Emdashless
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@@ -22,8 +22,8 @@ player.create = function(texEntry) {
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r.texture = texEntry.texture;
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r.type = Renderable.SPRITEBATCH;
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r.color = new Color(220, 80, 80);
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// upright quad: (-0.5,0,0) → (0.5,1,0) in XY plane
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r.sprites = [[-0.5, 0, 0, 0.5, 1, 0, 0, 0, 1, 1]];
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// upright quad: (-0.5,0,0) -> (0.5,1,0) in XY plane
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r.sprites = [[-0.5, 0, 0, 0.5, 1, 0, 0, 1, 1, 0]];
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_position.localPosition = new Vec3(0, 1, 0);
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};
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