Big ol refactor of scripts
This commit is contained in:
@@ -1,16 +1,19 @@
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module('entity')
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module('math')
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module('color')
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function entityInit()
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entityPositionAdd(ENTITY_ID)
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local phys = entityPhysicsAdd(ENTITY_ID)
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phys.bodyType = PHYSICS_BODY_STATIC
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phys:setShapePlane(0, 1, 0, 0)
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phys:setShapePlane(vec3(0, 1, 0), 0)
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local mesh = entityMeshAdd(ENTITY_ID)
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mesh:generatePlane(20, 20)
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entityMaterialAdd(ENTITY_ID)
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local mat = entityMaterialAdd(ENTITY_ID)
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mat.color = colorBlack()
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end
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function entityDispose()
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@@ -9,6 +9,7 @@ module('entitycamera')
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local phys
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local updateSub
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local SPEED = 4.0
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local mat
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function entityInit()
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local pos = entityPositionAdd(ENTITY_ID)
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@@ -22,8 +23,7 @@ function entityInit()
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local mesh = entityMeshAdd(ENTITY_ID)
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mesh:generateCapsule(0.3, 0.9)
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local mat = entityMaterialAdd(ENTITY_ID)
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mat.color = colorBlue()
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mat = entityMaterialAdd(ENTITY_ID)
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updateSub = eventSubscribe(SCENE_EVENT_UPDATE, onUpdate)
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end
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@@ -32,6 +32,8 @@ function onUpdate()
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local moveX = inputAxis(INPUT_ACTION_LEFT, INPUT_ACTION_RIGHT)
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local moveZ = inputAxis(INPUT_ACTION_DOWN, INPUT_ACTION_UP)
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mat.color = colorRainbow()
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local cam = entityCameraGetCurrent()
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local fwd = cam:getForward()
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local right = cam:getRight()
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+1
-7
@@ -1,8 +1,3 @@
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module('input')
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module('platform')
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module('scene')
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module('locale')
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-- Default Input bindings.
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if PSP then
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inputBind("up", INPUT_ACTION_UP)
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@@ -77,5 +72,4 @@ else
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print("Unknown platform, no default input bindings set.")
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end
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-- Hand off to initial scene.
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sceneSet('test/scene.lua')
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print('Inited')
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@@ -47,13 +47,10 @@ errorret_t engineInit(const int32_t argc, const char_t **argv) {
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physicsManagerInit();
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errorChain(networkInit());
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errorChain(gameInit());
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consolePrint("Engine initialized");
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/* Run the init script. */
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scriptcontext_t ctx;
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errorChain(scriptContextInit(&ctx));
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errorChain(scriptContextExecFile(&ctx, "init.lua"));
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scriptContextDispose(&ctx);
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consolePrint("Engine initialized");
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errorChain(scriptContextExecFile(&SCRIPT_MANAGER.mainContext, "init.lua"));
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errorOk();
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}
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+19
-2
@@ -8,6 +8,17 @@
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#include "event.h"
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#include "assert/assert.h"
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#include "util/memory.h"
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#include "console/console.h"
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static int eventLuaTraceback(lua_State *L) {
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const char *msg = lua_tostring(L, 1);
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if(msg) {
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luaL_traceback(L, L, msg, 1);
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} else {
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lua_pushliteral(L, "(no error message)");
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}
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return 1;
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}
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void eventInit(
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event_t *event,
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@@ -221,6 +232,8 @@ void eventInvoke(
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lua_State *L = listener->user.script.context->luaState;
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assertNotNull(L, "Lua state in event listener cannot be NULL");
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lua_pushcfunction(L, eventLuaTraceback);
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int handlerIdx = lua_gettop(L);
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lua_rawgeti(L, LUA_REGISTRYINDEX, listener->user.script.luaFunctionRef);
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int numArgs = 0;
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@@ -229,11 +242,15 @@ void eventInvoke(
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numArgs = 1;
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}
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if(lua_pcall(L, numArgs, 0, 0) != LUA_OK) {
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printf("Invoking Lua event listener with %d argument(s)\n", numArgs);
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if(lua_pcall(L, numArgs, 0, handlerIdx) != LUA_OK) {
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const char_t *strErr = lua_tostring(L, -1);
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consolePrint("Error invoking Lua event listener:\n%s\n", strErr);
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lua_pop(L, 1);
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printf("Error invoking Lua event listener: %s\n", strErr);
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}
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lua_pop(L, 1);
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} else {
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assertUnreachable("Unknown event listener type");
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}
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@@ -8,8 +8,6 @@ target_sources(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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scriptmanager.c
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scriptcontext.c
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scriptmodule.c
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)
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# Subdirectories
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add_subdirectory(module)
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# Subdirectories
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@@ -1,16 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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# Subdirectories
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add_subdirectory(display)
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add_subdirectory(entity)
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add_subdirectory(event)
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add_subdirectory(input)
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add_subdirectory(locale)
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add_subdirectory(math)
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add_subdirectory(system)
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add_subdirectory(scene)
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add_subdirectory(time)
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add_subdirectory(ui)
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@@ -1,17 +0,0 @@
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# Copyright (c) 2026 Dominic Masters
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#
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# This software is released under the MIT License.
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# https://opensource.org/licenses/MIT
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# Sources
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target_sources(${DUSK_LIBRARY_TARGET_NAME}
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PUBLIC
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moduleglm.c
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modulespritebatch.c
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modulecolor.c
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moduletext.c
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modulescreen.c
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moduletileset.c
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moduletexture.c
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moduleshader.c
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)
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@@ -1,186 +0,0 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include "modulecolor.h"
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#include "display/color.h"
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#include "assert/assert.h"
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#include "util/string.h"
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#include "time/time.h"
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void moduleColor(scriptcontext_t *context) {
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assertNotNull(context, "Context cannot be NULL.");
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if(luaL_newmetatable(context->luaState, "color_mt")) {
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// Metatable is new, set __index and __newindex
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lua_pushstring(context->luaState, "__index");
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lua_pushcfunction(context->luaState, moduleColorIndex);
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lua_settable(context->luaState, -3);
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lua_pushstring(context->luaState, "__newindex");
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lua_pushcfunction(context->luaState, moduleColorNewIndex);
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lua_settable(context->luaState, -3);
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lua_pushstring(context->luaState, "__tostring");
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lua_pushcfunction(context->luaState, moduleColorToString);
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lua_settable(context->luaState, -3);
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}
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lua_pop(context->luaState, 1);
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lua_register(context->luaState, "color", moduleColorFuncColor);
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lua_register(context->luaState, "colorRainbow", moduleColorRainbow);
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scriptContextExec(context, COLOR_SCRIPT);
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}
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int moduleColorFuncColor(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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scriptcontext_t *context = *(scriptcontext_t **)lua_getextraspace(L);
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assertNotNull(context, "Script context cannot be NULL.");
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// Needs 4 channel uint8_t
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if(
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!lua_isnumber(L, 1) || !lua_isnumber(L, 2) ||
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!lua_isnumber(L, 3) || !lua_isnumber(L, 4)
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) {
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return luaL_error(L, "color(r, g, b, a) requires four number arguments.");
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}
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colorchannel8_t r = (colorchannel8_t)lua_tonumber(L, 1);
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colorchannel8_t g = (colorchannel8_t)lua_tonumber(L, 2);
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colorchannel8_t b = (colorchannel8_t)lua_tonumber(L, 3);
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colorchannel8_t a = (colorchannel8_t)lua_tonumber(L, 4);
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// Create color_t as lua memory, and push metatable
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color_t *color = (color_t *)lua_newuserdata(L, sizeof(color_t));
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luaL_getmetatable(L, "color_mt");
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lua_setmetatable(L, -2);
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// Initial values.
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color->r = r;
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color->g = g;
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color->b = b;
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color->a = a;
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return 1;
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}
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int moduleColorIndex(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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const char_t *key = lua_tostring(L, 2);
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assertStrLenMin(key, 1, "Key cannot be empty.");
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const color_t *color = (const color_t*)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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if(stringCompare(key, "r") == 0) {
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lua_pushnumber(L, color->r);
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return 1;
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}
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if(stringCompare(key, "g") == 0) {
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lua_pushnumber(L, color->g);
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return 1;
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}
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if(stringCompare(key, "b") == 0) {
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lua_pushnumber(L, color->b);
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return 1;
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}
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if(stringCompare(key, "a") == 0) {
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lua_pushnumber(L, color->a);
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return 1;
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}
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lua_pushnil(L);
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return 1;
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}
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int moduleColorNewIndex(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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const char_t *key = lua_tostring(L, 2);
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assertStrLenMin(key, 1, "Key cannot be empty.");
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color_t *color = (color_t*)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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if(stringCompare(key, "r") == 0) {
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if(!lua_isnumber(L, 3)) {
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return luaL_error(L, "color channel r must be a number.");
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}
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color->r = (colorchannel8_t)lua_tonumber(L, 3);
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return 0;
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} else if(stringCompare(key, "g") == 0) {
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if(!lua_isnumber(L, 3)) {
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return luaL_error(L, "color channel g must be a number.");
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}
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color->g = (colorchannel8_t)lua_tonumber(L, 3);
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return 0;
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} else if(stringCompare(key, "b") == 0) {
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if(!lua_isnumber(L, 3)) {
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return luaL_error(L, "color channel b must be a number.");
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}
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color->b = (colorchannel8_t)lua_tonumber(L, 3);
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return 0;
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} else if(stringCompare(key, "a") == 0) {
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if(!lua_isnumber(L, 3)) {
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return luaL_error(L, "color channel a must be a number.");
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}
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color->a = (colorchannel8_t)lua_tonumber(L, 3);
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return 0;
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}
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return 0;
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}
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int moduleColorToString(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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const color_t *color = (const color_t*)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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lua_pushfstring(
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L, "color(r=%d, g=%d, b=%d, a=%d)",
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color->r, color->g, color->b, color->a
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);
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return 1;
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}
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int moduleColorRainbow(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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// Allow time offset
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float_t t = TIME.time;
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if(lua_gettop(L) >= 1) {
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if(!lua_isnumber(L, 1)) {
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return luaL_error(L, "Rainbow time offset must be a number.");
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}
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t += (float_t)lua_tonumber(L, 1);
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}
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// Allow speed multiplier
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if(lua_gettop(L) >= 2) {
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if(!lua_isnumber(L, 2)) {
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return luaL_error(L, "Rainbow speed multiplier must be a number.");
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}
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t *= (float_t)lua_tonumber(L, 2);
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}
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// Generate rainbow based on time.
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color_t *color = (color_t *)lua_newuserdata(L, sizeof(color_t));
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color->r = (colorchannel8_t)((sinf(t) + 1.0f) * 0.5f * 255.0f);
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color->g = (colorchannel8_t)((sinf(t + 2.0f) + 1.0f) * 0.5f * 255.0f);
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color->b = (colorchannel8_t)((sinf(t + 4.0f) + 1.0f) * 0.5f * 255.0f);
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color->a = 255;
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// Set metatable
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luaL_getmetatable(L, "color_mt");
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lua_setmetatable(L, -2);
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return 1;
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}
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@@ -1,55 +1,121 @@
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/**
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* Copyright (c) 2026 Dominic Masters
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*
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#pragma once
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#include "script/scriptcontext.h"
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#include "script/module/modulebase.h"
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#include "display/color.h"
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#include "time/time.h"
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/**
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* Registers the color module with the given script context.
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*
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* @param context The script context to register the module with.
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*/
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void moduleColor(scriptcontext_t *context);
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static int moduleColorIndex(lua_State *L) {
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const color_t *color = (const color_t *)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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const char_t *key = luaL_checkstring(L, 2);
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/**
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* Lua function to create a color.
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*
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* @param L The Lua state.
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* @return Number of return values.
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*/
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int moduleColorFuncColor(lua_State *L);
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if(stringCompare(key, "r") == 0) { lua_pushnumber(L, color->r); return 1; }
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if(stringCompare(key, "g") == 0) { lua_pushnumber(L, color->g); return 1; }
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if(stringCompare(key, "b") == 0) { lua_pushnumber(L, color->b); return 1; }
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if(stringCompare(key, "a") == 0) { lua_pushnumber(L, color->a); return 1; }
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/**
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* Index function for the color structure.
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* @param L The Lua state.
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* @return Number of return values.
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*/
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int moduleColorIndex(lua_State *L);
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lua_getmetatable(L, 1);
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lua_getfield(L, -1, key);
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return 1;
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}
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/**
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* New index function for the color structure.
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*
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* @param L The Lua state.
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* @return Number of return values.
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*/
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int moduleColorNewIndex(lua_State *L);
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static int moduleColorNewIndex(lua_State *L) {
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color_t *color = (color_t *)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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const char_t *key = luaL_checkstring(L, 2);
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/**
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* Color to string method for script
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*
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* @param L The Lua state.
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* @return Number of return values.
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*/
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int moduleColorToString(lua_State *L);
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if(stringCompare(key, "r") == 0) {
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color->r = (colorchannel8_t)luaL_checknumber(L, 3); return 0;
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} else if(stringCompare(key, "g") == 0) {
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color->g = (colorchannel8_t)luaL_checknumber(L, 3); return 0;
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} else if(stringCompare(key, "b") == 0) {
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color->b = (colorchannel8_t)luaL_checknumber(L, 3); return 0;
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} else if(stringCompare(key, "a") == 0) {
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color->a = (colorchannel8_t)luaL_checknumber(L, 3); return 0;
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}
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/**
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* Lua function to create a rainbow color based on time.
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*
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* @param L The Lua state.
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* @return Number of return values.
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*/
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int moduleColorRainbow(lua_State *L);
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luaL_error(L, "color: unknown property '%s'", key);
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return 0;
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}
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static int moduleColorToString(lua_State *L) {
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const color_t *color = (const color_t *)luaL_checkudata(L, 1, "color_mt");
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assertNotNull(color, "Color struct cannot be NULL.");
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lua_pushfstring(L, "color(r=%d, g=%d, b=%d, a=%d)",
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color->r, color->g, color->b, color->a
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);
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return 1;
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}
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static int moduleColorFuncColor(lua_State *L) {
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assertNotNull(L, "Lua state cannot be NULL.");
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if(
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!lua_isnumber(L, 1) || !lua_isnumber(L, 2) ||
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!lua_isnumber(L, 3) || !lua_isnumber(L, 4)
|
||||
) {
|
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return luaL_error(L, "color(r, g, b, a) requires four number arguments.");
|
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}
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color_t *color = (color_t *)lua_newuserdata(L, sizeof(color_t));
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luaL_getmetatable(L, "color_mt");
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lua_setmetatable(L, -2);
|
||||
|
||||
color->r = (colorchannel8_t)lua_tonumber(L, 1);
|
||||
color->g = (colorchannel8_t)lua_tonumber(L, 2);
|
||||
color->b = (colorchannel8_t)lua_tonumber(L, 3);
|
||||
color->a = (colorchannel8_t)lua_tonumber(L, 4);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleColorRainbow(lua_State *L) {
|
||||
float_t t = TIME.time * 4.0f;
|
||||
if(lua_gettop(L) >= 1) {
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
return luaL_error(L, "Rainbow time offset must be a number.");
|
||||
}
|
||||
t += (float_t)lua_tonumber(L, 1);
|
||||
}
|
||||
|
||||
if(lua_gettop(L) >= 2) {
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
return luaL_error(L, "Rainbow speed multiplier must be a number.");
|
||||
}
|
||||
t *= (float_t)lua_tonumber(L, 2);
|
||||
}
|
||||
|
||||
color_t *color = (color_t *)lua_newuserdata(L, sizeof(color_t));
|
||||
color->r = (colorchannel8_t)((sinf(t) + 1.0f) * 0.5f * 255.0f);
|
||||
color->g = (colorchannel8_t)((sinf(t + 2.0f) + 1.0f) * 0.5f * 255.0f);
|
||||
color->b = (colorchannel8_t)((sinf(t + 4.0f) + 1.0f) * 0.5f * 255.0f);
|
||||
color->a = 255;
|
||||
|
||||
luaL_getmetatable(L, "color_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleColor(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL.");
|
||||
|
||||
if(luaL_newmetatable(L, "color_mt")) {
|
||||
lua_pushcfunction(L, moduleColorIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, moduleColorNewIndex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, moduleColorToString);
|
||||
lua_setfield(L, -2, "__tostring");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "color", moduleColorFuncColor);
|
||||
lua_register(L, "colorRainbow", moduleColorRainbow);
|
||||
|
||||
luaL_dostring(L, COLOR_SCRIPT);
|
||||
}
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleglm.h"
|
||||
#include "script/module/math/modulemath.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleGLM(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Context cannot be NULL.");
|
||||
moduleMath(context);
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulescreen.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/screen/screen.h"
|
||||
|
||||
void moduleScreen(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Context cannot be NULL.");
|
||||
|
||||
lua_register(context->luaState, "screenGetWidth", moduleScreenGetWidth);
|
||||
lua_register(context->luaState, "screenGetHeight", moduleScreenGetHeight);
|
||||
lua_register(context->luaState, "screenSetBackground", moduleScreenSetBackground);
|
||||
}
|
||||
|
||||
int moduleScreenGetWidth(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
lua_pushnumber(L, SCREEN.width);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleScreenGetHeight(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
lua_pushnumber(L, SCREEN.height);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleScreenSetBackground(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
if(!lua_isuserdata(L, 1)) {
|
||||
luaL_error(L, "Screen background color must be a color struct");
|
||||
return 0;
|
||||
}
|
||||
|
||||
color_t *color = (color_t*)luaL_checkudata(L, 1, "color_mt");
|
||||
SCREEN.background = *color;
|
||||
return 0;
|
||||
}
|
||||
@@ -1,40 +1,42 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/screen/screen.h"
|
||||
|
||||
/**
|
||||
* Registers the Screen module with the given script context.
|
||||
*
|
||||
* @param context The script context to register the module with.
|
||||
*/
|
||||
void moduleScreen(scriptcontext_t *context);
|
||||
static int moduleScreenGetWidth(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
lua_pushnumber(L, SCREEN.width);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current screen width.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Count of return values.
|
||||
*/
|
||||
int moduleScreenGetWidth(lua_State *L);
|
||||
static int moduleScreenGetHeight(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
lua_pushnumber(L, SCREEN.height);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current screen height.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Count of return values.
|
||||
*/
|
||||
int moduleScreenGetHeight(lua_State *L);
|
||||
static int moduleScreenSetBackground(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
/**
|
||||
* Sets the screen background color.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Count of return values.
|
||||
*/
|
||||
int moduleScreenSetBackground(lua_State *L);
|
||||
if(!lua_isuserdata(L, 1)) {
|
||||
luaL_error(L, "Screen background color must be a color struct");
|
||||
return 0;
|
||||
}
|
||||
|
||||
color_t *color = (color_t*)luaL_checkudata(L, 1, "color_mt");
|
||||
SCREEN.background = *color;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleScreen(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL.");
|
||||
lua_register(L, "screenGetWidth", moduleScreenGetWidth);
|
||||
lua_register(L, "screenGetHeight", moduleScreenGetHeight);
|
||||
lua_register(L, "screenSetBackground", moduleScreenSetBackground);
|
||||
}
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleshader.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/shader/shader.h"
|
||||
#include "display/shader/shaderunlit.h"
|
||||
|
||||
void moduleShader(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Context cannot be NULL.");
|
||||
|
||||
// Shader unlit defs
|
||||
lua_pushlightuserdata(context->luaState, &SHADER_UNLIT);
|
||||
lua_setglobal(context->luaState, "SHADER_UNLIT");
|
||||
|
||||
lua_pushstring(context->luaState, SHADER_UNLIT_PROJECTION);
|
||||
lua_setglobal(context->luaState, "SHADER_UNLIT_PROJECTION");
|
||||
lua_pushstring(context->luaState, SHADER_UNLIT_VIEW);
|
||||
lua_setglobal(context->luaState, "SHADER_UNLIT_VIEW");
|
||||
lua_pushstring(context->luaState, SHADER_UNLIT_MODEL);
|
||||
lua_setglobal(context->luaState, "SHADER_UNLIT_MODEL");
|
||||
lua_pushstring(context->luaState, SHADER_UNLIT_TEXTURE);
|
||||
lua_setglobal(context->luaState, "SHADER_UNLIT_TEXTURE");
|
||||
|
||||
// Shader methods
|
||||
lua_register(context->luaState, "shaderBind", moduleShaderBind);
|
||||
lua_register(context->luaState, "shaderSetMatrix", moduleShaderSetMatrix);
|
||||
lua_register(context->luaState, "shaderSetTexture", moduleShaderSetTexture);
|
||||
}
|
||||
|
||||
int moduleShaderBind(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
// Should be passed a shader userdata pointer only.
