Compiles on dolphin, finally
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@@ -1,5 +1,5 @@
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module('platform')
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module('input')
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module('platform')
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module('scene')
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module('locale')
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@@ -22,8 +22,8 @@ elseif DOLPHIN then
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inputBind("down", INPUT_ACTION_DOWN)
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inputBind("left", INPUT_ACTION_LEFT)
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inputBind("right", INPUT_ACTION_RIGHT)
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inputBind("circle", INPUT_ACTION_CANCEL)
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inputBind("cross", INPUT_ACTION_ACCEPT)
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inputBind("b", INPUT_ACTION_CANCEL)
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inputBind("a", INPUT_ACTION_ACCEPT)
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inputBind("z", INPUT_ACTION_RAGEQUIT)
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inputBind("lstick_up", INPUT_ACTION_UP)
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inputBind("lstick_down", INPUT_ACTION_DOWN)
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