Switch Linux/Dolphin MP3 decode from minimp3 to libmad

minimp3's sliding-window frame confirmation could spuriously discard real
frames near the tail of a not-yet-full window, losing ~5.5% of a real
VBR file's content even at a tuned 256KB window (~0.3% residual) -
audible as the whole track finishing early with stutters at each drop.

libmad's mad_stream/mad_frame/mad_synth API reports "need more data"
(MAD_ERROR_BUFLEN) and "genuinely bad data" separately rather than
overloading one return value, which was the actual ambiguity minimp3
couldn't resolve. Verified against the same real file with a 32KB window
(vs minimp3's 256KB): frame count and duration match the Xing header
exactly. Confirmed building for Linux, GameCube, and Wii (the latter two
via the project's real devkitPPC/libogc Docker toolchain) - libmad ships
inside libogc itself on Dolphin, no separate fetch needed there.

libmad is GPL-licensed, unlike the rest of this MIT project - a
deliberate tradeoff, noted at each site that pulls it in.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
2026-09-02 09:47:15 -05:00
co-authored by Claude Sonnet 5
parent 3ee0a53688
commit fd5bcfae90
11 changed files with 256 additions and 151 deletions
+1
View File
@@ -62,6 +62,7 @@ target_link_libraries(${DUSK_LIBRARY_TARGET_NAME} PRIVATE
z
lzma
ansnd
mad
)
if(DUSK_DOLPHIN_BUILD_TYPE STREQUAL "ISO")