Asset directory with CMake add_asset (extension dispatched), plain file asset
access, resource/resource manager with async load thread and text loader,
URI utilities, mesh format helpers, generated color header, and example game
hooks wired through the engine.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
Platform folders, cmake target/option/platform detection, Linux and PSP
scripts and Docker setup, assert/util/thread/error/log/perf/time/console/
engine/display modules, and an SDL3 window cleared to red.
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>