Prog on fixing psp alpha textures
This commit is contained in:
@@ -17,19 +17,18 @@ if PLATFORM == "psp" then
|
||||
inputBind("lstick_left", INPUT_ACTION_LEFT)
|
||||
inputBind("lstick_right", INPUT_ACTION_RIGHT)
|
||||
|
||||
elseif PLATFORM == "gamecube" then
|
||||
-- inputBind("start", INPUT_ACTION_RAGEQUIT)
|
||||
-- inputBind("dpad_up", INPUT_ACTION_UP)
|
||||
-- inputBind("dpad_down", INPUT_ACTION_DOWN)
|
||||
-- inputBind("dpad_left", INPUT_ACTION_LEFT)
|
||||
-- inputBind("dpad_right", INPUT_ACTION_RIGHT)
|
||||
-- inputBind("button_b", INPUT_ACTION_CANCEL)
|
||||
-- inputBind("button_a", INPUT_ACTION_ACCEPT)
|
||||
-- inputBind("button_start", INPUT_ACTION_RAGEQUIT)
|
||||
-- inputBind("lstick_up", INPUT_ACTION_UP)
|
||||
-- inputBind("lstick_down", INPUT_ACTION_DOWN)
|
||||
-- inputBind("lstick_left", INPUT_ACTION_LEFT)
|
||||
-- inputBind("lstick_right", INPUT_ACTION_RIGHT)
|
||||
elseif DOLPHIN then
|
||||
inputBind("up", INPUT_ACTION_UP)
|
||||
inputBind("down", INPUT_ACTION_DOWN)
|
||||
inputBind("left", INPUT_ACTION_LEFT)
|
||||
inputBind("right", INPUT_ACTION_RIGHT)
|
||||
inputBind("circle", INPUT_ACTION_CANCEL)
|
||||
inputBind("cross", INPUT_ACTION_ACCEPT)
|
||||
inputBind("z", INPUT_ACTION_RAGEQUIT)
|
||||
inputBind("lstick_up", INPUT_ACTION_UP)
|
||||
inputBind("lstick_down", INPUT_ACTION_DOWN)
|
||||
inputBind("lstick_left", INPUT_ACTION_LEFT)
|
||||
inputBind("lstick_right", INPUT_ACTION_RIGHT)
|
||||
|
||||
else
|
||||
if INPUT_KEYBOARD then
|
||||
|
||||
Reference in New Issue
Block a user