Push userdata?
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@@ -203,7 +203,7 @@ void mapChunkUnload(mapchunk_t* chunk) {
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errorret_t mapChunkLoad(mapchunk_t* chunk) {
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if(!mapIsLoaded()) errorThrow("No map loaded");
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char_t buffer[64];
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char_t buffer[160];
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// TODO: Can probably move this to asset load logic?
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chunk->meshCount = 0;
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@@ -18,9 +18,7 @@ void moduleTime(scriptcontext_t *ctx) {
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}
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lua_pop(ctx->luaState, 1);
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dusktime_t **ud = (dusktime_t**)lua_newuserdatauv(
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ctx->luaState, sizeof(dusktime_t*), 0
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);
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dusktime_t **ud = (dusktime_t**)lua_newuserdata(ctx->luaState, sizeof(dusktime_t*));
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*ud = &TIME;
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luaL_setmetatable(ctx->luaState, "time_mt");
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lua_setglobal(ctx->luaState, "TIME");
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