Camera
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@@ -16,9 +16,45 @@
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#include "debug/debug.h"
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#include "display/text.h"
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#include "assert/assert.h"
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#include "util/memory.h"
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#include <stdlib.h>
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#include <string.h>
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#include <malloc.h>
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#include <math.h>
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#include <gccore.h>
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display_t DISPLAY = { 0 };
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static vu8 readyForCopy;
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PADStatus pads[4];
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Mtx view;
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Mtx44 projection;
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#define FIFO_SIZE (256*1024)
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float_t vertices[] ATTRIBUTE_ALIGN(32) = {
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0, 15, 0,
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-15, -15, 0,
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15, -15, 0};
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u8 colors[] ATTRIBUTE_ALIGN(32) = {
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255, 0, 0, 255,
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0, 255, 0, 255,
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0, 0, 255, 255
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};
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static void copy_buffers(u32 count __attribute__ ((unused)))
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{
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if (readyForCopy==GX_TRUE) {
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GX_SetZMode(GX_TRUE, GX_LEQUAL, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_CopyDisp(DISPLAY.frameBuffer,GX_TRUE);
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GX_Flush();
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readyForCopy = GX_FALSE;
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}
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}
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errorret_t displayInit(void) {
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#if DISPLAY_SDL2
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uint32_t flags = SDL_INIT_VIDEO;
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@@ -81,11 +117,55 @@ errorret_t displayInit(void) {
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VIDEO_Configure(DISPLAY.screenMode);
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VIDEO_SetNextFramebuffer(DISPLAY.frameBuffer);
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VIDEO_SetPostRetraceCallback(copy_buffers);
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VIDEO_SetBlack(FALSE);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if(DISPLAY.screenMode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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// VIDEO_WaitVSync();
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// if(DISPLAY.screenMode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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DISPLAY.fifoBuffer = MEM_K0_TO_K1(memalign(32, FIFO_SIZE));
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memoryZero(DISPLAY.fifoBuffer, FIFO_SIZE);
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GX_Init(DISPLAY.fifoBuffer, FIFO_SIZE);
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// This seems to be mostly related to interlacing vs progressive
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GX_SetDispCopyYScale(
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(f32)DISPLAY.screenMode->xfbHeight /
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(f32)DISPLAY.screenMode->efbHeight
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);
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GX_SetScissor(0,0,DISPLAY.screenMode->fbWidth,DISPLAY.screenMode->efbHeight);
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GX_SetDispCopySrc(0,0,DISPLAY.screenMode->fbWidth,DISPLAY.screenMode->efbHeight);
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GX_SetDispCopyDst(DISPLAY.screenMode->fbWidth,DISPLAY.screenMode->xfbHeight);
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GX_SetCopyFilter(DISPLAY.screenMode->aa,DISPLAY.screenMode->sample_pattern,
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GX_TRUE,DISPLAY.screenMode->vfilter);
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GX_SetFieldMode(DISPLAY.screenMode->field_rendering, (
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(DISPLAY.screenMode->viHeight == 2 * DISPLAY.screenMode->xfbHeight) ?
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GX_ENABLE : GX_DISABLE
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));
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// Setup cull modes
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetDispCopyGamma(GX_GM_1_0);
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//?
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GX_CopyDisp(DISPLAY.frameBuffer, GX_TRUE);
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// Set up view and projection matrices
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guPerspective(projection, 60, 1.33F, 10.0F, 300.0F);
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GX_LoadProjectionMtx(projection, GX_PERSPECTIVE);
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// Prepare Vertex descriptor
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GX_ClearVtxDesc();
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GX_SetVtxDesc(GX_VA_POS, GX_INDEX8);
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GX_SetVtxDesc(GX_VA_CLR0, GX_INDEX8);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetArray(GX_VA_POS, vertices, 3*sizeof(float_t));
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GX_SetArray(GX_VA_CLR0, colors, 4*sizeof(u8));
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GX_SetNumChans(1);
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GX_SetNumTexGens(0);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORDNULL, GX_TEXMAP_NULL, GX_COLOR0A0);
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GX_SetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
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#endif
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quadInit();
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@@ -145,6 +225,37 @@ errorret_t displayUpdate(void) {
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);
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errorChain(sceneRender());
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GX_InvVtxCache();
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GX_InvalidateTexAll();
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// This seems to setup camera
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// guVector camera = {0.0F, 0.0F, 0.0F};
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// guVector up = {0.0F, 1.0F, 0.0F};
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// guVector look = {0.0F, 0.0F, -1.0F};
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// guLookAt(view, &camera, &up, &look);
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// Mtx modelView;
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// guMtxIdentity(modelView);
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// guMtxTransApply(modelView, modelView, 0.0F, 0.0F, -50.0F);
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// guMtxConcat(view,modelView,modelView);
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// // This seems to load the matrix into the GX pipeline?
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// GX_LoadPosMtxImm(modelView, GX_PNMTX0);
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camera_t camera;
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cameraInitPerspective(&camera);
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camera.lookat.position[0] = 32;
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camera.lookat.position[1] = 32;
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camera.lookat.position[2] = 32;
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cameraPushMatrix(&camera);
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GX_Begin(GX_TRIANGLES, GX_VTXFMT0, 3);
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GX_Position1x8(0);
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GX_Color1x8(0);
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GX_Position1x8(1);
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GX_Color1x8(1);
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GX_Position1x8(2);
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GX_Color1x8(2);
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GX_End();
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cameraPopMatrix();
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// Render UI
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uiRender();
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@@ -160,8 +271,11 @@ errorret_t displayUpdate(void) {
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debugPrint("GL Error: %d\n", err);
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}
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#elif DOLPHIN
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GX_DrawDone();
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readyForCopy = GX_TRUE;
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VIDEO_WaitVSync();
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if(DISPLAY.screenMode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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// if(DISPLAY.screenMode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync();
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#endif
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