Link libraries
|
# Link libraries
|
||||||
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||||
|
|||||||
62
cmake/targets/vita.cmake
Normal file
62
cmake/targets/vita.cmake
Normal file
@@ -0,0 +1,62 @@
|
|||||||
|
include("${VITASDK}/share/vita.cmake" REQUIRED)
|
||||||
|
|
||||||
|
|
||||||
|
# Manually define libzip for Vita
|
||||||
|
set(LIBZIP_LIBRARY "${VITASDK}/lib/libzip.a" CACHE FILEPATH "libzip library for Vita")
|
||||||
|
set(LIBZIP_INCLUDE_DIR "${VITASDK}/include" CACHE PATH "libzip include dir for Vita")
|
||||||
|
|
||||||
|
set(VITA_APP_NAME "Red Rectangle")
|
||||||
|
set(VITA_TITLEID "VSDK00017")
|
||||||
|
set(VITA_VERSION "01.00")
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
|
mathneon
|
||||||
|
vitashark
|
||||||
|
kubridge_stub
|
||||||
|
SceAppMgr_stub
|
||||||
|
SceAudio_stub
|
||||||
|
SceCtrl_stub
|
||||||
|
SceCommonDialog_stub
|
||||||
|
SceDisplay_stub
|
||||||
|
SceKernelDmacMgr_stub
|
||||||
|
SceGxm_stub
|
||||||
|
SceShaccCg_stub
|
||||||
|
SceSysmodule_stub
|
||||||
|
ScePower_stub
|
||||||
|
SceTouch_stub
|
||||||
|
SceVshBridge_stub
|
||||||
|
SceIofilemgr_stub
|
||||||
|
SceShaccCgExt
|
||||||
|
SDL2-static
|
||||||
|
libtaihen_stub.a
|
||||||
|
lua::lua
|
||||||
|
zip
|
||||||
|
pthread
|
||||||
|
m
|
||||||
|
)
|
||||||
|
|
||||||
|
target_include_directories(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
|
||||||
|
${SDL2_INCLUDE_DIRS}
|
||||||
|
)
|
||||||
|
|
||||||
|
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
|
||||||
|
DUSK_SDL2
|
||||||
|
DUSK_OPENGL
|
||||||
|
DUSK_VITA
|
||||||
|
DUSK_INPUT_GAMEPAD
|
||||||
|
DUSK_PLATFORM_ENDIAN_LITTLE
|
||||||
|
DUSK_DISPLAY_WIDTH=960
|
||||||
|
DUSK_DISPLAY_HEIGHT=544
|
||||||
|
)
|
||||||
|
|
||||||
|
vita_create_self(${DUSK_BINARY_TARGET_NAME}.self ${DUSK_BINARY_TARGET_NAME})
|
||||||
|
vita_create_vpk(${DUSK_BINARY_TARGET_NAME}.vpk ${VITA_TITLEID} ${DUSK_BINARY_TARGET_NAME}.self
|
||||||
|
VERSION ${VITA_VERSION}
|
||||||
|
NAME ${VITA_APP_NAME}
|
||||||
|
# FILE sce_sys/icon0.png sce_sys/icon0.png
|
||||||
|
# FILE sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png
|
||||||
|
# FILE sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png
|
||||||
|
# FILE sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml
|
||||||
|
)
|
||||||
64
docker/vita/Dockerfile
Normal file
64
docker/vita/Dockerfile
Normal file
@@ -0,0 +1,64 @@
|
|||||||
|
FROM ubuntu:22.04
|
||||||
|
|
||||||
|
ENV DEBIAN_FRONTEND=noninteractive
|
||||||
|
|
||||||
|
RUN apt-get update && apt-get install -y \
|
||||||
|
cmake \
|
||||||
|
git \
|
||||||
|
curl \
|
||||||
|
sudo \
|
||||||
|
wget \
|
||||||
|
libarchive-tools \
|
||||||
|
python3 \
|
||||||
|
python3-pip \
|
||||||
|
python3-dotenv \
|
||||||
|
python3-polib \
|
||||||
|
python3-pil \
|
||||||
|
python3-pyqt5 \
|
||||||
|
python3-opengl \
|
||||||
|
&& rm -rf /var/lib/apt/lists/*
|
||||||
|
|
||||||
|
RUN git clone https://github.com/vitasdk/vdpm /vdpm
|
||||||
|
WORKDIR /vdpm
|
||||||
|
RUN ./bootstrap-vitasdk.sh
|
||||||
|
|
||||||
|
ENV VITASDK=/usr/local/vitasdk
|
||||||
|
ENV PATH="${VITASDK}/bin:${PATH}"
|
||||||
|
|
||||||
|
RUN git clone https://github.com/vitasdk/packages.git /vitapackages
|
||||||
|
WORKDIR /vitapackages
|
||||||
|
|
||||||
|
RUN bash -lc '\
|
||||||
|
dir_array=( \
|
||||||
|
zlib \
|
||||||
|
bzip2 \
|
||||||
|
henkaku \
|
||||||
|
taihen \
|
||||||
|
kubridge \
|
||||||
|
openal-soft \
|
||||||
|
openssl \
|
||||||
|
curl \
|
||||||
|
curlpp \
|
||||||
|
expat \
|
||||||
|
opus \
|
||||||
|
opusfile \
|
||||||
|
glm \
|
||||||
|
kuio \
|
||||||
|
vitaShaRK \
|
||||||
|
libmathneon \
|
||||||
|
vitaGL \
|
||||||
|
SceShaccCgExt \
|
||||||
|
sdl2 \
|
||||||
|
libzip \
|
||||||
|
luajit \
|
||||||
|
); \
|
||||||
|
curdir=$(pwd); \
