Add a real test suite for the save system (previously had none)

Covers save.c (device discovery/orchestration), savedevice.c (the
generic device state machine and platform dispatch), and the Linux
platform backend (path building, availability checks, JSON read/write,
corrupt/missing-file handling), plus saveslot.c/savesettings.c JSON
round-trips. 88 tests across 5 files, all run against the real Linux
filesystem backend sandboxed to a temp $HOME (there's no mockable
platform layer - the hooks are compile-time macros, not function
pointers).

Deliberately locks in two existing behaviors rather than working around
them: saveSaveSettings() is a permanent no-op because nothing anywhere
ever sets SAVE.settingsDirty = true, and saveUpdate() unconditionally
rewrites settings back out the moment a device is found regardless of
that same dirty flag. Both are pre-existing, not introduced here.

Does not cover the SAVE_DEVICE_DATA_RAW blob codec (PSP/GameCube/Wii
only) or GameCube's 2-device fallback chain - neither compiles into the
Linux host test build.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-30 12:33:20 -05:00
parent c0292842a5
commit 7a858cc424
9 changed files with 1876 additions and 0 deletions
+1
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@@ -12,5 +12,6 @@ add_subdirectory(thread)
add_subdirectory(display)
add_subdirectory(rpg)
add_subdirectory(item)
add_subdirectory(save)
add_subdirectory(time)
add_subdirectory(util)
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@@ -0,0 +1,19 @@
# Copyright (c) 2026 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
include(dusktest)
# Tests
dusktest(test_savesettings.c)
dusktest(test_saveslot.c)
dusktest(test_savedevicelinux.c)
target_sources(test_savedevicelinux PRIVATE savetestfixture.c)
dusktest(test_savedevice.c)
target_sources(test_savedevice PRIVATE savetestfixture.c)
dusktest(test_save.c)
target_sources(test_save PRIVATE savetestfixture.c)
+81
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@@ -0,0 +1,81 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
// nftw()/FTW_DEPTH/FTW_PHYS are glibc extensions gated behind this.
#define _XOPEN_SOURCE 700
#include "savetestfixture.h"
#include "assert/assert.h"
#include "util/memory.h"
#include "util/string.h"
#include <ftw.h>
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
static char_t SAVE_TEST_FIXTURE_HOME[PATH_MAX];
static char_t SAVE_TEST_FIXTURE_REAL_HOME[PATH_MAX];
static bool_t SAVE_TEST_FIXTURE_HAD_REAL_HOME;
static int_t saveTestFixtureRemoveEntry(
const char *path,
const struct stat *statBuffer,
int typeFlag,
struct FTW *ftwBuffer
) {
return remove(path);
}
int saveTestFixtureSetup(void **state) {
const char_t *realHome = getenv("HOME");
SAVE_TEST_FIXTURE_HAD_REAL_HOME = realHome != NULL;
if(realHome != NULL) {
stringCopy(
SAVE_TEST_FIXTURE_REAL_HOME, realHome, sizeof(SAVE_TEST_FIXTURE_REAL_HOME) - 1
);
}
stringCopy(
SAVE_TEST_FIXTURE_HOME, "/tmp/dusk-save-test-XXXXXX",
sizeof(SAVE_TEST_FIXTURE_HOME) - 1
);
assertNotNull(mkdtemp(SAVE_TEST_FIXTURE_HOME), "Failed to create temp $HOME");
assertTrue(setenv("HOME", SAVE_TEST_FIXTURE_HOME, 1) == 0, "setenv failed");
errorret_t ret = saveInit();
assertTrue(errorIsOk(ret), "saveInit failed in test fixture");
return 0;
}
int saveTestFixtureTeardown(void **state) {
nftw(SAVE_TEST_FIXTURE_HOME, saveTestFixtureRemoveEntry, 16, FTW_DEPTH | FTW_PHYS);
if(SAVE_TEST_FIXTURE_HAD_REAL_HOME) {
setenv("HOME", SAVE_TEST_FIXTURE_REAL_HOME, 1);
} else {
unsetenv("HOME");
}
memoryZero(&SAVE, sizeof(SAVE));
return 0;
}
void saveTestFixtureBlockSaveDirectory(void) {
const char_t *home = getenv("HOME");
assertNotNull(home, "Fixture $HOME must be set before blocking it");
char_t path[PATH_MAX];
stringFormat(path, sizeof(path), "%s/.dusk", home);
FILE *file = fopen(path, "w");
assertNotNull(file, "Failed to create blocking file");
fclose(file);
}
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#pragma once
#include "save/save.h"
/**
* Points $HOME at a fresh, empty temporary directory and resets the global
* SAVE state via the real saveInit(). Save tests run against the real Linux
* filesystem backend (there is no fake/mockable platform layer to swap in -
* the platform hooks are compile-time macros, not function pointers), so
* this sandboxing is what keeps tests from touching the real user's
* $HOME/.dusk/saves. Matches cmocka's CMUnitTestSetup signature - pass
* directly to cmocka_unit_test_setup_teardown.
*/
int saveTestFixtureSetup(void **state);
/**
* Recursively removes the temporary $HOME directory tree created by
* saveTestFixtureSetup and restores the real $HOME. Matches cmocka's
* CMUnitTestTeardown signature - pass directly to
* cmocka_unit_test_setup_teardown.
*/
int saveTestFixtureTeardown(void **state);
/**
* Places a regular file where the ".dusk" directory needs to go, so a
* subsequent availability check's mkdirp() call fails with ENOTDIR instead
* of succeeding. Used to deterministically exercise the "device unavailable
* because its directory couldn't be created" path without relying on real
* filesystem permission tricks. Must be called after saveTestFixtureSetup.
*/
void saveTestFixtureBlockSaveDirectory(void);
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "savetestfixture.h"
#include "save/save.h"
#include "save/savedevicelinux.h"
#include "util/memory.h"
#include "util/string.h"
#include <stdio.h>
#include <stdlib.h>
// ============================================================
// Helpers
// ============================================================
static void noopAvailabilityCallback(savedevice_t *device, void *user) {}
// Skips saveFindAvailableDevice()'s bookkeeping (findingAvailableDevice
// etc.) and goes straight to "device 0 is current" - used by tests that
// only care about behavior once a device has been selected, not how it got
// selected. Still runs the real availability check underneath, since that
// is what actually creates the on-disk save directory via mkdirp - reads
// and writes fail without it.
static void makeDeviceAvailable(void) {
saveDeviceCheckAvailability(&SAVE.devices[0], noopAvailabilityCallback, NULL);
saveDeviceUpdate(&SAVE.devices[0]);
assert_int_equal(SAVE.devices[0].state, SAVE_DEVICE_STATE_AVAILABLE);
SAVE.deviceCurrent = 0;
}
static bool_t g_findCallbackFired;
static savedevice_t *g_findCallbackDevice;
static void findAvailableCallback(savedevice_t *device, void *user) {
g_findCallbackFired = true;
g_findCallbackDevice = device;
}
static void resetFindCallbackState(void) {
g_findCallbackFired = false;
g_findCallbackDevice = NULL;
}
// ============================================================
// saveInit
// ============================================================
static void test_saveInit_setsDefaults(void **state) {
// saveTestFixtureSetup already called the real saveInit() - just assert
// on the state it left behind.
