Prog on fixing psp alpha textures
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@@ -118,7 +118,7 @@ elseif(DUSK_TARGET_SYSTEM STREQUAL "psp")
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elseif(DUSK_TARGET_SYSTEM STREQUAL "gamecube" OR DUSK_TARGET_SYSTEM STREQUAL "wii")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti -fno-exceptions")
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configure_file(opengl.pc.in opengl.pc @ONLY)
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# configure_file(opengl.pc.in opengl.pc @ONLY)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(zip IMPORTED_TARGET libzip)
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target_compile_definitions(${DUSK_LIBRARY_TARGET_NAME} PUBLIC
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