Add inventory.
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archive/assetchunk.h
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20
archive/assetchunk.h
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/**
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* Copyright (c) 2025 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "error/error.h"
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#include "rpg/overworld/chunk.h"
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typedef struct assetcustom_s assetcustom_t;
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/**
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* Handles loading of chunk data from a chunk asset file.
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*
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* @param custom The custom asset loading parameters.
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* @return An error code.
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*/
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errorret_t assetChunkLoad(assetcustom_t custom);
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