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
|
||||
errorret_t ret = shaderBind(shader);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to bind shader: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleShaderSetMatrix(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
// Expect shader, string and matrix.
|
||||
if(!lua_isuserdata(l, 1)) {
|
||||
luaL_error(l, "First argument must be a shader_mt userdata.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isstring(l, 2)) {
|
||||
luaL_error(l, "Second argument must be a string.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isuserdata(l, 3)) {
|
||||
luaL_error(l, "Third argument must be a mat4_mt userdata.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
|
||||
const char_t *uniformName = luaL_checkstring(l, 2);
|
||||
assertStrLenMin(uniformName, 1, "Uniform name cannot be empty.");
|
||||
|
||||
mat4 *mat = (mat4 *)lua_touserdata(l, 3);
|
||||
assertNotNull(mat, "Matrix pointer cannot be NULL.");
|
||||
|
||||
errorret_t ret = shaderSetMatrix(shader, uniformName, *mat);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to set shader matrix: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleShaderSetTexture(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
|
||||
const char_t *uniformName = luaL_checkstring(l, 2);
|
||||
assertStrLenMin(uniformName, 1, "Uniform name cannot be empty.");
|
||||
|
||||
texture_t *texture;
|
||||
// Texture can be Nil or a pointer, if not nil it must be a texture pointer.
|
||||
if(lua_isnil(l, 3)) {
|
||||
texture = NULL;
|
||||
} else if(lua_isuserdata(l, 3)) {
|
||||
texture = (texture_t *)lua_touserdata(l, 3);
|
||||
assertNotNull(texture, "Texture pointer cannot be NULL.");
|
||||
} else {
|
||||
luaL_error(l, "Third argument must be a texture_mt userdata or nil.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
errorret_t ret = shaderSetTexture(shader, uniformName, texture);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to set shader texture: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,42 +1,90 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/shader/shader.h"
|
||||
#include "display/shader/shaderunlit.h"
|
||||
#include "script/module/math/modulemat4.h"
|
||||
|
||||
/**
|
||||
* Register shader functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register shader functions to.
|
||||
*/
|
||||
void moduleShader(scriptcontext_t *context);
|
||||
static int moduleShaderBind(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
|
||||
/**
|
||||
* Script binding for binding a shader.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleShaderBind(lua_State *l);
|
||||
errorret_t ret = shaderBind(shader);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to bind shader: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for setting a matrix uniform in a shader.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleShaderSetMatrix(lua_State *l);
|
||||
static int moduleShaderSetMatrix(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
const char_t *uniformName = luaL_checkstring(l, 2);
|
||||
mat4 *mat = (mat4 *)luaL_checkudata(l, 3, "mat4_mt");
|
||||
assertNotNull(mat, "Matrix pointer cannot be NULL.");
|
||||
|
||||
/**
|
||||
* Script binding for setting a texture uniform in a shader.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleShaderSetTexture(lua_State *l);
|
||||
errorret_t ret = shaderSetMatrix(shader, uniformName, *mat);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to set shader matrix: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
errorret_t doThing();
|
||||
static int moduleShaderSetTexture(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
shader_t *shader = (shader_t *)lua_touserdata(l, 1);
|
||||
assertNotNull(shader, "Shader pointer cannot be NULL.");
|
||||
const char_t *uniformName = luaL_checkstring(l, 2);
|
||||
assertStrLenMin(uniformName, 1, "Uniform name cannot be empty.");
|
||||
|
||||
texture_t *texture;
|
||||
if(lua_isnil(l, 3)) {
|
||||
texture = NULL;
|
||||
} else if(lua_isuserdata(l, 3)) {
|
||||
texture = (texture_t *)lua_touserdata(l, 3);
|
||||
assertNotNull(texture, "Texture pointer cannot be NULL.");
|
||||
} else {
|
||||
luaL_error(l, "Third argument must be a texture_mt userdata or nil.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
errorret_t ret = shaderSetTexture(shader, uniformName, texture);
|
||||
if(ret.code != ERROR_OK) {
|
||||
luaL_error(l, "Failed to set shader texture: %s", ret.state->message);
|
||||
errorCatch(errorPrint(ret));
|
||||
return 0;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleShader(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL.");
|
||||
|
||||
lua_pushlightuserdata(L, &SHADER_UNLIT);
|
||||
lua_setglobal(L, "SHADER_UNLIT");
|
||||
|
||||
lua_pushstring(L, SHADER_UNLIT_PROJECTION);
|
||||
lua_setglobal(L, "SHADER_UNLIT_PROJECTION");
|
||||
lua_pushstring(L, SHADER_UNLIT_VIEW);
|
||||
lua_setglobal(L, "SHADER_UNLIT_VIEW");
|
||||
lua_pushstring(L, SHADER_UNLIT_MODEL);
|
||||
lua_setglobal(L, "SHADER_UNLIT_MODEL");
|
||||
lua_pushstring(L, SHADER_UNLIT_TEXTURE);
|
||||
lua_setglobal(L, "SHADER_UNLIT_TEXTURE");
|
||||
|
||||
lua_register(L, "shaderBind", moduleShaderBind);
|
||||
lua_register(L, "shaderSetMatrix", moduleShaderSetMatrix);
|
||||
lua_register(L, "shaderSetTexture", moduleShaderSetTexture);
|
||||
}
|
||||
|
||||
@@ -1,105 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulespritebatch.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleSpriteBatch(scriptcontext_t *context) {
|
||||
lua_register(context->luaState, "spriteBatchFlush", moduleSpriteBatchFlush);
|
||||
lua_register(context->luaState, "spriteBatchClear", moduleSpriteBatchClear);
|
||||
lua_register(context->luaState, "spriteBatchPush", moduleSpriteBatchPush);
|
||||
}
|
||||
|
||||
int moduleSpriteBatchFlush(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
spriteBatchFlush();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleSpriteBatchClear(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
spriteBatchClear();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleSpriteBatchPush(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
// MinX, MinY, MaxX, MaxY
|
||||
if(
|
||||
!lua_isnumber(L, 1) || !lua_isnumber(L, 2) || !lua_isnumber(L, 3) ||
|
||||
!lua_isnumber(L, 4)
|
||||
) {
|
||||
return luaL_error(L, "Sprite coordinates must be numbers");
|
||||
}
|
||||
|
||||
// Color (struct) or nil for white
|
||||
color_t *color = NULL;
|
||||
if(lua_gettop(L) < 5 || lua_isnil(L, 5)) {
|
||||
// Allow NULL
|
||||
} else if(lua_isuserdata(L, 5)) {
|
||||
color = (color_t*)luaL_checkudata(L, 5, "color_mt");
|
||||
} else {
|
||||
return luaL_error(L, "Sprite color must be a color struct or nil");
|
||||
}
|
||||
|
||||
// Optional UV min and maxes, defaults to 0,0 -> 1,1
|
||||
float_t u0 = 0.0f;
|
||||
float_t v0 = 0.0f;
|
||||
float_t u1 = 1.0f;
|
||||
float_t v1 = 1.0f;
|
||||
|
||||
if(lua_gettop(L) >= 7) {
|
||||
if(!lua_isnumber(L, 6) || !lua_isnumber(L, 7)) {
|
||||
return luaL_error(L, "Sprite UV min coordinates must be numbers");
|
||||
}
|
||||
|
||||
u0 = (float_t)lua_tonumber(L, 6);
|
||||
v0 = (float_t)lua_tonumber(L, 7);
|
||||
}
|
||||
|
||||
if(lua_gettop(L) >= 9) {
|
||||
if(!lua_isnumber(L, 8) || !lua_isnumber(L, 9)) {
|
||||
return luaL_error(L, "Sprite UV max coordinates must be numbers");
|
||||
}
|
||||
|
||||
u1 = (float_t)lua_tonumber(L, 8);
|
||||
v1 = (float_t)lua_tonumber(L, 9);
|
||||
}
|
||||
|
||||
float_t minX = (float_t)lua_tonumber(L, 1);
|
||||
float_t minY = (float_t)lua_tonumber(L, 2);
|
||||
float_t maxX = (float_t)lua_tonumber(L, 3);
|
||||
float_t maxY = (float_t)lua_tonumber(L, 4);
|
||||
|
||||
errorret_t ret = spriteBatchPush(
|
||||
minX,
|
||||
minY,
|
||||
maxX,
|
||||
maxY,
|
||||
#if MESH_ENABLE_COLOR
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
#endif
|
||||
u0,
|
||||
v0,
|
||||
u1,
|
||||
v1
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
int err = luaL_error(L,
|
||||
"Failed to push sprite to batch: %s",
|
||||
ret.state->message
|
||||
);
|
||||
errorCatch(errorPrint(ret));
|
||||
return err;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,40 +1,71 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
#include "script/module/math/modulevec2.h"
|
||||
#include "script/module/math/modulevec4.h"
|
||||
|
||||
/**
|
||||
* Register sprite batch functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register sprite batch functions to.
|
||||
*/
|
||||
void moduleSpriteBatch(scriptcontext_t *context);
|
||||
static int moduleSpriteBatchFlush(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
spriteBatchFlush();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for flushing the sprite batch.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleSpriteBatchFlush(lua_State *L);
|
||||
static int moduleSpriteBatchClear(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
spriteBatchClear();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for clearing the sprite batch.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleSpriteBatchClear(lua_State *L);
|
||||
static int moduleSpriteBatchPush(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
/**
|
||||
* Script binding for pushing a sprite to the sprite batch.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleSpriteBatchPush(lua_State *L);
|
||||
vec2 min, max;
|
||||
luaVec2Check(L, 1, min);
|
||||
luaVec2Check(L, 2, max);
|
||||
|
||||
color_t *color = NULL;
|
||||
if(lua_gettop(L) < 3 || lua_isnil(L, 3)) {
|
||||
// allow NULL (white)
|
||||
} else if(lua_isuserdata(L, 3)) {
|
||||
color = (color_t *)luaL_checkudata(L, 3, "color_mt");
|
||||
} else {
|
||||
return luaL_error(L, "Sprite color must be a color struct or nil");
|
||||
}
|
||||
|
||||
float_t u0 = 0.0f, v0 = 0.0f, u1 = 1.0f, v1 = 1.0f;
|
||||
if(lua_gettop(L) >= 4 && !lua_isnil(L, 4)) {
|
||||
vec4 uv; luaVec4Check(L, 4, uv);
|
||||
u0 = uv[0]; v0 = uv[1]; u1 = uv[2]; v1 = uv[3];
|
||||
}
|
||||
|
||||
errorret_t ret = spriteBatchPush(
|
||||
min[0], min[1], max[0], max[1],
|
||||
#if MESH_ENABLE_COLOR
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
#endif
|
||||
u0, v0, u1, v1
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
int err = luaL_error(L,
|
||||
"Failed to push sprite to batch: %s",
|
||||
ret.state->message
|
||||
);
|
||||
errorCatch(errorPrint(ret));
|
||||
return err;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleSpriteBatch(lua_State *L) {
|
||||
lua_register(L, "spriteBatchFlush", moduleSpriteBatchFlush);
|
||||
lua_register(L, "spriteBatchClear", moduleSpriteBatchClear);
|
||||
lua_register(L, "spriteBatchPush", moduleSpriteBatchPush);
|
||||
}
|
||||
|
||||
@@ -1,92 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduletext.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/text/text.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
|
||||
void moduleText(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context is null");
|
||||
|
||||
lua_register(context->luaState, "textDraw", moduleTextDraw);
|
||||
lua_register(context->luaState, "textMeasure", moduleTextMeasure);
|
||||
}
|
||||
|
||||
int moduleTextDraw(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
// Position.
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
return luaL_error(L, "X position must be a number");
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
return luaL_error(L, "Y position must be a number");
|
||||
}
|
||||
|
||||
const float_t x = (float_t)lua_tonumber(L, 1);
|
||||
const float_t y = (float_t)lua_tonumber(L, 2);
|
||||
|
||||
// String
|
||||
if(!lua_isstring(L, 3)) {
|
||||
return luaL_error(L, "Text to draw must be a string");
|
||||
}
|
||||
const char_t *text = (const char_t*)lua_tostring(L, 3);
|
||||
|
||||
// Optional color
|
||||
color_t *color = NULL;
|
||||
if(lua_gettop(L) < 4 || lua_isnil(L, 4)) {
|
||||
// Allow NULL
|
||||
} else if(lua_isuserdata(L, 4)) {
|
||||
color = (color_t*)luaL_checkudata(L, 4, "color_mt");
|
||||
} else {
|
||||
return luaL_error(L, "Sprite color must be a color struct or nil");
|
||||
}
|
||||
|
||||
// For now, use the default font tileset and texture.
|
||||
errorret_t ret = textDraw(
|
||||
x,
|
||||
y,
|
||||
text,
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
&DEFAULT_FONT_TILESET,
|
||||
&DEFAULT_FONT_TEXTURE
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "Failed to draw text");
|
||||
}
|
||||
|
||||
ret = spriteBatchFlush();
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "Failed to flush sprite batch after drawing text");
|
||||
}
|
||||
}
|
||||
|
||||
int moduleTextMeasure(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
// String
|
||||
if(!lua_isstring(L, 1)) {
|
||||
return luaL_error(L, "Text to measure must be a string");
|
||||
}
|
||||
const char_t *text = (const char_t*)lua_tostring(L, 1);
|
||||
|
||||
int32_t width = 0;
|
||||
int32_t height = 0;
|
||||
textMeasure(
|
||||
text,
|
||||
&DEFAULT_FONT_TILESET,
|
||||
&width,
|
||||
&height
|
||||
);
|
||||
|
||||
lua_pushnumber(L, width);
|
||||
lua_pushnumber(L, height);
|
||||
return 2;
|
||||
}
|
||||
@@ -1,32 +1,72 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/text/text.h"
|
||||
#include "display/spritebatch/spritebatch.h"
|
||||
#include "script/module/math/modulevec2.h"
|
||||
|
||||
/**
|
||||
* Register text rendering functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register text functions to.
|
||||
*/
|
||||
void moduleText(scriptcontext_t *context);
|
||||
static int moduleTextDraw(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
/**
|
||||
* Script binding for drawing text.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTextDraw(lua_State *L);
|
||||
vec2 pos; luaVec2Check(L, 1, pos);
|
||||
|
||||
/**
|
||||
* Script binding for measuring text dimensions.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTextMeasure(lua_State *L);
|
||||
if(!lua_isstring(L, 2)) {
|
||||
return luaL_error(L, "Text to draw must be a string");
|
||||
}
|
||||
const char_t *text = (const char_t *)lua_tostring(L, 2);
|
||||
|
||||
color_t *color = NULL;
|
||||
if(lua_gettop(L) < 3 || lua_isnil(L, 3)) {
|
||||
// allow NULL (white)
|
||||
} else if(lua_isuserdata(L, 3)) {
|
||||
color = (color_t *)luaL_checkudata(L, 3, "color_mt");
|
||||
} else {
|
||||
return luaL_error(L, "Text color must be a color struct or nil");
|
||||
}
|
||||
|
||||
errorret_t ret = textDraw(
|
||||
pos[0], pos[1], text,
|
||||
color == NULL ? COLOR_WHITE : *color,
|
||||
&DEFAULT_FONT_TILESET,
|
||||
&DEFAULT_FONT_TEXTURE
|
||||
);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "Failed to draw text");
|
||||
}
|
||||
|
||||
ret = spriteBatchFlush();
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(L, "Failed to flush sprite batch after drawing text");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleTextMeasure(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
|
||||
if(!lua_isstring(L, 1)) {
|
||||
return luaL_error(L, "Text to measure must be a string");
|
||||
}
|
||||
const char_t *text = (const char_t *)lua_tostring(L, 1);
|
||||
|
||||
int32_t w = 0, h = 0;
|
||||
textMeasure(text, &DEFAULT_FONT_TILESET, &w, &h);
|
||||
|
||||
vec2 size = { (float_t)w, (float_t)h };
|
||||
luaVec2Push(L, size);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleText(lua_State *L) {
|
||||
assertNotNull(L, "Lua state is null");
|
||||
lua_register(L, "textDraw", moduleTextDraw);
|
||||
lua_register(L, "textMeasure", moduleTextMeasure);
|
||||
}
|
||||
|
||||
@@ -1,119 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduletexture.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/texture/texture.h"
|
||||
#include "asset/loader/display/assettextureloader.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
|
||||
void moduleTexture(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be null");
|
||||
|
||||
lua_State *l = ctx->luaState;
|
||||
assertNotNull(l, "Lua state cannot be null");
|
||||
|
||||
// Create metatable for texture structure.
