Nuked console
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@@ -7,7 +7,6 @@ set(DUSK_GAME_ASSETS_DIR "${CMAKE_CURRENT_SOURCE_DIR}" CACHE INTERNAL ${DUSK_CAC
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add_subdirectory(palette)# Palette asset needs to be added before any images.
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add_subdirectory(config)
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add_subdirectory(entity)
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add_subdirectory(map)
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add_subdirectory(ui)
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@@ -1,8 +0,0 @@
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# Copyright (c) 2025 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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add_asset(CONFIG init.dcf)
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add_asset(CONFIG init-base.dcf)
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add_asset(CONFIG init-psp.dcf)
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@@ -1,4 +0,0 @@
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echo " = Dawn Init = ";
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fps 1;
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scene map;
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@@ -1,16 +0,0 @@
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exec "config/init-base";
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screen backbuffer;
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bind up up;
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bind down down;
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bind left left;
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bind right right;
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bind cross accept;
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bind circle cancel;
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bind select toggleconsole;
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bind start toggleconsole;
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bind lstick_negative_y up;
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bind lstick_positive_y down;
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bind lstick_negative_x left;
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bind lstick_positive_x right;
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@@ -1,17 +0,0 @@
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exec "config/init-base";
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screen height 270;
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bind ` toggleconsole;
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bind w up;
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bind s down;
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bind a left;
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bind d right;
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bind up up;
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bind down down;
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bind left left;
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bind right right;
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bind e accept;
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bind enter accept;
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bind q cancel;
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bind esc quit;
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