assert_int_equal(SAVE.deviceCurrent, 0xFF);
assert_int_equal(SAVE.slotCurrent, 0xFF);
assert_false(SAVE.findingAvailableDevice);
assert_false(SAVE.noAvailableDeviceFound);
assert_int_equal(SAVE.settings.someSetting, 0);
assert_int_equal(SAVE.devices[0].state, SAVE_DEVICE_STATE_UNKNOWN);
for(uint8_t i = 0; i < SAVE_SLOT_COUNT; i++) {
assert_int_equal(SAVE.caches[i].name[0], '\0');
assert_int_equal(SAVE.caches[i].playerLevel, 0);
}
}
// ============================================================
// saveUpdate - no-op path
// ============================================================
static void test_saveUpdate_noopWhenNotFinding(void **state) {
errorret_t ret = saveUpdate();
assert_true(errorIsOk(ret));
assert_int_equal(SAVE.deviceCurrent, 0xFF);
assert_false(SAVE.findingAvailableDevice);
}
// ============================================================
// saveFindAvailableDevice / saveUpdate - discovery flow
// ============================================================
static void test_saveFindAvailableDevice_nullCallbackAsserts(void **state) {
expect_assert_failure(saveFindAvailableDevice(NULL, NULL));
}
static void test_saveFindAvailableDevice_reentrantAsserts(void **state) {
resetFindCallbackState();
saveFindAvailableDevice(findAvailableCallback, NULL);
expect_assert_failure(saveFindAvailableDevice(findAvailableCallback, NULL));
}
static void test_saveFindAvailableDevice_deviceAlreadyAvailable(void **state) {
resetFindCallbackState();
// Mark the device available ahead of time via a real check (this is also
// what creates the on-disk save directory that the "found device" flow
// below needs to write settings back out to).
saveDeviceCheckAvailability(&SAVE.devices[0], noopAvailabilityCallback, NULL);
saveDeviceUpdate(&SAVE.devices[0]);
assert_int_equal(SAVE.devices[0].state, SAVE_DEVICE_STATE_AVAILABLE);
saveFindAvailableDevice(findAvailableCallback, NULL);
// Set synchronously inside the call itself - no need to wait for update.
assert_int_equal(SAVE.deviceCurrent, 0);
assert_false(g_findCallbackFired);
errorret_t ret = saveUpdate();
assert_true(errorIsOk(ret));
assert_true(g_findCallbackFired);
assert_ptr_equal(g_findCallbackDevice, &SAVE.devices[0]);
assert_false(SAVE.findingAvailableDevice);
}
static void test_saveFindAvailableDevice_coldPath_oneUpdateResolves(
void **state
) {
resetFindCallbackState();
saveFindAvailableDevice(findAvailableCallback, NULL);
// Nothing resolved synchronously yet - the Linux availability check is
// synchronous, but the callback it queues is only drained by an explicit
// saveDeviceUpdate() inside saveUpdate().
assert_int_equal(SAVE.deviceCurrent, 0xFF);
assert_false(g_findCallbackFired);
errorret_t ret = saveUpdate();
assert_true(errorIsOk(ret));
assert_true(g_findCallbackFired);
assert_ptr_equal(g_findCallbackDevice, &SAVE.devices[0]);
assert_int_equal(SAVE.deviceCurrent, 0);
assert_false(SAVE.findingAvailableDevice);
}
static void test_saveFindAvailableDevice_allUnavailable_firesNullCallback(
void **state
) {
unsetenv("HOME");
resetFindCallbackState();
saveFindAvailableDevice(findAvailableCallback, NULL);
errorret_t ret = saveUpdate();
assert_true(errorIsOk(ret));
assert_true(g_findCallbackFired);
assert_null(g_findCallbackDevice);
assert_int_equal(SAVE.deviceCurrent, 0xFF);
assert_false(SAVE.findingAvailableDevice);
}
// ============================================================
// saveOnDeviceAvailabilityChecked
// ============================================================
static void test_saveOnDeviceAvailabilityChecked_nullDeviceAsserts(
void **state
) {
SAVE.findingAvailableDevice = true;
expect_assert_failure(saveOnDeviceAvailabilityChecked(NULL, NULL));
}
static void test_saveOnDeviceAvailabilityChecked_notFindingAsserts(
void **state
) {
SAVE.findingAvailableDevice = false;
expect_assert_failure(
saveOnDeviceAvailabilityChecked(&SAVE.devices[0], NULL)
);
}
static void test_saveOnDeviceAvailabilityChecked_ignoresIfAlreadyResolved(
void **state
) {
SAVE.findingAvailableDevice = true;
SAVE.deviceCurrent = 0;
SAVE.devices[0].state = SAVE_DEVICE_STATE_UNAVAILABLE;
saveOnDeviceAvailabilityChecked(&SAVE.devices[0], NULL);
// Already resolved - unavailable status on a re-delivered callback must
// not clobber the winning device or flip noAvailableDeviceFound.
assert_int_equal(SAVE.deviceCurrent, 0);
assert_false(SAVE.noAvailableDeviceFound);
}
static void test_saveOnDeviceAvailabilityChecked_singleDeviceUnavailable(
void **state
) {
SAVE.findingAvailableDevice = true;
SAVE.deviceCurrent = 0xFF;
SAVE.devices[0].state = SAVE_DEVICE_STATE_UNAVAILABLE;
saveOnDeviceAvailabilityChecked(&SAVE.devices[0], NULL);
// SAVE_DEVICE_COUNT is 1 on Linux, so an unavailable device 0 is always
// "the last device" - there's no next device to chain to.
assert_true(SAVE.noAvailableDeviceFound);
assert_int_equal(SAVE.deviceCurrent, 0xFF);
}
static void test_saveOnDeviceAvailabilityChecked_deviceAvailable(
void **state
) {
SAVE.findingAvailableDevice = true;
SAVE.deviceCurrent = 0xFF;
SAVE.devices[0].state = SAVE_DEVICE_STATE_AVAILABLE;
saveOnDeviceAvailabilityChecked(&SAVE.devices[0], NULL);
assert_int_equal(SAVE.deviceCurrent, 0);
assert_false(SAVE.noAvailableDeviceFound);
}
// ============================================================
// saveSaveSettings / saveLoadSettings
// ============================================================
static void test_saveSaveSettings_noCurrentDeviceAsserts(void **state) {
expect_assert_failure(saveSaveSettings());
}
static void test_saveSaveSettings_notDirty_isNoop(void **state) {
// Documents a real, currently-shipping bug: nothing anywhere in the
// codebase ever sets SAVE.settingsDirty = true, so saveSaveSettings() is
// permanently a no-op in practice. This test locks in that (surprising)
// behavior rather than the presumably-intended one, so it fails loudly
// if someone changes the no-op condition without meaning to.