|
||||
if(luaL_newmetatable(l, "texture_mt") == 1) {
|
||||
lua_pushcfunction(l, moduleTextureIndex);
|
||||
lua_setfield(l, -2, "__index");
|
||||
|
||||
lua_pushcfunction(l, moduleTextureToString);
|
||||
lua_setfield(l, -2, "__tostring");
|
||||
|
||||
lua_pushcfunction(l, moduleTextureGC);
|
||||
lua_setfield(l, -2, "__gc");
|
||||
}
|
||||
|
||||
// Texture formats
|
||||
lua_pushnumber(l, TEXTURE_FORMAT_RGBA);
|
||||
lua_setglobal(l, "TEXTURE_FORMAT_RGBA");
|
||||
|
||||
lua_register(ctx->luaState, "textureLoad", moduleTextureLoad);
|
||||
}
|
||||
|
||||
int moduleTextureIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
|
||||
const char *key = luaL_checkstring(l, 2);
|
||||
assertNotNull(key, "Key cannot be NULL.");
|
||||
|
||||
if(stringCompare(key, "width") == 0) {
|
||||
lua_pushnumber(l, tex->width);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "height") == 0) {
|
||||
lua_pushnumber(l, tex->height);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTextureToString(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
|
||||
char buffer[64];
|
||||
snprintf(buffer, sizeof(buffer), "Texture(%dx%d)", tex->width, tex->height);
|
||||
lua_pushstring(l, buffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTextureGC(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
|
||||
textureDispose(tex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleTextureLoad(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isstring(l, 1)) {
|
||||
luaL_error(l, "First argument must be a string filename.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(l, 2)) {
|
||||
luaL_error(l, "Second argument must be a number format.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *filename = lua_tostring(l, 1);
|
||||
assertNotNull(filename, "Filename cannot be NULL.");
|
||||
assertStrLenMin(filename, 1, "Filename cannot be empty.");
|
||||
|
||||
// Create texture owned to lua
|
||||
texture_t *tex = (texture_t *)lua_newuserdata(l, sizeof(texture_t));
|
||||
memoryZero(tex, sizeof(texture_t));
|
||||
|
||||
textureformat_t format = (textureformat_t)lua_tonumber(l, 2);
|
||||
|
||||
errorret_t ret = assetTextureLoad(filename, tex, format);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(l, "Failed to load texture asset: %s", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set metatable
|
||||
luaL_getmetatable(l, "texture_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
|
||||
// Return the texture
|
||||
return 1;
|
||||
}
|
||||
@@ -1,15 +1,97 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/texture/texture.h"
|
||||
#include "asset/loader/display/assettextureloader.h"
|
||||
|
||||
void moduleTexture(scriptcontext_t *ctx);
|
||||
int moduleTextureIndex(lua_State *l);
|
||||
int moduleTextureToString(lua_State *l);
|
||||
int moduleTextureGC(lua_State *l);
|
||||
int moduleTextureLoad(lua_State *l);
|
||||
static int moduleTextureIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
const char *key = luaL_checkstring(l, 2);
|
||||
assertNotNull(key, "Key cannot be NULL.");
|
||||
|
||||
if(stringCompare(key, "width") == 0) {
|
||||
lua_pushnumber(l, tex->width); return 1;
|
||||
} else if(stringCompare(key, "height") == 0) {
|
||||
lua_pushnumber(l, tex->height); return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleTextureToString(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
char buffer[64];
|
||||
snprintf(buffer, sizeof(buffer), "Texture(%dx%d)", tex->width, tex->height);
|
||||
lua_pushstring(l, buffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleTextureGC(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
texture_t *tex = (texture_t *)luaL_checkudata(l, 1, "texture_mt");
|
||||
assertNotNull(tex, "Texture pointer cannot be NULL.");
|
||||
textureDispose(tex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleTextureLoad(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isstring(l, 1)) {
|
||||
luaL_error(l, "First argument must be a string filename.");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(l, 2)) {
|
||||
luaL_error(l, "Second argument must be a number format.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *filename = lua_tostring(l, 1);
|
||||
assertNotNull(filename, "Filename cannot be NULL.");
|
||||
assertStrLenMin(filename, 1, "Filename cannot be empty.");
|
||||
|
||||
texture_t *tex = (texture_t *)lua_newuserdata(l, sizeof(texture_t));
|
||||
memoryZero(tex, sizeof(texture_t));
|
||||
|
||||
textureformat_t format = (textureformat_t)lua_tonumber(l, 2);
|
||||
errorret_t ret = assetTextureLoad(filename, tex, format);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(l, "Failed to load texture asset: %s", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_getmetatable(l, "texture_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleTexture(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be null");
|
||||
|
||||
if(luaL_newmetatable(L, "texture_mt") == 1) {
|
||||
lua_pushcfunction(L, moduleTextureIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, moduleTextureToString);
|
||||
lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, moduleTextureGC);
|
||||
lua_setfield(L, -2, "__gc");
|
||||
}
|
||||
|
||||
lua_pushnumber(L, TEXTURE_FORMAT_RGBA);
|
||||
lua_setglobal(L, "TEXTURE_FORMAT_RGBA");
|
||||
|
||||
lua_register(L, "textureLoad", moduleTextureLoad);
|
||||
}
|
||||
|
||||
@@ -1,164 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduletileset.h"
|
||||
#include "assert/assert.h"
|
||||
#include "display/texture/tileset.h"
|
||||
#include "util/memory.h"
|
||||
#include "util/string.h"
|
||||
#include "asset/loader/display/assettilesetloader.h"
|
||||
|
||||
void moduleTileset(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
// Tileset metatable
|
||||
if(luaL_newmetatable(ctx->luaState, "tileset_mt")) {
|
||||
lua_pushcfunction(ctx->luaState, moduleTilesetIndex);
|
||||
lua_setfield(ctx->luaState, -2, "__index");
|
||||
|
||||
lua_pushcfunction(ctx->luaState, moduleTilesetToString);
|
||||
lua_setfield(ctx->luaState, -2, "__tostring");
|
||||
}
|
||||
lua_pop(ctx->luaState, 1); // Pop the metatable
|
||||
|
||||
lua_register(ctx->luaState, "tilesetLoad", moduleTilesetLoad);
|
||||
lua_register(ctx->luaState, "tilesetTileGetUV", moduleTilesetTileGetUV);
|
||||
lua_register(
|
||||
ctx->luaState, "tilesetPositionGetUV", moduleTilesetPositionGetUV
|
||||
);
|
||||
}
|
||||
|
||||
int moduleTilesetIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
const char_t *key = luaL_checkstring(l, 2);
|
||||
assertNotNull(key, "Key cannot be NULL.");
|
||||
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
if(stringCompare(key, "tileWidth") == 0) {
|
||||
lua_pushnumber(l, ts->tileWidth);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "tileHeight") == 0) {
|
||||
lua_pushnumber(l, ts->tileHeight);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "tileCount") == 0) {
|
||||
lua_pushnumber(l, ts->tileCount);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "columns") == 0) {
|
||||
lua_pushnumber(l, ts->columns);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "rows") == 0) {
|
||||
lua_pushnumber(l, ts->rows);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTilesetToString(lua_State *l) {
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
lua_pushfstring(l, "Tileset: %dx%d tile, %d columns, %d rows",
|
||||
ts->tileWidth, ts->tileHeight, ts->columns, ts->rows
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTilesetTileGetUV(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isuserdata(l, 1)) {
|
||||
luaL_error(l, "First argument must be a tileset userdata.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
if(!lua_isnumber(l, 2)) {
|
||||
luaL_error(l, "Second arguments must be tile index.");
|
||||
return 0;
|
||||
}
|
||||
uint16_t tileIndex = (uint16_t)lua_tonumber(l, 2);
|
||||
|
||||
// Create vec4 that lua owns
|
||||
vec4 *uv = (vec4 *)lua_newuserdata(l, sizeof(vec4));
|
||||
tilesetTileGetUV(ts, tileIndex, *uv);
|
||||
|
||||
// Set metatable
|
||||
luaL_getmetatable(l, "vec4_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTilesetPositionGetUV(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isuserdata(l, 1)) {
|
||||
luaL_error(l, "First argument must be a tileset userdata.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
if(!lua_isnumber(l, 2)) {
|
||||
luaL_error(l, "Second arguments must be column number.");
|
||||
return 0;
|
||||
}
|
||||
uint16_t column = (uint16_t)lua_tonumber(l, 2);
|
||||
|
||||
if(!lua_isnumber(l, 3)) {
|
||||
luaL_error(l, "Third arguments must be row number.");
|
||||
return 0;
|
||||
}
|
||||
uint16_t row = (uint16_t)lua_tonumber(l, 3);
|
||||
|
||||
// Create vec4 that lua owns
|
||||
vec4 *uv = (vec4 *)lua_newuserdata(l, sizeof(vec4));
|
||||
tilesetPositionGetUV(ts, column, row, *uv);
|
||||
|
||||
// Set metatable
|
||||
luaL_getmetatable(l, "vec4_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleTilesetLoad(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isstring(l, 1)) {
|
||||
luaL_error(l, "First argument must be a string filename.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *filename = lua_tostring(l, 1);
|
||||
assertNotNull(filename, "Filename cannot be NULL.");
|
||||
assertStrLenMin(filename, 1, "Filename cannot be empty.");
|
||||
|
||||
// Create texture owned to lua
|
||||
tileset_t *tileset = (tileset_t *)lua_newuserdata(l, sizeof(tileset_t));
|
||||
memoryZero(tileset, sizeof(tileset_t));
|
||||
|
||||
errorret_t ret = assetTilesetLoad(filename, tileset);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(l, "Failed to load tileset asset: %s", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set metatable
|
||||
luaL_getmetatable(l, "tileset_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
|
||||
// Return the tileset
|
||||
return 1;
|
||||
}
|
||||
@@ -1,56 +1,108 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "display/texture/tileset.h"
|
||||
#include "asset/loader/display/assettilesetloader.h"
|
||||
#include "script/module/math/modulevec4.h"
|
||||
|
||||
/**
|
||||
* Registers the tileset module in the scripting context.
|
||||
*
|
||||
* @param ctx The scripting context to register the module in.
|
||||
*/
|
||||
void moduleTileset(scriptcontext_t *ctx);
|
||||
static int moduleTilesetIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
const char_t *key = luaL_checkstring(l, 2);
|
||||
assertNotNull(key, "Key cannot be NULL.");
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
|
||||
/**
|
||||
* __index metamethod for tileset userdata.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTilesetIndex(lua_State *l);
|
||||
if(stringCompare(key, "tileWidth") == 0) {
|
||||
lua_pushnumber(l, ts->tileWidth); return 1;
|
||||
} else if(stringCompare(key, "tileHeight") == 0) {
|
||||
lua_pushnumber(l, ts->tileHeight); return 1;
|
||||
} else if(stringCompare(key, "tileCount") == 0) {
|
||||
lua_pushnumber(l, ts->tileCount); return 1;
|
||||
} else if(stringCompare(key, "columns") == 0) {
|
||||
lua_pushnumber(l, ts->columns); return 1;
|
||||
} else if(stringCompare(key, "rows") == 0) {
|
||||
lua_pushnumber(l, ts->rows); return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* __tostring metamethod for tileset userdata.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTilesetToString(lua_State *l);
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lua function to get the UV coordinates for a tile index in a tileset.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTilesetTileGetUV(lua_State *l);
|
||||
static int moduleTilesetToString(lua_State *l) {
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
lua_pushfstring(l, "Tileset: %dx%d tile, %d columns, %d rows",
|
||||
ts->tileWidth, ts->tileHeight, ts->columns, ts->rows
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lua function to get the UV coordinates for a tile position in a tileset.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTilesetPositionGetUV(lua_State *l);
|
||||
static int moduleTilesetTileGetUV(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
uint16_t tileIndex = (uint16_t)luaL_checknumber(l, 2);
|
||||
vec4 uv; tilesetTileGetUV(ts, tileIndex, uv);
|
||||
luaVec4Push(l, uv);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lua function to load a tileset from a texture and tile dimensions.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleTilesetLoad(lua_State *l);
|
||||
static int moduleTilesetPositionGetUV(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
tileset_t *ts = (tileset_t *)luaL_checkudata(l, 1, "tileset_mt");
|
||||
assertNotNull(ts, "Tileset pointer cannot be NULL.");
|
||||
uint16_t column = (uint16_t)luaL_checknumber(l, 2);
|
||||
uint16_t row = (uint16_t)luaL_checknumber(l, 3);
|
||||
vec4 uv; tilesetPositionGetUV(ts, column, row, uv);
|
||||
luaVec4Push(l, uv);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleTilesetLoad(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL.");
|
||||
|
||||
if(!lua_isstring(l, 1)) {
|
||||
luaL_error(l, "First argument must be a string filename.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *filename = lua_tostring(l, 1);
|
||||
assertNotNull(filename, "Filename cannot be NULL.");
|
||||
assertStrLenMin(filename, 1, "Filename cannot be empty.");
|
||||
|
||||
tileset_t *tileset = (tileset_t *)lua_newuserdata(l, sizeof(tileset_t));
|
||||
memoryZero(tileset, sizeof(tileset_t));
|
||||
|
||||
errorret_t ret = assetTilesetLoad(filename, tileset);
|
||||
if(ret.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(ret));
|
||||
luaL_error(l, "Failed to load tileset asset: %s", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_getmetatable(l, "tileset_mt");
|
||||
lua_setmetatable(l, -2);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleTileset(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(luaL_newmetatable(L, "tileset_mt")) {
|
||||
lua_pushcfunction(L, moduleTilesetIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, moduleTilesetToString);
|
||||
lua_setfield(L, -2, "__tostring");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "tilesetLoad", moduleTilesetLoad);
|
||||
lua_register(L, "tilesetTileGetUV", moduleTilesetTileGetUV);
|
||||
lua_register(L, "tilesetPositionGetUV", moduleTilesetPositionGetUV);
|
||||
}
|
||||
|
||||
@@ -1,15 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleentity.c
|
||||
)
|
||||
|
||||
# Subdirectories
|
||||
add_subdirectory(display)
|
||||
add_subdirectory(physics)
|
||||
add_subdirectory(script)
|
||||
@@ -1,12 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleentityposition.c
|
||||
moduleentitycamera.c
|
||||
moduleentitymesh.c
|
||||
moduleentitymaterial.c
|
||||
)
|
||||
@@ -1,135 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitycamera.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitycamera.h"
|
||||
#include "script/module/math/modulevec2.h"
|
||||
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitycamera_handle_t;
|
||||
|
||||
static void pushEntityCameraHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitycamera_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entitycamera_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitycamera_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityCameraIndex(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "zNear") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityCameraGetZNear(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
} else if(strcmp(key, "zFar") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityCameraGetZFar(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraNewindex(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "zNear") == 0) {
|
||||
entityCameraSetZNear(
|
||||
h->entityId, h->compId, (float_t)luaL_checknumber(L, 3)
|
||||
);
|
||||
return 0;
|
||||
} else if(strcmp(key, "zFar") == 0) {
|
||||
entityCameraSetZFar(
|
||||
h->entityId, h->compId, (float_t)luaL_checknumber(L, 3)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entitycamera: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityCameraGetForwardMethod(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
vec2 fwd;
|
||||
entityCameraGetForward(h->entityId, fwd);
|
||||
luaVec2Push(L, fwd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraGetRightMethod(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
vec2 right;
|
||||
entityCameraGetRight(h->entityId, right);
|
||||
luaVec2Push(L, right);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_CAMERA);
|
||||
pushEntityCameraHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraGetCurrentGlobal(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t camEnts[ENTITY_COUNT_MAX];
|
||||
componentid_t camComps[ENTITY_COUNT_MAX];
|
||||
entityid_t count = componentGetEntitiesWithComponent(
|
||||
COMPONENT_TYPE_CAMERA, camEnts, camComps
|
||||
);
|
||||
if(count == 0) {
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
pushEntityCameraHandle(L, camEnts[0], camComps[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void moduleEntityCamera(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *L = ctx->luaState;
|
||||
|
||||
luaL_newmetatable(L, "entitycamera_mt");
|
||||
lua_pushcfunction(L, entityCameraIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityCameraNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityCameraGetForwardMethod);
|
||||
lua_setfield(L, -2, "getForward");
|
||||
lua_pushcfunction(L, entityCameraGetRightMethod);
|
||||
lua_setfield(L, -2, "getRight");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityCameraAdd", entityCameraAdd);
|
||||
lua_register(L, "entityCameraGetCurrent", entityCameraGetCurrentGlobal);
|
||||
}
|
||||
@@ -6,6 +6,128 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitycamera.h"
|
||||
#include "script/module/math/modulevec2.h"
|
||||
|
||||
void moduleEntityCamera(scriptcontext_t *ctx);
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitycamera_handle_t;
|
||||
|
||||
static void pushEntityCameraHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitycamera_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entitycamera_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitycamera_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityCameraIndex(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "zNear") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityCameraGetZNear(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "zFar") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityCameraGetZFar(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraNewindex(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "zNear") == 0) {
|
||||
entityCameraSetZNear(
|
||||
h->entityId, h->compId, (float_t)luaL_checknumber(L, 3)
|
||||
);
|
||||
return 0;
|
||||
} else if(stringCompare(key, "zFar") == 0) {
|
||||
entityCameraSetZFar(
|
||||
h->entityId, h->compId, (float_t)luaL_checknumber(L, 3)
|
||||
);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entitycamera: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityCameraGetForwardMethod(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
vec2 fwd;
|
||||
entityCameraGetForward(h->entityId, fwd);
|
||||
luaVec2Push(L, fwd);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraGetRightMethod(lua_State *L) {
|
||||
entitycamera_handle_t *h = luaL_checkudata(L, 1, "entitycamera_mt");
|
||||
assertNotNull(h, "EntityCamera handle cannot be NULL");
|
||||
vec2 right;
|
||||
entityCameraGetRight(h->entityId, right);
|
||||
luaVec2Push(L, right);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_CAMERA);
|
||||
pushEntityCameraHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityCameraGetCurrentGlobal(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t camEnts[ENTITY_COUNT_MAX];
|
||||
componentid_t camComps[ENTITY_COUNT_MAX];
|
||||
entityid_t count = componentGetEntitiesWithComponent(
|
||||
COMPONENT_TYPE_CAMERA, camEnts, camComps
|
||||
);
|
||||
if(count == 0) {
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
pushEntityCameraHandle(L, camEnts[0], camComps[0]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleEntityCamera(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_newmetatable(L, "entitycamera_mt");
|
||||
lua_pushcfunction(L, entityCameraIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityCameraNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityCameraGetForwardMethod);
|
||||
lua_setfield(L, -2, "getForward");
|
||||
lua_pushcfunction(L, entityCameraGetRightMethod);
|
||||
lua_setfield(L, -2, "getRight");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityCameraAdd", entityCameraAdd);
|
||||
lua_register(L, "entityCameraGetCurrent", entityCameraGetCurrentGlobal);
|
||||
}
|
||||
|
||||
@@ -1,74 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitymaterial.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitymaterial.h"
|
||||
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitymaterial_handle_t;
|
||||
|
||||
static void pushEntityMaterialHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitymaterial_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entitymaterial_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitymaterial_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityMaterialIndex(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityMaterialNewindex(lua_State *L) {
|
||||
entitymaterial_handle_t *h = luaL_checkudata(L, 1, "entitymaterial_mt");
|
||||
assertNotNull(h, "EntityMaterial handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "color") == 0) {
|
||||
const color_t *col = (const color_t *)luaL_checkudata(L, 3, "color_mt");
|
||||
entityMaterialSetColor(h->entityId, h->compId, *col);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entitymaterial: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMaterialAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_MATERIAL);
|
||||
pushEntityMaterialHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void moduleEntityMaterial(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *L = ctx->luaState;
|
||||
|
||||
luaL_newmetatable(L, "entitymaterial_mt");
|
||||
lua_pushcfunction(L, entityMaterialIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityMaterialNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityMaterialAdd", entityMaterialAdd);
|
||||
}
|
||||
@@ -6,6 +6,67 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitymaterial.h"
|
||||
|
||||
void moduleEntityMaterial(scriptcontext_t *ctx);
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitymaterial_handle_t;
|
||||
|
||||
static void pushEntityMaterialHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitymaterial_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entitymaterial_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitymaterial_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityMaterialIndex(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityMaterialNewindex(lua_State *L) {
|
||||
entitymaterial_handle_t *h = luaL_checkudata(L, 1, "entitymaterial_mt");
|
||||
assertNotNull(h, "EntityMaterial handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "color") == 0) {
|
||||
const color_t *col = (const color_t *)luaL_checkudata(L, 3, "color_mt");
|
||||
entityMaterialSetColor(h->entityId, h->compId, *col);
|
||||
return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entitymaterial: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMaterialAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_MATERIAL);
|
||||
pushEntityMaterialHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleEntityMaterial(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_newmetatable(L, "entitymaterial_mt");
|
||||
lua_pushcfunction(L, entityMaterialIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityMaterialNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityMaterialAdd", entityMaterialAdd);
|
||||
}
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentitymesh.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitymesh.h"
|
||||
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitymesh_handle_t;
|
||||
|
||||
static void pushEntityMeshHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitymesh_handle_t *h = lua_newuserdata(L, sizeof(entitymesh_handle_t));
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitymesh_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityMeshIndex(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityMeshGeneratePlaneMethod(lua_State *L) {
|
||||
entitymesh_handle_t *h = luaL_checkudata(L, 1, "entitymesh_mt");
|
||||
assertNotNull(h, "EntityMesh handle cannot be NULL");
|
||||
float_t width = (float_t)luaL_checknumber(L, 2);
|
||||
float_t height = (float_t)luaL_checknumber(L, 3);
|
||||
errorret_t err = entityMeshGeneratePlane(h->entityId, h->compId, width, height);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to generate plane mesh");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMeshGenerateCapsuleMethod(lua_State *L) {
|
||||
entitymesh_handle_t *h = luaL_checkudata(L, 1, "entitymesh_mt");
|
||||
assertNotNull(h, "EntityMesh handle cannot be NULL");
|
||||
float_t radius = (float_t)luaL_checknumber(L, 2);
|
||||
float_t halfHeight = (float_t)luaL_checknumber(L, 3);
|
||||
errorret_t err = entityMeshGenerateCapsule(
|
||||
h->entityId, h->compId, radius, halfHeight
|
||||
);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to generate capsule mesh");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMeshAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_MESH);
|
||||
pushEntityMeshHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void moduleEntityMesh(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *L = ctx->luaState;
|
||||
|
||||
luaL_newmetatable(L, "entitymesh_mt");
|
||||
lua_pushcfunction(L, entityMeshIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityMeshGeneratePlaneMethod);
|
||||
lua_setfield(L, -2, "generatePlane");
|
||||
lua_pushcfunction(L, entityMeshGenerateCapsuleMethod);
|
||||
lua_setfield(L, -2, "generateCapsule");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityMeshAdd", entityMeshAdd);
|
||||
}
|
||||
@@ -6,6 +6,78 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entitymesh.h"
|
||||
|
||||
void moduleEntityMesh(scriptcontext_t *ctx);
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entitymesh_handle_t;
|
||||
|
||||
static void pushEntityMeshHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entitymesh_handle_t *h = lua_newuserdata(L, sizeof(entitymesh_handle_t));
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entitymesh_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityMeshIndex(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityMeshGeneratePlaneMethod(lua_State *L) {
|
||||
entitymesh_handle_t *h = luaL_checkudata(L, 1, "entitymesh_mt");
|
||||
assertNotNull(h, "EntityMesh handle cannot be NULL");
|
||||
float_t width = (float_t)luaL_checknumber(L, 2);
|
||||
float_t height = (float_t)luaL_checknumber(L, 3);
|
||||
errorret_t err = entityMeshGeneratePlane(h->entityId, h->compId, width, height);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to generate plane mesh");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMeshGenerateCapsuleMethod(lua_State *L) {
|
||||
entitymesh_handle_t *h = luaL_checkudata(L, 1, "entitymesh_mt");
|
||||
assertNotNull(h, "EntityMesh handle cannot be NULL");
|
||||
float_t radius = (float_t)luaL_checknumber(L, 2);
|
||||
float_t halfHeight = (float_t)luaL_checknumber(L, 3);
