Refactored and simplified lua stuff a lot.
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@@ -23,8 +23,6 @@ typedef enum {
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} cameraviewtype_t;
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typedef struct {
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cameraprojectiontype_t projType;
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cameraviewtype_t viewType;
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union {
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mat4 view;
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@@ -63,6 +61,9 @@ typedef struct {
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float_t nearClip;
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float_t farClip;
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cameraprojectiontype_t projType;
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cameraviewtype_t viewType;
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} camera_t;
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/**
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