Rebuild UI as a scriptable element tree, archive the old system

The old UI system (X-macro static element list, hand-authored C
screens/widgets/focus stack) is archived under archive/ rather than
deleted, since it's a useful reference during the rewrite.

New native UI element pool (src/dusk/ui): a flat UI_ELEMENTS[128] pool
of tagged-union elements (Label, Rectangle, Scripted), a real
persistent parent/child tree (children[8] per element, cycle- and
capacity-checked uiElementSetParent), always-fresh worldX/worldY
(cheap enough to recompute on every read, no dirty-flag cache needed),
and cascading dispose. Rendering stays manual/immediate: a scripted
element with no render() override auto-renders its children by
default, but overriding render() takes full control (an override must
call renderChildren() itself to opt back in) -- this is deliberately
preserved end to end via a render()-shadow trampoline so overriding
render() always keeps working the same way regardless of how a node
is reached.

New scripting layer (src/dusk/script/module/ui): UIElement/Label/
Rectangle JS classes (Label/Rectangle share UIElement's prototype via
manual chaining, not JS `extends`), exposing x/y/worldX/worldY/parent/
add()/remove()/render()/renderChildren()/dispose(). UI.add()/
UI.remove() manage top-level render roots, mutually exclusive with
being someone's child.

Also: Scene gains a lateUpdate() hook (called once per frame after
every other update, for things like camera-follow that need to react
to where everything else ended up); several duskrpg call sites
(cutscene items, entityinteractable, entityplayer) that depended on
the now-archived RPG textbox are stubbed to console output instead of
a dialogue box, pending the new UI reaching that far.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-13 11:13:23 -05:00
parent 7b58addf7e
commit 7ee04c78cd
118 changed files with 2502 additions and 391 deletions
-1
View File
@@ -19,5 +19,4 @@ add_subdirectory(scene)
# add_subdirectory(item)
add_subdirectory(script)
add_subdirectory(time)
add_subdirectory(ui)
add_subdirectory(util)
+2
View File
@@ -21,3 +21,5 @@ target_compile_definitions(test_scriptinput PRIVATE
)
dusktest(test_moduleui.c)
dusktest(test_moduleuielement.c)
+37 -35
View File
@@ -8,11 +8,16 @@
#include "dusktest.h"
#include "console/console.h"
#include "script/scriptmanager.h"
#include "ui/ui.h"
#include "util/memory.h"
static int ui_setup(void **state) {
consoleInit();
memoryZero(UI_ELEMENTS, sizeof(UI_ELEMENTS));
memoryZero(&UI, sizeof(UI));
for(uint8_t i = 0; i < UI_ROOT_MAX; i++) UI.root[i] = UI_ELEMENT_ID_INVALID;
errorret_t ret = scriptManagerInit();
if(errorIsNotOk(ret)) { errorCatch(ret); return -1; }
@@ -27,56 +32,53 @@ static int ui_teardown(void **state) {
return 0;
}
static void test_ui_add_logs_prefixed_args(void **state) {
static void test_ui_add_requires_an_argument(void **state) {
errorret_t ret = scriptManagerExec("UI.add();", NULL);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_ui_add_requires_an_object(void **state) {
errorret_t ret = scriptManagerExec("UI.add('button');", NULL);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_ui_add_requires_a_uielement(void **state) {
errorret_t ret = scriptManagerExec("UI.add({});", NULL);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_ui_remove_of_untracked_element_is_a_noop(void **state) {
jerry_value_t result;
errorret_t ret = scriptManagerExec(
"UI.add('button', 1, true);", &result
"UI.remove(new UIElement());", &result
);
assert_true(errorIsOk(ret));
jerry_value_free(result);
assert_string_equal(
CONSOLE.line[CONSOLE_HISTORY_MAX - 1], "UI.add button 1 true"
