Add a real test suite for the save system (previously had none)

Covers save.c (device discovery/orchestration), savedevice.c (the
generic device state machine and platform dispatch), and the Linux
platform backend (path building, availability checks, JSON read/write,
corrupt/missing-file handling), plus saveslot.c/savesettings.c JSON
round-trips. 88 tests across 5 files, all run against the real Linux
filesystem backend sandboxed to a temp $HOME (there's no mockable
platform layer - the hooks are compile-time macros, not function
pointers).

Deliberately locks in two existing behaviors rather than working around
them: saveSaveSettings() is a permanent no-op because nothing anywhere
ever sets SAVE.settingsDirty = true, and saveUpdate() unconditionally
rewrites settings back out the moment a device is found regardless of
that same dirty flag. Both are pre-existing, not introduced here.

Does not cover the SAVE_DEVICE_DATA_RAW blob codec (PSP/GameCube/Wii
only) or GameCube's 2-device fallback chain - neither compiles into the
Linux host test build.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
2026-08-30 12:33:20 -05:00
parent c0292842a5
commit 7a858cc424
9 changed files with 1876 additions and 0 deletions
+323
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/**
* Copyright (c) 2026 Dominic Masters
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include "dusktest.h"
#include "savetestfixture.h"
#include "save/savedevice.h"
#include "save/saveslot.h"
#include "save/savesettings.h"
#include "util/memory.h"
#include "util/string.h"
// ============================================================
// saveDeviceInit
// ============================================================
static void test_saveDeviceInit_nullAsserts(void **state) {
expect_assert_failure(saveDeviceInit(NULL));
}
static void test_saveDeviceInit_setsUnknownState(void **state) {
savedevice_t device;
memorySet(&device, 0xAB, sizeof(device));
errorret_t ret = saveDeviceInit(&device);
assert_true(errorIsOk(ret));
assert_int_equal(device.state, SAVE_DEVICE_STATE_UNKNOWN);
assert_false(device.fireCallback);
}
// ============================================================
// saveDeviceUpdate / saveDeviceFireCallback
// ============================================================
static void test_saveDeviceUpdate_nullAsserts(void **state) {
expect_assert_failure(saveDeviceUpdate(NULL));
}
static bool_t g_updateCallbackFired;
static void *g_updateCallbackUser;
static void updateCallback(savedevice_t *device, void *user) {
g_updateCallbackFired = true;
g_updateCallbackUser = user;
}
static void test_saveDeviceUpdate_firesQueuedCallbackOnce(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
device.stateCallback = updateCallback;
device.user = (void *)0x1234;
device.fireCallback = true;
g_updateCallbackFired = false;
g_updateCallbackUser = NULL;
errorret_t ret = saveDeviceUpdate(&device);
assert_true(errorIsOk(ret));
assert_true(g_updateCallbackFired);
assert_ptr_equal(g_updateCallbackUser, (void *)0x1234);
assert_false(device.fireCallback);
// A second update with nothing queued must not re-fire the callback.
g_updateCallbackFired = false;
ret = saveDeviceUpdate(&device);
assert_true(errorIsOk(ret));
assert_false(g_updateCallbackFired);
}
static void test_saveDeviceFireCallback_nullAsserts(void **state) {
expect_assert_failure(saveDeviceFireCallback(NULL));
}
static void test_saveDeviceFireCallback_setsFlag(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
saveDeviceFireCallback(&device);
assert_true(device.fireCallback);
}
static void test_saveDeviceFireCallback_assertsIfAlreadyQueued(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
saveDeviceFireCallback(&device);
expect_assert_failure(saveDeviceFireCallback(&device));
}
// ============================================================
// saveDeviceCheckAvailability
// ============================================================
static void test_saveDeviceCheckAvailability_nullAsserts(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
expect_assert_failure(
saveDeviceCheckAvailability(NULL, updateCallback, NULL)
);
expect_assert_failure(saveDeviceCheckAvailability(&device, NULL, NULL));
}
static void test_saveDeviceCheckAvailability_assertsWhileAlreadyChecking(
void **state
) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// Directly force the device into a mid-check state without going through
// the real (synchronous, on this platform) availability check - this
// simulates what a genuinely async platform would look like mid-flight.
device.state = SAVE_DEVICE_STATE_CHECKING_AVAILABILITY;
expect_assert_failure(
saveDeviceCheckAvailability(&device, updateCallback, NULL)
);
}
static void test_saveDeviceCheckAvailability_resolvesSynchronouslyOnLinux(
void **state
) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
g_updateCallbackFired = false;
saveDeviceCheckAvailability(&device, updateCallback, NULL);