|
||||
errorret_t err = entityMeshGenerateCapsule(
|
||||
h->entityId, h->compId, radius, halfHeight
|
||||
);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to generate capsule mesh");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityMeshAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_MESH);
|
||||
pushEntityMeshHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleEntityMesh(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_newmetatable(L, "entitymesh_mt");
|
||||
lua_pushcfunction(L, entityMeshIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityMeshGeneratePlaneMethod);
|
||||
lua_setfield(L, -2, "generatePlane");
|
||||
lua_pushcfunction(L, entityMeshGenerateCapsuleMethod);
|
||||
lua_setfield(L, -2, "generateCapsule");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityMeshAdd", entityMeshAdd);
|
||||
}
|
||||
|
||||
@@ -1,153 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityposition.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entityposition.h"
|
||||
#include "script/module/math/modulevec3.h"
|
||||
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entityposition_handle_t;
|
||||
|
||||
static void pushEntityPositionHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entityposition_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entityposition_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entityposition_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityPositionIndex(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "x") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(strcmp(key, "y") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(strcmp(key, "z") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(strcmp(key, "rotX") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(strcmp(key, "rotY") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(strcmp(key, "rotZ") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(strcmp(key, "scaleX") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(strcmp(key, "scaleY") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(strcmp(key, "scaleZ") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityPositionNewindex(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "x") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "y") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "z") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "rotX") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "rotY") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "rotZ") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "scaleX") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "scaleY") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "scaleZ") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entityposition: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPositionLookAtMethod(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
vec3 target, up, eye;
|
||||
luaVec3Check(L, 2, target);
|
||||
luaVec3Check(L, 3, up);
|
||||
luaVec3Check(L, 4, eye);
|
||||
entityPositionLookAt(h->entityId, h->compId, target, up, eye);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPositionAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_POSITION);
|
||||
pushEntityPositionHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void moduleEntityPosition(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *L = ctx->luaState;
|
||||
|
||||
luaL_newmetatable(L, "entityposition_mt");
|
||||
lua_pushcfunction(L, entityPositionIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityPositionNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityPositionLookAtMethod);
|
||||
lua_setfield(L, -2, "lookAt");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityPositionAdd", entityPositionAdd);
|
||||
}
|
||||
@@ -6,6 +6,164 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/display/entityposition.h"
|
||||
#include "script/module/math/modulevec3.h"
|
||||
|
||||
void moduleEntityPosition(scriptcontext_t *ctx);
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entityposition_handle_t;
|
||||
|
||||
static void pushEntityPositionHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entityposition_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entityposition_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entityposition_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityPositionIndex(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "x") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(stringCompare(key, "y") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(stringCompare(key, "z") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(stringCompare(key, "rotX") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(stringCompare(key, "rotY") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(stringCompare(key, "rotZ") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(stringCompare(key, "scaleX") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(stringCompare(key, "scaleY") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(stringCompare(key, "scaleZ") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(stringCompare(key, "position") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
luaVec3Push(L, v); return 1;
|
||||
} else if(stringCompare(key, "rotation") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
luaVec3Push(L, v); return 1;
|
||||
} else if(stringCompare(key, "scale") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
luaVec3Push(L, v); return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityPositionNewindex(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "x") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "y") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "z") == 0) {
|
||||
vec3 v; entityPositionGetPosition(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "rotX") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "rotY") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "rotZ") == 0) {
|
||||
vec3 v; entityPositionGetRotation(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "scaleX") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "scaleY") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "scaleZ") == 0) {
|
||||
vec3 v; entityPositionGetScale(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "position") == 0) {
|
||||
vec3 v; luaVec3Check(L, 3, v);
|
||||
entityPositionSetPosition(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "rotation") == 0) {
|
||||
vec3 v; luaVec3Check(L, 3, v);
|
||||
entityPositionSetRotation(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "scale") == 0) {
|
||||
vec3 v; luaVec3Check(L, 3, v);
|
||||
entityPositionSetScale(h->entityId, h->compId, v); return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entityposition: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPositionLookAtMethod(lua_State *L) {
|
||||
entityposition_handle_t *h = luaL_checkudata(L, 1, "entityposition_mt");
|
||||
assertNotNull(h, "EntityPosition handle cannot be NULL");
|
||||
vec3 target, up, eye;
|
||||
luaVec3Check(L, 2, target);
|
||||
luaVec3Check(L, 3, up);
|
||||
luaVec3Check(L, 4, eye);
|
||||
entityPositionLookAt(h->entityId, h->compId, target, up, eye);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPositionAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_POSITION);
|
||||
pushEntityPositionHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleEntityPosition(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_newmetatable(L, "entityposition_mt");
|
||||
lua_pushcfunction(L, entityPositionIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityPositionNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityPositionLookAtMethod);
|
||||
lua_setfield(L, -2, "lookAt");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityPositionAdd", entityPositionAdd);
|
||||
}
|
||||
|
||||
@@ -1,52 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentity.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entitymanager.h"
|
||||
#include "entity/entity.h"
|
||||
#include "display/moduleentityposition.h"
|
||||
#include "display/moduleentitycamera.h"
|
||||
#include "display/moduleentitymesh.h"
|
||||
#include "display/moduleentitymaterial.h"
|
||||
#include "physics/moduleentityphysics.h"
|
||||
#include "script/moduleentityscript.h"
|
||||
|
||||
void moduleEntity(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_register(ctx->luaState, "entityAdd", moduleEntityAdd);
|
||||
lua_register(ctx->luaState, "entityRemove", moduleEntityRemove);
|
||||
|
||||
moduleEntityPosition(ctx);
|
||||
moduleEntityCamera(ctx);
|
||||
moduleEntityMesh(ctx);
|
||||
moduleEntityMaterial(ctx);
|
||||
moduleEntityPhysics(ctx);
|
||||
moduleEntityScript(ctx);
|
||||
}
|
||||
|
||||
int moduleEntityAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t id = entityManagerAdd();
|
||||
lua_pushnumber(L, (lua_Number)id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityRemove(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityRemove requires a number entity ID");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t id = (entityid_t)luaL_checknumber(L, 1);
|
||||
entityDispose(id);
|
||||
return 0;
|
||||
}
|
||||
@@ -6,27 +6,47 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entitymanager.h"
|
||||
#include "entity/entity.h"
|
||||
#include "display/moduleentityposition.h"
|
||||
#include "display/moduleentitycamera.h"
|
||||
#include "display/moduleentitymesh.h"
|
||||
#include "display/moduleentitymaterial.h"
|
||||
#include "physics/moduleentityphysics.h"
|
||||
#include "script/moduleentityscript.h"
|
||||
|
||||
/**
|
||||
* Register the entity module within the given script context.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleEntity(scriptcontext_t *ctx);
|
||||
static int moduleEntityAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Lua binding for entityManagerAdd - creates a new entity and returns its ID.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return int Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleEntityAdd(lua_State *L);
|
||||
entityid_t id = entityManagerAdd();
|
||||
lua_pushnumber(L, (lua_Number)id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Lua binding for entityDispose - disposes of an entity by its ID.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return int Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleEntityRemove(lua_State *L);
|
||||
static int moduleEntityRemove(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "entityRemove requires a number entity ID");
|
||||
return 0;
|
||||
}
|
||||
|
||||
entityid_t id = (entityid_t)luaL_checknumber(L, 1);
|
||||
entityDispose(id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleEntity(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
lua_register(L, "entityAdd", moduleEntityAdd);
|
||||
lua_register(L, "entityRemove", moduleEntityRemove);
|
||||
|
||||
moduleEntityPosition(L);
|
||||
moduleEntityCamera(L);
|
||||
moduleEntityMesh(L);
|
||||
moduleEntityMaterial(L);
|
||||
moduleEntityPhysics(L);
|
||||
moduleEntityScript(L);
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleentityphysics.c
|
||||
)
|
||||
@@ -1,195 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityphysics.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/physics/entityphysics.h"
|
||||
#include "physics/physicsbodytype.h"
|
||||
#include "script/module/math/modulevec3.h"
|
||||
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entityphysics_handle_t;
|
||||
|
||||
static void pushEntityPhysicsHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entityphysics_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entityphysics_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entityphysics_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityPhysicsIndex(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "bodyType") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityPhysicsGetBodyType(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
} else if(strcmp(key, "velocityX") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(strcmp(key, "velocityY") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(strcmp(key, "velocityZ") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(strcmp(key, "velocity") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
luaVec3Push(L, v); return 1;
|
||||
} else if(strcmp(key, "onGround") == 0) {
|
||||
lua_pushboolean(
|
||||
L, (int)entityPhysicsIsOnGround(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityPhysicsNewindex(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(strcmp(key, "bodyType") == 0) {
|
||||
physicsbodytype_t t = (physicsbodytype_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetBodyType(h->entityId, h->compId, t);
|
||||
return 0;
|
||||
} else if(strcmp(key, "velocityX") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "velocityY") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "velocityZ") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(strcmp(key, "velocity") == 0) {
|
||||
vec3 v; luaVec3Check(L, 3, v);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entityphysics: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeCapsuleMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_CAPSULE;
|
||||
shape.data.capsule.radius = (float_t)luaL_checknumber(L, 2);
|
||||
shape.data.capsule.halfHeight = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapePlaneMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_PLANE;
|
||||
shape.data.plane.normal[0] = (float_t)luaL_checknumber(L, 2);
|
||||
shape.data.plane.normal[1] = (float_t)luaL_checknumber(L, 3);
|
||||
shape.data.plane.normal[2] = (float_t)luaL_checknumber(L, 4);
|
||||
shape.data.plane.distance = (float_t)luaL_checknumber(L, 5);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeSphereMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_SPHERE;
|
||||
shape.data.sphere.radius = (float_t)luaL_checknumber(L, 2);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeCubeMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_CUBE;
|
||||
shape.data.cube.halfExtents[0] = (float_t)luaL_checknumber(L, 2);
|
||||
shape.data.cube.halfExtents[1] = (float_t)luaL_checknumber(L, 3);
|
||||
shape.data.cube.halfExtents[2] = (float_t)luaL_checknumber(L, 4);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsApplyImpulseMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
vec3 impulse = {
|
||||
(float_t)luaL_checknumber(L, 2),
|
||||
(float_t)luaL_checknumber(L, 3),
|
||||
(float_t)luaL_checknumber(L, 4)
|
||||
};
|
||||
entityPhysicsApplyImpulse(h->entityId, h->compId, impulse);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_PHYSICS);
|
||||
pushEntityPhysicsHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
void moduleEntityPhysics(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_State *L = ctx->luaState;
|
||||
|
||||
#define SET(name, val) \
|
||||
lua_pushnumber(L, (lua_Number)(val)); \
|
||||
lua_setglobal(L, name)
|
||||
SET("PHYSICS_BODY_STATIC", PHYSICS_BODY_STATIC);
|
||||
SET("PHYSICS_BODY_DYNAMIC", PHYSICS_BODY_DYNAMIC);
|
||||
SET("PHYSICS_BODY_KINEMATIC", PHYSICS_BODY_KINEMATIC);
|
||||
#undef SET
|
||||
|
||||
luaL_newmetatable(L, "entityphysics_mt");
|
||||
lua_pushcfunction(L, entityPhysicsIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityPhysicsNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeCapsuleMethod);
|
||||
lua_setfield(L, -2, "setShapeCapsule");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapePlaneMethod);
|
||||
lua_setfield(L, -2, "setShapePlane");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeSphereMethod);
|
||||
lua_setfield(L, -2, "setShapeSphere");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeCubeMethod);
|
||||
lua_setfield(L, -2, "setShapeCube");
|
||||
lua_pushcfunction(L, entityPhysicsApplyImpulseMethod);
|
||||
lua_setfield(L, -2, "applyImpulse");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityPhysicsAdd", entityPhysicsAdd);
|
||||
}
|
||||
@@ -6,6 +6,186 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/component/physics/entityphysics.h"
|
||||
#include "physics/physicsbodytype.h"
|
||||
#include "script/module/math/modulevec3.h"
|
||||
|
||||
void moduleEntityPhysics(scriptcontext_t *ctx);
|
||||
typedef struct {
|
||||
entityid_t entityId;
|
||||
componentid_t compId;
|
||||
} entityphysics_handle_t;
|
||||
|
||||
static void pushEntityPhysicsHandle(
|
||||
lua_State *L,
|
||||
entityid_t entityId,
|
||||
componentid_t compId
|
||||
) {
|
||||
entityphysics_handle_t *h = lua_newuserdata(
|
||||
L, sizeof(entityphysics_handle_t)
|
||||
);
|
||||
h->entityId = entityId;
|
||||
h->compId = compId;
|
||||
luaL_getmetatable(L, "entityphysics_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static int entityPhysicsIndex(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "bodyType") == 0) {
|
||||
lua_pushnumber(
|
||||
L, (lua_Number)entityPhysicsGetBodyType(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "velocityX") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[0]); return 1;
|
||||
} else if(stringCompare(key, "velocityY") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[1]); return 1;
|
||||
} else if(stringCompare(key, "velocityZ") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
lua_pushnumber(L, v[2]); return 1;
|
||||
} else if(stringCompare(key, "velocity") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
luaVec3Push(L, v); return 1;
|
||||
} else if(stringCompare(key, "onGround") == 0) {
|
||||
lua_pushboolean(
|
||||
L, (int)entityPhysicsIsOnGround(h->entityId, h->compId)
|
||||
);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int entityPhysicsNewindex(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
|
||||
if(stringCompare(key, "bodyType") == 0) {
|
||||
physicsbodytype_t t = (physicsbodytype_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetBodyType(h->entityId, h->compId, t);
|
||||
return 0;
|
||||
} else if(stringCompare(key, "velocityX") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[0] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "velocityY") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[1] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "velocityZ") == 0) {
|
||||
vec3 v; entityPhysicsGetVelocity(h->entityId, h->compId, v);
|
||||
v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
} else if(stringCompare(key, "velocity") == 0) {
|
||||
vec3 v; luaVec3Check(L, 3, v);
|
||||
entityPhysicsSetVelocity(h->entityId, h->compId, v); return 0;
|
||||
}
|
||||
|
||||
luaL_error(L, "entityphysics: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeCapsuleMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_CAPSULE;
|
||||
shape.data.capsule.radius = (float_t)luaL_checknumber(L, 2);
|
||||
shape.data.capsule.halfHeight = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapePlaneMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_PLANE;
|
||||
vec3 normal; luaVec3Check(L, 2, normal);
|
||||
shape.data.plane.normal[0] = normal[0];
|
||||
shape.data.plane.normal[1] = normal[1];
|
||||
shape.data.plane.normal[2] = normal[2];
|
||||
shape.data.plane.distance = (float_t)luaL_checknumber(L, 3);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeSphereMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_SPHERE;
|
||||
shape.data.sphere.radius = (float_t)luaL_checknumber(L, 2);
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsSetShapeCubeMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
physicsshape_t shape;
|
||||
shape.type = PHYSICS_SHAPE_CUBE;
|
||||
vec3 half; luaVec3Check(L, 2, half);
|
||||
shape.data.cube.halfExtents[0] = half[0];
|
||||
shape.data.cube.halfExtents[1] = half[1];
|
||||
shape.data.cube.halfExtents[2] = half[2];
|
||||
entityPhysicsSetShape(h->entityId, h->compId, shape);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsApplyImpulseMethod(lua_State *L) {
|
||||
entityphysics_handle_t *h = luaL_checkudata(L, 1, "entityphysics_mt");
|
||||
assertNotNull(h, "EntityPhysics handle cannot be NULL");
|
||||
vec3 impulse; luaVec3Check(L, 2, impulse);
|
||||
entityPhysicsApplyImpulse(h->entityId, h->compId, impulse);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int entityPhysicsAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_PHYSICS);
|
||||
pushEntityPhysicsHandle(L, entityId, compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleEntityPhysics(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
#define SET(name, val) \
|
||||
lua_pushnumber(L, (lua_Number)(val)); \
|
||||
lua_setglobal(L, name)
|
||||
SET("PHYSICS_BODY_STATIC", PHYSICS_BODY_STATIC);
|
||||
SET("PHYSICS_BODY_DYNAMIC", PHYSICS_BODY_DYNAMIC);
|
||||
SET("PHYSICS_BODY_KINEMATIC", PHYSICS_BODY_KINEMATIC);
|
||||
#undef SET
|
||||
|
||||
luaL_newmetatable(L, "entityphysics_mt");
|
||||
lua_pushcfunction(L, entityPhysicsIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, entityPhysicsNewindex);
|
||||
lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeCapsuleMethod);
|
||||
lua_setfield(L, -2, "setShapeCapsule");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapePlaneMethod);
|
||||
lua_setfield(L, -2, "setShapePlane");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeSphereMethod);
|
||||
lua_setfield(L, -2, "setShapeSphere");
|
||||
lua_pushcfunction(L, entityPhysicsSetShapeCubeMethod);
|
||||
lua_setfield(L, -2, "setShapeCube");
|
||||
lua_pushcfunction(L, entityPhysicsApplyImpulseMethod);
|
||||
lua_setfield(L, -2, "applyImpulse");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "entityPhysicsAdd", entityPhysicsAdd);
|
||||
}
|
||||
|
||||
@@ -1,9 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleentityscript.c
|
||||
)
|
||||
@@ -1,85 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleentityscript.h"
|
||||
#include "assert/assert.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/entitymanager.h"
|
||||
#include "entity/component/script/entityscript.h"
|
||||
|
||||
void moduleEntityScript(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
#define REG(name, func) lua_register(ctx->luaState, name, func)
|
||||
REG("entityScriptAdd", moduleEntityScriptAdd);
|
||||
REG("entityScriptSetScript", moduleEntityScriptSetScript);
|
||||
REG("entityScriptUpdate", moduleEntityScriptUpdate);
|
||||
REG("entityAddScripted", moduleEntityAddScripted);
|
||||
#undef REG
|
||||
}
|
||||
|
||||
int moduleEntityScriptAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_ENTITYSCRIPT);
|
||||
lua_pushnumber(L, (lua_Number)compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEntityScriptSetScript(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = (componentid_t)luaL_checknumber(L, 2);
|
||||
const char_t *filename = luaL_checkstring(L, 3);
|
||||
|
||||
errorret_t err = entityScriptSetScript(entityId, compId, filename);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to set entity script: %s", filename);
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleEntityAddScripted(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
const char_t *filename = luaL_checkstring(L, 1);
|
||||
|
||||
entityid_t entityId = entityManagerAdd();
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_ENTITYSCRIPT);
|
||||
|
||||
errorret_t err = entityScriptSetScript(entityId, compId, filename);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to set entity script: %s", filename);
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, (lua_Number)entityId);
|
||||
lua_pushnumber(L, (lua_Number)compId);
|
||||
return 2;
|
||||
}
|
||||
|
||||
int moduleEntityScriptUpdate(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = (componentid_t)luaL_checknumber(L, 2);
|
||||
|
||||
errorret_t err = entityScriptUpdate(entityId, compId);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to update entity script");
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -6,11 +6,78 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "entity/entity.h"
|
||||
#include "entity/entitymanager.h"
|
||||
#include "entity/component/script/entityscript.h"
|
||||
|
||||
void moduleEntityScript(scriptcontext_t *ctx);
|
||||
static int moduleEntityScriptAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
int moduleEntityScriptAdd(lua_State *L);
|
||||
int moduleEntityScriptSetScript(lua_State *L);
|
||||
int moduleEntityScriptUpdate(lua_State *L);
|
||||
int moduleEntityAddScripted(lua_State *L);
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_ENTITYSCRIPT);
|
||||
lua_pushnumber(L, (lua_Number)compId);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleEntityScriptSetScript(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = (componentid_t)luaL_checknumber(L, 2);
|
||||
const char_t *filename = luaL_checkstring(L, 3);
|
||||
|
||||
errorret_t err = entityScriptSetScript(entityId, compId, filename);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to set entity script: %s", filename);
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleEntityAddScripted(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
const char_t *filename = luaL_checkstring(L, 1);
|
||||
|
||||
entityid_t entityId = entityManagerAdd();
|
||||
componentid_t compId = entityAddComponent(entityId, COMPONENT_TYPE_ENTITYSCRIPT);
|
||||
|
||||
errorret_t err = entityScriptSetScript(entityId, compId, filename);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to set entity script: %s", filename);
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, (lua_Number)entityId);
|
||||
lua_pushnumber(L, (lua_Number)compId);
|
||||
return 2;
|
||||
}
|
||||
|
||||
static int moduleEntityScriptUpdate(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
entityid_t entityId = (entityid_t)luaL_checknumber(L, 1);
|
||||
componentid_t compId = (componentid_t)luaL_checknumber(L, 2);
|
||||
|
||||
errorret_t err = entityScriptUpdate(entityId, compId);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to update entity script");
|
||||
errorCatch(errorPrint(err));
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleEntityScript(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
lua_register(L, "entityScriptAdd", moduleEntityScriptAdd);
|
||||
lua_register(L, "entityScriptSetScript", moduleEntityScriptSetScript);
|
||||
lua_register(L, "entityScriptUpdate", moduleEntityScriptUpdate);
|
||||
lua_register(L, "entityAddScripted", moduleEntityAddScripted);
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleevent.c
|
||||
)
|
||||
@@ -1,64 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleevent.h"
|
||||
#include "event/event.h"
|
||||
#include "engine/engine.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
int moduleEventSubscribe(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// State has user pointer to owning scriptcontext_t
|
||||
scriptcontext_t *context = *(scriptcontext_t **)lua_getextraspace(L);
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
// Expecting event pointer
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "eventSubscribe: Expected event pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Expecting callback function (Lua function)
|
||||
if(!lua_isfunction(L, 2)) {
|
||||
luaL_error(L, "eventSubscribe: Expected function as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
event_t *event = (event_t *)lua_touserdata(L, 1);
|
||||
assertNotNull(event, "Event cannot be NULL");
|
||||
|
||||
eventsub_t id = eventSubscribeScriptContext(event, context, 2);
|
||||
|
||||
// Pass back to lua.
