diff --git a/src/map/map.c b/src/map/map.c index 21e1d0e..c7dae69 100644 --- a/src/map/map.c +++ b/src/map/map.c @@ -203,7 +203,7 @@ void mapChunkUnload(mapchunk_t* chunk) { errorret_t mapChunkLoad(mapchunk_t* chunk) { if(!mapIsLoaded()) errorThrow("No map loaded"); - char_t buffer[64]; + char_t buffer[160]; // TODO: Can probably move this to asset load logic? chunk->meshCount = 0; diff --git a/src/script/module/time/moduletime.c b/src/script/module/time/moduletime.c index 9d666fa..60eda52 100644 --- a/src/script/module/time/moduletime.c +++ b/src/script/module/time/moduletime.c @@ -18,9 +18,7 @@ void moduleTime(scriptcontext_t *ctx) { } lua_pop(ctx->luaState, 1); - dusktime_t **ud = (dusktime_t**)lua_newuserdatauv( - ctx->luaState, sizeof(dusktime_t*), 0 - ); + dusktime_t **ud = (dusktime_t**)lua_newuserdata(ctx->luaState, sizeof(dusktime_t*)); *ud = &TIME; luaL_setmetatable(ctx->luaState, "time_mt"); lua_setglobal(ctx->luaState, "TIME");