);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_ui_remove_logs_prefixed_args(void **state) {
jerry_value_t result;
errorret_t ret = scriptManagerExec("UI.remove('button');", &result);
assert_true(errorIsOk(ret));
jerry_value_free(result);
assert_string_equal(
CONSOLE.line[CONSOLE_HISTORY_MAX - 1], "UI.remove button"
);
assert_int_equal(memoryGetAllocatedCount(), 0);
}
static void test_ui_add_no_args_logs_just_the_name(void **state) {
jerry_value_t result;
errorret_t ret = scriptManagerExec("UI.add();", &result);
assert_true(errorIsOk(ret));
jerry_value_free(result);
assert_string_equal(CONSOLE.line[CONSOLE_HISTORY_MAX - 1], "UI.add");
assert_int_equal(memoryGetAllocatedCount(), 0);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_ui_add_logs_prefixed_args, ui_setup, ui_teardown
test_ui_add_requires_an_argument, ui_setup, ui_teardown
),
cmocka_unit_test_setup_teardown(
test_ui_remove_logs_prefixed_args, ui_setup, ui_teardown
test_ui_add_requires_an_object, ui_setup, ui_teardown
),
cmocka_unit_test_setup_teardown(
test_ui_add_no_args_logs_just_the_name, ui_setup, ui_teardown
test_ui_add_requires_a_uielement, ui_setup, ui_teardown
),
cmocka_unit_test_setup_teardown(
test_ui_remove_of_untracked_element_is_a_noop, ui_setup, ui_teardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
+369
View File
@@ -0,0 +1,369 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "console/console.h"
#include "script/scriptmanager.h"
#include "ui/ui.h"
#include "display/text/font.h"
#include "util/memory.h"
// Label's text rebuild (uiLabelSetText -> textBuildSpriteCache) only
// ever reads font->tileset (pure geometry math), never font->texture --
// so a fake tileset with no real GPU texture behind it is enough to
// exercise it here, without needing the real FONT_DEFAULT (which this
// headless test binary can't initialize -- fontInitDefault() uploads a
// real GL texture, and there's no GL context in a plain cmocka binary).
static tileset_t TEST_FAKE_TILESET = {
.tileWidth = 6, .tileHeight = 10, .tileCount = 100,
.columns = 10, .rows = 10, .uv = { 0.1f, 0.1f }
};
static font_t TEST_FAKE_FONT = { .texture = NULL, .tileset = &TEST_FAKE_TILESET };
static int uielement_setup(void **state) {
consoleInit();
memoryZero(UI_ELEMENTS, sizeof(UI_ELEMENTS));
memoryZero(&UI, sizeof(UI));
for(uint8_t i = 0; i < UI_ROOT_MAX; i++) UI.root[i] = UI_ELEMENT_ID_INVALID;
errorret_t ret = scriptManagerInit();
if(errorIsNotOk(ret)) { errorCatch(ret); return -1; }
return 0;
}
static int uielement_teardown(void **state) {
errorret_t ret = scriptManagerDispose();
if(errorIsNotOk(ret)) errorCatch(ret);
consoleDispose();
return 0;
}
static void exec(const char_t *script) {
jerry_value_t result;
errorret_t ret = scriptManagerExec(script, &result);
if(errorIsNotOk(ret)) {
errorCatch(errorPrint(ret));
fail_msg("Script execution failed (see printed error above)");
}
assert_true(errorIsOk(ret));
jerry_value_free(result);
}
static void execExpectError(const char_t *script) {
errorret_t ret = scriptManagerExec(script, NULL);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
static void test_uielement_x_y_readback(void **state) {
exec(
"var el = new UIElement();"
"el.x = 10;"
"el.y = 20;"
"if(el.x !== 10 || el.y !== 20) throw new Error('x/y mismatch');"
);
}
static void test_uielement_construct_calls_init(void **state) {
exec(
"class Foo extends UIElement {"
" init() { this.x = 42; }"
"}"
"var foo = new Foo();"
"if(foo.x !== 42) throw new Error('init() did not run');"
);
}
static void test_uielement_render_no_override_is_noop_when_childless(
void **state
) {
// No override, no children -- render() should just do nothing, safely.