|
||||
lua_pushnumber(L, id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleEventUnsubscribe(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "eventUnsubscribe: Expected event pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "eventUnsubscribe: Expected subscription ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
event_t *event = (event_t *)lua_touserdata(L, 1);
|
||||
assertNotNull(event, "Event cannot be NULL");
|
||||
eventsub_t id = (eventsub_t)lua_tonumber(L, 2);
|
||||
eventUnsubscribe(event, id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void moduleEvent(scriptcontext_t *context) {
|
||||
lua_register(context->luaState, "eventSubscribe", moduleEventSubscribe);
|
||||
lua_register(context->luaState, "eventUnsubscribe", moduleEventUnsubscribe);
|
||||
}
|
||||
@@ -1,26 +1,58 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "event/event.h"
|
||||
|
||||
/**
|
||||
* Register event functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register event functions to.
|
||||
*/
|
||||
void moduleEvent(scriptcontext_t *context);
|
||||
static int moduleEventSubscribe(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for subscribing to an event.
|
||||
*/
|
||||
int moduleEventSubscribe(lua_State *L);
|
||||
scriptcontext_t *context = *(scriptcontext_t **)lua_getextraspace(L);
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for unsubscribing from an event.
|
||||
*/
|
||||
int moduleEventUnsubscribe(lua_State *L);
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "eventSubscribe: Expected event pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isfunction(L, 2)) {
|
||||
luaL_error(L, "eventSubscribe: Expected function as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
event_t *event = (event_t *)lua_touserdata(L, 1);
|
||||
assertNotNull(event, "Event cannot be NULL");
|
||||
|
||||
eventsub_t id = eventSubscribeScriptContext(event, context, 2);
|
||||
lua_pushnumber(L, id);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleEventUnsubscribe(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "eventUnsubscribe: Expected event pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "eventUnsubscribe: Expected subscription ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
event_t *event = (event_t *)lua_touserdata(L, 1);
|
||||
assertNotNull(event, "Event cannot be NULL");
|
||||
eventsub_t id = (eventsub_t)lua_tonumber(L, 2);
|
||||
eventUnsubscribe(event, id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleEvent(lua_State *L) {
|
||||
lua_register(L, "eventSubscribe", moduleEventSubscribe);
|
||||
lua_register(L, "eventUnsubscribe", moduleEventUnsubscribe);
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2025 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleinput.c
|
||||
)
|
||||
@@ -1,217 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleinput.h"
|
||||
#include "input/input.h"
|
||||
#include "assert/assert.h"
|
||||
#include "util/string.h"
|
||||
|
||||
void moduleInput(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
// Setup enums.
|
||||
scriptContextExec(context, INPUT_ACTION_SCRIPT);
|
||||
|
||||
// Input values.
|
||||
scriptContextExec(context,
|
||||
""
|
||||
#ifdef DUSK_INPUT_KEYBOARD
|
||||
"INPUT_KEYBOARD = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_GAMEPAD
|
||||
"INPUT_GAMEPAD = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_POINTER
|
||||
"INPUT_POINTER = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_TOUCH
|
||||
"INPUT_TOUCH = true\n"
|
||||
#endif
|
||||
);
|
||||
|
||||
// Metatable
|
||||
if(luaL_newmetatable(context->luaState, "input_mt")) {
|
||||
lua_pushcfunction(context->luaState, moduleInputIndex);
|
||||
lua_setfield(context->luaState, -2, "__index");
|
||||
}
|
||||
lua_pop(context->luaState, 1);
|
||||
|
||||
// Events
|
||||
lua_pushlightuserdata(context->luaState, &INPUT.eventPressed);
|
||||
lua_setglobal(context->luaState, "INPUT_EVENT_PRESSED");
|
||||
|
||||
lua_pushlightuserdata(context->luaState, &INPUT.eventReleased);
|
||||
lua_setglobal(context->luaState, "INPUT_EVENT_RELEASED");
|
||||
|
||||
// Bind methods
|
||||
lua_register(context->luaState, "inputBind", moduleInputBind);
|
||||
lua_register(context->luaState, "inputIsDown", moduleInputIsDown);
|
||||
lua_register(context->luaState, "inputPressed", moduleInputPressed);
|
||||
lua_register(context->luaState, "inputReleased", moduleInputReleased);
|
||||
lua_register(context->luaState, "inputGetValue", moduleInputGetValue);
|
||||
lua_register(context->luaState, "inputAxis", moduleInputAxis);
|
||||
}
|
||||
|
||||
int moduleInputIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL");
|
||||
|
||||
const char_t *key = luaL_checkstring(l, 2);
|
||||
assertStrLenMin(key, 1, "Key cannot be empty.");
|
||||
|
||||
if(stringCompare(key, "action") == 0) {
|
||||
const inputevent_t *event = (const inputevent_t*)lua_touserdata(l, 1);
|
||||
if(event == NULL) {
|
||||
luaL_error(l, "Expected input event as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(l, event->action);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInputBind(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires action and button.
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "inputBind: Expected button name as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Expect action ID
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inputBind: Expected action ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *strBtn = lua_tostring(L, 1);
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 2);
|
||||
|
||||
if(strBtn == NULL || strlen(strBtn) == 0) {
|
||||
luaL_error(L, "inputBind: Button name cannot be NULL or empty");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Validate action
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputBind: Invalid action ID %d with str %s", action, strBtn);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Get button by name
|
||||
inputbutton_t btn = inputButtonGetByName(strBtn);
|
||||
if(btn.type == INPUT_BUTTON_TYPE_NONE) {
|
||||
luaL_error(L, "inputBind: Invalid button name '%s'", strBtn);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inputBind(btn, action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleInputIsDown(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputIsDown: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputIsDown: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputIsDown(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInputPressed(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputPressed: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputPressed: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputPressed(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInputReleased(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputReleased: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputReleased: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputReleased(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInputGetValue(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputGetValue: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputGetValue: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, inputGetCurrentValue(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInputAxis(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1) || !lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inputAxis: Expected two action IDs as arguments (neg, pos)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t neg = (inputaction_t)lua_tonumber(L, 1);
|
||||
const inputaction_t pos = (inputaction_t)lua_tonumber(L, 2);
|
||||
|
||||
if(neg < INPUT_ACTION_NULL || neg >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputAxis: Invalid negative action ID %d", neg);
|
||||
return 0;
|
||||
}
|
||||
if(pos < INPUT_ACTION_NULL || pos >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputAxis: Invalid positive action ID %d", pos);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, inputAxis(neg, pos));
|
||||
return 1;
|
||||
}
|
||||
@@ -1,71 +1,206 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "input/input.h"
|
||||
|
||||
/**
|
||||
* Register input functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register input functions to.
|
||||
*/
|
||||
void moduleInput(scriptcontext_t *context);
|
||||
static int moduleInputIndex(lua_State *l) {
|
||||
assertNotNull(l, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Getter for input structure fields.
|
||||
*
|
||||
* @param l The Lua state.
|
||||
*/
|
||||
int moduleInputIndex(lua_State *l);
|
||||
const char_t *key = luaL_checkstring(l, 2);
|
||||
assertStrLenMin(key, 1, "Key cannot be empty.");
|
||||
|
||||
/**
|
||||
* Script binding for binding an input button to an action.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputBind(lua_State *L);
|
||||
if(stringCompare(key, "action") == 0) {
|
||||
const inputevent_t *event = (const inputevent_t*)lua_touserdata(l, 1);
|
||||
if(event == NULL) {
|
||||
luaL_error(l, "Expected input event as first argument");
|
||||
return 0;
|
||||
}
|
||||
lua_pushnumber(l, event->action);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for checking if an input action is currently pressed.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputIsDown(lua_State *L);
|
||||
lua_pushnil(l);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for checking if an input action was pressed this frame.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputPressed(lua_State *L);
|
||||
static int moduleInputBind(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for checking if an input action was released this frame.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputReleased(lua_State *L);
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "inputBind: Expected button name as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for getting the value of an input axis.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputGetValue(lua_State *L);
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inputBind: Expected action ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for inputAxis.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInputAxis(lua_State *L);
|
||||
const char_t *strBtn = lua_tostring(L, 1);
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 2);
|
||||
|
||||
if(strBtn == NULL || strlen(strBtn) == 0) {
|
||||
luaL_error(L, "inputBind: Button name cannot be NULL or empty");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputBind: Invalid action ID %d with str %s", action, strBtn);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inputbutton_t btn = inputButtonGetByName(strBtn);
|
||||
if(btn.type == INPUT_BUTTON_TYPE_NONE) {
|
||||
luaL_error(L, "inputBind: Invalid button name '%s'", strBtn);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inputBind(btn, action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleInputIsDown(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputIsDown: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputIsDown: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputIsDown(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInputPressed(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputPressed: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputPressed: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputPressed(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInputReleased(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputReleased: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputReleased: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushboolean(L, inputReleased(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInputGetValue(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "inputGetValue: Expected action ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t action = (inputaction_t)lua_tonumber(L, 1);
|
||||
if(action < INPUT_ACTION_NULL || action >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputGetValue: Invalid action ID %d", action);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, inputGetCurrentValue(action));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInputAxis(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1) || !lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inputAxis: Expected two action IDs as arguments (neg, pos)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const inputaction_t neg = (inputaction_t)lua_tonumber(L, 1);
|
||||
const inputaction_t pos = (inputaction_t)lua_tonumber(L, 2);
|
||||
|
||||
if(neg < INPUT_ACTION_NULL || neg >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputAxis: Invalid negative action ID %d", neg);
|
||||
return 0;
|
||||
}
|
||||
if(pos < INPUT_ACTION_NULL || pos >= INPUT_ACTION_COUNT) {
|
||||
luaL_error(L, "inputAxis: Invalid positive action ID %d", pos);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushnumber(L, inputAxis(neg, pos));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleInput(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_dostring(L, INPUT_ACTION_SCRIPT);
|
||||
|
||||
luaL_dostring(L,
|
||||
""
|
||||
#ifdef DUSK_INPUT_KEYBOARD
|
||||
"INPUT_KEYBOARD = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_GAMEPAD
|
||||
"INPUT_GAMEPAD = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_POINTER
|
||||
"INPUT_POINTER = true\n"
|
||||
#endif
|
||||
#ifdef DUSK_INPUT_TOUCH
|
||||
"INPUT_TOUCH = true\n"
|
||||
#endif
|
||||
);
|
||||
|
||||
if(luaL_newmetatable(L, "input_mt")) {
|
||||
lua_pushcfunction(L, moduleInputIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_pushlightuserdata(L, &INPUT.eventPressed);
|
||||
lua_setglobal(L, "INPUT_EVENT_PRESSED");
|
||||
|
||||
lua_pushlightuserdata(L, &INPUT.eventReleased);
|
||||
lua_setglobal(L, "INPUT_EVENT_RELEASED");
|
||||
|
||||
lua_register(L, "inputBind", moduleInputBind);
|
||||
lua_register(L, "inputIsDown", moduleInputIsDown);
|
||||
lua_register(L, "inputPressed", moduleInputPressed);
|
||||
lua_register(L, "inputReleased", moduleInputReleased);
|
||||
lua_register(L, "inputGetValue", moduleInputGetValue);
|
||||
lua_register(L, "inputAxis", moduleInputAxis);
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
modulelocale.c
|
||||
)
|
||||
@@ -1,99 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulelocale.h"
|
||||
#include "locale/localemanager.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleLocale(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
// Execute the locale script definitions.
|
||||
lua_register(context->luaState, "localeGetText", moduleLocaleGetText);
|
||||
}
|
||||
|
||||
int moduleLocaleGetText(lua_State *L) {
|
||||
// Expect string param for the id
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "Expected message ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *id = lua_tostring(L, 1);
|
||||
if(id == NULL || strlen(id) == 0) {
|
||||
luaL_error(L, "Message ID cannot be NULL or empty");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Optional plural param, default to 0
|
||||
int32_t plural = 0;
|
||||
int top = lua_gettop(L);
|
||||
int argStart = 2;
|
||||
|
||||
if(top >= 2 && !lua_isnil(L, 2)) {
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Expected plural as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
plural = (int32_t)lua_tointeger(L, 2);
|
||||
if(plural < 0) {
|
||||
luaL_error(L, "Plural cannot be negative");
|
||||
return 0;
|
||||
}
|
||||
|
||||
argStart = 3;
|
||||
}
|
||||
|
||||
// Build structured arg list from remaining Lua args
|
||||
size_t argCount = (top >= argStart) ? (size_t)(top - argStart + 1) : 0;
|
||||
#define MODULE_LOCALE_MAX_ARGS 16
|
||||
assetlocalearg_t argsStack[MODULE_LOCALE_MAX_ARGS];
|
||||
assetlocalearg_t *args = argsStack;
|
||||
|
||||
if(argCount > MODULE_LOCALE_MAX_ARGS) {
|
||||
luaL_error(L, "Too many args (max %d)", MODULE_LOCALE_MAX_ARGS);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < argCount; ++i) {
|
||||
int luaIndex = argStart + (int)i;
|
||||
|
||||
if(lua_isinteger(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_INT;
|
||||
args[i].intValue = (int32_t)lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isnumber(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_FLOAT;
|
||||
args[i].floatValue = lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isstring(L, luaIndex)) {
|
||||
args[i].type = ASSET_LOCALE_ARG_STRING;
|
||||
args[i].stringValue = lua_tostring(L, luaIndex);
|
||||
} else {
|
||||
luaL_error(L, "Unsupported localization argument type");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
char_t buffer[1024];
|
||||
errorret_t err = localeManagerGetTextArgs(
|
||||
id,
|
||||
buffer,
|
||||
sizeof(buffer),
|
||||
plural,
|
||||
args,
|
||||
argCount
|
||||
);
|
||||
|
||||
if(err.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(err));
|
||||
luaL_error(L, "Failed to get localized text for ID '%s'", id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushstring(L, buffer);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,24 +1,85 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "locale/localemanager.h"
|
||||
|
||||
/**
|
||||
* Register locale functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register locale functions to.
