Compiles on dolphin, finally
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@@ -11,7 +11,6 @@ module('glm')
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screenSetBackground(colorBlack())
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-- mapLoad('map/testmap/testmap.dmf')
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camera = cameraCreate(CAMERA_PROJECTION_TYPE_ORTHOGRAPHIC)
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mapCamera = cameraCreate()
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text = "Hello World"
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@@ -23,11 +22,10 @@ end
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function sceneRender()
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-- Map Test
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-- mapCamera.position = vec3(300, 300, 300)
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-- cameraPushMatrix(mapCamera)
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-- mapRender()
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-- cameraPopMatrix()
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-- UI Test
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cameraPushMatrix(camera)
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camera.bottom = screenGetHeight()
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