|
||||||
|
for d in "${dir_array[@]}"; do \
|
||||||
|
echo "${curdir}/${d}"; \
|
||||||
|
cd "${curdir}/${d}"; \
|
||||||
|
vita-makepkg; \
|
||||||
|
vdpm *-arm.tar.xz; \
|
||||||
|
done \
|
||||||
|
'
|
||||||
|
|
||||||
|
WORKDIR /workdir
|
||||||
@@ -1,6 +1,5 @@
|
|||||||
#!/bin/bash
|
#!/bin/bash
|
||||||
cmake -S . -B build-knulli -G Ninja \
|
cmake -S . -B build-knulli -G Ninja \
|
||||||
-DDUSK_BUILD_TESTS=ON \
|
|
||||||
-DDUSK_TARGET_SYSTEM=knulli \
|
-DDUSK_TARGET_SYSTEM=knulli \
|
||||||
-DCMAKE_TOOLCHAIN_FILE=./cmake/toolchains/aarch64-linux-gnu.cmake \
|
-DCMAKE_TOOLCHAIN_FILE=./cmake/toolchains/aarch64-linux-gnu.cmake \
|
||||||
-DCMAKE_BUILD_TYPE=Release
|
-DCMAKE_BUILD_TYPE=Release
|
||||||
|
|||||||
3
scripts/build-vita-docker.sh
Executable file
3
scripts/build-vita-docker.sh
Executable file
@@ -0,0 +1,3 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
docker build -t dusk-vita -f docker/vita/Dockerfile .
|
||||||
|
docker run --rm -v $(pwd):/workdir dusk-vita /bin/bash -c "./scripts/build-vita.sh"
|
||||||
6
scripts/build-vita.sh
Executable file
6
scripts/build-vita.sh
Executable file
@@ -0,0 +1,6 @@
|
|||||||
|
#!/bin/bash
|
||||||
|
cd /workdir
|
||||||
|
cmake -S . -B build-vita \
|
||||||
|
-DDUSK_TARGET_SYSTEM=vita \
|
||||||
|
-DCMAKE_TOOLCHAIN_FILE="$VITASDK/share/vita.toolchain.cmake"
|
||||||
|
cmake --build build-vita -- -j$(nproc)
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
|
|
||||||
add_subdirectory(dusk)
|
add_subdirectory(dusk)
|
||||||
|
|
||||||
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli")
|
if(DUSK_TARGET_SYSTEM STREQUAL "linux" OR DUSK_TARGET_SYSTEM STREQUAL "knulli" OR DUSK_TARGET_SYSTEM STREQUAL "vita")
|
||||||
add_subdirectory(dusklinux)
|
add_subdirectory(dusklinux)
|
||||||
add_subdirectory(dusksdl2)
|
add_subdirectory(dusksdl2)
|
||||||
add_subdirectory(duskgl)
|
add_subdirectory(duskgl)
|
||||||
|
|||||||
@@ -12,50 +12,50 @@
|
|||||||
#include "util/endian.h"
|
#include "util/endian.h"
|
||||||
|
|
||||||
errorret_t assetTextureLoad(assetentire_t entire) {
|
errorret_t assetTextureLoad(assetentire_t entire) {
|
||||||
assertNotNull(entire.data, "Data pointer cannot be NULL.");
|
// assertNotNull(entire.data, "Data pointer cannot be NULL.");
|
||||||
assertNotNull(entire.output, "Output pointer cannot be NULL.");
|
// assertNotNull(entire.output, "Output pointer cannot be NULL.");
|
||||||
|
|
||||||
assettexture_t *assetData = (assettexture_t *)entire.data;
|
// assettexture_t *assetData = (assettexture_t *)entire.data;
|
||||||
texture_t *texture = (texture_t *)entire.output;
|
// texture_t *texture = (texture_t *)entire.output;
|
||||||
|
|
||||||
// Read header and version (first 4 bytes)
|
// // Read header and version (first 4 bytes)
|
||||||
if(
|
// if(
|
||||||
assetData->header[0] != 'D' ||
|
// assetData->header[0] != 'D' ||
|
||||||
assetData->header[1] != 'P' ||
|
// assetData->header[1] != 'P' ||
|
||||||
assetData->header[2] != 'T'
|
// assetData->header[2] != 'T'
|
||||||
) {
|
// ) {
|
||||||
errorThrow("Invalid texture header");
|
// errorThrow("Invalid texture header");
|
||||||
}
|
// }
|
||||||
|
|
||||||
// Version (can only be 1 atm)
|
// // Version (can only be 1 atm)
|
||||||
if(assetData->version != 0x01) {
|
// if(assetData->version != 0x01) {
|
||||||
errorThrow("Unsupported texture version");
|
// errorThrow("Unsupported texture version");
|
||||||
}
|
// }
|
||||||
|
|
||||||
// Fix endian
|
// // Fix endian
|
||||||
assetData->width = endianLittleToHost32(assetData->width);
|
// assetData->width = endianLittleToHost32(assetData->width);
|
||||||
assetData->height = endianLittleToHost32(assetData->height);
|
// assetData->height = endianLittleToHost32(assetData->height);
|
||||||
|
|
||||||
// Check dimensions.