|
||||
*/
|
||||
void moduleLocale(scriptcontext_t *context);
|
||||
static int moduleLocaleGetText(lua_State *L) {
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "Expected message ID as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for getting a localized string.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return The number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleLocaleGetText(lua_State *L);
|
||||
const char_t *id = lua_tostring(L, 1);
|
||||
if(id == NULL || strlen(id) == 0) {
|
||||
luaL_error(L, "Message ID cannot be NULL or empty");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int32_t plural = 0;
|
||||
int top = lua_gettop(L);
|
||||
int argStart = 2;
|
||||
|
||||
if(top >= 2 && !lua_isnil(L, 2)) {
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Expected plural as second argument");
|
||||
return 0;
|
||||
}
|
||||
plural = (int32_t)lua_tointeger(L, 2);
|
||||
if(plural < 0) {
|
||||
luaL_error(L, "Plural cannot be negative");
|
||||
return 0;
|
||||
}
|
||||
argStart = 3;
|
||||
}
|
||||
|
||||
size_t argCount = (top >= argStart) ? (size_t)(top - argStart + 1) : 0;
|
||||
#define MODULE_LOCALE_MAX_ARGS 16
|
||||
assetlocalearg_t argsStack[MODULE_LOCALE_MAX_ARGS];
|
||||
|
||||
if(argCount > MODULE_LOCALE_MAX_ARGS) {
|
||||
luaL_error(L, "Too many args (max %d)", MODULE_LOCALE_MAX_ARGS);
|
||||
return 0;
|
||||
}
|
||||
|
||||
for(size_t i = 0; i < argCount; ++i) {
|
||||
int luaIndex = argStart + (int)i;
|
||||
if(lua_isinteger(L, luaIndex)) {
|
||||
argsStack[i].type = ASSET_LOCALE_ARG_INT;
|
||||
argsStack[i].intValue = (int32_t)lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isnumber(L, luaIndex)) {
|
||||
argsStack[i].type = ASSET_LOCALE_ARG_FLOAT;
|
||||
argsStack[i].floatValue = lua_tonumber(L, luaIndex);
|
||||
} else if(lua_isstring(L, luaIndex)) {
|
||||
argsStack[i].type = ASSET_LOCALE_ARG_STRING;
|
||||
argsStack[i].stringValue = lua_tostring(L, luaIndex);
|
||||
} else {
|
||||
luaL_error(L, "Unsupported localization argument type");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
#undef MODULE_LOCALE_MAX_ARGS
|
||||
|
||||
char_t buffer[1024];
|
||||
errorret_t err = localeManagerGetTextArgs(
|
||||
id, buffer, sizeof(buffer), plural, argsStack, argCount
|
||||
);
|
||||
if(err.code != ERROR_OK) {
|
||||
errorCatch(errorPrint(err));
|
||||
luaL_error(L, "Failed to get localized text for ID '%s'", id);
|
||||
return 0;
|
||||
}
|
||||
|
||||
lua_pushstring(L, buffer);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleLocale(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
lua_register(L, "localeGetText", moduleLocaleGetText);
|
||||
}
|
||||
|
||||
@@ -1,13 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
modulevec2.c
|
||||
modulevec3.c
|
||||
modulevec4.c
|
||||
modulemat4.c
|
||||
modulemath.c
|
||||
)
|
||||
@@ -1,117 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulemat4.h"
|
||||
#include "modulevec3.h"
|
||||
#include "modulevec4.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void luaMat4Push(lua_State *L, mat4 m) {
|
||||
mat4 *u = (mat4 *)lua_newuserdata(L, sizeof(mat4));
|
||||
glm_mat4_copy(m, *u);
|
||||
luaL_getmetatable(L, "mat4_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void luaMat4Check(lua_State *L, int idx, mat4 out) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, idx, "mat4_mt");
|
||||
glm_mat4_copy(*m, out);
|
||||
}
|
||||
|
||||
static int mat4Index(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mat4OpMul(lua_State *L) {
|
||||
mat4 *a = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 *b = (mat4 *)luaL_checkudata(L, 2, "mat4_mt");
|
||||
mat4 r; glm_mat4_mul(*a, *b, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4OpToString(lua_State *L) {
|
||||
lua_pushstring(L, "mat4(...)"); return 1;
|
||||
}
|
||||
|
||||
static int mat4Transpose(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 r; glm_mat4_transpose_to(*m, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Inverse(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 r; glm_mat4_inv(*m, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4MulVec3(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
float_t w = lua_gettop(L) >= 3 ? (float_t)luaL_checknumber(L, 3) : 1.0f;
|
||||
vec3 r; glm_mat4_mulv3(*m, v, w, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4MulVec4(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec4 v; luaVec4Check(L, 2, v);
|
||||
vec4 r; glm_mat4_mulv(*m, v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Translate(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
mat4 r; glm_mat4_copy(*m, r);
|
||||
glm_translate(r, v);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Scale(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
mat4 r; glm_mat4_copy(*m, r);
|
||||
glm_scale(r, v);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Identity(lua_State *L) {
|
||||
mat4 r; glm_mat4_identity(r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Determinant(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_mat4_det(*m)); return 1;
|
||||
}
|
||||
|
||||
static int mat4Create(lua_State *L) {
|
||||
mat4 m; glm_mat4_identity(m);
|
||||
luaMat4Push(L, m); return 1;
|
||||
}
|
||||
|
||||
void moduleMathMat4(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "mat4_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, mat4Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, mat4OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, mat4OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, mat4Transpose); lua_setfield(L, -2, "transpose");
|
||||
lua_pushcfunction(L, mat4Inverse); lua_setfield(L, -2, "inverse");
|
||||
lua_pushcfunction(L, mat4MulVec3); lua_setfield(L, -2, "mulVec3");
|
||||
lua_pushcfunction(L, mat4MulVec4); lua_setfield(L, -2, "mulVec4");
|
||||
lua_pushcfunction(L, mat4Translate); lua_setfield(L, -2, "translate");
|
||||
lua_pushcfunction(L, mat4Scale); lua_setfield(L, -2, "scale");
|
||||
lua_pushcfunction(L, mat4Identity); lua_setfield(L, -2, "identity");
|
||||
lua_pushcfunction(L, mat4Determinant); lua_setfield(L, -2, "determinant");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "mat4", mat4Create);
|
||||
}
|
||||
@@ -6,8 +6,112 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "modulevec3.h"
|
||||
#include "modulevec4.h"
|
||||
|
||||
void luaMat4Push(lua_State *L, mat4 m);
|
||||
void luaMat4Check(lua_State *L, int idx, mat4 out);
|
||||
void moduleMathMat4(lua_State *L);
|
||||
static void luaMat4Push(lua_State *L, mat4 m) {
|
||||
mat4 *u = (mat4 *)lua_newuserdata(L, sizeof(mat4));
|
||||
glm_mat4_copy(m, *u);
|
||||
luaL_getmetatable(L, "mat4_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static void luaMat4Check(lua_State *L, int idx, mat4 out) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, idx, "mat4_mt");
|
||||
glm_mat4_copy(*m, out);
|
||||
}
|
||||
|
||||
static int mat4Index(lua_State *L) {
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, luaL_checkstring(L, 2));
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int mat4OpMul(lua_State *L) {
|
||||
mat4 *a = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 *b = (mat4 *)luaL_checkudata(L, 2, "mat4_mt");
|
||||
mat4 r; glm_mat4_mul(*a, *b, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4OpToString(lua_State *L) {
|
||||
lua_pushstring(L, "mat4(...)"); return 1;
|
||||
}
|
||||
|
||||
static int mat4Transpose(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 r; glm_mat4_transpose_to(*m, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Inverse(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
mat4 r; glm_mat4_inv(*m, r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4MulVec3(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
float_t w = lua_gettop(L) >= 3 ? (float_t)luaL_checknumber(L, 3) : 1.0f;
|
||||
vec3 r; glm_mat4_mulv3(*m, v, w, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4MulVec4(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec4 v; luaVec4Check(L, 2, v);
|
||||
vec4 r; glm_mat4_mulv(*m, v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Translate(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
mat4 r; glm_mat4_copy(*m, r);
|
||||
glm_translate(r, v);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Scale(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
vec3 v; luaVec3Check(L, 2, v);
|
||||
mat4 r; glm_mat4_copy(*m, r);
|
||||
glm_scale(r, v);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Identity(lua_State *L) {
|
||||
mat4 r; glm_mat4_identity(r);
|
||||
luaMat4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int mat4Determinant(lua_State *L) {
|
||||
mat4 *m = (mat4 *)luaL_checkudata(L, 1, "mat4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_mat4_det(*m)); return 1;
|
||||
}
|
||||
|
||||
static int mat4Create(lua_State *L) {
|
||||
mat4 m; glm_mat4_identity(m);
|
||||
luaMat4Push(L, m); return 1;
|
||||
}
|
||||
|
||||
static void moduleMathMat4(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "mat4_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, mat4Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, mat4OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, mat4OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, mat4Transpose); lua_setfield(L, -2, "transpose");
|
||||
lua_pushcfunction(L, mat4Inverse); lua_setfield(L, -2, "inverse");
|
||||
lua_pushcfunction(L, mat4MulVec3); lua_setfield(L, -2, "mulVec3");
|
||||
lua_pushcfunction(L, mat4MulVec4); lua_setfield(L, -2, "mulVec4");
|
||||
lua_pushcfunction(L, mat4Translate); lua_setfield(L, -2, "translate");
|
||||
lua_pushcfunction(L, mat4Scale); lua_setfield(L, -2, "scale");
|
||||
lua_pushcfunction(L, mat4Identity); lua_setfield(L, -2, "identity");
|
||||
lua_pushcfunction(L, mat4Determinant); lua_setfield(L, -2, "determinant");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "mat4", mat4Create);
|
||||
}
|
||||
|
||||
@@ -1,22 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulemath.h"
|
||||
#include "modulevec2.h"
|
||||
#include "modulevec3.h"
|
||||
#include "modulevec4.h"
|
||||
#include "modulemat4.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleMath(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
lua_State *L = ctx->luaState;
|
||||
moduleMathVec2(L);
|
||||
moduleMathVec3(L);
|
||||
moduleMathVec4(L);
|
||||
moduleMathMat4(L);
|
||||
}
|
||||
@@ -6,6 +6,16 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "modulevec2.h"
|
||||
#include "modulevec3.h"
|
||||
#include "modulevec4.h"
|
||||
#include "modulemat4.h"
|
||||
|
||||
void moduleMath(scriptcontext_t *ctx);
|
||||
static void moduleMath(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
moduleMathVec2(L);
|
||||
moduleMathVec3(L);
|
||||
moduleMathVec4(L);
|
||||
moduleMathMat4(L);
|
||||
}
|
||||
|
||||
@@ -1,169 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulevec2.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void luaVec2Push(lua_State *L, vec2 v) {
|
||||
vec2 *u = (vec2 *)lua_newuserdata(L, sizeof(vec2));
|
||||
glm_vec2_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec2_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void luaVec2Check(lua_State *L, int idx, vec2 out) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, idx, "vec2_mt");
|
||||
glm_vec2_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec2Index(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(strcmp(key, "y") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec2Newindex(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "y") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec2: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec2OpAdd(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
vec2 r; glm_vec2_add(*a, *b, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpSub(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
vec2 r; glm_vec2_sub(*a, *b, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpMul(lua_State *L) {
|
||||
vec2 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
glm_vec2_scale(*v, s, r);
|
||||
} else {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec2_scale(*v, s, r);
|
||||
}
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpDiv(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec2 r; glm_vec2_divs(*v, s, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpUnm(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_negate_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpEq(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec2OpToString(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
char buf[64];
|
||||
snprintf(buf, sizeof(buf), "vec2(%.3f, %.3f)", (*v)[0], (*v)[1]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec2Dot(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Length(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec2LengthSq(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Normalize(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_normalize_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Lerp(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec2 r; glm_vec2_lerp(*a, *b, t, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Distance(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_distance(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Negate(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_negate_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Create(lua_State *L) {
|
||||
vec2 v = {0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
luaVec2Push(L, v); return 1;
|
||||
}
|
||||
|
||||
void moduleMathVec2(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec2_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec2Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec2Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec2OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec2OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec2OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec2OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec2OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec2OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec2OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec2Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec2Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec2LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec2Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec2Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec2Distance); lua_setfield(L, -2, "distance");
|
||||
lua_pushcfunction(L, vec2Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec2", vec2Create);
|
||||
}
|
||||
@@ -6,8 +6,164 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
|
||||
void luaVec2Push(lua_State *L, vec2 v);
|
||||
void luaVec2Check(lua_State *L, int idx, vec2 out);
|
||||
void moduleMathVec2(lua_State *L);
|
||||
static void luaVec2Push(lua_State *L, vec2 v) {
|
||||
vec2 *u = (vec2 *)lua_newuserdata(L, sizeof(vec2));
|
||||
glm_vec2_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec2_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static void luaVec2Check(lua_State *L, int idx, vec2 out) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, idx, "vec2_mt");
|
||||
glm_vec2_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec2Index(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(stringCompare(key, "y") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec2Newindex(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "y") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec2: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec2OpAdd(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
vec2 r; glm_vec2_add(*a, *b, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpSub(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
vec2 r; glm_vec2_sub(*a, *b, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpMul(lua_State *L) {
|
||||
vec2 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
glm_vec2_scale(*v, s, r);
|
||||
} else {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec2_scale(*v, s, r);
|
||||
}
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpDiv(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec2 r; glm_vec2_divs(*v, s, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpUnm(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_negate_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2OpEq(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec2OpToString(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
char buf[64];
|
||||
snprintf(buf, sizeof(buf), "vec2(%.3f, %.3f)", (*v)[0], (*v)[1]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec2Dot(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Length(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec2LengthSq(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Normalize(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_normalize_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Lerp(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec2 r; glm_vec2_lerp(*a, *b, t, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Distance(lua_State *L) {
|
||||
vec2 *a = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 *b = (vec2 *)luaL_checkudata(L, 2, "vec2_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec2_distance(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec2Negate(lua_State *L) {
|
||||
vec2 *v = (vec2 *)luaL_checkudata(L, 1, "vec2_mt");
|
||||
vec2 r; glm_vec2_negate_to(*v, r);
|
||||
luaVec2Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec2Create(lua_State *L) {
|
||||
vec2 v = {0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
luaVec2Push(L, v); return 1;
|
||||
}
|
||||
|
||||
static void moduleMathVec2(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec2_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec2Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec2Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec2OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec2OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec2OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec2OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec2OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec2OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec2OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec2Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec2Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec2LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec2Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec2Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec2Distance); lua_setfield(L, -2, "distance");
|
||||
lua_pushcfunction(L, vec2Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec2", vec2Create);
|
||||
}
|
||||
|
||||
@@ -1,180 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulevec3.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void luaVec3Push(lua_State *L, vec3 v) {
|
||||
vec3 *u = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
glm_vec3_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void luaVec3Check(lua_State *L, int idx, vec3 out) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, idx, "vec3_mt");
|
||||
glm_vec3_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec3Index(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(strcmp(key, "y") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
if(strcmp(key, "z") == 0) { lua_pushnumber(L, (lua_Number)(*v)[2]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec3Newindex(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "y") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "z") == 0) { (*v)[2] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec3: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec3OpAdd(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_add(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpSub(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_sub(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpMul(lua_State *L) {
|
||||
vec3 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
glm_vec3_scale(*v, s, r);
|
||||
} else {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec3_scale(*v, s, r);
|
||||
}
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpDiv(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec3 r; glm_vec3_divs(*v, s, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpUnm(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_negate_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpEq(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1] && (*a)[2] == (*b)[2]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec3OpToString(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
char buf[80];
|
||||
snprintf(buf, sizeof(buf), "vec3(%.3f, %.3f, %.3f)", (*v)[0], (*v)[1], (*v)[2]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec3Dot(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Cross(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_cross(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Length(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec3LengthSq(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Normalize(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_normalize_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Lerp(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec3 r; glm_vec3_lerp(*a, *b, t, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Distance(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_distance(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Negate(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_negate_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Create(lua_State *L) {
|
||||
vec3 v = {0, 0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
if(top >= 3) v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
luaVec3Push(L, v); return 1;
|
||||
}
|
||||
|
||||
void moduleMathVec3(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec3_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec3Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec3Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec3OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec3OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec3OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec3OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec3OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec3OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec3OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec3Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec3Cross); lua_setfield(L, -2, "cross");
|
||||
lua_pushcfunction(L, vec3Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec3LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec3Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec3Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec3Distance); lua_setfield(L, -2, "distance");
|
||||
lua_pushcfunction(L, vec3Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec3", vec3Create);
|
||||
}
|
||||
@@ -6,8 +6,175 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
|
||||
void luaVec3Push(lua_State *L, vec3 v);
|
||||
void luaVec3Check(lua_State *L, int idx, vec3 out);
|
||||
void moduleMathVec3(lua_State *L);
|
||||
static void luaVec3Push(lua_State *L, vec3 v) {
|
||||
vec3 *u = (vec3 *)lua_newuserdata(L, sizeof(vec3));
|
||||
glm_vec3_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec3_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static void luaVec3Check(lua_State *L, int idx, vec3 out) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, idx, "vec3_mt");
|
||||
glm_vec3_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec3Index(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(stringCompare(key, "y") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
if(stringCompare(key, "z") == 0) { lua_pushnumber(L, (lua_Number)(*v)[2]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec3Newindex(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "y") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "z") == 0) { (*v)[2] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec3: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec3OpAdd(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_add(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpSub(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_sub(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpMul(lua_State *L) {
|
||||
vec3 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
glm_vec3_scale(*v, s, r);
|
||||
} else {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec3_scale(*v, s, r);
|
||||
}
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpDiv(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec3 r; glm_vec3_divs(*v, s, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpUnm(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_negate_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3OpEq(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1] && (*a)[2] == (*b)[2]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec3OpToString(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
char buf[80];
|
||||
snprintf(buf, sizeof(buf), "vec3(%.3f, %.3f, %.3f)", (*v)[0], (*v)[1], (*v)[2]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec3Dot(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Cross(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