makeDeviceAvailable();
assert_false(SAVE.settingsDirty);
SAVE.settings.someSetting = 123;
errorret_t ret = saveSaveSettings();
assert_true(errorIsOk(ret));
savesettings_t onDisk;
saveSettingsInit(&onDisk);
errorret_t readRet = saveDeviceSettingsRead(&SAVE.devices[0], &onDisk);
assert_true(errorIsOk(readRet));
assert_int_equal(onDisk.someSetting, 0);// never actually written
}
static void test_saveSaveSettings_dirtyForced_writesAndClearsFlag(
void **state
) {
makeDeviceAvailable();
SAVE.settingsDirty = true;// nothing in real code sets this - forced here
SAVE.settings.someSetting = 55;
errorret_t ret = saveSaveSettings();
assert_true(errorIsOk(ret));
assert_false(SAVE.settingsDirty);
savesettings_t onDisk;
saveSettingsInit(&onDisk);
errorret_t readRet = saveDeviceSettingsRead(&SAVE.devices[0], &onDisk);
assert_true(errorIsOk(readRet));
assert_int_equal(onDisk.someSetting, 55);
}
static void test_saveLoadSettings_noCurrentDeviceAsserts(void **state) {
expect_assert_failure(saveLoadSettings());
}
static void test_saveLoadSettings_readsAndClearsDirtyFlag(void **state) {
makeDeviceAvailable();
savesettings_t onDisk;
saveSettingsInit(&onDisk);
onDisk.someSetting = 99;
errorret_t writeRet = saveDeviceSettingsWrite(&SAVE.devices[0], &onDisk);
assert_true(errorIsOk(writeRet));
SAVE.settingsDirty = true;
SAVE.settings.someSetting = 0;
errorret_t ret = saveLoadSettings();
assert_true(errorIsOk(ret));
assert_int_equal(SAVE.settings.someSetting, 99);
assert_false(SAVE.settingsDirty);
}
// ============================================================
// saveSaveSlot / saveLoadSlot
// ============================================================
static void test_saveSaveSlot_noCurrentDeviceAsserts(void **state) {
expect_assert_failure(saveSaveSlot());
}
static void test_saveSaveSlot_invalidSlotIndexAsserts(void **state) {
makeDeviceAvailable();
// slotCurrent is still 0xFF (unset) from saveInit().
expect_assert_failure(saveSaveSlot());
}
static void test_saveSaveSlot_success(void **state) {
makeDeviceAvailable();
SAVE.slotCurrent = 1;
saveSlotInit(&SAVE.slot);
stringCopy(SAVE.slot.cachedData.name, "Hero", sizeof(SAVE.slot.cachedData.name));
SAVE.slot.cachedData.playerLevel = 12;
SAVE.slotDirty = true;
errorret_t ret = saveSaveSlot();
assert_true(errorIsOk(ret));
assert_false(SAVE.slotDirty);
assert_true(stringEquals(SAVE.caches[1].name, "Hero"));
assert_int_equal(SAVE.caches[1].playerLevel, 12);
saveslot_t onDisk;
saveSlotInit(&onDisk);
errorret_t readRet = saveDeviceSlotRead(&SAVE.devices[0], &onDisk, 1);
assert_true(errorIsOk(readRet));
assert_true(stringEquals(onDisk.cachedData.name, "Hero"));
assert_int_equal(onDisk.cachedData.playerLevel, 12);
}
static void test_saveLoadSlot_noCurrentDeviceAsserts(void **state) {
expect_assert_failure(saveLoadSlot());
}
static void test_saveLoadSlot_invalidSlotIndexAsserts(void **state) {
makeDeviceAvailable();
expect_assert_failure(saveLoadSlot());
}
static void test_saveLoadSlot_success(void **state) {
makeDeviceAvailable();
saveslot_t onDisk;
saveSlotInit(&onDisk);
stringCopy(onDisk.cachedData.name, "Zelda", sizeof(onDisk.cachedData.name));
onDisk.cachedData.playerLevel = 30;
errorret_t writeRet = saveDeviceSlotWrite(&SAVE.devices[0], &onDisk, 2);
assert_true(errorIsOk(writeRet));
SAVE.slotCurrent = 2;
saveSlotInit(&SAVE.slot);
SAVE.slotDirty = true;
errorret_t ret = saveLoadSlot();
assert_true(errorIsOk(ret));
assert_false(SAVE.slotDirty);
assert_true(stringEquals(SAVE.slot.cachedData.name, "Zelda"));
assert_int_equal(SAVE.slot.cachedData.playerLevel, 30);
assert_true(stringEquals(SAVE.caches[2].name, "Zelda"));
assert_int_equal(SAVE.caches[2].playerLevel, 30);
}
static void test_saveLoadSlot_deviceReadFails_cacheStaysStale(void **state) {
makeDeviceAvailable();
char_t slotPath[512];
errorret_t pathRet = saveDeviceLinuxGetSlotPath(slotPath, sizeof(slotPath), 0);
assert_true(errorIsOk(pathRet));
FILE *file = fopen(slotPath, "w");
assert_non_null(file);
fprintf(file, "not valid json {{{");
fclose(file);
SAVE.slotCurrent = 0;
saveSlotInit(&SAVE.slot);
SAVE.caches[0].playerLevel = 77;// sentinel
errorret_t ret = saveLoadSlot();
assert_true(errorIsNotOk(ret));
errorCatch(ret);
// The device read failed before the cache-sync line ever ran.
assert_int_equal(SAVE.caches[0].playerLevel, 77);
}
// ============================================================
// saveLoadAllSlots
// ============================================================
static void test_saveLoadAllSlots_loadsAllAndEndsAtLastIndex(void **state) {
makeDeviceAvailable();
for(uint8_t i = 0; i < SAVE_SLOT_COUNT; i++) {
SAVE.slotCurrent = i;
saveSlotInit(&SAVE.slot);
SAVE.slot.cachedData.playerLevel = (int32_t)(i + 1);
errorret_t saveRet = saveSaveSlot();
assert_true(errorIsOk(saveRet));
}
errorret_t ret = saveLoadAllSlots();
assert_true(errorIsOk(ret));
assert_int_equal(SAVE.slotCurrent, SAVE_SLOT_COUNT - 1);
for(uint8_t i = 0; i < SAVE_SLOT_COUNT; i++) {
assert_int_equal(SAVE.caches[i].playerLevel, (int32_t)(i + 1));
}
}
static void test_saveLoadAllSlots_missingFileLeavesInitDefaults(void **state) {
makeDeviceAvailable();
SAVE.slotCurrent = 0;
saveSlotInit(&SAVE.slot);
SAVE.slot.cachedData.playerLevel = 5;
errorret_t saveRet = saveSaveSlot();
assert_true(errorIsOk(saveRet));
// Slots 1 and 2 are never written - no file exists for them.
