Nuked console

This commit is contained in:
2025-11-03 09:22:18 -06:00
parent 3feb43fdad
commit 3ef6205ea3
53 changed files with 127 additions and 1570 deletions

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@@ -7,7 +7,6 @@ set(DUSK_GAME_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}" CACHE INTERNAL ${DUSK_CAC
add_subdirectory(palette)# Palette asset needs to be added before any images.
add_subdirectory(config)
add_subdirectory(entity)
add_subdirectory(map)
add_subdirectory(ui)

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@@ -1,8 +0,0 @@
# Copyright (c) 2025 Dominic Masters
#
# This software is released under the MIT License.
# https://opensource.org/licenses/MIT
add_asset(CONFIG init.dcf)
add_asset(CONFIG init-base.dcf)
add_asset(CONFIG init-psp.dcf)

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@@ -1,4 +0,0 @@
echo " = Dawn Init = ";
fps 1;
scene map;

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@@ -1,16 +0,0 @@
exec "config/init-base";
screen backbuffer;
bind up up;
bind down down;
bind left left;
bind right right;
bind cross accept;
bind circle cancel;
bind select toggleconsole;
bind start toggleconsole;
bind lstick_negative_y up;
bind lstick_positive_y down;
bind lstick_negative_x left;
bind lstick_positive_x right;

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@@ -1,17 +0,0 @@
exec "config/init-base";
screen height 270;
bind ` toggleconsole;
bind w up;
bind s down;
bind a left;
bind d right;
bind up up;
bind down down;
bind left left;
bind right right;
bind e accept;
bind enter accept;
bind q cancel;
bind esc quit;