vec3 r; glm_vec3_cross(*a, *b, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Length(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec3LengthSq(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Normalize(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_normalize_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Lerp(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec3 r; glm_vec3_lerp(*a, *b, t, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Distance(lua_State *L) {
|
||||
vec3 *a = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 *b = (vec3 *)luaL_checkudata(L, 2, "vec3_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec3_distance(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec3Negate(lua_State *L) {
|
||||
vec3 *v = (vec3 *)luaL_checkudata(L, 1, "vec3_mt");
|
||||
vec3 r; glm_vec3_negate_to(*v, r);
|
||||
luaVec3Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec3Create(lua_State *L) {
|
||||
vec3 v = {0, 0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
if(top >= 3) v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
luaVec3Push(L, v); return 1;
|
||||
}
|
||||
|
||||
static void moduleMathVec3(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec3_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec3Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec3Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec3OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec3OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec3OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec3OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec3OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec3OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec3OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec3Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec3Cross); lua_setfield(L, -2, "cross");
|
||||
lua_pushcfunction(L, vec3Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec3LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec3Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec3Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec3Distance); lua_setfield(L, -2, "distance");
|
||||
lua_pushcfunction(L, vec3Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec3", vec3Create);
|
||||
}
|
||||
|
||||
@@ -1,168 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulevec4.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void luaVec4Push(lua_State *L, vec4 v) {
|
||||
vec4 *u = (vec4 *)lua_newuserdata(L, sizeof(vec4));
|
||||
glm_vec4_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec4_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
void luaVec4Check(lua_State *L, int idx, vec4 out) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, idx, "vec4_mt");
|
||||
glm_vec4_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec4Index(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0 || strcmp(key, "u0") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(strcmp(key, "y") == 0 || strcmp(key, "v0") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
if(strcmp(key, "z") == 0 || strcmp(key, "u1") == 0) { lua_pushnumber(L, (lua_Number)(*v)[2]); return 1; }
|
||||
if(strcmp(key, "w") == 0 || strcmp(key, "v1") == 0) { lua_pushnumber(L, (lua_Number)(*v)[3]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec4Newindex(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(strcmp(key, "x") == 0 || strcmp(key, "u0") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "y") == 0 || strcmp(key, "v0") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "z") == 0 || strcmp(key, "u1") == 0) { (*v)[2] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(strcmp(key, "w") == 0 || strcmp(key, "v1") == 0) { (*v)[3] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec4: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec4OpAdd(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
vec4 r; glm_vec4_add(*a, *b, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpSub(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
vec4 r; glm_vec4_sub(*a, *b, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpMul(lua_State *L) {
|
||||
vec4 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
glm_vec4_scale(*v, s, r);
|
||||
} else {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec4_scale(*v, s, r);
|
||||
}
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpDiv(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec4 r; glm_vec4_divs(*v, s, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpUnm(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_negate_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpEq(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1] && (*a)[2] == (*b)[2] && (*a)[3] == (*b)[3]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec4OpToString(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
char buf[96];
|
||||
snprintf(buf, sizeof(buf), "vec4(%.3f, %.3f, %.3f, %.3f)", (*v)[0], (*v)[1], (*v)[2], (*v)[3]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec4Dot(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec4Length(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec4LengthSq(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec4Normalize(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_normalize_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Lerp(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec4 r; glm_vec4_lerp(*a, *b, t, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Negate(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_negate_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Create(lua_State *L) {
|
||||
vec4 v = {0, 0, 0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
if(top >= 3) v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
if(top >= 4) v[3] = (float_t)luaL_checknumber(L, 4);
|
||||
luaVec4Push(L, v); return 1;
|
||||
}
|
||||
|
||||
void moduleMathVec4(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec4_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec4Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec4Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec4OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec4OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec4OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec4OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec4OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec4OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec4OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec4Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec4Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec4LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec4Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec4Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec4Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec4", vec4Create);
|
||||
}
|
||||
@@ -6,8 +6,163 @@
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
|
||||
void luaVec4Push(lua_State *L, vec4 v);
|
||||
void luaVec4Check(lua_State *L, int idx, vec4 out);
|
||||
void moduleMathVec4(lua_State *L);
|
||||
static void luaVec4Push(lua_State *L, vec4 v) {
|
||||
vec4 *u = (vec4 *)lua_newuserdata(L, sizeof(vec4));
|
||||
glm_vec4_copy(v, *u);
|
||||
luaL_getmetatable(L, "vec4_mt");
|
||||
lua_setmetatable(L, -2);
|
||||
}
|
||||
|
||||
static void luaVec4Check(lua_State *L, int idx, vec4 out) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, idx, "vec4_mt");
|
||||
glm_vec4_copy(*v, out);
|
||||
}
|
||||
|
||||
static int vec4Index(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0 || stringCompare(key, "u0") == 0) { lua_pushnumber(L, (lua_Number)(*v)[0]); return 1; }
|
||||
if(stringCompare(key, "y") == 0 || stringCompare(key, "v0") == 0) { lua_pushnumber(L, (lua_Number)(*v)[1]); return 1; }
|
||||
if(stringCompare(key, "z") == 0 || stringCompare(key, "u1") == 0) { lua_pushnumber(L, (lua_Number)(*v)[2]); return 1; }
|
||||
if(stringCompare(key, "w") == 0 || stringCompare(key, "v1") == 0) { lua_pushnumber(L, (lua_Number)(*v)[3]); return 1; }
|
||||
lua_getmetatable(L, 1);
|
||||
lua_getfield(L, -1, key);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec4Newindex(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
const char *key = luaL_checkstring(L, 2);
|
||||
if(stringCompare(key, "x") == 0 || stringCompare(key, "u0") == 0) { (*v)[0] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "y") == 0 || stringCompare(key, "v0") == 0) { (*v)[1] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "z") == 0 || stringCompare(key, "u1") == 0) { (*v)[2] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
if(stringCompare(key, "w") == 0 || stringCompare(key, "v1") == 0) { (*v)[3] = (float_t)luaL_checknumber(L, 3); return 0; }
|
||||
luaL_error(L, "vec4: unknown property '%s'", key);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int vec4OpAdd(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
vec4 r; glm_vec4_add(*a, *b, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpSub(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
vec4 r; glm_vec4_sub(*a, *b, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpMul(lua_State *L) {
|
||||
vec4 r;
|
||||
if(lua_isnumber(L, 1)) {
|
||||
float_t s = (float_t)lua_tonumber(L, 1);
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
glm_vec4_scale(*v, s, r);
|
||||
} else {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
glm_vec4_scale(*v, s, r);
|
||||
}
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpDiv(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
float_t s = (float_t)luaL_checknumber(L, 2);
|
||||
vec4 r; glm_vec4_divs(*v, s, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpUnm(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_negate_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4OpEq(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
lua_pushboolean(L, (*a)[0] == (*b)[0] && (*a)[1] == (*b)[1] && (*a)[2] == (*b)[2] && (*a)[3] == (*b)[3]);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int vec4OpToString(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
char buf[96];
|
||||
snprintf(buf, sizeof(buf), "vec4(%.3f, %.3f, %.3f, %.3f)", (*v)[0], (*v)[1], (*v)[2], (*v)[3]);
|
||||
lua_pushstring(L, buf); return 1;
|
||||
}
|
||||
|
||||
static int vec4Dot(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_dot(*a, *b)); return 1;
|
||||
}
|
||||
|
||||
static int vec4Length(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_norm(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec4LengthSq(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
lua_pushnumber(L, (lua_Number)glm_vec4_norm2(*v)); return 1;
|
||||
}
|
||||
|
||||
static int vec4Normalize(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_normalize_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Lerp(lua_State *L) {
|
||||
vec4 *a = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 *b = (vec4 *)luaL_checkudata(L, 2, "vec4_mt");
|
||||
float_t t = (float_t)luaL_checknumber(L, 3);
|
||||
vec4 r; glm_vec4_lerp(*a, *b, t, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Negate(lua_State *L) {
|
||||
vec4 *v = (vec4 *)luaL_checkudata(L, 1, "vec4_mt");
|
||||
vec4 r; glm_vec4_negate_to(*v, r);
|
||||
luaVec4Push(L, r); return 1;
|
||||
}
|
||||
|
||||
static int vec4Create(lua_State *L) {
|
||||
vec4 v = {0, 0, 0, 0};
|
||||
int top = lua_gettop(L);
|
||||
if(top >= 1) v[0] = (float_t)luaL_checknumber(L, 1);
|
||||
if(top >= 2) v[1] = (float_t)luaL_checknumber(L, 2);
|
||||
if(top >= 3) v[2] = (float_t)luaL_checknumber(L, 3);
|
||||
if(top >= 4) v[3] = (float_t)luaL_checknumber(L, 4);
|
||||
luaVec4Push(L, v); return 1;
|
||||
}
|
||||
|
||||
static void moduleMathVec4(lua_State *L) {
|
||||
if(!luaL_newmetatable(L, "vec4_mt")) { lua_pop(L, 1); return; }
|
||||
|
||||
lua_pushcfunction(L, vec4Index); lua_setfield(L, -2, "__index");
|
||||
lua_pushcfunction(L, vec4Newindex); lua_setfield(L, -2, "__newindex");
|
||||
lua_pushcfunction(L, vec4OpAdd); lua_setfield(L, -2, "__add");
|
||||
lua_pushcfunction(L, vec4OpSub); lua_setfield(L, -2, "__sub");
|
||||
lua_pushcfunction(L, vec4OpMul); lua_setfield(L, -2, "__mul");
|
||||
lua_pushcfunction(L, vec4OpDiv); lua_setfield(L, -2, "__div");
|
||||
lua_pushcfunction(L, vec4OpUnm); lua_setfield(L, -2, "__unm");
|
||||
lua_pushcfunction(L, vec4OpEq); lua_setfield(L, -2, "__eq");
|
||||
lua_pushcfunction(L, vec4OpToString); lua_setfield(L, -2, "__tostring");
|
||||
lua_pushcfunction(L, vec4Dot); lua_setfield(L, -2, "dot");
|
||||
lua_pushcfunction(L, vec4Length); lua_setfield(L, -2, "length");
|
||||
lua_pushcfunction(L, vec4LengthSq); lua_setfield(L, -2, "lengthSq");
|
||||
lua_pushcfunction(L, vec4Normalize); lua_setfield(L, -2, "normalize");
|
||||
lua_pushcfunction(L, vec4Lerp); lua_setfield(L, -2, "lerp");
|
||||
lua_pushcfunction(L, vec4Negate); lua_setfield(L, -2, "negate");
|
||||
lua_pop(L, 1);
|
||||
|
||||
lua_register(L, "vec4", vec4Create);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,48 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/module/script/modulescript.h"
|
||||
#include "script/module/entity/moduleentity.h"
|
||||
#include "script/module/input/moduleinput.h"
|
||||
#include "script/module/moduleplatform.h"
|
||||
#include "script/module/scene/modulescene.h"
|
||||
#include "script/module/locale/modulelocale.h"
|
||||
#include "script/module/time/moduletime.h"
|
||||
#include "script/module/event/moduleevent.h"
|
||||
#include "script/module/display/modulecolor.h"
|
||||
#include "script/module/display/modulespritebatch.h"
|
||||
#include "script/module/math/modulemath.h"
|
||||
#include "script/module/display/moduleshader.h"
|
||||
#include "script/module/ui/moduleui.h"
|
||||
#include "script/module/display/moduletext.h"
|
||||
#include "script/module/display/modulescreen.h"
|
||||
#include "script/module/display/moduletexture.h"
|
||||
#include "script/module/display/moduletileset.h"
|
||||
|
||||
void moduleRegister(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
moduleScript(L);
|
||||
moduleEntity(L);
|
||||
moduleInput(L);
|
||||
modulePlatform(L);
|
||||
moduleScene(L);
|
||||
moduleLocale(L);
|
||||
moduleTime(L);
|
||||
moduleEvent(L);
|
||||
moduleColor(L);
|
||||
moduleSpriteBatch(L);
|
||||
moduleMath(L);
|
||||
moduleShader(L);
|
||||
moduleUi(L);
|
||||
moduleText(L);
|
||||
moduleScreen(L);
|
||||
moduleTexture(L);
|
||||
moduleTileset(L);
|
||||
moduleScript(L);
|
||||
}
|
||||
@@ -1,11 +1,12 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
void moduleGLM(scriptcontext_t *context);
|
||||
#include "assert/assert.h"
|
||||
#include "util/string.h"
|
||||
#include "util/memory.h"
|
||||
@@ -16,12 +16,12 @@
|
||||
|
||||
#define MODULE_PLATFORM_VALUE "PLATFORM = '" DUSK_TARGET_SYSTEM "'\n"
|
||||
|
||||
void modulePlatform(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
static void modulePlatform(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
scriptContextExec(ctx, MODULE_PLATFORM_VALUE);
|
||||
luaL_dostring(L, MODULE_PLATFORM_VALUE);
|
||||
|
||||
#ifdef modulePlatformPlatform
|
||||
modulePlatformPlatform(ctx);
|
||||
modulePlatformPlatform(L);
|
||||
#endif
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
modulescene.c
|
||||
)
|
||||
@@ -1,35 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulescene.h"
|
||||
#include "assert/assert.h"
|
||||
#include "scene/scene.h"
|
||||
|
||||
void moduleScene(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
lua_register(ctx->luaState, "sceneSet", moduleSceneSet);
|
||||
|
||||
lua_pushlightuserdata(ctx->luaState, &SCENE.eventUpdate);
|
||||
lua_setglobal(ctx->luaState, "SCENE_EVENT_UPDATE");
|
||||
}
|
||||
|
||||
int moduleSceneSet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Need string
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "sceneSet requires a string argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *script = lua_tostring(L, 1);
|
||||
|
||||
sceneSet(script);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,24 +1,31 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "scene/scene.h"
|
||||
|
||||
/**
|
||||
* Register the scene module within the given script context.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleScene(scriptcontext_t *ctx);
|
||||
static int moduleSceneSet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Lua binding for sceneSet function.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return int Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleSceneSet(lua_State *L);
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "sceneSet requires a string argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
sceneSet(lua_tostring(L, 1));
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleScene(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
lua_register(L, "sceneSet", moduleSceneSet);
|
||||
|
||||
lua_pushlightuserdata(L, &SCENE.eventUpdate);
|
||||
lua_setglobal(L, "SCENE_EVENT_UPDATE");
|
||||
}
|
||||
|
||||
+9
-50
@@ -5,21 +5,11 @@
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulescript.h"
|
||||
#include "assert/assert.h"
|
||||
#pragma once
|
||||
#include "script/module/modulebase.h"
|
||||
#include "console/console.h"
|
||||
#include "util/string.h"
|
||||
#include "script/scriptmodule.h"
|
||||
|
||||
void moduleScript(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
lua_register(context->luaState, "print", moduleScriptPrint);
|
||||
lua_register(context->luaState, "include", moduleScriptInclude);
|
||||
lua_register(context->luaState, "module", moduleScriptModule);
|
||||
}
|
||||
|
||||
int moduleScriptPrint(lua_State *L) {
|
||||
static int moduleScriptPrint(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
int n = lua_gettop(L);
|
||||
@@ -40,7 +30,7 @@ int moduleScriptPrint(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleScriptInclude(lua_State *L) {
|
||||
static int moduleScriptInclude(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isstring(L, 1)) {
|
||||
@@ -60,14 +50,11 @@ int moduleScriptInclude(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Copy out filename to mutable buffer
|
||||
char_t buffer[1024];
|
||||
stringCopy(buffer, filename, 1024);
|
||||
|
||||
// Ensure it has .lua extension
|
||||
size_t len = strlen(buffer);
|
||||
if(len < 4 || strcmp(&buffer[len - 4], ".lua") != 0) {
|
||||
// Append .lua
|
||||
if(len < 4 || stringCompare(&buffer[len - 4], ".lua") != 0) {
|
||||
if(len + 4 >= 1024) {
|
||||
luaL_error(L, "Filename too long to append .lua");
|
||||
return 0;
|
||||
@@ -75,11 +62,7 @@ int moduleScriptInclude(lua_State *L) {
|
||||
stringCopy(&buffer[len], ".lua", 5);
|
||||
}
|
||||
|
||||
// Execute the script file
|
||||
errorret_t err = scriptContextExecFile(
|
||||
ctx,
|
||||
buffer
|
||||
);
|
||||
errorret_t err = scriptContextExecFile(ctx, buffer);
|
||||
if(err.code != ERROR_OK) {
|
||||
luaL_error(L, "Failed to include script file");
|
||||
errorCatch(errorPrint(err));
|
||||
@@ -89,33 +72,9 @@ int moduleScriptInclude(lua_State *L) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleScriptModule(lua_State *L) {
|
||||
static void moduleScript(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isstring(L, 1)) {
|
||||
luaL_error(L, "Expected string module name");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const char_t *moduleName = luaL_checkstring(L, 1);
|
||||
if(moduleName == NULL) {
|
||||
luaL_error(L, "Module name cannot be NULL");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const scriptmodule_t *module = scriptModuleGetByName(moduleName);
|
||||
if(module == NULL) {
|
||||
luaL_error(L, "Module '%s' not found", moduleName);
|
||||
return 0;
|
||||
}
|
||||
|
||||
scriptcontext_t* ctx = *(scriptcontext_t**)lua_getextraspace(L);
|
||||
if(ctx == NULL) {
|
||||
luaL_error(L, "Script context is NULL");
|
||||
return 0;
|
||||
}
|
||||
|
||||
module->callback(ctx);
|
||||
|
||||
return 0;
|
||||
lua_register(L, "print", moduleScriptPrint);
|
||||
lua_register(L, "include", moduleScriptInclude);
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
modulescript.c
|
||||
)
|
||||
@@ -1,40 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
/**
|
||||
* Register system module functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register system module functions to.
|
||||
*/
|
||||
void moduleScript(scriptcontext_t *context);
|
||||
|
||||
/**
|
||||
* Script binding for printing messages to the debug console.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleScriptPrint(lua_State *L);
|
||||
|
||||
/**
|
||||
* Script binding for including and executing another script file.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleScriptInclude(lua_State *L);
|
||||
|
||||
/**
|
||||
* Script binding for loading a script module by name.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleScriptModule(lua_State *L);
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduletime.c
|
||||
)
|
||||
@@ -1,41 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduletime.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleTime(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
// Script structure
|
||||
if(luaL_newmetatable(ctx->luaState, "time_mt")) {
|
||||
lua_pushcfunction(ctx->luaState, moduleTimeIndex);
|
||||
lua_setfield(ctx->luaState, -2, "__index");
|
||||
}
|
||||
lua_pop(ctx->luaState, 1);
|
||||
|
||||
dusktime_t **ud = (dusktime_t**)lua_newuserdata(ctx->luaState, sizeof(dusktime_t*));
|
||||
*ud = &TIME;
|
||||
luaL_setmetatable(ctx->luaState, "time_mt");
|
||||
lua_setglobal(ctx->luaState, "TIME");
|
||||
}
|
||||
|
||||
int moduleTimeIndex(lua_State *L) {
|
||||
const char_t *key = lua_tostring(L, 2);
|
||||
assertStrLenMin(key, 1, "Key cannot be empty.");
|
||||
|
||||
if(stringCompare(key, "delta") == 0) {
|
||||
lua_pushnumber(L, TIME.delta);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "time") == 0) {
|
||||
lua_pushnumber(L, TIME.time);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
@@ -1,25 +1,41 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "script/module/modulebase.h"
|
||||
#include "time/time.h"
|
||||
#include "util/string.h"
|
||||
|
||||
/**
|
||||
* Registers the time module within the given script context.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleTime(scriptcontext_t *ctx);
|
||||
static int moduleTimeIndex(lua_State *L) {
|
||||
const char_t *key = lua_tostring(L, 2);
|
||||
assertStrLenMin(key, 1, "Key cannot be empty.");
|
||||
|
||||
/**
|
||||
* Index function for the time structure.
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values.
|
||||
*/
|
||||
int moduleTimeIndex(lua_State *L);
|
||||
if(stringCompare(key, "delta") == 0) {
|
||||
lua_pushnumber(L, TIME.delta);
|
||||
return 1;
|
||||
} else if(stringCompare(key, "time") == 0) {
|
||||
lua_pushnumber(L, TIME.time);
|
||||
return 1;
|
||||
}
|
||||
|
||||
lua_pushnil(L);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static void moduleTime(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(luaL_newmetatable(L, "time_mt")) {
|
||||
lua_pushcfunction(L, moduleTimeIndex);
|
||||
lua_setfield(L, -2, "__index");
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
|
||||
dusktime_t **ud = (dusktime_t**)lua_newuserdata(L, sizeof(dusktime_t*));
|
||||
*ud = &TIME;
|
||||
luaL_setmetatable(L, "time_mt");
|
||||
lua_setglobal(L, "TIME");
|
||||
}
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
# Copyright (c) 2026 Dominic Masters
|
||||
#
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleui.c
|
||||
)
|
||||
@@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleui.h"
|
||||
#include "assert/assert.h"
|
||||
#include "ui/ui.h"
|
||||
|
||||
void moduleUi(scriptcontext_t *ctx) {
|
||||
assertNotNull(ctx, "Script context cannot be NULL");
|
||||
|
||||
}
|
||||
@@ -1,17 +1,13 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "error/error.h"
|
||||
#include "script/module/modulebase.h"
|
||||
|
||||
/**
|
||||
* Registers the ui module within the given script context.
|
||||
*
|
||||
* @param ctx The script context to register the module in.
|
||||
*/
|
||||
void moduleUi(scriptcontext_t *ctx);
|
||||
static void moduleUi(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
}
|
||||
|
||||
@@ -9,9 +9,13 @@
|
||||
#include "assert/assert.h"
|
||||
#include "asset/asset.h"
|
||||
#include "util/memory.h"
|
||||
#include "script/scriptmodule.h"
|
||||
#include "event/event.h"
|
||||
#include "asset/loader/script/assetscriptloader.h"
|
||||
#include "script/module/module.h"
|
||||
|
||||
#ifdef SCRIPT_GAME_INIT
|
||||
#include "script/scriptgame.h"
|
||||
#endif
|
||||
|
||||
errorret_t scriptContextInit(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
@@ -27,13 +31,14 @@ errorret_t scriptContextInit(scriptcontext_t *context) {
|
||||
|
||||
// Store context in Lua extraspace
|
||||
*(scriptcontext_t**)lua_getextraspace(context->luaState) = context;
|
||||
|
||||
// All scripts get the script module
|
||||
const scriptmodule_t *sysScript = scriptModuleGetByName("script");
|
||||
if(sysScript == NULL) {
|
||||
errorThrow("Failed to find system script module");
|
||||
}
|
||||
sysScript->callback(context);
|
||||
|
||||
// Register built-in script modules.
|
||||
moduleRegister(context->luaState);
|
||||
|
||||
// Fire any game script init function if defined.
|
||||
#ifdef SCRIPT_GAME_INIT
|
||||
SCRIPT_GAME_INIT(L);
|
||||
#endif
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
@@ -14,9 +14,17 @@ scriptmanager_t SCRIPT_MANAGER;
|
||||
|
||||
errorret_t scriptManagerInit() {
|
||||
memoryZero(&SCRIPT_MANAGER, sizeof(scriptmanager_t));
|
||||
|
||||
errorChain(scriptContextInit(&SCRIPT_MANAGER.mainContext));
|
||||
errorChain(scriptContextExec(
|
||||
&SCRIPT_MANAGER.mainContext,
|
||||
"print('Main Script Context Ready!')"