errorret_t ret = saveLoadAllSlots();
assert_true(errorIsOk(ret));
assert_int_equal(SAVE.caches[0].playerLevel, 5);
// Missing-file slots fall back to saveSlotInit()'s default (0), not the
// JSON-missing-field default of 1 that a corrupt-but-present file with no
// playerLevel key would produce - these are two different defaults.
assert_int_equal(SAVE.caches[1].playerLevel, 0);
assert_int_equal(SAVE.caches[2].playerLevel, 0);
}
static void test_saveLoadAllSlots_middleSlotCorrupt_stopsAtFailingIndex(
void **state
) {
makeDeviceAvailable();
SAVE.slotCurrent = 0;
saveSlotInit(&SAVE.slot);
errorret_t saveRet = saveSaveSlot();
assert_true(errorIsOk(saveRet));
char_t slotPath[512];
errorret_t pathRet = saveDeviceLinuxGetSlotPath(slotPath, sizeof(slotPath), 1);
assert_true(errorIsOk(pathRet));
FILE *file = fopen(slotPath, "w");
assert_non_null(file);
fprintf(file, "not valid json {{{");
fclose(file);
errorret_t ret = saveLoadAllSlots();
assert_true(errorIsNotOk(ret));
errorCatch(ret);
// The loop bails out as soon as slot 1 fails - it never reaches slot 2.
assert_int_equal(SAVE.slotCurrent, 1);
}
// ============================================================
// saveDispose
// ============================================================
static void test_saveDispose_succeeds(void **state) {
errorret_t ret = saveDispose();
assert_true(errorIsOk(ret));
}
// ============================================================
// saveUpdate - the unconditional settings write-back on device found
// ============================================================
static void test_saveUpdate_foundDevice_rewritesSettingsUnconditionally(
void **state
) {
// Documents another surprising bit of current behavior: as soon as a
// device is found, saveUpdate() writes SAVE.settings straight back out to
// it, regardless of settingsDirty - independent of (and unguarded by) the
// same dirty-flag check saveSaveSettings() itself honors.
resetFindCallbackState();
SAVE.settings.someSetting = 321;
assert_false(SAVE.settingsDirty);
saveFindAvailableDevice(findAvailableCallback, NULL);
errorret_t ret = saveUpdate();
assert_true(errorIsOk(ret));
assert_true(g_findCallbackFired);
savesettings_t onDisk;
saveSettingsInit(&onDisk);
errorret_t readRet = saveDeviceSettingsRead(&SAVE.devices[0], &onDisk);
assert_true(errorIsOk(readRet));
assert_int_equal(onDisk.someSetting, 321);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_saveInit_setsDefaults, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveUpdate_noopWhenNotFinding, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveFindAvailableDevice_nullCallbackAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveFindAvailableDevice_reentrantAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveFindAvailableDevice_deviceAlreadyAvailable,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveFindAvailableDevice_coldPath_oneUpdateResolves,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveFindAvailableDevice_allUnavailable_firesNullCallback,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveOnDeviceAvailabilityChecked_nullDeviceAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveOnDeviceAvailabilityChecked_notFindingAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveOnDeviceAvailabilityChecked_ignoresIfAlreadyResolved,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveOnDeviceAvailabilityChecked_singleDeviceUnavailable,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveOnDeviceAvailabilityChecked_deviceAvailable,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSettings_noCurrentDeviceAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSettings_notDirty_isNoop, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSettings_dirtyForced_writesAndClearsFlag,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSettings_noCurrentDeviceAsserts,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSettings_readsAndClearsDirtyFlag,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSlot_noCurrentDeviceAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSlot_invalidSlotIndexAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveSaveSlot_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSlot_noCurrentDeviceAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSlot_invalidSlotIndexAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSlot_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadSlot_deviceReadFails_cacheStaysStale,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadAllSlots_loadsAllAndEndsAtLastIndex,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadAllSlots_missingFileLeavesInitDefaults,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveLoadAllSlots_middleSlotCorrupt_stopsAtFailingIndex,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDispose_succeeds, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveUpdate_foundDevice_rewritesSettingsUnconditionally,
saveTestFixtureSetup, saveTestFixtureTeardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "savetestfixture.h"
#include "save/savedevice.h"
#include "save/saveslot.h"
#include "save/savesettings.h"
#include "util/memory.h"
#include "util/string.h"
// ============================================================
// saveDeviceInit
// ============================================================
static void test_saveDeviceInit_nullAsserts(void **state) {
expect_assert_failure(saveDeviceInit(NULL));
}
static void test_saveDeviceInit_setsUnknownState(void **state) {
savedevice_t device;
memorySet(&device, 0xAB, sizeof(device));
errorret_t ret = saveDeviceInit(&device);
assert_true(errorIsOk(ret));
assert_int_equal(device.state, SAVE_DEVICE_STATE_UNKNOWN);
assert_false(device.fireCallback);
}
// ============================================================
// saveDeviceUpdate / saveDeviceFireCallback
// ============================================================
static void test_saveDeviceUpdate_nullAsserts(void **state) {
expect_assert_failure(saveDeviceUpdate(NULL));
}
static bool_t g_updateCallbackFired;
static void *g_updateCallbackUser;
static void updateCallback(savedevice_t *device, void *user) {
g_updateCallbackFired = true;
g_updateCallbackUser = user;
}
static void test_saveDeviceUpdate_firesQueuedCallbackOnce(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
device.stateCallback = updateCallback;
device.user = (void *)0x1234;
device.fireCallback = true;
g_updateCallbackFired = false;
g_updateCallbackUser = NULL;
errorret_t ret = saveDeviceUpdate(&device);
assert_true(errorIsOk(ret));
assert_true(g_updateCallbackFired);
assert_ptr_equal(g_updateCallbackUser, (void *)0x1234);
assert_false(device.fireCallback);
// A second update with nothing queued must not re-fire the callback.
g_updateCallbackFired = false;
ret = saveDeviceUpdate(&device);
assert_true(errorIsOk(ret));
assert_false(g_updateCallbackFired);
}
static void test_saveDeviceFireCallback_nullAsserts(void **state) {
expect_assert_failure(saveDeviceFireCallback(NULL));
}
static void test_saveDeviceFireCallback_setsFlag(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
saveDeviceFireCallback(&device);
assert_true(device.fireCallback);
}
static void test_saveDeviceFireCallback_assertsIfAlreadyQueued(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
saveDeviceFireCallback(&device);
expect_assert_failure(saveDeviceFireCallback(&device));
}
// ============================================================
// saveDeviceCheckAvailability
// ============================================================
static void test_saveDeviceCheckAvailability_nullAsserts(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
expect_assert_failure(
saveDeviceCheckAvailability(NULL, updateCallback, NULL)
);
expect_assert_failure(saveDeviceCheckAvailability(&device, NULL, NULL));
}
static void test_saveDeviceCheckAvailability_assertsWhileAlreadyChecking(
void **state
) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// Directly force the device into a mid-check state without going through
// the real (synchronous, on this platform) availability check - this
// simulates what a genuinely async platform would look like mid-flight.
