This commit is contained in:
2025-08-21 22:58:39 -05:00
parent 1b4c270ccb
commit b1be1deb79
11 changed files with 223 additions and 55 deletions

View File

@@ -10,7 +10,11 @@
scenetreenode_t SCENE_TREE_DATA[ECS_ENTITY_COUNT_MAX] = { 0 };
ecscomponent_t SCENE_TREE_COMPONENT = ecsComponentInit(
SCENE_TREE_DATA,
sceneTreeInit
((ecscomponentcallbacks_t){
.init = sceneTreeInit,
.entityAdd = sceneTreeEntityAdded,
.entityRemove = sceneTreeEntityRemoved
})
);
void sceneTreeInit(void) {
@@ -22,12 +26,12 @@ void sceneTreeInit(void) {
ecsid_t sceneTreeParentGet(const ecsid_t child) {
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
if(!ecsComponentDataHas(&SCENE_TREE_COMPONENT, child)) return -1;
return SCENE_TREE_DATA[child].parent;
}
uint8_t sceneTreeChildGetAll(const ecsid_t id, ecsid_t *children) {
assertTrue(id >= 0 && id < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
if(!ecsComponentDataHas(&SCENE_TREE_COMPONENT, id)) return 0;
if(children == NULL) return SCENE_TREE_DATA[id].childCount;
memoryCopy(
@@ -40,17 +44,12 @@ uint8_t sceneTreeChildGetAll(const ecsid_t id, ecsid_t *children) {
}
void sceneTreeChildAdd(const ecsid_t parent, const ecsid_t child) {
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
assertTrue(parent != child, "Child cannot be a child of itself.");
assertFalse(
sceneTreeChildInTree(parent, child),
"Child is already in the parent's tree"
);
assertFalse(
sceneTreeChildInTree(child, parent),
"Child cannot be a deep child of itself."
);
if(!ecsComponentDataHas(&SCENE_TREE_COMPONENT, parent)) {
ecsComponentDataAdd(&SCENE_TREE_COMPONENT, parent);
}
if(!ecsComponentDataHas(&SCENE_TREE_COMPONENT, child)) {
ecsComponentDataAdd(&SCENE_TREE_COMPONENT, child);
}
scenetreenode_t *parentNode = &SCENE_TREE_DATA[parent];
assertTrue(parentNode->childCount < SCENE_ITEM_CHILD_MAX, "Parent full.");
@@ -67,10 +66,15 @@ void sceneTreeChildRemove(
const ecsid_t parent,
const ecsid_t child
) {
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
assertTrue(parent != child, "Child cannot be a child of itself.");
assertTrue(
ecsComponentDataHas(&SCENE_TREE_COMPONENT, parent),
"SCENE TREE ECS lacks Parent."
);
assertTrue(
ecsComponentDataHas(&SCENE_TREE_COMPONENT, child),
"SCENE TREE ECS lacks Child."
);
scenetreenode_t *childNode = &SCENE_TREE_DATA[child];
scenetreenode_t *parentNode = &SCENE_TREE_DATA[parent];
assertTrue(childNode->parent == parent, "Child does not belong to parent");
@@ -90,25 +94,48 @@ void sceneTreeChildRemove(
// Clear child's parent
childNode->parent = -1;
if(childNode->childCount == 0) {
ecsComponentDataRemove(&SCENE_TREE_COMPONENT, child);
}
if(parentNode->childCount == 0) {
ecsComponentDataRemove(&SCENE_TREE_COMPONENT, parent);
}
}
void sceneTreeChildRemoveAll(const ecsid_t parent) {
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
assertTrue(
ecsComponentDataHas(&SCENE_TREE_COMPONENT, parent),
"SCENE TREE ECS lacks Parent."
);
scenetreenode_t *parentNode = &SCENE_TREE_DATA[parent];
for(uint8_t i = 0; i < parentNode->childCount; i++) {
ecsid_t child = parentNode->children[i];
SCENE_TREE_DATA[child].parent = -1;
if(SCENE_TREE_DATA[child].childCount == 0) {
ecsComponentDataRemove(&SCENE_TREE_COMPONENT, child);
}
}
// Reset child count
parentNode->childCount = 0;
ecsComponentDataRemove(&SCENE_TREE_COMPONENT, parent);
}
bool_t sceneTreeChildInTree(
const ecsid_t parent,
const ecsid_t child
) {
assertTrue(
ecsComponentDataHas(&SCENE_TREE_COMPONENT, parent),
"SCENE TREE ECS lacks Parent."
);
assertTrue(
ecsComponentDataHas(&SCENE_TREE_COMPONENT, child),
"SCENE TREE ECS lacks Child."
);
assertTrue(parent >= 0 && parent < ECS_ENTITY_COUNT_MAX, "Invalid parent ID");
assertTrue(child >= 0 && child < ECS_ENTITY_COUNT_MAX, "Invalid child ID");
assertTrue(parent != child, "Child cannot be a child of itself.");
@@ -121,4 +148,13 @@ bool_t sceneTreeChildInTree(
}
return false;
}
void sceneTreeEntityAdded(const ecsid_t id) {
SCENE_TREE_DATA[id].parent = -1; // Default parent to -1 (no parent)
}
void sceneTreeEntityRemoved(const ecsid_t id) {
if(SCENE_TREE_DATA[id].parent == -1) return;
sceneTreeChildRemove(SCENE_TREE_DATA[id].parent, id);
}

View File

@@ -82,4 +82,20 @@ void sceneTreeChildRemoveAll(const ecsid_t parent);
* @param child The ID of the child scene item to check.
* @return True if the child is in the parent's children, false otherwise.
*/
bool_t sceneTreeChildInTree(const ecsid_t parent, const ecsid_t child);
bool_t sceneTreeChildInTree(const ecsid_t parent, const ecsid_t child);
/**
* Callback for when an entity is added to the ECS.
* This will initialize the scene tree data for the entity.
*
* @param id The ID of the entity being added.
*/
void sceneTreeEntityAdded(const ecsid_t id);
/**
* Callback for when an entity is removed from the ECS.
* This will clean up any scene tree data associated with the entity.
*
* @param id The ID of the entity being removed.
*/
void sceneTreeEntityRemoved(const ecsid_t id);