Nuke error.hpp
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This commit is contained in:
2025-12-22 14:19:07 +10:00
parent 76b5c51ab6
commit 2e0f5f302b
49 changed files with 418 additions and 708 deletions

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@@ -6,7 +6,6 @@
*/
#pragma once
#include "error/error.hpp"
#include "assettype.h"
#if ASSET_TYPE == wad
@@ -67,7 +66,7 @@ static asset_t ASSET;
/**
* Initializes the asset system.
*/
errorret_t assetInit(void);
void assetInit(void);
/**
* Checks if an asset file exists.
@@ -84,7 +83,7 @@ bool_t assetFileExists(const char_t *filename);
* @param output The output pointer to store the loaded asset data.
* @return An error code if the asset could not be loaded.
*/
errorret_t assetLoad(const char_t *filename, void *output);
void assetLoad(const char_t *filename, void *output);
/**
* Disposes/cleans up the asset system.