device.state = SAVE_DEVICE_STATE_CHECKING_AVAILABILITY;
expect_assert_failure(
saveDeviceCheckAvailability(&device, updateCallback, NULL)
);
}
static void test_saveDeviceCheckAvailability_resolvesSynchronouslyOnLinux(
void **state
) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
g_updateCallbackFired = false;
saveDeviceCheckAvailability(&device, updateCallback, NULL);
// The Linux backend resolves availability synchronously inside the check
// call itself, but the callback is only *queued* (fireCallback), not
// fired, until an explicit saveDeviceUpdate() drains it.
assert_int_equal(device.state, SAVE_DEVICE_STATE_AVAILABLE);
assert_true(device.fireCallback);
assert_false(g_updateCallbackFired);
errorret_t updateRet = saveDeviceUpdate(&device);
assert_true(errorIsOk(updateRet));
assert_true(g_updateCallbackFired);
}
// ============================================================
// saveDeviceSlotWrite / saveDeviceSlotRead / saveDeviceSettingsWrite /
// saveDeviceSettingsRead - dispatch to the platform's four hooks.
// ============================================================
static void test_saveDeviceSlotWrite_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceSlotWrite(NULL, &slot, 0));
expect_assert_failure(saveDeviceSlotWrite(&device, NULL, 0));
}
static void test_saveDeviceSlotRead_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceSlotRead(NULL, &slot, 0));
expect_assert_failure(saveDeviceSlotRead(&device, NULL, 0));
}
static void test_saveDeviceSettingsWrite_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceSettingsWrite(NULL, &settings));
expect_assert_failure(saveDeviceSettingsWrite(&device, NULL));
}
static void test_saveDeviceSettingsRead_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceSettingsRead(NULL, &settings));
expect_assert_failure(saveDeviceSettingsRead(&device, NULL));
}
static void test_saveDeviceSlot_dispatchesToPlatform(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// The save directory must exist before a write can succeed - normally
// saveDeviceCheckAvailability does this via the platform's mkdirp.
saveDeviceCheckAvailability(&device, updateCallback, NULL);
saveDeviceUpdate(&device);
saveslot_t written;
saveSlotInit(&written);
written.cachedData.playerLevel = 21;
errorret_t writeRet = saveDeviceSlotWrite(&device, &written, 0);
assert_true(errorIsOk(writeRet));
saveslot_t read;
saveSlotInit(&read);
errorret_t readRet = saveDeviceSlotRead(&device, &read, 0);
assert_true(errorIsOk(readRet));
assert_int_equal(read.cachedData.playerLevel, 21);
}
static void test_saveDeviceSettings_dispatchesToPlatform(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// The save directory must exist before a write can succeed - normally
// saveDeviceCheckAvailability does this via the platform's mkdirp.
saveDeviceCheckAvailability(&device, updateCallback, NULL);
saveDeviceUpdate(&device);
savesettings_t written;
saveSettingsInit(&written);
written.someSetting = 88;
errorret_t writeRet = saveDeviceSettingsWrite(&device, &written);
assert_true(errorIsOk(writeRet));
savesettings_t read;
saveSettingsInit(&read);
errorret_t readRet = saveDeviceSettingsRead(&device, &read);
assert_true(errorIsOk(readRet));
assert_int_equal(read.someSetting, 88);
}
// ============================================================
// saveDeviceDispose
// ============================================================
static void test_saveDeviceDispose_nullAsserts(void **state) {
expect_assert_failure(saveDeviceDispose(NULL));
}
static void test_saveDeviceDispose_succeeds(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
errorret_t ret = saveDeviceDispose(&device);
assert_true(errorIsOk(ret));
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_saveDeviceInit_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceInit_setsUnknownState, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceUpdate_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceUpdate_firesQueuedCallbackOnce, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_setsFlag, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_assertsIfAlreadyQueued, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_assertsWhileAlreadyChecking,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_resolvesSynchronouslyOnLinux,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlotWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlotRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettingsWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettingsRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlot_dispatchesToPlatform, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettings_dispatchesToPlatform, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceDispose_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceDispose_succeeds, saveTestFixtureSetup, saveTestFixtureTeardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
+428
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "savetestfixture.h"
#include "save/savedevice.h"
#include "save/savedevicelinux.h"
#include "save/saveslot.h"
#include "save/savesettings.h"
#include "util/memory.h"
#include "util/string.h"
#include <stdio.h>
#include <stdlib.h>
// ============================================================
// Helper: drives a device through saveDeviceCheckAvailability +
// saveDeviceUpdate (the real public flow), returning once the callback has
// fired.
