Commit Graph

65 Commits

Author SHA1 Message Date
aa5b41fe31 First texture rendering (if broken) 2026-02-06 12:48:49 -06:00
1af5f238e4 RGBA textures 2026-02-05 21:57:56 -06:00
dd697d5650 Emu vs Real! 2026-02-05 08:43:49 -06:00
13dba8b604 Restore some map stuff
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2026-02-03 15:40:56 -06:00
c6f4518684 More lua stuff, yay.
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2026-02-01 21:54:33 -06:00
794e0574ad Moved a few things around, definitely not clean but better.
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2026-01-28 15:00:59 -06:00
32b41c98e1 Rendering a moving square entirely from lua.
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2026-01-28 11:01:07 -06:00
6bdb4ae30d Scene methods
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2026-01-28 10:31:31 -06:00
af5bf987c8 Add inventory.
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2026-01-06 07:47:16 -06:00
8ee46fd204 add tests.
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2026-01-05 13:25:39 -06:00
7940f4c487 Map refactoring to prep for loading
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2025-12-26 15:01:43 +10:00
b16dbaceec Modules
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2025-12-25 08:02:11 +10:00
f39b2060a8 iuno just screwing around tbh
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2025-12-24 10:44:53 +10:00
9aaf271996 fixing some stuff but nothing really.
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2025-11-28 10:45:07 -06:00
c32df89490 Added diagonal ramps
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2025-11-19 15:40:37 -06:00
903dab49e3 Editor partially started.
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2025-11-19 13:00:35 -06:00
7c194ab4b4 About to draw chunk
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2025-11-16 09:11:58 -06:00
cd4a1afbba add case
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2025-11-12 14:48:45 -06:00
542aeadf0f Handle stairs better 2025-11-11 23:40:50 -06:00
4f8f6a47cb Fixed some memory things on PSP 2025-11-11 20:07:28 -06:00
7d7a3f30e6 Test 2025-11-11 19:52:09 -06:00
5c8b314689 basically chunk loading 2025-11-11 19:24:56 -06:00
9953d7d388 Prog 2025-11-11 15:50:57 -06:00
5adf8a0773 Prepping map stuff 2025-11-11 12:25:46 -06:00
aee06f51f0 Improve worldpos.h 2025-11-09 20:55:41 -06:00
d6c497731f Fix PSP compiled 2025-11-09 20:42:03 -06:00
e2ce809762 Add more debug 2025-11-09 19:04:40 -06:00
d054cf9e36 Fixed animation 2025-11-09 18:50:02 -06:00
587d716aae Fix PSP build issues 2025-11-09 13:23:15 -06:00
5a8710cc76 Map loading and rendering 2025-11-09 13:00:43 -06:00
5a3004f1d1 map 2025-11-09 09:52:47 -06:00
d4a2e059d7 Entity 2025-11-03 19:50:23 -06:00
bcba693afb Initial scene 2025-11-03 14:45:05 -06:00
3ef6205ea3 Nuked console 2025-11-03 09:22:18 -06:00
3feb43fdad idk 2025-10-26 08:06:39 -05:00
0c0650a2c3 Fixed camera 2025-10-13 12:26:59 -05:00
81cd03e0c3 pixel? 2025-10-10 16:28:44 -05:00
349e6e7c94 Back to floats. 2025-10-10 09:16:08 -05:00
c4c43b23ad prog 2025-10-09 15:07:07 -05:00
7622f81309 Friction, velocity, rendering 2025-10-09 09:44:17 -05:00
c31bcf7f6a cam test 2025-10-08 23:06:39 -05:00
fef31b9102 Example rendering 2025-10-08 22:34:27 -05:00
20cf016b06 scene stuff 2025-10-08 15:18:38 -05:00
67604eca8d FPS 2025-10-08 14:17:58 -05:00
46f820690d Setup rpg stuff 2025-10-08 07:11:53 -05:00
e36256abe3 Scene fixing 2025-10-08 06:53:37 -05:00
b00ca3d48c scene crap 2025-10-06 23:16:19 -05:00
fc52afdb00 Refator pass 1 2025-10-06 19:14:52 -05:00
bacd0e6e39 Minesweeper prog 2025-10-06 09:35:05 -05:00
c0cd4ead04 Frame 2025-10-02 18:53:47 -05:00