exec("new UIElement().render();");
}
static void test_uielement_render_dispatches_to_js_override(void **state) {
exec(
"class Foo extends UIElement {"
" render() { this.rendered = true; }"
"}"
"var foo = new Foo();"
"foo.render();"
"if(foo.rendered !== true) throw new Error('render() override not called');"
);
}
static void test_uielement_add_sets_parent_and_world_position(void **state) {
// No render() anywhere -- worldX/worldY/parent are set by add() itself
// and always current, not just "as of last render()".
exec(
"class Child extends UIElement {"
" init() { this.x = 32; this.y = 32; }"
"}"
"class Parent extends UIElement {"
" init() {"
" this.child = new Child();"
" this.add(this.child);"
" this.x = 64;"
" this.y = 64;"
" }"
"}"
"var parent = new Parent();"
"if(parent.child.worldX !== 96) throw new Error('worldX wrong: ' + parent.child.worldX);"
"if(parent.child.worldY !== 96) throw new Error('worldY wrong: ' + parent.child.worldY);"
"if(parent.child.parent !== parent) throw new Error('parent identity wrong');"
"if(parent.child.parent.x !== 64) throw new Error('parent.x wrong');"
"if(parent.childCount !== 1) throw new Error('childCount wrong: ' + parent.childCount);"
);
}
static void test_uielement_no_override_auto_renders_children(void **state) {
exec(
"class Child extends UIElement {"
" render() { this.rendered = true; }"
"}"
"var parent = new UIElement();"
"var child = new Child();"
"parent.add(child);"
"parent.render();"
"if(child.rendered !== true) throw new Error('child was not auto-rendered');"
);
}
static void test_uielement_override_does_not_auto_render_children(
void **state
) {
exec(
"class Child extends UIElement {"
" render() { this.rendered = true; }"
"}"
"class Parent extends UIElement {"
" render() { this.overrideCalled = true; }"
"}"
"var parent = new Parent();"
"var child = new Child();"
"parent.add(child);"
"parent.render();"
"if(parent.overrideCalled !== true) throw new Error('override not called');"
"if(child.rendered === true) {"
" throw new Error('child should not auto-render under an override');"
"}"
);
}
static void test_uielement_render_children_explicit_opt_in(void **state) {
exec(
"class Child extends UIElement {"
" render() { this.rendered = true; }"
"}"
"class Parent extends UIElement {"
" render() { this.renderChildren(); }"
"}"
"var parent = new Parent();"
"var child = new Child();"
"parent.add(child);"
"parent.render();"
"if(child.rendered !== true) throw new Error('renderChildren() did not render child');"
);
}
static void test_uielement_add_self_throws(void **state) {
execExpectError("var el = new UIElement(); el.add(el);");
}
static void test_uielement_add_cycle_throws(void **state) {
execExpectError(
"var a = new UIElement();"
"var b = new UIElement();"
"a.add(b);"
"b.add(a);"
);
}
static void test_uielement_add_reparents(void **state) {
exec(
"var parentA = new UIElement();"
"var parentB = new UIElement();"
"var child = new UIElement();"
"parentA.add(child);"
"if(parentA.childCount !== 1) throw new Error('parentA should have 1 child');"
"parentB.add(child);"
"if(parentA.childCount !== 0) {"
" throw new Error('parentA should have 0 children after reparent');"
"}"
"if(parentB.childCount !== 1) throw new Error('parentB should have 1 child');"
"if(child.parent !== parentB) throw new Error('child.parent should be parentB');"
);
}
static void test_uielement_add_capacity_exceeded_throws(void **state) {
exec(
"globalThis.parent = new UIElement();"
"for(var i = 0; i < 8; i++) parent.add(new UIElement());"
"if(parent.childCount !== 8) throw new Error('expected 8 children');"
);
execExpectError("parent.add(new UIElement());");
}
static void test_uielement_dispose_cascades(void **state) {
// Freshly-reset pool (see uielement_setup) -- parent is id 0, child is
// id 1, in construction order.