// ============================================================
static bool_t g_callbackFired;
static savedevice_t *g_callbackDevice;
static void checkAvailabilityCallback(savedevice_t *device, void *user) {
g_callbackFired = true;
g_callbackDevice = device;
}
static void checkAvailabilityAndDrain(savedevice_t *device) {
g_callbackFired = false;
g_callbackDevice = NULL;
saveDeviceCheckAvailability(device, checkAvailabilityCallback, NULL);
saveDeviceUpdate(device);
}
// ============================================================
// saveDeviceLinuxGetDirectory / GetSettingsPath / GetSlotPath
// ============================================================
static void test_getDirectory_success(void **state) {
char_t path[512];
errorret_t ret = saveDeviceLinuxGetDirectory(path, sizeof(path));
assert_true(errorIsOk(ret));
char_t expected[512];
stringFormat(expected, sizeof(expected), "%s/.dusk/saves", getenv("HOME"));
assert_true(stringEquals(path, expected));
}
static void test_getDirectory_homeUnset_errors(void **state) {
unsetenv("HOME");
char_t path[512];
errorret_t ret = saveDeviceLinuxGetDirectory(path, sizeof(path));
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
static void test_getDirectory_nullAsserts(void **state) {
expect_assert_failure(saveDeviceLinuxGetDirectory(NULL, 512));
}
static void test_getSettingsPath_success(void **state) {
char_t path[512];
errorret_t ret = saveDeviceLinuxGetSettingsPath(path, sizeof(path));
assert_true(errorIsOk(ret));
char_t expected[512];
stringFormat(
expected, sizeof(expected), "%s/.dusk/saves/settings.json", getenv("HOME")
);
assert_true(stringEquals(path, expected));
}
static void test_getSettingsPath_homeUnset_errors(void **state) {
unsetenv("HOME");
char_t path[512];
errorret_t ret = saveDeviceLinuxGetSettingsPath(path, sizeof(path));
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
static void test_getSlotPath_success(void **state) {
char_t path[512];
errorret_t ret = saveDeviceLinuxGetSlotPath(path, sizeof(path), 2);
assert_true(errorIsOk(ret));
char_t expected[512];
stringFormat(
expected, sizeof(expected), "%s/.dusk/saves/slot2.json", getenv("HOME")
);
assert_true(stringEquals(path, expected));
}
static void test_getSlotPath_homeUnset_errors(void **state) {
unsetenv("HOME");
char_t path[512];
errorret_t ret = saveDeviceLinuxGetSlotPath(path, sizeof(path), 0);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
// ============================================================
// saveDeviceLinuxCheckAvailability
// ============================================================
static void test_checkAvailability_wrongStateAsserts(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
device.state = SAVE_DEVICE_STATE_UNKNOWN;
expect_assert_failure(saveDeviceLinuxCheckAvailability(&device));
}
static void test_checkAvailability_nullAsserts(void **state) {
expect_assert_failure(saveDeviceLinuxCheckAvailability(NULL));
}
static void test_checkAvailability_success(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
device.state = SAVE_DEVICE_STATE_UNKNOWN;
checkAvailabilityAndDrain(&device);
assert_int_equal(device.state, SAVE_DEVICE_STATE_AVAILABLE);
assert_null(device.reasonKey);
assert_true(g_callbackFired);
assert_ptr_equal(g_callbackDevice, &device);
// The directory should now actually exist on disk (under the sandboxed
// $HOME the fixture set up).
char_t path[512];
errorret_t pathRet = saveDeviceLinuxGetDirectory(path, sizeof(path));
assert_true(errorIsOk(pathRet));
FILE *dir = fopen(path, "r");
// Directories can't be fopen'd for reading data, but a NULL here would
// mean the path doesn't exist at all - a non-NULL/EISDIR failure both
// indicate the directory exists.
if(dir != NULL) fclose(dir);
}
static void test_checkAvailability_homeUnset(void **state) {
unsetenv("HOME");
savedevice_t device;
memoryZero(&device, sizeof(device));
device.state = SAVE_DEVICE_STATE_UNKNOWN;
checkAvailabilityAndDrain(&device);
assert_int_equal(device.state, SAVE_DEVICE_STATE_UNAVAILABLE);
assert_true(stringEquals(device.reasonKey, "save.linux.no_home"));
assert_true(g_callbackFired);
}
static void test_checkAvailability_mkdirpFails(void **state) {
saveTestFixtureBlockSaveDirectory();
savedevice_t device;
memoryZero(&device, sizeof(device));
device.state = SAVE_DEVICE_STATE_UNKNOWN;
checkAvailabilityAndDrain(&device);
assert_int_equal(device.state, SAVE_DEVICE_STATE_UNAVAILABLE);
assert_true(stringEquals(device.reasonKey, "save.linux.mkdirp_failed"));
assert_true(g_callbackFired);
}
// ============================================================
// saveDeviceLinuxSlotWrite / saveDeviceLinuxSlotRead
// ============================================================
static void test_slotWrite_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceLinuxSlotWrite(NULL, &slot, 0));
expect_assert_failure(saveDeviceLinuxSlotWrite(&device, NULL, 0));
}
static void test_slotRead_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceLinuxSlotRead(NULL, &slot, 0));
expect_assert_failure(saveDeviceLinuxSlotRead(&device, NULL, 0));
}
static void test_slotWriteRead_roundTrip(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
// The save directory must exist before a write can succeed - normally
// saveDeviceLinuxCheckAvailability does this via mkdirp.
checkAvailabilityAndDrain(&device);
saveslot_t written;
saveSlotInit(&written);
stringCopy(written.cachedData.name, "Hero", sizeof(written.cachedData.name));
written.cachedData.playerLevel = 9;
errorret_t writeRet = saveDeviceLinuxSlotWrite(&device, &written, 1);
assert_true(errorIsOk(writeRet));
saveslot_t read;
saveSlotInit(&read);
errorret_t readRet = saveDeviceLinuxSlotRead(&device, &read, 1);
assert_true(errorIsOk(readRet));
assert_true(stringEquals(read.cachedData.name, "Hero"));
assert_int_equal(read.cachedData.playerLevel, 9);
}
static void test_slotRead_noFileYet_leavesSlotUntouched(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
saveslot_t slot;
saveSlotInit(&slot);
stringCopy(slot.cachedData.name, "sentinel", sizeof(slot.cachedData.name));
slot.cachedData.playerLevel = 555;
errorret_t ret = saveDeviceLinuxSlotRead(&device, &slot, 2);
assert_true(errorIsOk(ret));
assert_true(stringEquals(slot.cachedData.name, "sentinel"));
assert_int_equal(slot.cachedData.playerLevel, 555);
}
static void test_slotRead_corruptFile_errors(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
// The directory must exist before we can drop a file into it - normally
// saveDeviceLinuxCheckAvailability does this via mkdirp.
savedevice_t tmpDevice;
memoryZero(&tmpDevice, sizeof(tmpDevice));
tmpDevice.state = SAVE_DEVICE_STATE_CHECKING_AVAILABILITY;
saveDeviceLinuxCheckAvailability(&tmpDevice);
assert_int_equal(tmpDevice.state, SAVE_DEVICE_STATE_AVAILABLE);
char_t slotPath[512];
errorret_t pathRet = saveDeviceLinuxGetSlotPath(slotPath, sizeof(slotPath), 0);
assert_true(errorIsOk(pathRet));
FILE *file = fopen(slotPath, "w");
assert_non_null(file);
fprintf(file, "not valid json {{{");
fclose(file);
saveslot_t slot;
saveSlotInit(&slot);
errorret_t ret = saveDeviceLinuxSlotRead(&device, &slot, 0);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
// ============================================================
// saveDeviceLinuxSettingsWrite / saveDeviceLinuxSettingsRead
// ============================================================
static void test_settingsWrite_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceLinuxSettingsWrite(NULL, &settings));
expect_assert_failure(saveDeviceLinuxSettingsWrite(&device, NULL));
}
static void test_settingsRead_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceLinuxSettingsRead(NULL, &settings));
expect_assert_failure(saveDeviceLinuxSettingsRead(&device, NULL));
}
static void test_settingsWriteRead_roundTrip(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
// The save directory must exist before a write can succeed - normally
// saveDeviceLinuxCheckAvailability does this via mkdirp.