|
// // Check dimensions.
|
||||||
if(
|
// if(
|
||||||
assetData->width == 0 || assetData->width > ASSET_TEXTURE_WIDTH_MAX ||
|
// assetData->width == 0 || assetData->width > ASSET_TEXTURE_WIDTH_MAX ||
|
||||||
assetData->height == 0 || assetData->height > ASSET_TEXTURE_HEIGHT_MAX
|
// assetData->height == 0 || assetData->height > ASSET_TEXTURE_HEIGHT_MAX
|
||||||
) {
|
// ) {
|
||||||
errorThrow("Invalid texture dimensions");
|
// errorThrow("Invalid texture dimensions");
|
||||||
}
|
// }
|
||||||
|
|
||||||
textureInit(
|
// textureInit(
|
||||||
texture,
|
// texture,
|
||||||
assetData->width,
|
// assetData->width,
|
||||||
assetData->height,
|
// assetData->height,
|
||||||
TEXTURE_FORMAT_PALETTE,
|
// TEXTURE_FORMAT_PALETTE,
|
||||||
(texturedata_t){
|
// (texturedata_t){
|
||||||
.paletted = {
|
// .paletted = {
|
||||||
.indices = NULL,
|
// .indices = NULL,
|
||||||
.palette = NULL
|
// .palette = NULL
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
);
|
// );
|
||||||
|
|
||||||
errorOk();
|
// errorOk();
|
||||||
}
|
}
|
||||||
@@ -21,3 +21,4 @@ lime,0.75,1,0,1
|
|||||||
navy,0,0,0.5,1
|
navy,0,0,0.5,1
|
||||||
teal,0,0.5,0.5,1
|
teal,0,0.5,0.5,1
|
||||||
cornflower_blue,0.39,0.58,0.93,1
|
cornflower_blue,0.39,0.58,0.93,1
|
||||||
|
salmon,1,0.5,0.5,1
|
||||||
|
@@ -40,38 +40,38 @@ errorret_t displayInit(void) {
|
|||||||
errorChain(textInit());
|
errorChain(textInit());
|
||||||
errorChain(screenInit());
|
errorChain(screenInit());
|
||||||
|
|
||||||
PALETTES[0].colors[0] = COLOR_RED;
|
// PALETTES[0].colors[0] = COLOR_RED;
|
||||||
PALETTES[0].colors[1] = COLOR_GREEN;
|
// PALETTES[0].colors[1] = COLOR_GREEN;
|
||||||
PALETTES[0].colors[2] = COLOR_BLUE;
|
// PALETTES[0].colors[2] = COLOR_BLUE;
|
||||||
PALETTES[0].colors[3] = COLOR_WHITE;
|
// PALETTES[0].colors[3] = COLOR_WHITE;
|
||||||
PALETTES[0].colors[4] = COLOR_MAGENTA;
|
// PALETTES[0].colors[4] = COLOR_MAGENTA;
|
||||||
PALETTES[0].colors[5] = COLOR_CYAN;
|
// PALETTES[0].colors[5] = COLOR_CYAN;
|
||||||
PALETTES[0].colors[6] = COLOR_YELLOW;
|
// PALETTES[0].colors[6] = COLOR_YELLOW;
|
||||||
PALETTES[0].colors[7] = COLOR_BLACK;
|
// PALETTES[0].colors[7] = COLOR_BLACK;
|
||||||
PALETTES[0].count = 8;
|
// PALETTES[0].count = 8;
|
||||||
|
|
||||||
uint8_t indices[64] = {
|
// uint8_t indices[64] = {
|
||||||
0,0,0,0,0,0,0,0,
|
// 0,0,0,0,0,0,0,0,
|
||||||
1,1,1,1,1,1,1,1,
|
// 1,1,1,1,1,1,1,1,
|
||||||
2,2,2,2,2,2,2,2,
|
// 2,2,2,2,2,2,2,2,
|
||||||
3,3,3,3,3,3,3,3,
|
// 3,3,3,3,3,3,3,3,
|
||||||
4,4,4,4,4,4,4,4,
|
// 4,4,4,4,4,4,4,4,
|
||||||
5,5,5,5,5,5,5,5,
|
// 5,5,5,5,5,5,5,5,
|
||||||
6,6,6,6,6,6,6,6,
|
// 6,6,6,6,6,6,6,6,
|
||||||
7,7,7,7,7,7,7,7
|
// 7,7,7,7,7,7,7,7
|
||||||
};
|
// };
|
||||||
|
|
||||||
errorChain(textureInit(
|
// errorChain(textureInit(
|
||||||
&PALETTE_TEXTURE,
|
// &PALETTE_TEXTURE,
|
||||||
8, 8,
|
// 8, 8,
|
||||||
TEXTURE_FORMAT_PALETTE,
|
// TEXTURE_FORMAT_PALETTE,
|
||||||
(texturedata_t){
|
// (texturedata_t){
|
