ECS rendering
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26
src/display/mesh/meshrenderer.c
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26
src/display/mesh/meshrenderer.c
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "meshrenderer.h"
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meshrenderer_t MESH_RENDERER_DATA[ECS_ENTITY_COUNT_MAX] = { 0 };
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ecscomponent_t MESH_RENDERER_COMPONENT = ecsComponentInit(
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MESH_RENDERER_DATA,
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((ecscomponentcallbacks_t){
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.init = NULL,
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.entityAdd = NULL,
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.entityRemove = NULL
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})
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);
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void meshRendererDraw(const ecsid_t id) {
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if(!meshRendererHas(id)) return;
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meshrenderer_t *renderer = &MESH_RENDERER_DATA[id];
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if(!renderer->mesh) return;
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meshDraw(renderer->mesh, 0, -1);
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}
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