ECS rendering

This commit is contained in:
2025-08-22 16:15:42 -05:00
parent 94ad64675d
commit f9385ed233
17 changed files with 161 additions and 215 deletions

View File

@@ -8,6 +8,7 @@
#include "camera.h"
#include "display/display.h"
#include "assert/assert.h"
#include "scene/node.h"
camera_t CAMERA_DATA[ECS_ENTITY_COUNT_MAX] = { 0 };
ecscomponent_t CAMERA_COMPONENT = ecsComponentInit(
@@ -24,8 +25,8 @@ void cameraEntityAdded(const ecsid_t id) {
if(CAMERA_MAIN == -1) CAMERA_MAIN = id;
camera_t *cam = cameraGet(id);
cam->type = CAMERA_TYPE_ORTHOGRAPHIC;
cam->perspective.fov = glm_rad(75.0f);
cam->type = CAMERA_TYPE_PERSPECTIVE;
cam->perspective.fov = glm_rad(90.0f);
cam->nearClip = 0.1f;
cam->farClip = 1000.0f;
cam->clearColor = COLOR_CORNFLOWER_BLUE;
@@ -36,7 +37,9 @@ void cameraPush(const ecsid_t id) {
camera_t *cam = cameraGet(id);
mat4 projection;
mat4 projection, view;
nodeMatrixGet(id, view);
switch(cam->type) {
case CAMERA_TYPE_ORTHOGRAPHIC:
glm_ortho(
@@ -61,10 +64,13 @@ void cameraPush(const ecsid_t id) {
}
#if DUSK_DISPLAY_SDL2
mat4 pv;
glm_mat4_mul(projection, view, pv);
glPushMatrix();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glLoadMatrixf((const GLfloat*)projection);
glLoadMatrixf((const GLfloat*)pv);
glClearColor(
cam->clearColor.r / 255.0f,
@@ -73,6 +79,9 @@ void cameraPush(const ecsid_t id) {
cam->clearColor.a / 255.0f
);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
#endif
}