exec(
"globalThis.parent = new UIElement();"
"globalThis.child = new UIElement();"
"parent.add(child);"
"UI.add(parent);"
);
assert_true(UI.root[0] == 0);
assert_true(UI_ELEMENTS[1].type != UI_ELEMENT_TYPE_NULL);
exec("parent.dispose();");
assert_true(UI.root[0] == UI_ELEMENT_ID_INVALID);
assert_true(UI_ELEMENTS[0].type == UI_ELEMENT_TYPE_NULL);
assert_true(UI_ELEMENTS[1].type == UI_ELEMENT_TYPE_NULL);
}
static void test_uielement_dispose_is_idempotent(void **state) {
exec(
"globalThis.el = new UIElement();"
"el.dispose();"
"el.dispose();"
);
}
static void test_label_text_default_and_set(void **state) {
// Freshly-reset pool (see uielement_setup) -- the first element
// constructed in this test is always id 0.
exec("globalThis.label = new Label();");
UI_ELEMENTS[0].label.font = &TEST_FAKE_FONT;
exec(
"if(label.text !== '') throw new Error('default text not empty');"
"label.text = 'Hello World!';"
"if(label.text !== 'Hello World!') throw new Error('text readback wrong');"
);
}
static void test_rectangle_size_and_color(void **state) {
exec(
"var rect = new Rectangle();"
"rect.width = 100;"
"rect.height = 50;"
"rect.color = { r: 255, g: 0, b: 0, a: 255 };"
"if(rect.width !== 100 || rect.height !== 50) {"
" throw new Error('size readback wrong');"
"}"
"if(rect.color.r !== 255 || rect.color.g !== 0 || rect.color.b !== 0) {"
" throw new Error('color readback wrong');"
"}"
);
}
static void test_ui_add_and_remove(void **state) {
assert_true(UI.root[0] == UI_ELEMENT_ID_INVALID);
exec(
"var el = new UIElement();"
"el.x = 7;"
"UI.add(el);"
);
assert_true(UI.root[0] != UI_ELEMENT_ID_INVALID);
assert_true(UI_ELEMENTS[UI.root[0]].type == UI_ELEMENT_TYPE_SCRIPTED);
assert_float_equal(UI_ELEMENTS[UI.root[0]].x, 7.0f, 0.001f);
exec("UI.remove(el);");
assert_true(UI.root[0] == UI_ELEMENT_ID_INVALID);
}
static void test_ui_add_detaches_from_parent(void **state) {
exec(
"globalThis.parent = new UIElement();"
"globalThis.child = new UIElement();"
"parent.add(child);"
"if(parent.childCount !== 1) throw new Error('expected 1 child');"
"UI.add(child);"
"if(parent.childCount !== 0) {"
" throw new Error('expected 0 children after UI.add');"
"}"
"if(child.parent !== undefined) throw new Error('child.parent should be undefined');"
);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_uielement_x_y_readback, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_construct_calls_init, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_render_no_override_is_noop_when_childless,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_render_dispatches_to_js_override,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_add_sets_parent_and_world_position,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_no_override_auto_renders_children,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_override_does_not_auto_render_children,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_render_children_explicit_opt_in,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_add_self_throws, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_add_cycle_throws, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_add_reparents, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_add_capacity_exceeded_throws,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_dispose_cascades, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_uielement_dispose_is_idempotent,
uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_label_text_default_and_set, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_rectangle_size_and_color, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_ui_add_and_remove, uielement_setup, uielement_teardown
),
cmocka_unit_test_setup_teardown(
test_ui_add_detaches_from_parent, uielement_setup, uielement_teardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
-11
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@@ -1,11 +0,0 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
include(dusktest)
# Tests
dusktest(test_uiframe.c)
dusktest(test_uislider.c)
dusktest(test_uitab.c)
-68
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@@ -1,68 +0,0 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "ui/frame/uiframe.h"
static void test_uiFrameBuildSprites_layout(void **state) {
UI_FRAME.tileset = (tileset_t){
.tileWidth = 1,
.tileHeight = 1,
.tileCount = 9,
.columns = 3,
.rows = 3,
.uv = { 0.25f, 0.25f }
};
const float_t x = 100.0f;
const float_t y = 50.0f;
const float_t width = 40.0f;
const float_t height = 30.0f;
const float_t tileW = (float_t)UI_FRAME_BORDER_WIDTH;
const float_t tileH = (float_t)UI_FRAME_BORDER_HEIGHT;
spritebatchsprite_t sprites[9];
uiFrameBuildSprites(sprites, x, y, width, height);
// Top-left corner sits exactly at the rect's origin.