|
||||
));
|
||||
|
||||
errorOk();
|
||||
}
|
||||
|
||||
errorret_t scriptManagerDispose() {
|
||||
scriptContextDispose(&SCRIPT_MANAGER.mainContext);
|
||||
errorOk();
|
||||
}
|
||||
@@ -1,81 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "scriptmodule.h"
|
||||
#include "script/module/system/modulescript.h"
|
||||
#include "script/module/entity/moduleentity.h"
|
||||
#include "script/module/input/moduleinput.h"
|
||||
#include "script/module/moduleplatform.h"
|
||||
#include "script/module/scene/modulescene.h"
|
||||
#include "script/module/locale/modulelocale.h"
|
||||
#include "script/module/time/moduletime.h"
|
||||
#include "script/module/event/moduleevent.h"
|
||||
#include "script/module/display/modulecolor.h"
|
||||
#include "script/module/display/modulespritebatch.h"
|
||||
#include "script/module/display/moduleglm.h"
|
||||
#include "script/module/math/modulemath.h"
|
||||
#include "script/module/display/moduleshader.h"
|
||||
#include "script/module/ui/moduleui.h"
|
||||
#include "script/module/display/moduletext.h"
|
||||
#include "script/module/display/modulescreen.h"
|
||||
#include "script/module/display/moduletexture.h"
|
||||
#include "script/module/display/moduletileset.h"
|
||||
#include "script/module/entity/display/moduleentityposition.h"
|
||||
#include "script/module/entity/display/moduleentitycamera.h"
|
||||
#include "script/module/entity/display/moduleentitymesh.h"
|
||||
#include "script/module/entity/display/moduleentitymaterial.h"
|
||||
#include "script/module/entity/physics/moduleentityphysics.h"
|
||||
#include "script/module/entity/script/moduleentityscript.h"
|
||||
|
||||
#include "script/scriptgame.h"
|
||||
#include "util/string.h"
|
||||
|
||||
const scriptmodule_t SCRIPT_MODULE_LIST[] = {
|
||||
#define REG(strName, fnCallback) { .name = strName, .callback = fnCallback },
|
||||
REG("script", moduleScript)
|
||||
REG("entityposition", moduleEntityPosition)
|
||||
REG("entitycamera", moduleEntityCamera)
|
||||
REG("entitymesh", moduleEntityMesh)
|
||||
REG("entitymaterial", moduleEntityMaterial)
|
||||
REG("entityphysics", moduleEntityPhysics)
|
||||
REG("entityscript", moduleEntityScript)
|
||||
REG("entity", moduleEntity)
|
||||
REG("input", moduleInput)
|
||||
REG("platform", modulePlatform)
|
||||
REG("color", moduleColor)
|
||||
REG("scene", moduleScene)
|
||||
REG("locale", moduleLocale)
|
||||
REG("time", moduleTime)
|
||||
REG("event", moduleEvent)
|
||||
REG("spritebatch", moduleSpriteBatch)
|
||||
REG("glm", moduleGLM)
|
||||
REG("math", moduleMath)
|
||||
REG("ui", moduleUi)
|
||||
REG("text", moduleText)
|
||||
REG("screen", moduleScreen)
|
||||
REG("texture", moduleTexture)
|
||||
REG("tileset", moduleTileset)
|
||||
REG("shader", moduleShader)
|
||||
#undef REG
|
||||
|
||||
#ifdef SCRIPT_GAME_LIST
|
||||
SCRIPT_GAME_LIST
|
||||
#endif
|
||||
};
|
||||
|
||||
#define SCRIPT_MODULE_COUNT ( \
|
||||
sizeof(SCRIPT_MODULE_LIST) / sizeof(scriptmodule_t) \
|
||||
)
|
||||
|
||||
const scriptmodule_t * scriptModuleGetByName(const char_t *name) {
|
||||
for(uint_fast8_t i = 0; i < SCRIPT_MODULE_COUNT; i++) {
|
||||
if(stringCompare(SCRIPT_MODULE_LIST[i].name, name) != 0) continue;
|
||||
return &SCRIPT_MODULE_LIST[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "scriptcontext.h"
|
||||
|
||||
typedef struct scriptmodule_s {
|
||||
const char_t *name;
|
||||
void (*callback)(scriptcontext_t *ctx);
|
||||
} scriptmodule_t;
|
||||
|
||||
extern const scriptmodule_t SCRIPT_MODULE_LIST[];
|
||||
|
||||
/**
|
||||
* Retrieves a script module by its name.
|
||||
*
|
||||
* @param name The name of the script module.
|
||||
* @return Pointer to the script module, or NULL if not found.
|
||||
*/
|
||||
const scriptmodule_t * scriptModuleGetByName(const char_t *name);
|
||||
@@ -50,12 +50,20 @@ errorret_t assetInitLinux(void) {
|
||||
const char_t **path = ASSET_LINUX_SEARCH_PATHS;
|
||||
int32_t error;
|
||||
do {
|
||||
sprintf(
|
||||
searchPath,
|
||||
char_t temp[ASSET_FILE_PATH_MAX];
|
||||
snprintf(
|
||||
temp,
|
||||
ASSET_FILE_PATH_MAX,
|
||||
*path,
|
||||
ASSET.platform.systemPath,
|
||||
ASSET_FILE_NAME
|
||||
);
|
||||
snprintf(
|
||||
searchPath,
|
||||
ASSET_FILE_PATH_MAX,
|
||||
"%s/%s",
|
||||
ASSET.platform.systemPath,
|
||||
temp
|
||||
);
|
||||
|
||||
// Try open
|
||||
ASSET.zip = zip_open(searchPath, ZIP_RDONLY, &error);
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "asset/assetfile.h"
|
||||
|
||||
static const char_t *ASSET_LINUX_SEARCH_PATHS[] = {
|
||||
"%s/%s",
|
||||
"%s",
|
||||
"../%s",
|
||||
"../../%s",
|
||||
|
||||
@@ -8,6 +8,6 @@
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
|
||||
void modulePlatformLinux(scriptcontext_t *ctx) {
|
||||
scriptContextExec(ctx, "LINUX = true\n");
|
||||
static void modulePlatformLinux(lua_State *L) {
|
||||
luaL_dostring(L, "LINUX = true\n");
|
||||
}
|
||||
@@ -3,8 +3,3 @@
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
moduleitem.c
|
||||
)
|
||||
@@ -1,262 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "moduleitem.h"
|
||||
#include "item/inventory.h"
|
||||
#include "item/backpack.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
void moduleItem(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
// Set item information
|
||||
scriptContextExec(context, ITEM_SCRIPT);
|
||||
|
||||
// Bind BACKPACK const pointer
|
||||
lua_pushlightuserdata(context->luaState, &BACKPACK);
|
||||
lua_setglobal(context->luaState, "BACKPACK");
|
||||
|
||||
// Bind Methods
|
||||
lua_register(
|
||||
context->luaState, "inventoryItemExists", moduleInventoryItemExists
|
||||
);
|
||||
lua_register(context->luaState, "inventoryAdd", moduleInventoryAdd);
|
||||
lua_register(context->luaState, "inventorySet", moduleInventorySet);
|
||||
lua_register(context->luaState, "inventoryRemove", moduleInventoryRemove);
|
||||
lua_register(context->luaState, "inventoryGetCount", moduleInventoryGetCount);
|
||||
lua_register(context->luaState, "inventoryIsFull", moduleInventoryIsFull);
|
||||
lua_register(context->luaState, "inventoryItemFull", moduleInventoryItemFull);
|
||||
lua_register(context->luaState, "inventorySort", moduleInventorySort);
|
||||
}
|
||||
|
||||
int moduleInventoryItemExists(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Expect inventory pointer and item ID
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryItemExists: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryItemExists: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
// Error if item is ITEM_ID_NULL
|
||||
if(item == ITEM_ID_NULL) {
|
||||
luaL_error(L, "inventoryItemExists: Item ID cannot be ITEM_ID_NULL");
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool_t hasItem = inventoryItemExists(inventory, item);
|
||||
lua_pushboolean(L, hasItem);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInventorySet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer, item ID and quantity (uint8_t)
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventorySet: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventorySet: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventorySet: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventorySet(inventory, item, quantity);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleInventoryAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer, item ID and quantity (uint8_t)
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryAdd: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryAdd: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventoryAdd: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventoryAdd(inventory, item, quantity);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleInventoryRemove(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer and item ID
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryRemove: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryRemove: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
// if there is a third argument (quantity), then we are actually doing a
|
||||
// partial removal.
|
||||
if(lua_gettop(L) >= 3) {
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventoryRemove: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
uint8_t amount = (uint8_t)lua_tonumber(L, 3);
|
||||
uint8_t currentQuantity = inventoryGetCount(inventory, item);
|
||||
if(amount >= currentQuantity) {
|
||||
// Remove entire stack
|
||||
inventoryRemove(inventory, item);
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Set new quantity
|
||||
inventorySet(inventory, item, currentQuantity - amount);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventoryRemove(inventory, item);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleInventoryGetCount(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer and item ID
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryGetCount: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryGetCount: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
uint8_t count = inventoryGetCount(inventory, item);
|
||||
lua_pushnumber(L, count);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInventoryIsFull(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryIsFull: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
bool_t isFull = inventoryIsFull(inventory);
|
||||
lua_pushboolean(L, isFull);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInventoryItemFull(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer and item ID
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryItemFull: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryItemFull: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
bool_t isFull = inventoryItemFull(inventory, item);
|
||||
lua_pushboolean(L, isFull);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleInventorySort(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Requires inventory pointer, sort type and reverse flag
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventorySort: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventorySort: Expected sort type as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Optional, reverse
|
||||
bool_t reverse = false;
|
||||
if(lua_gettop(L) >= 3) {
|
||||
if(!lua_isboolean(L, 3)) {
|
||||
luaL_error(L, "inventorySort: Expected reverse flag as third argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
reverse = (bool_t)lua_toboolean(L, 3);
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
inventorysort_t sortBy = (inventorysort_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventorySort(inventory, sortBy, reverse);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -1,80 +1,241 @@
|
||||
/**
|
||||
* Copyright (c) 2026 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "item/inventory.h"
|
||||
#include "item/backpack.h"
|
||||
#include "assert/assert.h"
|
||||
|
||||
/**
|
||||
* Register item functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register item functions to.
|
||||
*/
|
||||
void moduleItem(scriptcontext_t *context);
|
||||
static int moduleInventoryItemExists(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for checking if an item exists in an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryItemExists(lua_State *L);
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryItemExists: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for adding an item to an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventorySet(lua_State *L);
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryItemExists: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for setting the quantity of an item in an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryAdd(lua_State *L);
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
/**
|
||||
* Script binding for removing an item from an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryRemove(lua_State *L);
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
/**
|
||||
* Script binding for getting the count of an item in an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryGetCount(lua_State *L);
|
||||
if(item == ITEM_ID_NULL) {
|
||||
luaL_error(L, "inventoryItemExists: Item ID cannot be ITEM_ID_NULL");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for checking if an inventory is full.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryIsFull(lua_State *L);
|
||||
bool_t hasItem = inventoryItemExists(inventory, item);
|
||||
lua_pushboolean(L, hasItem);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for checking if an item stack in an inventory is full.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventoryItemFull(lua_State *L);
|
||||
static int moduleInventorySet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for sorting an inventory.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleInventorySort(lua_State *L);
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventorySet: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventorySet: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventorySet: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventorySet(inventory, item, quantity);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleInventoryAdd(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryAdd: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryAdd: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventoryAdd: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
uint8_t quantity = (uint8_t)lua_tonumber(L, 3);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventoryAdd(inventory, item, quantity);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleInventoryRemove(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryRemove: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryRemove: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
if(lua_gettop(L) >= 3) {
|
||||
if(!lua_isnumber(L, 3)) {
|
||||
luaL_error(L, "inventoryRemove: Expected quantity as third argument");
|
||||
return 0;
|
||||
}
|
||||
uint8_t amount = (uint8_t)lua_tonumber(L, 3);
|
||||
uint8_t currentQuantity = inventoryGetCount(inventory, item);
|
||||
if(amount >= currentQuantity) {
|
||||
inventoryRemove(inventory, item);
|
||||
return 0;
|
||||
}
|
||||
inventorySet(inventory, item, currentQuantity - amount);
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventoryRemove(inventory, item);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleInventoryGetCount(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryGetCount: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryGetCount: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
uint8_t count = inventoryGetCount(inventory, item);
|
||||
lua_pushnumber(L, count);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInventoryIsFull(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryIsFull: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
bool_t isFull = inventoryIsFull(inventory);
|
||||
lua_pushboolean(L, isFull);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInventoryItemFull(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventoryItemFull: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventoryItemFull: Expected item ID as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
itemid_t item = (itemid_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
|
||||
bool_t isFull = inventoryItemFull(inventory, item);
|
||||
lua_pushboolean(L, isFull);
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int moduleInventorySort(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_islightuserdata(L, 1)) {
|
||||
luaL_error(L, "inventorySort: Expected inventory pointer as first argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "inventorySort: Expected sort type as second argument");
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool_t reverse = false;
|
||||
if(lua_gettop(L) >= 3) {
|
||||
if(!lua_isboolean(L, 3)) {
|
||||
luaL_error(L, "inventorySort: Expected reverse flag as third argument");
|
||||
return 0;
|
||||
}
|
||||
reverse = (bool_t)lua_toboolean(L, 3);
|
||||
}
|
||||
|
||||
inventory_t *inventory = (inventory_t *)lua_touserdata(L, 1);
|
||||
inventorysort_t sortBy = (inventorysort_t)lua_tonumber(L, 2);
|
||||
|
||||
assertNotNull(inventory, "Inventory pointer cannot be NULL.");
|
||||
inventorySort(inventory, sortBy, reverse);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleItem(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
luaL_dostring(L, ITEM_SCRIPT);
|
||||
|
||||
lua_pushlightuserdata(L, &BACKPACK);
|
||||
lua_setglobal(L, "BACKPACK");
|
||||
|
||||
lua_register(L, "inventoryItemExists", moduleInventoryItemExists);
|
||||
lua_register(L, "inventoryAdd", moduleInventoryAdd);
|
||||
lua_register(L, "inventorySet", moduleInventorySet);
|
||||
lua_register(L, "inventoryRemove", moduleInventoryRemove);
|
||||
lua_register(L, "inventoryGetCount", moduleInventoryGetCount);
|
||||
lua_register(L, "inventoryIsFull", moduleInventoryIsFull);
|
||||
lua_register(L, "inventoryItemFull", moduleInventoryItemFull);
|
||||
lua_register(L, "inventorySort", moduleInventorySort);
|
||||
}
|
||||
|
||||
@@ -3,8 +3,3 @@
|
||||
# This software is released under the MIT License.
|
||||
# https://opensource.org/licenses/MIT
|
||||
|
||||
# Sources
|
||||
target_sources(${DUSK_LIBRARY_TARGET_NAME}
|
||||
PUBLIC
|
||||
modulestoryflag.c
|
||||
)
|
||||
@@ -1,109 +0,0 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#include "modulestoryflag.h"
|
||||
#include "assert/assert.h"
|
||||
#include "story/storyflag.h"
|
||||
|
||||
void moduleStoryFlag(scriptcontext_t *context) {
|
||||
assertNotNull(context, "Script context cannot be NULL");
|
||||
|
||||
lua_register(context->luaState, "storyFlagGet", moduleStoryFlagGet);
|
||||
lua_register(context->luaState, "storyFlagSet", moduleStoryFlagSet);
|
||||
lua_register(
|
||||
context->luaState, "storyFlagIncrement", moduleStoryFlagIncrement
|
||||
);
|
||||
lua_register(
|
||||
context->luaState, "storyFlagDecrement", moduleStoryFlagDecrement
|
||||
);
|
||||
}
|
||||
|
||||
int moduleStoryFlagGet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Require story flag ID argument
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
lua_pushnumber(L, value);
|
||||
return 1;
|
||||
}
|
||||
|
||||
int moduleStoryFlagSet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Require story flag ID argument
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Require story flag value argument
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Expected flag value.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = (storyflagvalue_t)lua_tonumber(L, 2);
|
||||
storyFlagSet(flag, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleStoryFlagIncrement(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Require story flag ID argument
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
storyFlagSet(flag, value + 1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int moduleStoryFlagDecrement(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
// Require story flag ID argument
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
storyFlagSet(flag, value - 1);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,48 +1,101 @@
|
||||
/**
|
||||
* Copyright (c) 2025 Dominic Masters
|
||||
*
|
||||
*
|
||||
* This software is released under the MIT License.
|
||||
* https://opensource.org/licenses/MIT
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
#include "script/scriptcontext.h"
|
||||
#include "assert/assert.h"
|
||||
#include "story/storyflag.h"
|
||||
|
||||
/**
|
||||
* Register story flag module functions to the given script context.
|
||||
*
|
||||
* @param context The script context to register story flag module functions to.
|
||||
*/
|
||||
void moduleStoryFlag(scriptcontext_t *context);
|
||||
static int moduleStoryFlagGet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
/**
|
||||
* Script binding for getting the value of a story flag.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleStoryFlagGet(lua_State *L);
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for setting the value of a story flag.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleStoryFlagSet(lua_State *L);
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for incrementing a story flag.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleStoryFlagIncrement(lua_State *L);
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
lua_pushnumber(L, value);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* Script binding for decrementing a story flag.
|
||||
*
|
||||
* @param L The Lua state.
|
||||
* @return Number of return values on the Lua stack.
|
||||
*/
|
||||
int moduleStoryFlagDecrement(lua_State *L);
|
||||
static int moduleStoryFlagSet(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if(!lua_isnumber(L, 2)) {
|
||||
luaL_error(L, "Expected flag value.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = (storyflagvalue_t)lua_tonumber(L, 2);
|
||||
storyFlagSet(flag, value);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleStoryFlagIncrement(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
storyFlagSet(flag, value + 1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int moduleStoryFlagDecrement(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
if(!lua_isnumber(L, 1)) {
|
||||
luaL_error(L, "Expected flag ID.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflag_t flag = (storyflag_t)lua_tonumber(L, 1);
|
||||
if(flag <= STORY_FLAG_NULL || flag >= STORY_FLAG_COUNT) {
|
||||
luaL_error(L, "Invalid flag ID %d", flag);
|
||||
return 0;
|
||||
}
|
||||
|
||||
storyflagvalue_t value = storyFlagGet(flag);
|
||||
storyFlagSet(flag, value - 1);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void moduleStoryFlag(lua_State *L) {
|
||||
assertNotNull(L, "Lua state cannot be NULL");
|
||||
|
||||
lua_register(L, "storyFlagGet", moduleStoryFlagGet);
|
||||
lua_register(L, "storyFlagSet", moduleStoryFlagSet);
|
||||
lua_register(L, "storyFlagIncrement", moduleStoryFlagIncrement);
|
||||
lua_register(L, "storyFlagDecrement", moduleStoryFlagDecrement);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,6 @@
|
||||
#include "script/module/item/moduleitem.h"
|
||||
#include "script/module/story/modulestoryflag.h"
|
||||
|
||||
#define SCRIPT_GAME_LIST \
|
||||
{ .name = "item", .callback = moduleItem }, \
|
||||
{ .name = "storyflag", .callback = moduleStoryFlag },
|
||||
#define SCRIPT_GAME_INIT(L) \
|
||||
moduleItem(L); \
|
||||
moduleStoryFlag(L);
|
||||
Reference in New Issue
Block a user