locale parsing done
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@@ -9,10 +9,6 @@
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#include "asset/asset.h"
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#include "locale/localemanager.h"
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typedef struct {
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void *nothing;
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} assetlocaleloaderparams_t;
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/**
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* Handler for locale assets.
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*
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@@ -31,4 +27,53 @@ errorret_t assetLocaleLoader(assetfile_t *file);
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errorret_t assetLocaleLoad(
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const char_t *path,
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void *nothing
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);
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/**
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* Skips blank lines and comment lines in the line reader.
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*
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* @param reader Line reader to read from.
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* @param lineBuffer Buffer to use for reading lines.
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* @return Any error that occurs during skipping.
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*/
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errorret_t assetLocaleLineSkipBlanks(
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assetfilelinereader_t *reader,
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uint8_t *lineBuffer
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);
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/**
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* Unbuffers a potentially multi-line quoted string from the line reader.
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*
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* This will read lines until it finds a line that starts with a quote, then
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* read until the closing quote.
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*
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* @param reader Line reader to read from.
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* @param lineBuffer Buffer to use for reading lines.
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* @param stringBuffer Buffer to write the unbuffered string to.
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* @param stringBufferSize Size of the string buffer.
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* @return Any error that occurs during unbuffering.
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*/
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errorret_t assetLocaleLineUnbuffer(
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assetfilelinereader_t *reader,
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uint8_t *lineBuffer,
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uint8_t *stringBuffer,
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const size_t stringBufferSize
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);
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/**
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* Test function for locale asset loading.
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*
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* @param file Asset file to test loading from.
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* @param messageId The message ID to retrieve.
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* @param pluralIndex The plural index to retrieve.
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* @param stringBuffer Buffer to write the retrieved string to.
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* @param stringBufferSize Size of the string buffer.
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* @return Any error that occurs during testing.
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*/
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errorret_t assetLocaleGetString(
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assetfile_t *file,
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const char_t *messageId,
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const int32_t pluralIndex,
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char_t *stringBuffer,
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const size_t stringBufferSize
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);
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