checkAvailabilityAndDrain(&device);
savesettings_t written;
saveSettingsInit(&written);
written.someSetting = 314;
errorret_t writeRet = saveDeviceLinuxSettingsWrite(&device, &written);
assert_true(errorIsOk(writeRet));
savesettings_t read;
saveSettingsInit(&read);
errorret_t readRet = saveDeviceLinuxSettingsRead(&device, &read);
assert_true(errorIsOk(readRet));
assert_int_equal(read.someSetting, 314);
}
static void test_settingsRead_noFileYet_leavesUntouched(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
savesettings_t settings;
saveSettingsInit(&settings);
settings.someSetting = 777;
errorret_t ret = saveDeviceLinuxSettingsRead(&device, &settings);
assert_true(errorIsOk(ret));
assert_int_equal(settings.someSetting, 777);
}
static void test_settingsRead_corruptFile_errors(void **state) {
savedevice_t device;
memoryZero(&device, sizeof(device));
savedevice_t tmpDevice;
memoryZero(&tmpDevice, sizeof(tmpDevice));
tmpDevice.state = SAVE_DEVICE_STATE_CHECKING_AVAILABILITY;
saveDeviceLinuxCheckAvailability(&tmpDevice);
assert_int_equal(tmpDevice.state, SAVE_DEVICE_STATE_AVAILABLE);
char_t settingsPath[512];
errorret_t pathRet = saveDeviceLinuxGetSettingsPath(settingsPath, sizeof(settingsPath));
assert_true(errorIsOk(pathRet));
FILE *file = fopen(settingsPath, "w");
assert_non_null(file);
fprintf(file, "not valid json {{{");
fclose(file);
savesettings_t settings;
saveSettingsInit(&settings);
errorret_t ret = saveDeviceLinuxSettingsRead(&device, &settings);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_getDirectory_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getDirectory_homeUnset_errors, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getDirectory_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getSettingsPath_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getSettingsPath_homeUnset_errors, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getSlotPath_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_getSlotPath_homeUnset_errors, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_checkAvailability_wrongStateAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_checkAvailability_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_checkAvailability_success, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_checkAvailability_homeUnset, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_checkAvailability_mkdirpFails, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_slotWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_slotRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_slotWriteRead_roundTrip, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_slotRead_noFileYet_leavesSlotUntouched, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_slotRead_corruptFile_errors, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_settingsWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_settingsRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_settingsWriteRead_roundTrip, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_settingsRead_noFileYet_leavesUntouched, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_settingsRead_corruptFile_errors, saveTestFixtureSetup, saveTestFixtureTeardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
+147
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "save/savesettings.h"
#include "save/savejson.h"
#include "util/memory.h"
#include <stdlib.h>
#include <string.h>
// ============================================================
// Helpers - wrap the writeInit/readInit macros (which can only be used
// inside a function returning errorret_t) so tests can call them plainly.
// ============================================================
static errorret_t settingsToJSON(
savesettings_t *settings,
char_t **outJson,
size_t *outLen
) {
writeInit();
errorret_t writeResult = saveSettingsWriteJSON(settings, doc, object);
if(errorIsNotOk(writeResult)) {
yyjson_mut_doc_free(doc);
errorChain(writeResult);
}
*outJson = yyjson_mut_write(doc, 0, outLen);
yyjson_mut_doc_free(doc);
assertNotNull(*outJson, "Failed to write settings JSON");
errorOk();
}
static errorret_t settingsFromJSON(savesettings_t *settings, const char_t *json) {
readInit(json, strlen(json));
errorret_t readResult = saveSettingsReadJSON(settings, object);
yyjson_doc_free(jsonDoc);
errorChain(readResult);
errorOk();
}
// ============================================================
// saveSettingsInit
// ============================================================
static void test_saveSettingsInit_zeroesSomeSetting(void **state) {
savesettings_t settings;
memoryZero(&settings, sizeof(settings));
settings.someSetting = 42;
saveSettingsInit(&settings);
assert_int_equal(settings.someSetting, 0);
}
static void test_saveSettingsInit_nullAsserts(void **state) {
expect_assert_failure(saveSettingsInit(NULL));
}
// ============================================================
// saveSettingsWriteJSON / saveSettingsReadJSON
// ============================================================
static void test_saveSettingsWriteJSON_nullAsserts(void **state) {
savesettings_t settings;
saveSettingsInit(&settings);
writeInit();
expect_assert_failure(saveSettingsWriteJSON(NULL, doc, object));
expect_assert_failure(saveSettingsWriteJSON(&settings, NULL, object));
expect_assert_failure(saveSettingsWriteJSON(&settings, doc, NULL));
yyjson_mut_doc_free(doc);
}
static void test_saveSettingsReadJSON_nullAsserts(void **state) {
savesettings_t settings;
saveSettingsInit(&settings);
writeInit();
yyjson_mut_obj_add_int(doc, object, "someSetting", 1);
size_t len;
char_t *json = yyjson_mut_write(doc, 0, &len);
yyjson_mut_doc_free(doc);
assert_non_null(json);
yyjson_doc *readDoc = yyjson_read(json, len, 0);
yyjson_val *readObject = yyjson_doc_get_root(readDoc);
expect_assert_failure(saveSettingsReadJSON(NULL, readObject));
expect_assert_failure(saveSettingsReadJSON(&settings, NULL));
yyjson_doc_free(readDoc);
free(json);
}
static void test_saveSettingsWriteReadJSON_roundTrip(void **state) {
savesettings_t written;
saveSettingsInit(&written);
written.someSetting = 12345;
char_t *json;
size_t len;
errorret_t writeRet = settingsToJSON(&written, &json, &len);
assert_true(errorIsOk(writeRet));
savesettings_t read;
saveSettingsInit(&read);
read.someSetting = -1;// sentinel, should be overwritten
errorret_t readRet = settingsFromJSON(&read, json);
assert_true(errorIsOk(readRet));
assert_int_equal(read.someSetting, 12345);
free(json);
}
static void test_saveSettingsReadJSON_missingKeyDefaultsToZero(void **state) {
savesettings_t settings;
saveSettingsInit(&settings);
settings.someSetting = 999;// sentinel
errorret_t ret = settingsFromJSON(&settings, "{}");
assert_true(errorIsOk(ret));
assert_int_equal(settings.someSetting, 0);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_saveSettingsInit_zeroesSomeSetting),
cmocka_unit_test(test_saveSettingsInit_nullAsserts),
cmocka_unit_test(test_saveSettingsWriteJSON_nullAsserts),
cmocka_unit_test(test_saveSettingsReadJSON_nullAsserts),
cmocka_unit_test(test_saveSettingsWriteReadJSON_roundTrip),
cmocka_unit_test(test_saveSettingsReadJSON_missingKeyDefaultsToZero),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}
+238
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@@ -0,0 +1,238 @@
/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "save/saveslot.h"
#include "save/savejson.h"
#include "util/memory.h"
#include "util/string.h"
#include <stdlib.h>
#include <string.h>
// ============================================================
// Helpers - wrap the writeInit/readInit macros (which can only be used
// inside a function returning errorret_t) so tests can call them plainly.
