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@@ -29,8 +29,8 @@ errorret_t engineInit(void) {
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errorChain(assetInit());
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errorChain(displayInit());
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assetLoad("test.palette.dp123123");
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// assetLoad("test.palette.dpf");
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// assetLoad("test.palette.dp123123");
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assetLoad("test.palette.dpf");
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if(ASSET.state == ASSET_STATE_ERROR) errorChain(ASSET.error);
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sceneTestAdd();
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