||||||
.paletted = {
|
// .paletted = {
|
||||||
.indices = indices,
|
// .indices = indices,
|
||||||
.palette = &PALETTES[0]
|
// .palette = &PALETTES[0]
|
||||||
}
|
// }
|
||||||
}
|
// }
|
||||||
));
|
// ));
|
||||||
|
|
||||||
errorChain(textureInit(
|
errorChain(textureInit(
|
||||||
&UNCOMPRESSED_TEXTURE,
|
&UNCOMPRESSED_TEXTURE,
|
||||||
|
|||||||
@@ -26,7 +26,6 @@ typedef union texturedata_u {
|
|||||||
palette_t *palette;
|
palette_t *palette;
|
||||||
} paletted;
|
} paletted;
|
||||||
color_t *rgbaColors;
|
color_t *rgbaColors;
|
||||||
uint8_t *compressedData;
|
|
||||||
} texturedata_t;
|
} texturedata_t;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|||||||
@@ -47,8 +47,6 @@ errorret_t meshDrawDolphin(
|
|||||||
assertTrue(offsetof(meshvertex_t, uv) == 4, "uv offset wrong");
|
assertTrue(offsetof(meshvertex_t, uv) == 4, "uv offset wrong");
|
||||||
assertTrue(offsetof(meshvertex_t, pos) == 12, "pos offset wrong");
|
assertTrue(offsetof(meshvertex_t, pos) == 12, "pos offset wrong");
|
||||||
|
|
||||||
textureDolphinUploadTEV();
|
|
||||||
|
|
||||||
DCFlushRange(
|
DCFlushRange(
|
||||||
(void*)&mesh->vertices[vertexOffset],
|
(void*)&mesh->vertices[vertexOffset],
|
||||||
sizeof(meshvertex_t) * vertexCount
|
sizeof(meshvertex_t) * vertexCount
|
||||||
|
|||||||
@@ -77,6 +77,88 @@ errorret_t shaderSetMatrixDolphin(
|
|||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
errorret_t shaderSetTextureDolphin(
|
||||||
|
shaderdolphin_t *shader,
|
||||||
|
const char_t *name,
|
||||||
|
texture_t *texture
|
||||||
|
) {
|
||||||
|
assertNotNull(shader, "Shader must not be null");
|
||||||
|
assertNotNull(name, "Uniform name must not be null");
|
||||||
|
assertStrLenMin(name, 1, "Uniform name cannot be empty");
|
||||||
|
|
||||||
|
if(texture == NULL) {
|
||||||
|
// GX_SetNumChans(0);
|
||||||
|
GX_SetNumChans(1);
|
||||||
|
GX_SetChanCtrl(
|
||||||
|
GX_COLOR0A0,
|
||||||
|
GX_DISABLE,
|
||||||
|
GX_SRC_REG,
|
||||||
|
GX_SRC_VTX,
|
||||||
|
GX_LIGHTNULL,
|
||||||
|
GX_DF_NONE,
|
||||||
|
GX_AF_NONE
|
||||||
|
);
|
||||||
|
GX_SetChanAmbColor(GX_COLOR0A0, (GXColor){ 0, 0, 0, 0 });
|
||||||
|
GX_SetChanMatColor(GX_COLOR0A0, (GXColor){ 255, 255, 255, 255 });
|
||||||
|
|
||||||
|
GX_SetNumTexGens(0);
|
||||||
|
|
||||||
|
GX_SetNumTevStages(1);
|
||||||
|
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORDNULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
||||||
|
GX_SetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
|
||||||
|
|
||||||
|
GX_SetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_CLEAR);
|
||||||
|
GX_SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0);
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add channel for vertex color
|
||||||
|
GX_LoadTexObj(&texture->texObj, GX_TEXMAP0);
|
||||||
|
GX_SetNumChans(1);
|
||||||
|
GX_SetChanCtrl(
|
||||||
|
GX_COLOR0A0,// Store in color channel 0
|
||||||
|
GX_DISABLE,// Lighting disabled
|
||||||
|
GX_SRC_REG,// Ambient color?
