Moved all defs into main file.

This commit is contained in:
2026-02-17 11:33:00 -06:00
parent 8b49902bf6
commit d0a057e0ee
8 changed files with 58 additions and 108 deletions

View File

@@ -7,6 +7,4 @@
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
debug.c
)
# Subdirs
)

View File

@@ -18,35 +18,7 @@ add_subdirectory(camera)
add_subdirectory(mesh)
add_subdirectory(texture)
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_SDL2=1
DISPLAY_WINDOW_WIDTH_DEFAULT=1080
DISPLAY_WINDOW_HEIGHT_DEFAULT=810
DISPLAY_SCREEN_HEIGHT_DEFAULT=270
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_SDL2=1
DISPLAY_WINDOW_WIDTH_DEFAULT=480
DISPLAY_WINDOW_HEIGHT_DEFAULT=272
DISPLAY_WIDTH=480
DISPLAY_HEIGHT=272
DISPLAY_SIZE_DYNAMIC=0
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
DISPLAY_WINDOW_WIDTH_DEFAULT=640
DISPLAY_WINDOW_HEIGHT_DEFAULT=480
DISPLAY_WIDTH=640
DISPLAY_HEIGHT=480
DISPLAY_SIZE_DYNAMIC=0
)
endif()
# Color definitions
dusk_run_python(
dusk_color_defs
tools.display.color.csv

View File

@@ -11,30 +11,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
inputaction.c
)
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
INPUT_SDL2=1
INPUT_KEYBOARD=1
INPUT_POINTER=1
INPUT_GAMEPAD=1
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
INPUT_SDL2=1
INPUT_GAMEPAD=1
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
INPUT_GAMEPAD=1
)
endif()
# CSV
# Input Action Definitions
dusk_run_python(
dusk_input_csv_defs
tools.input.csv

View File

@@ -10,6 +10,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
backpack.c
)
# Item Definitions
dusk_run_python(
dusk_item_csv_defs
tools.item.csv

View File

@@ -9,6 +9,7 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
storyflag.c
)
# Story Flag Definitions
dusk_run_python(
dusk_story_defs
tools.story.csv

View File

@@ -8,21 +8,4 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
thread.c
threadmutex.c
)
# Compiler flags.
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
THREAD_PTHREAD=1
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
THREAD_PTHREAD=1
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
)
endif()
)

View File

@@ -7,23 +7,4 @@
target_sources(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
time.c
)
# Compiler defs
if(DUSK_TARGET_SYSTEM STREQUAL "linux")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
TIME_SDL2=1
TIME_FIXED=0
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
TIME_FIXED=1
)
elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME}
PUBLIC
TIME_FIXED=1
)
endif()
)