UI Transition
This commit is contained in:
@@ -8,7 +8,7 @@
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#pragma once
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#include "rpg/item/item.h"
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#define ITEM_STACK_QUANTITY_MAX UINT8_MAX
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#define ITEM_STACK_QUANTITY_MAX 99
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typedef enum {
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INVENTORY_SORT_BY_ID,
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@@ -8,6 +8,7 @@ add_subdirectory(frame)
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add_subdirectory(focus)
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add_subdirectory(overlay)
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add_subdirectory(rpg)
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add_subdirectory(transition)
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add_subdirectory(widget)
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# Sources
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@@ -0,0 +1,10 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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target_sources(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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uitransition.c
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uitransitionfade.c
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)
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@@ -0,0 +1,81 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "uitransition.h"
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#include "uitransitionfade.h"
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#include "assert/assert.h"
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#include "util/memory.h"
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#include "time/time.h"
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#include "util/math.h"
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uitransition_t UI_TRANSITION;
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uitransitiondrawfunc_t UI_TRANSITION_TYPE_DRAW[UI_TRANSITION_TYPE_COUNT] = {
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[UI_TRANSITION_TYPE_FADE] = uiTransitionFadeDraw
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};
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errorret_t uiTransitionInit(void) {
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memoryZero(&UI_TRANSITION, sizeof(uitransition_t));
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// uiTransitionStart((uitransitionstartparams_t){
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// .duration = 5.0f,
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// .type = UI_TRANSITION_TYPE_FADE,
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// .params = {
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// .fade = {
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// .easing = EASING_OUT_QUART,
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// .fromColor = COLOR_TRANSPARENT_BLACK,
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// .toColor = COLOR_BLACK
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// }
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// },
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// .finished = NULL,
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// .user = NULL
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// });
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errorOk();
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}
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errorret_t uiTransitionUpdate(void) {
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// Update time.
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float_t newTime = UI_TRANSITION.data.time + TIME.delta;
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UI_TRANSITION.data.time = mathClamp(
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newTime,
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0.0f,
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UI_TRANSITION.data.duration
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);
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UI_TRANSITION.data.t = (
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(UI_TRANSITION.data.duration <= 0.0f) ?
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1.0f :
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(UI_TRANSITION.data.time / UI_TRANSITION.data.duration)
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);
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if(UI_TRANSITION.data.t >= 1.0f && UI_TRANSITION.finished) {
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UI_TRANSITION.finished(UI_TRANSITION.user);
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}
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errorOk();
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}
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errorret_t uiTransitionDraw(void) {
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uitransitiondrawfunc_t draw = UI_TRANSITION_TYPE_DRAW[UI_TRANSITION.type];
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if(!draw) errorOk();
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return draw(&UI_TRANSITION.data);
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}
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void uiTransitionStart(const uitransitionstartparams_t info) {
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assertTrue(info.type > UI_TRANSITION_TYPE_NULL, "Invalid type");
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assertTrue(info.type < UI_TRANSITION_TYPE_COUNT, "Invalid type");
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assertTrue(info.duration >= 0.0f, "Duration must be non-negative");
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memoryZero(&UI_TRANSITION, sizeof(uitransition_t));
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UI_TRANSITION.data.duration = info.duration;
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UI_TRANSITION.type = info.type;
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UI_TRANSITION.data.params = info.params;
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UI_TRANSITION.finished = info.finished;
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UI_TRANSITION.user = info.user;
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}
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@@ -0,0 +1,74 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "error/error.h"
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#include "display/color.h"
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#include "animation/easing.h"
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#include "uitransitiondata.h"
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typedef void (*uitransitioncallback_t)(void *user);
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typedef enum {
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UI_TRANSITION_TYPE_NULL,
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UI_TRANSITION_TYPE_FADE,
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UI_TRANSITION_TYPE_COUNT
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} uitransitiontype_t;
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extern uitransitiondrawfunc_t UI_TRANSITION_TYPE_DRAW[UI_TRANSITION_TYPE_COUNT];
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typedef struct {
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uitransitiondata_t data;
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uitransitiontype_t type;
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uitransitioncallback_t finished;
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void *user;
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} uitransition_t;
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extern uitransition_t UI_TRANSITION;
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/**
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* Initializes the transition overlay, zeroing all fields and wiring the
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* onTransitionEnd event.
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*
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* @return Any error that occurs.
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*/
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errorret_t uiTransitionInit(void);
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/**
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* Advances the transition. Fires onTransitionEnd once when it completes.