|
||||||
|
GX_SRC_VTX,// Material color?
|
||||||
|
GX_LIGHTNULL,// Light Mask
|
||||||
|
GX_DF_NONE,// Diffuse function
|
||||||
|
GX_AF_NONE// Attenuation function
|
||||||
|
);
|
||||||
|
|
||||||
|
// One set of UVs
|
||||||
|
GX_SetNumTexGens(1);
|
||||||
|
GX_SetTexCoordGen(
|
||||||
|
GX_TEXCOORD0,
|
||||||
|
GX_TG_MTX2x4,
|
||||||
|
GX_TG_TEX0,
|
||||||
|
GX_IDENTITY
|
||||||
|
);
|
||||||
|
|
||||||
|
// Basically the shader setup
|
||||||
|
switch(texture->format) {
|
||||||
|
case TEXTURE_FORMAT_RGBA:
|
||||||
|
// One TEV stage: vertex color * texture color
|
||||||
|
GX_SetNumTevStages(1);
|
||||||
|
GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
|
||||||
|
GX_SetTevOrder(
|
||||||
|
GX_TEVSTAGE0,
|
||||||
|
GX_TEXCOORD0,
|
||||||
|
GX_TEXMAP0,
|
||||||
|
GX_COLOR0A0
|
||||||
|
);
|
||||||
|
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
||||||
|
GX_SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0);
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
assertUnreachable("Unknown texture format in meshDraw");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
errorOk();
|
||||||
|
}
|
||||||
|
|
||||||
errorret_t shaderDisposeDolphin(shaderdolphin_t *shader) {
|
errorret_t shaderDisposeDolphin(shaderdolphin_t *shader) {
|
||||||
assertNotNull(shader, "Shader must not be null");
|
assertNotNull(shader, "Shader must not be null");
|
||||||
|
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
#include "error/error.h"
|
#include "display/texture/texture.h"
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
mat4 view;
|
mat4 view;
|
||||||
@@ -66,6 +66,20 @@ errorret_t shaderSetMatrixDolphin(
|
|||||||
mat4 matrix
|
mat4 matrix
|
||||||
);
|
);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets a texture uniform in the dolphin shader. Basically does nothing.
|
||||||
|
*
|
||||||
|
* @param shader Shader to set the texture in.
|
||||||
|
* @param name Name of the uniform to set.
|
||||||
|
* @param texture Texture to set.
|
||||||
|
* @return Error code if failure.
|
||||||
|
*/
|
||||||
|
errorret_t shaderSetTextureDolphin(
|
||||||
|
shaderdolphin_t *shader,
|
||||||
|
const char_t *name,
|
||||||
|
texture_t *texture
|
||||||
|
);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Disposes a dolphin shader. Basically does nothing.
|
* Disposes a dolphin shader. Basically does nothing.
|
||||||
*
|
*
|
||||||
|
|||||||
@@ -14,5 +14,5 @@ typedef shaderdefinitiondolphin_t shaderdefinitionplatform_t;
|
|||||||
#define shaderInitPlatform shaderInitDolphin
|
#define shaderInitPlatform shaderInitDolphin
|
||||||
#define shaderBindPlatform shaderBindDolphin
|
#define shaderBindPlatform shaderBindDolphin
|
||||||
#define shaderSetMatrixPlatform shaderSetMatrixDolphin
|
#define shaderSetMatrixPlatform shaderSetMatrixDolphin
|
||||||
// #define shaderSetTexturePlatform shaderSetTextureDolphin
|
#define shaderSetTexturePlatform shaderSetTextureDolphin
|
||||||
#define shaderDisposePlatform shaderDisposeDolphin
|
#define shaderDisposePlatform shaderDisposeDolphin
|
||||||
@@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
#include "display/texture/texture.h"
|
#include "display/texture/texture.h"
|
||||||
#include "assert/assert.h"
|
#include "assert/assert.h"
|
||||||
|
#include "util/memory.h"
|
||||||
|
|
||||||
errorret_t textureInitDolphin(
|
errorret_t textureInitDolphin(
|
||||||
texturedolphin_t *texture,
|
texturedolphin_t *texture,
|
||||||
@@ -15,191 +16,101 @@ errorret_t textureInitDolphin(
|
|||||||
const textureformatdolphin_t format,
|
const textureformatdolphin_t format,
|
||||||
const texturedata_t data
|
const texturedata_t data
|
||||||
) {
|
) {
|
||||||
// switch(format) {
|
switch(format) {
|
||||||
// case TEXTURE_FORMAT_RGBA:
|
case TEXTURE_FORMAT_RGBA: {
|
||||||
// assertTrue(
|
size_t rgbaSize = width * height * sizeof(uint8_t) * 4;
|
||||||
// (width % 4) == 0 && (height % 4) == 0,
|
|
||||||
// "RGB5A3 requires w/h multiple of 4 (or pad)"
|
|
||||||
// );
|
|
||||||
|
|
||||||
// // Convert to RGB5A3 format
|
// Dolphin takes the RGBA data as 4x4 tiled layout.