// The Linux backend resolves availability synchronously inside the check
// call itself, but the callback is only *queued* (fireCallback), not
// fired, until an explicit saveDeviceUpdate() drains it.
assert_int_equal(device.state, SAVE_DEVICE_STATE_AVAILABLE);
assert_true(device.fireCallback);
assert_false(g_updateCallbackFired);
errorret_t updateRet = saveDeviceUpdate(&device);
assert_true(errorIsOk(updateRet));
assert_true(g_updateCallbackFired);
}
// ============================================================
// saveDeviceSlotWrite / saveDeviceSlotRead / saveDeviceSettingsWrite /
// saveDeviceSettingsRead - dispatch to the platform's four hooks.
// ============================================================
static void test_saveDeviceSlotWrite_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceSlotWrite(NULL, &slot, 0));
expect_assert_failure(saveDeviceSlotWrite(&device, NULL, 0));
}
static void test_saveDeviceSlotRead_nullAsserts(void **state) {
savedevice_t device;
saveslot_t slot;
saveSlotInit(&slot);
expect_assert_failure(saveDeviceSlotRead(NULL, &slot, 0));
expect_assert_failure(saveDeviceSlotRead(&device, NULL, 0));
}
static void test_saveDeviceSettingsWrite_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceSettingsWrite(NULL, &settings));
expect_assert_failure(saveDeviceSettingsWrite(&device, NULL));
}
static void test_saveDeviceSettingsRead_nullAsserts(void **state) {
savedevice_t device;
savesettings_t settings;
saveSettingsInit(&settings);
expect_assert_failure(saveDeviceSettingsRead(NULL, &settings));
expect_assert_failure(saveDeviceSettingsRead(&device, NULL));
}
static void test_saveDeviceSlot_dispatchesToPlatform(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// The save directory must exist before a write can succeed - normally
// saveDeviceCheckAvailability does this via the platform's mkdirp.
saveDeviceCheckAvailability(&device, updateCallback, NULL);
saveDeviceUpdate(&device);
saveslot_t written;
saveSlotInit(&written);
written.cachedData.playerLevel = 21;
errorret_t writeRet = saveDeviceSlotWrite(&device, &written, 0);
assert_true(errorIsOk(writeRet));
saveslot_t read;
saveSlotInit(&read);
errorret_t readRet = saveDeviceSlotRead(&device, &read, 0);
assert_true(errorIsOk(readRet));
assert_int_equal(read.cachedData.playerLevel, 21);
}
static void test_saveDeviceSettings_dispatchesToPlatform(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
// The save directory must exist before a write can succeed - normally
// saveDeviceCheckAvailability does this via the platform's mkdirp.
saveDeviceCheckAvailability(&device, updateCallback, NULL);
saveDeviceUpdate(&device);
savesettings_t written;
saveSettingsInit(&written);
written.someSetting = 88;
errorret_t writeRet = saveDeviceSettingsWrite(&device, &written);
assert_true(errorIsOk(writeRet));
savesettings_t read;
saveSettingsInit(&read);
errorret_t readRet = saveDeviceSettingsRead(&device, &read);
assert_true(errorIsOk(readRet));
assert_int_equal(read.someSetting, 88);
}
// ============================================================
// saveDeviceDispose
// ============================================================
static void test_saveDeviceDispose_nullAsserts(void **state) {
expect_assert_failure(saveDeviceDispose(NULL));
}
static void test_saveDeviceDispose_succeeds(void **state) {
savedevice_t device;
errorret_t initRet = saveDeviceInit(&device);
assert_true(errorIsOk(initRet));
errorret_t ret = saveDeviceDispose(&device);
assert_true(errorIsOk(ret));
}
int main(void) {
assertInit();
const struct CMUnitTest tests[] = {
cmocka_unit_test_setup_teardown(
test_saveDeviceInit_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceInit_setsUnknownState, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceUpdate_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceUpdate_firesQueuedCallbackOnce, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_setsFlag, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceFireCallback_assertsIfAlreadyQueued, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_assertsWhileAlreadyChecking,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceCheckAvailability_resolvesSynchronouslyOnLinux,
saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlotWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlotRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettingsWrite_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettingsRead_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSlot_dispatchesToPlatform, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceSettings_dispatchesToPlatform, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceDispose_nullAsserts, saveTestFixtureSetup, saveTestFixtureTeardown
),
cmocka_unit_test_setup_teardown(
test_saveDeviceDispose_succeeds, saveTestFixtureSetup, saveTestFixtureTeardown
),
};
return cmocka_run_group_tests(tests, NULL, NULL);
}