Removed DUSK_ prefix

This commit is contained in:
2025-08-23 10:13:49 -05:00
parent 1bf6fe6eaf
commit 1dfde00317
28 changed files with 148 additions and 101 deletions

View File

@@ -43,7 +43,7 @@ void meshDraw(
"Vertex offset + count must not exceed vertex count"
);
#if DUSK_DISPLAY_SDL2
#if DISPLAY_SDL2
// PSP style pointer legacy OpenGL
const GLsizei stride = sizeof(meshvertex_t);

View File

@@ -7,7 +7,7 @@
#include "display/display.h"
typedef enum {
#if DUSK_DISPLAY_SDL2
#if DISPLAY_SDL2
MESH_PRIMITIVE_TRIANGLES = GL_TRIANGLES,
MESH_PRIMITIVE_LINES = GL_LINES,
MESH_PRIMITIVE_POINTS = GL_POINTS,
@@ -19,7 +19,7 @@ typedef enum {
#define MESH_VERTEX_POS_SIZE 3
typedef struct {
#if DUSK_DISPLAY_SDL2
#if DISPLAY_SDL2
GLubyte color[MESH_VERTEX_COLOR_SIZE];
GLfloat uv[MESH_VERTEX_UV_SIZE];
GLfloat pos[MESH_VERTEX_POS_SIZE];