assert_float_equal(sprites[0].min[0], x, 0.0001f);
assert_float_equal(sprites[0].min[1], y, 0.0001f);
assert_float_equal(sprites[0].max[0], x + tileW, 0.0001f);
assert_float_equal(sprites[0].max[1], y + tileH, 0.0001f);
assert_float_equal(sprites[0].uvMin[0], 0.0f, 0.0001f);
assert_float_equal(sprites[0].uvMin[1], 0.0f, 0.0001f);
assert_float_equal(sprites[0].uvMax[0], 0.25f, 0.0001f);
assert_float_equal(sprites[0].uvMax[1], 0.25f, 0.0001f);
// Top-middle edge stretches to fill the width minus both corners.
assert_float_equal(sprites[1].min[0], x + tileW, 0.0001f);
assert_float_equal(sprites[1].max[0], x + width - tileW, 0.0001f);
assert_float_equal(sprites[1].max[1], y + tileH, 0.0001f);
// Center tile fills the remaining interior on both axes.
assert_float_equal(sprites[4].min[0], x + tileW, 0.0001f);
assert_float_equal(sprites[4].min[1], y + tileH, 0.0001f);
assert_float_equal(sprites[4].max[0], x + width - tileW, 0.0001f);
assert_float_equal(sprites[4].max[1], y + height - tileH, 0.0001f);
// Bottom-right corner sits exactly at the rect's far corner, sampling
// tileset column 2, row 2.
assert_float_equal(sprites[8].min[0], x + width - tileW, 0.0001f);
assert_float_equal(sprites[8].min[1], y + height - tileH, 0.0001f);
assert_float_equal(sprites[8].max[0], x + width, 0.0001f);
assert_float_equal(sprites[8].max[1], y + height, 0.0001f);
assert_float_equal(sprites[8].uvMin[0], 0.5f, 0.0001f);
assert_float_equal(sprites[8].uvMin[1], 0.5f, 0.0001f);
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_uiFrameBuildSprites_layout),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
-114
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@@ -1,114 +0,0 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "ui/widget/uislider.h"
#include "util/memory.h"
// uiSliderInitFloat/InitInt require a real font (FONT_DEFAULT) to build
// the label's glyph cache, which needs a live GL context this test binary
// doesn't have -- see the label size caching contract for why this is
// safe to bypass here (uiSliderRebuildGeometry only reads slider->label's
// already-measured width/height, it never touches the font itself).