// ============================================================
static errorret_t slotToJSON(saveslot_t *slot, char_t **outJson, size_t *outLen) {
writeInit();
errorret_t writeResult = saveSlotWriteJSON(slot, doc, object);
if(errorIsNotOk(writeResult)) {
yyjson_mut_doc_free(doc);
errorChain(writeResult);
}
*outJson = yyjson_mut_write(doc, 0, outLen);
yyjson_mut_doc_free(doc);
assertNotNull(*outJson, "Failed to write slot JSON");
errorOk();
}
static errorret_t slotFromJSON(saveslot_t *slot, const char_t *json) {
readInit(json, strlen(json));
errorret_t readResult = saveSlotReadJSON(slot, object);
yyjson_doc_free(jsonDoc);
errorChain(readResult);
errorOk();
}
// ============================================================
// saveSlotInit
// ============================================================
static void test_saveSlotInit_defaults(void **state) {
saveslot_t slot;
memorySet(&slot, 0xFF, sizeof(slot));
saveSlotInit(&slot);
assert_int_equal(slot.version, 1);
assert_int_equal(slot.dataType, 0);
assert_int_equal(slot.cachedData.name[0], '\0');
assert_true(slot.cachedData.time.time == 0.0);
assert_int_equal(slot.cachedData.playerLevel, 0);
}
static void test_saveSlotInit_nullAsserts(void **state) {
expect_assert_failure(saveSlotInit(NULL));
}
// ============================================================
// saveSlotInUse / saveSlotHasSaved
// ============================================================
static void test_saveSlotInUse(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
assert_false(saveSlotInUse(&slot.cachedData));
stringCopy(slot.cachedData.name, "Hero", sizeof(slot.cachedData.name));
assert_true(saveSlotInUse(&slot.cachedData));
}
static void test_saveSlotInUse_nullAsserts(void **state) {
expect_assert_failure(saveSlotInUse(NULL));
}
static void test_saveSlotHasSaved(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
assert_false(saveSlotHasSaved(&slot.cachedData));
// Writing to JSON stamps the current time as a side effect, so even a
// pure serialize (no device write) flips "has ever saved" to true.
char_t *json;
size_t len;
errorret_t ret = slotToJSON(&slot, &json, &len);
assert_true(errorIsOk(ret));
assert_true(saveSlotHasSaved(&slot.cachedData));
free(json);
}
static void test_saveSlotHasSaved_nullAsserts(void **state) {
expect_assert_failure(saveSlotHasSaved(NULL));
}
// ============================================================
// saveSlotWriteJSON
// ============================================================
static void test_saveSlotWriteJSON_nullAsserts(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
writeInit();
expect_assert_failure(saveSlotWriteJSON(NULL, doc, object));
expect_assert_failure(saveSlotWriteJSON(&slot, NULL, object));
expect_assert_failure(saveSlotWriteJSON(&slot, doc, NULL));
yyjson_mut_doc_free(doc);
}
// ============================================================
// saveSlotReadJSON
// ============================================================
static void test_saveSlotReadJSON_nullAsserts(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
yyjson_doc *readDoc = yyjson_read("{}", 2, 0);
yyjson_val *readObject = yyjson_doc_get_root(readDoc);
expect_assert_failure(saveSlotReadJSON(NULL, readObject));
expect_assert_failure(saveSlotReadJSON(&slot, NULL));
yyjson_doc_free(readDoc);
}
static void test_saveSlotReadJSON_roundTrip(void **state) {
saveslot_t written;
saveSlotInit(&written);
written.version = 7;// deliberately non-default, not part of the JSON schema
stringCopy(written.cachedData.name, "Hero", sizeof(written.cachedData.name));
written.cachedData.playerLevel = 42;
char_t *json;
size_t len;
errorret_t writeRet = slotToJSON(&written, &json, &len);
assert_true(errorIsOk(writeRet));
saveslot_t read;
saveSlotInit(&read);
errorret_t readRet = slotFromJSON(&read, json);
assert_true(errorIsOk(readRet));
assert_true(stringEquals(read.cachedData.name, "Hero"));
assert_int_equal(read.cachedData.playerLevel, 42);
assert_true(read.cachedData.time.time == written.cachedData.time.time);
// version/dataType are struct-only bookkeeping, never serialized - the
// reader keeps whatever saveSlotInit gave it regardless of the writer's
// version.
assert_int_equal(read.version, 1);
free(json);
}
static void test_saveSlotReadJSON_missingFieldsUseDefaults(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
stringCopy(slot.cachedData.name, "sentinel", sizeof(slot.cachedData.name));
slot.cachedData.playerLevel = 999;
errorret_t ret = slotFromJSON(
&slot, "{\"time\":{\"time\":1.0,\"timeZone\":0.0,\"offsetTime\":0.0}}"
);
assert_true(errorIsOk(ret));
assert_int_equal(slot.cachedData.name[0], '\0');
assert_int_equal(slot.cachedData.playerLevel, 1);
}
static void test_saveSlotReadJSON_missingTimeKey_errors(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
errorret_t ret = slotFromJSON(&slot, "{\"name\":\"Hero\",\"playerLevel\":5}");
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
static void test_saveSlotReadJSON_nameTooLong_errors(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
errorret_t ret = slotFromJSON(
&slot,
"{\"name\":\"WayTooLongAName\","
"\"time\":{\"time\":1.0,\"timeZone\":0.0,\"offsetTime\":0.0}}"
);
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
static void test_saveSlotReadJSON_nonObjectRoot_errors(void **state) {
saveslot_t slot;
saveSlotInit(&slot);
// A non-object root has no keys, so every field falls back to its
// default - except "time", which is not optional and errors instead.
errorret_t ret = slotFromJSON(&slot, "[]");
assert_true(errorIsNotOk(ret));
errorCatch(ret);
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test(test_saveSlotInit_defaults),
cmocka_unit_test(test_saveSlotInit_nullAsserts),
cmocka_unit_test(test_saveSlotInUse),
cmocka_unit_test(test_saveSlotInUse_nullAsserts),
cmocka_unit_test(test_saveSlotHasSaved),
cmocka_unit_test(test_saveSlotHasSaved_nullAsserts),
cmocka_unit_test(test_saveSlotWriteJSON_nullAsserts),
cmocka_unit_test(test_saveSlotReadJSON_nullAsserts),
cmocka_unit_test(test_saveSlotReadJSON_roundTrip),
cmocka_unit_test(test_saveSlotReadJSON_missingFieldsUseDefaults),
cmocka_unit_test(test_saveSlotReadJSON_missingTimeKey_errors),
cmocka_unit_test(test_saveSlotReadJSON_nameTooLong_errors),
cmocka_unit_test(test_saveSlotReadJSON_nonObjectRoot_errors),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}