Add optional cutscene field to move schema
Lets a move reference a cutscene to play when used, resolved by name the same way a CUTSCENE item's "name" field is. Still just a schema placeholder - no loader consumes moves.jsonc yet. Co-Authored-By: Claude Sonnet 5 <[email protected]>
This commit is contained in:
@@ -8,7 +8,11 @@
|
||||
"ability": "FIRE",
|
||||
"power": 12,
|
||||
"mpCost": 4,
|
||||
"target": "SINGLE_ENEMY"
|
||||
"target": "SINGLE_ENEMY",
|
||||
// Optional - name of a cutscene (see assets/cutscenes/) to play
|
||||
// when this move is used, resolved lazily like a CUTSCENE item's
|
||||
// "name" field. Omit for a move with no special presentation.
|
||||
"cutscene": "battle/fire"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user