|
||||||
// size_t rgbaSize = width * height * sizeof(u16);
|
texture->rgba = memoryAllocate(rgbaSize);
|
||||||
// texture->rgba = (u16*)memalign(32, rgbaSize);
|
|
||||||
// assertNotNull(texture->rgba, "Failed to allocate texture RGBA data");
|
|
||||||
|
|
||||||
// for(uint32_t y = 0; y < height; ++y) {
|
for(uint32_t y = 0; y < height; ++y) {
|
||||||
// for(uint32_t x = 0; x < width; ++x) {
|
for(uint32_t x = 0; x < width; ++x) {
|
||||||
// const int src = y * width + x;
|
const int src = y * width + x;
|
||||||
|
|
||||||
// const int tileX = x >> 2;
|
const int tileX = x >> 2;
|
||||||
// const int tileY = y >> 2;
|
const int tileY = y >> 2;
|
||||||
// const int tilesPerRow = width >> 2;
|
const int tilesPerRow = width >> 2;
|
||||||
// const int tileIndex = tileY * tilesPerRow + tileX;
|
const int tileIndex = tileY * tilesPerRow + tileX;
|
||||||
// const int tileBaseWords = tileIndex * 16;
|
const int inTile = ((y & 3) << 2) + (x & 3);
|
||||||
// const int inTile = ((y & 3) << 2) + (x & 3);
|
const int tileBase = tileIndex * 64;
|
||||||
// const int dest = tileBaseWords + inTile;
|
|
||||||
|
|
||||||
// color4b_t col = data.rgba.colors[src];
|
color_t col = data.rgbaColors[src];
|
||||||
|
|
||||||
// u16 outCol;
|
// AR plane
|
||||||
// if(col.a < 255) {
|
texture->rgba[tileBase + inTile * 2 + 0] = col.a;
|
||||||
// // 0AAA RRRR GGGG BBBB
|
texture->rgba[tileBase + inTile * 2 + 1] = col.r;
|
||||||
// outCol = (
|
|
||||||
// (0u << 15) |
|
|
||||||
// ((u16)(col.a >> 5) << 12) |
|
|
||||||
// ((u16)(col.r >> 4) << 8) |
|
|
||||||
// ((u16)(col.g >> 4) << 4) |
|
|
||||||
// ((u16)(col.b >> 4) << 0)
|
|
||||||
// );
|
|
||||||
// } else {
|
|
||||||
// // 1RRRR RRGG GGGB BBBB
|
|
||||||
// outCol = (
|
|
||||||
// (1u << 15) |
|
|
||||||
// ((u16)(col.r >> 3) << 10) |
|
|
||||||
// ((u16)(col.g >> 3) << 5) |
|
|
||||||
// ((u16)(col.b >> 3) << 0)
|
|
||||||
// );
|
|
||||||
// }
|
|
||||||
// texture->rgba[dest] = outCol;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
|
|
||||||
// DCFlushRange(texture->rgba, rgbaSize);
|
// GB plane
|
||||||
// GX_InitTexObj(
|
texture->rgba[tileBase + 32 + inTile * 2 + 0] = col.g;
|
||||||
// &texture->texObj,
|
texture->rgba[tileBase + 32 + inTile * 2 + 1] = col.b;
|
||||||
// texture->rgba,
|
}
|
||||||
// width, height,
|
}
|
||||||
// GX_TF_RGB5A3,
|
DCFlushRange(texture->rgba, rgbaSize);
|
||||||
// GX_REPEAT, GX_REPEAT,
|
GX_InitTexObj(
|
||||||
// GX_FALSE
|
&texture->texObj,
|
||||||
// );
|
texture->rgba,
|
||||||
|
width, height,
|
||||||
|
format,
|
||||||
|
GX_REPEAT, GX_REPEAT,
|
||||||
|
GX_FALSE
|
||||||
|
);
|
||||||
|
|
||||||
// DCFlushRange(texture->rgba, rgbaSize);
|
DCFlushRange(texture->rgba, rgbaSize);
|
||||||
// GX_InvalidateTexAll();
|
GX_InvalidateTexAll();
|
||||||
|
|
||||||
// GX_InitTexObjLOD(
|
GX_InitTexObjLOD(
|
||||||
// &texture->texObj,
|
&texture->texObj,
|
||||||
// GX_NEAR, GX_NEAR,
|
GX_NEAR, GX_NEAR,
|
||||||
// 0.0f, 0.0f, 0.0f,
|
0.0f, 0.0f, 0.0f,
|
||||||
// GX_FALSE,
|
GX_FALSE,
|
||||||
// GX_FALSE,
|
GX_FALSE,
|
||||||
// GX_ANISO_1
|
GX_ANISO_1
|
||||||
// );
|
);
|
||||||
// break;
|
break;
|
||||||
|
}
|
||||||
// case TEXTURE_FORMAT_PALETTE: {
|
|
||||||
// // Not supported, convert to RGBA using lookup
|
case TEXTURE_FORMAT_PALETTE: {
|
||||||
// color_t* formatted = memoryAllocate(width * height * sizeof(color_t));
|
assertUnreachable("Paletted textures not yet implemented for Dolphin");
|
||||||
