Commit Graph

26 Commits

Author SHA1 Message Date
7d46b98310 Ent movement 2025-11-04 09:03:36 -06:00
c9608ad7a7 Made input work on fixed timesteps primarily. 2025-11-04 08:41:18 -06:00
6ea4132ff9 Interact 2025-11-03 22:35:40 -06:00
be79356f42 Ent movement fixed. 2025-11-03 21:35:21 -06:00
d4a2e059d7 Entity 2025-11-03 19:50:23 -06:00
f3d985ecbc Starting ent stuff 2025-11-03 17:04:07 -06:00
d74226dab1 Ent 2025-10-25 21:15:13 -05:00
81cd03e0c3 pixel? 2025-10-10 16:28:44 -05:00
349e6e7c94 Back to floats. 2025-10-10 09:16:08 -05:00
c4c43b23ad prog 2025-10-09 15:07:07 -05:00
7622f81309 Friction, velocity, rendering 2025-10-09 09:44:17 -05:00
c31bcf7f6a cam test 2025-10-08 23:06:39 -05:00
fef31b9102 Example rendering 2025-10-08 22:34:27 -05:00
67604eca8d FPS 2025-10-08 14:17:58 -05:00
46f820690d Setup rpg stuff 2025-10-08 07:11:53 -05:00
22e2f703db Refact 2025-10-01 13:20:34 -05:00
a45a2a5bd7 Basic interaction 2025-09-17 18:54:12 -05:00
08221af3f8 entity dir 2025-09-17 18:38:14 -05:00
f799690d3c Physics I guess 2025-09-15 19:37:01 -05:00
517b39649c npc start 2025-09-14 08:58:54 -05:00
964a9f64f2 Overworld render test. 2025-09-11 23:33:24 -05:00
af1329710d Made a big mess of the codebase 2025-08-28 07:14:13 -05:00
1b6db0c643 Render test 2025-06-10 17:09:33 -05:00
a2fd58fda7 input 2025-06-08 18:32:36 -05:00
2309fea9f3 Input test. 2025-06-08 17:36:13 -05:00
0b6b33721b Prog 2025-06-08 14:38:22 -05:00