Input test.
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@@ -19,4 +19,11 @@ typedef struct {
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*
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* @param ent Pointer to the player entity to initialize.
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*/
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void playerInit(entity_t *ent);
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void playerInit(entity_t *ent);
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/**
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* Updates a player entity.
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*
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* @param ent Entity to update.
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*/
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void playerUpdate(entity_t *ent);
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