// for(int32_t i = 0; i < width * height; i++) {
|
break;
|
||||||
// uint8_t index = data.palette.data[i];
|
}
|
||||||
// assertTrue(
|
|
||||||
// index < data.palette.palette->colorCount,
|
default: {
|
||||||
// "Palette index out of range"
|
assertUnreachable("Unsupported texture format for Dolphin");
|
||||||
// );
|
break;
|
||||||
// formatted[i] = data.palette.palette->colors[index];
|
}
|
||||||
// }
|
|
||||||
|
|
||||||
// textureInit(
|
|
||||||
// texture, width, height, TEXTURE_FORMAT_RGBA,
|
|
||||||
// (texturedata_t){
|
|
||||||
// .rgba = { .colors = formatted }
|
|
||||||
// }
|
|
||||||
// );
|
|
||||||
// memoryFree(formatted);
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// default:
|
|
||||||
// assertUnreachable("Unsupported texture format for Dolphin");
|
|
||||||
// break;
|
|
||||||
// }
|
|
||||||
|
|
||||||
// texture->ready = true;
|
|
||||||
|
|
||||||
errorOk();
|
|
||||||
}
|
|
||||||
|
|
||||||
errorret_t textureBindDolphin(texturedolphin_t *texture) {
|
|
||||||
if(texture == NULL) {
|
|
||||||
GX_SetNumChans(0);
|
|
||||||
errorOk();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GX_SetNumChans(1);
|
|
||||||
GX_LoadTexObj(&texture->texObj, GX_TEXMAP0);
|
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
errorret_t textureDisposeDolphin(texturedolphin_t *texture) {
|
errorret_t textureDisposeDolphin(texturedolphin_t *texture) {
|
||||||
|
switch(texture->format) {
|
||||||
|
case TEXTURE_FORMAT_RGBA: {
|
||||||
|
if(texture->rgba) {
|
||||||
|
memoryFree(texture->rgba);
|
||||||
|
texture->rgba = NULL;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// case TEXTURE_FORMAT_RGB4A3: {
|
||||||
|
// assertUnreachable("RGB4A3 texture format not yet implemented");
|
||||||
|
// }
|
||||||
|
|
||||||
|
// case TEXTURE_FORMAT_RGB5: {
|
||||||
|
// assertUnreachable("RGB5 texture format not yet implemented");
|
||||||
|
// }
|
||||||
|
|
||||||
|
// case TEXTURE_FORMAT_PALETTE: {
|
||||||
|
// assertUnreachable("Paletted textures not yet implemented for Dolphin");
|
||||||
|
// break;
|
||||||
|
// }
|
||||||
|
|
||||||
|
default: {
|
||||||
|
assertUnreachable("Unsupported texture format for Dolphin");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
errorOk();
|
errorOk();
|
||||||
}
|
}
|
||||||
|
|
||||||
void textureDolphinUploadTEV(void) {
|
|
||||||
if(TEXTURE_BOUND == NULL) {
|
|
||||||
GX_SetNumChans(1);
|
|
||||||
GX_SetChanCtrl(
|
|
||||||
GX_COLOR0A0,
|
|
||||||
GX_DISABLE,
|
|
||||||
GX_SRC_REG,
|
|
||||||
GX_SRC_VTX,
|
|
||||||
GX_LIGHTNULL,
|
|
||||||
GX_DF_NONE,
|
|
||||||
GX_AF_NONE
|
|
||||||
);
|
|
||||||
GX_SetChanAmbColor(GX_COLOR0A0, (GXColor){0, 0, 0, 0});
|
|
||||||
GX_SetChanMatColor(GX_COLOR0A0, (GXColor){255, 255, 255, 255});
|
|
||||||
|
|
||||||
GX_SetNumTexGens(0);
|
|
||||||
|
|
||||||
GX_SetNumTevStages(1);
|
|
||||||
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORDNULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
|
||||||
GX_SetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
|
|
||||||
|
|
||||||
GX_SetBlendMode(GX_BM_NONE, GX_BL_ONE, GX_BL_ZERO, GX_LO_CLEAR);
|
|
||||||
GX_SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0);
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Add channel for vertex color
|
|
||||||
GX_SetNumChans(1);
|
|
||||||
GX_SetChanCtrl(
|
|
||||||
GX_COLOR0A0,// Store in color channel 0
|
|
||||||
GX_DISABLE,// Lighting disabled
|
|
||||||
GX_SRC_REG,// Ambient color?