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* Safe to call when no transition is running.
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*
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* @return Any error that occurs.
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*/
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errorret_t uiTransitionUpdate(void);
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/**
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* Renders the transition overlay. Skipped entirely when the current alpha
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* is zero.
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*
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* @return Any error that occurs.
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*/
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errorret_t uiTransitionDraw(void);
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typedef struct {
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float_t duration;
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uitransitiontype_t type;
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uitransitionparams_t params;
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uitransitioncallback_t finished;
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void *user;
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} uitransitionstartparams_t;
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/**
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* Starts a transition described by an info struct.
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*
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* @param info Transition parameters.
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*/
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void uiTransitionStart(const uitransitionstartparams_t info);
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@@ -0,0 +1,23 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "error/error.h"
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#include "uitransitionfade.h"
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typedef union uitransitionparams_u {
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uitransitionfade_t fade;
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} uitransitionparams_t;
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typedef struct uitransitiondata_s {
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float_t time;
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float_t duration;
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float_t t;
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uitransitionparams_t params;
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} uitransitiondata_t;
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typedef errorret_t (*uitransitiondrawfunc_t)(const uitransitiondata_t *data);
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@@ -0,0 +1,56 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "uitransition.h"
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#include "assert/assert.h"
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#include "display/screen/screen.h"
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#include "display/texture/texture.h"
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#include "display/spritebatch/spritebatch.h"
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#include "display/shader/shaderunlit.h"
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errorret_t uiTransitionFadeDraw(const uitransitiondata_t *data) {
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assertNotNull(data, "data must not be NULL");
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float_t e = easingApply(data->params.fade.easing, data->t);
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float_t r = (float_t)(
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data->params.fade.toColor.r - data->params.fade.fromColor.r
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) * e;
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float_t g = (float_t)(
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data->params.fade.toColor.g - data->params.fade.fromColor.g
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) * e;
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float_t b = (float_t)(
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data->params.fade.toColor.b - data->params.fade.fromColor.b
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) * e;
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float_t a = (float_t)(
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data->params.fade.toColor.a - data->params.fade.fromColor.a
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) * e;
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color_t color = color4b(
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data->params.fade.fromColor.r + (uint8_t)r,
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data->params.fade.fromColor.g + (uint8_t)g,
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data->params.fade.fromColor.b + (uint8_t)b,
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data->params.fade.fromColor.a + (uint8_t)a
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);
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if(color.a == 0) errorOk();
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spritebatchsprite_t sprite = {
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.min = { 0.0f, 0.0f, 0.0f },
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.max = { (float_t)SCREEN.width, (float_t)SCREEN.height, 0.0f },
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.uvMin = { 0.0f, 0.0f },
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.uvMax = { 1.0f, 1.0f }
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};
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shadermaterial_t material = {
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.unlit = {
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.color = color,
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.texture = NULL
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}
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};
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errorChain(spriteBatchBuffer(&sprite, 1, &SHADER_UNLIT, material));
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return spriteBatchFlush();
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}
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@@ -0,0 +1,29 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "error/error.h"
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#include "display/color.h"
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#include "animation/easing.h"
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typedef struct uitransitiondata_s uitransitiondata_t;
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typedef struct {
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color_t fromColor;
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color_t toColor;
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easingtype_t easing;
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} uitransitionfade_t;
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/**
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* Renders a full-screen color overlay interpolated between fade->fromColor
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* and fade->toColor using fade->easing. t is the raw normalized progress
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* in [0, 1] before easing is applied. No-op when the resulting alpha is zero.
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*
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* @param fade The fade parameters.
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* @return Any error that occurs.
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*/
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errorret_t uiTransitionFadeDraw(const uitransitiondata_t *fade);
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@@ -14,6 +14,7 @@
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#include "ui/overlay/uiloading.h"
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#include "ui/debug/uiplayerpos.h"
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#include "ui/overlay/uicrop.h"
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#include "ui/transition/uitransition.h"
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#include "ui/debug/uiconsole.h"
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#include "ui/frame/uisettings.h"
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#include "ui/rpg/uitextboxmain.h"
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@@ -44,6 +45,12 @@ uielement_t UI_ELEMENTS[] = {
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.draw = uiTextboxMainDraw
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},
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{
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.init = uiTransitionInit,
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.update = uiTransitionUpdate,
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.draw = uiTransitionDraw
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},
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// Fullbox over: above absolutely everything.
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{
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.init = uiFullboxOverInit,
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