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7d46b98310
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Ent movement
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2025-11-04 09:03:36 -06:00 |
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c9608ad7a7
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Made input work on fixed timesteps primarily.
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2025-11-04 08:41:18 -06:00 |
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6ea4132ff9
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Interact
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2025-11-03 22:35:40 -06:00 |
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be79356f42
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Ent movement fixed.
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2025-11-03 21:35:21 -06:00 |
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d4a2e059d7
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Entity
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2025-11-03 19:50:23 -06:00 |
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f3d985ecbc
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Starting ent stuff
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2025-11-03 17:04:07 -06:00 |
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d74226dab1
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Ent
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2025-10-25 21:15:13 -05:00 |
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81cd03e0c3
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pixel?
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2025-10-10 16:28:44 -05:00 |
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349e6e7c94
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Back to floats.
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2025-10-10 09:16:08 -05:00 |
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c4c43b23ad
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prog
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2025-10-09 15:07:07 -05:00 |
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7622f81309
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Friction, velocity, rendering
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2025-10-09 09:44:17 -05:00 |
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c31bcf7f6a
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cam test
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2025-10-08 23:06:39 -05:00 |
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fef31b9102
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Example rendering
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2025-10-08 22:34:27 -05:00 |
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67604eca8d
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FPS
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2025-10-08 14:17:58 -05:00 |
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46f820690d
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Setup rpg stuff
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2025-10-08 07:11:53 -05:00 |
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22e2f703db
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Refact
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2025-10-01 13:20:34 -05:00 |
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a45a2a5bd7
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Basic interaction
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2025-09-17 18:54:12 -05:00 |
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08221af3f8
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entity dir
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2025-09-17 18:38:14 -05:00 |
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f799690d3c
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Physics I guess
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2025-09-15 19:37:01 -05:00 |
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517b39649c
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npc start
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2025-09-14 08:58:54 -05:00 |
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964a9f64f2
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Overworld render test.
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2025-09-11 23:33:24 -05:00 |
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af1329710d
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Made a big mess of the codebase
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2025-08-28 07:14:13 -05:00 |
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1b6db0c643
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Render test
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2025-06-10 17:09:33 -05:00 |
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a2fd58fda7
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input
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2025-06-08 18:32:36 -05:00 |
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2309fea9f3
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Input test.
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2025-06-08 17:36:13 -05:00 |
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0b6b33721b
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Prog
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2025-06-08 14:38:22 -05:00 |
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