|
|
||||||
GX_SRC_VTX,// Material color?
|
|
||||||
GX_LIGHTNULL,// Light Mask
|
|
||||||
GX_DF_NONE,// Diffuse function
|
|
||||||
GX_AF_NONE// Attenuation function
|
|
||||||
);
|
|
||||||
|
|
||||||
// One set of UVs
|
|
||||||
GX_SetNumTexGens(1);
|
|
||||||
GX_SetTexCoordGen(
|
|
||||||
GX_TEXCOORD0,
|
|
||||||
GX_TG_MTX2x4,
|
|
||||||
GX_TG_TEX0,
|
|
||||||
GX_IDENTITY
|
|
||||||
);
|
|
||||||
|
|
||||||
// Basically the shader setup
|
|
||||||
switch(TEXTURE_BOUND->format) {
|
|
||||||
case TEXTURE_FORMAT_RGBA:
|
|
||||||
// One TEV stage: vertex color * texture color
|
|
||||||
GX_SetNumTevStages(1);
|
|
||||||
GX_SetTevOp(GX_TEVSTAGE0, GX_MODULATE);
|
|
||||||
GX_SetTevOrder(
|
|
||||||
GX_TEVSTAGE0,
|
|
||||||
GX_TEXCOORD0,
|
|
||||||
GX_TEXMAP0,
|
|
||||||
GX_COLOR0A0
|
|
||||||
);
|
|
||||||
GX_SetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_CLEAR);
|
|
||||||
GX_SetAlphaCompare(GX_ALWAYS, 0, GX_AOP_AND, GX_ALWAYS, 0);
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
assertUnreachable("Unknown texture format in meshDraw");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -13,6 +13,8 @@ typedef union texturedata_u texturedata_t;
|
|||||||
typedef enum {
|
typedef enum {
|
||||||
TEXTURE_FORMAT_RGBA = GX_TF_RGBA8,
|
TEXTURE_FORMAT_RGBA = GX_TF_RGBA8,
|
||||||
TEXTURE_FORMAT_PALETTE = GX_TF_CI8,
|
TEXTURE_FORMAT_PALETTE = GX_TF_CI8,
|
||||||
|
// TEXTURE_FORMAT_RGB4A3 = GX_TF_RGB5A3,
|
||||||
|
// TEXTURE_FORMAT_RGB5 = GX_TF_RGB565,
|
||||||
} textureformatdolphin_t;
|
} textureformatdolphin_t;
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
@@ -20,6 +22,11 @@ typedef struct {
|
|||||||
textureformatdolphin_t format;
|
textureformatdolphin_t format;
|
||||||
int32_t width;
|
int32_t width;
|
||||||
int32_t height;
|
int32_t height;
|
||||||
|
|
||||||
|
union {
|
||||||
|
uint8_t *rgba;
|
||||||
|
// u16 *rgba;
|
||||||
|
};
|
||||||
} texturedolphin_t;
|
} texturedolphin_t;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@@ -55,9 +62,3 @@ errorret_t textureBindDolphin(texturedolphin_t *texture);
|
|||||||
* @return An error if the texture failed to dispose, otherwise success.
|
* @return An error if the texture failed to dispose, otherwise success.
|
||||||
*/
|
*/
|
||||||
errorret_t textureDisposeDolphin(texturedolphin_t *texture);
|
errorret_t textureDisposeDolphin(texturedolphin_t *texture);
|
||||||
|
|
||||||
/**
|
|
||||||
* Internal method that uploads the texture environment variables to the GPU
|
|
||||||
* for rendering. This is basically uploading the shader information.
|
|
||||||
*/
|
|
||||||
void textureDolphinUploadTEV(void);
|
|
||||||
@@ -20,6 +20,9 @@
|
|||||||
#define glClearDepth(depth) glClearDepthf(depth)
|
#define glClearDepth(depth) glClearDepthf(depth)
|
||||||
#else
|
#else
|
||||||
#define GL_GLEXT_PROTOTYPES
|
#define GL_GLEXT_PROTOTYPES
|
||||||
#include <GL/gl.h>
|
#include <vitaGL.h>
|
||||||
#include <GL/glext.h>
|
|
||||||
|
#define GL_COLOR_INDEX8_EXT 0x80E5
|
||||||
|
|
||||||
|
// #include <GL/glext.h>
|
||||||
#endif
|
#endif
|
||||||
Reference in New Issue
Block a user