static void sliderSetupFloat(
uislider_t *slider,
const float_t value,
const float_t min,
const float_t max,
const float_t step
) {
memoryZero(slider, sizeof(uislider_t));
slider->label.width = 20;
slider->label.height = 10;
slider->type = UI_SLIDER_TYPE_FLOAT;
slider->min.f = min;
slider->max.f = max;
slider->step.f = step;
slider->value.f = value;
}
static void sliderSetupInt(
uislider_t *slider,
const int32_t value,
const int32_t min,
const int32_t max,
const int32_t step
) {
memoryZero(slider, sizeof(uislider_t));
slider->label.width = 20;
slider->label.height = 10;
slider->type = UI_SLIDER_TYPE_INT;
slider->min.i = min;
slider->max.i = max;
slider->step.i = step;
slider->value.i = value;
}
static void test_uiSliderRebuildGeometry_trackPosition(void **state) {
uislider_t slider;
sliderSetupFloat(&slider, 0.0f, 0.0f, 1.0f, 0.1f);
uiSliderRebuildGeometry(&slider);
const float_t expectedX = (float_t)slider.label.width + UI_SLIDER_GAP;
const float_t expectedY =
((float_t)slider.label.height - UI_SLIDER_TRACK_HEIGHT) * 0.5f;
assert_float_equal(slider.cachedTrack.min[0], expectedX, 0.0001f);
assert_float_equal(slider.cachedTrack.min[1], expectedY, 0.0001f);
assert_float_equal(
slider.cachedTrack.max[0], expectedX + UI_SLIDER_TRACK_WIDTH, 0.0001f
);
}
static void test_uiSliderRebuildGeometry_fillVisibility(void **state) {
uislider_t slider;
// At the minimum value, the ratio is 0 -- no fill should be visible.
sliderSetupFloat(&slider, 0.0f, 0.0f, 10.0f, 1.0f);
uiSliderRebuildGeometry(&slider);
assert_false(slider.cachedFillVisible);
// Halfway to max -- fill should cover half the track.
sliderSetupFloat(&slider, 5.0f, 0.0f, 10.0f, 1.0f);
uiSliderRebuildGeometry(&slider);
assert_true(slider.cachedFillVisible);
assert_float_equal(
slider.cachedFill.max[0] - slider.cachedFill.min[0],
UI_SLIDER_TRACK_WIDTH * 0.5f,
0.0001f
);
}
static void test_uiSliderRebuildGeometry_stepMarkers(void **state) {
uislider_t slider;
// 5 steps between 0 and 10 -- under the marker cap, so markers render.
sliderSetupInt(&slider, 0, 0, 10, 2);
uiSliderRebuildGeometry(&slider);
assert_int_equal(slider.cachedMarkerCount, 6);
assert_float_equal(
slider.cachedMarkers[0].min[0], slider.cachedTrack.min[0] -
UI_SLIDER_STEP_MARKER_WIDTH * 0.5f,
0.0001f
);
// 100 steps -- over the marker cap, so it falls back to a smooth fill
// with no markers.
sliderSetupInt(&slider, 0, 0, 100, 1);
uiSliderRebuildGeometry(&slider);
assert_int_equal(slider.cachedMarkerCount, 0);
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_uiSliderRebuildGeometry_trackPosition),
cmocka_unit_test(test_uiSliderRebuildGeometry_fillVisibility),
cmocka_unit_test(test_uiSliderRebuildGeometry_stepMarkers),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
-36
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@@ -1,36 +0,0 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "ui/widget/uitab.h"
#include "util/memory.h"
// uiTabInit requires a real font (FONT_DEFAULT) to build the label's
// glyph cache, which needs a live GL context this test binary doesn't
// have. uiTabRebuildBackground only reads the label's already-measured
// width/height, so it's safe to set those directly and exercise it here.
static void test_uiTabRebuildBackground_matchesLabelSize(void **state) {
uitab_t tab;
memoryZero(&tab, sizeof(uitab_t));
tab.label.width = 42;
tab.label.height = 12;
uiTabRebuildBackground(&tab);
assert_float_equal(tab.cachedBackground.min[0], 0.0f, 0.0001f);
assert_float_equal(tab.cachedBackground.min[1], 0.0f, 0.0001f);
assert_float_equal(tab.cachedBackground.max[0], 42.0f, 0.0001f);
assert_float_equal(tab.cachedBackground.max[1], 12.0f, 0.0001f);
}
int main(int argc, char **argv) {
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_uiTabRebuildBackground_matchesLabelSize),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}